Code

Node tool: correctly save node skewing to undo history
[inkscape.git] / src / ui / tool / multi-path-manipulator.cpp
1 /** @file
2  * Multi path manipulator - implementation
3  */
4 /* Authors:
5  *   Krzysztof KosiƄski <tweenk.pl@gmail.com>
6  *   Abhishek Sharma
7  *
8  * Copyright (C) 2009 Authors
9  * Released under GNU GPL, read the file 'COPYING' for more information
10  */
12 #include <boost/shared_ptr.hpp>
13 #include <glib.h>
14 #include <glibmm/i18n.h>
15 #include "desktop.h"
16 #include "desktop-handles.h"
17 #include "document.h"
18 #include "live_effects/lpeobject.h"
19 #include "message-stack.h"
20 #include "preferences.h"
21 #include "sp-path.h"
22 #include "ui/tool/control-point-selection.h"
23 #include "ui/tool/event-utils.h"
24 #include "ui/tool/node.h"
25 #include "ui/tool/multi-path-manipulator.h"
26 #include "ui/tool/path-manipulator.h"
27 #include "util/unordered-containers.h"
29 #ifdef USE_GNU_HASHES
30 namespace __gnu_cxx {
31 template<>
32 struct hash<Inkscape::UI::NodeList::iterator> {
33     size_t operator()(Inkscape::UI::NodeList::iterator const &n) const {
34         return reinterpret_cast<size_t>(n.ptr());
35     }
36 };
37 } // namespace __gnu_cxx
38 #endif // USE_GNU_HASHES
40 namespace Inkscape {
41 namespace UI {
43 namespace {
45 struct hash_nodelist_iterator
46     : public std::unary_function<NodeList::iterator, std::size_t>
47 {
48     std::size_t operator()(NodeList::iterator i) const {
49         return INK_HASH<NodeList::iterator::pointer>()(&*i);
50     }
51 };
53 typedef std::pair<NodeList::iterator, NodeList::iterator> IterPair;
54 typedef std::vector<IterPair> IterPairList;
55 typedef INK_UNORDERED_SET<NodeList::iterator, hash_nodelist_iterator> IterSet;
56 typedef std::multimap<double, IterPair> DistanceMap;
57 typedef std::pair<double, IterPair> DistanceMapItem;
59 /** Find pairs of selected endnodes suitable for joining. */
60 void find_join_iterators(ControlPointSelection &sel, IterPairList &pairs)
61 {
62     IterSet join_iters;
63     DistanceMap dists;
65     // find all endnodes in selection
66     for (ControlPointSelection::iterator i = sel.begin(); i != sel.end(); ++i) {
67         Node *node = dynamic_cast<Node*>(*i);
68         if (!node) continue;
69         NodeList::iterator iter = NodeList::get_iterator(node);
70         if (!iter.next() || !iter.prev()) join_iters.insert(iter);
71     }
73     if (join_iters.size() < 2) return;
75     // Below we find the closest pairs. The algorithm is O(N^3).
76     // We can go down to O(N^2 log N) by using O(N^2) memory, by putting all pairs
77     // with their distances in a multimap (not worth it IMO).
78     while (join_iters.size() >= 2) {
79         double closest = DBL_MAX;
80         IterPair closest_pair;
81         for (IterSet::iterator i = join_iters.begin(); i != join_iters.end(); ++i) {
82             for (IterSet::iterator j = join_iters.begin(); j != i; ++j) {
83                 double dist = Geom::distance(**i, **j);
84                 if (dist < closest) {
85                     closest = dist;
86                     closest_pair = std::make_pair(*i, *j);
87                 }
88             }
89         }
90         pairs.push_back(closest_pair);
91         join_iters.erase(closest_pair.first);
92         join_iters.erase(closest_pair.second);
93     }
94 }
96 /** After this function, first should be at the end of path and second at the beginnning.
97  * @returns True if the nodes are in the same subpath */
98 bool prepare_join(IterPair &join_iters)
99 {
100     if (&NodeList::get(join_iters.first) == &NodeList::get(join_iters.second)) {
101         if (join_iters.first.next()) // if first is begin, swap the iterators
102             std::swap(join_iters.first, join_iters.second);
103         return true;
104     }
106     NodeList &sp_first = NodeList::get(join_iters.first);
107     NodeList &sp_second = NodeList::get(join_iters.second);
108     if (join_iters.first.next()) { // first is begin
109         if (join_iters.second.next()) { // second is begin
110             sp_first.reverse();
111         } else { // second is end
112             std::swap(join_iters.first, join_iters.second);
113         }
114     } else { // first is end
115         if (join_iters.second.next()) { // second is begin
116             // do nothing
117         } else { // second is end
118             sp_second.reverse();
119         }
120     }
121     return false;
123 } // anonymous namespace
126 MultiPathManipulator::MultiPathManipulator(PathSharedData &data, sigc::connection &chg)
127     : PointManipulator(data.node_data.desktop, *data.node_data.selection)
128     , _path_data(data)
129     , _changed(chg)
131     _selection.signal_commit.connect(
132         sigc::mem_fun(*this, &MultiPathManipulator::_commit));
133     _selection.signal_point_changed.connect(
134         sigc::hide( sigc::hide(
135             signal_coords_changed.make_slot())));
138 MultiPathManipulator::~MultiPathManipulator()
140     _mmap.clear();
143 /** Remove empty manipulators. */
144 void MultiPathManipulator::cleanup()
146     for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ) {
147         if (i->second->empty()) _mmap.erase(i++);
148         else ++i;
149     }
152 /** @brief Change the set of items to edit.
153  *
154  * This method attempts to preserve as much of the state as possible. */
155 void MultiPathManipulator::setItems(std::set<ShapeRecord> const &s)
157     std::set<ShapeRecord> shapes(s);
159     // iterate over currently edited items, modifying / removing them as necessary
160     for (MapType::iterator i = _mmap.begin(); i != _mmap.end();) {
161         std::set<ShapeRecord>::iterator si = shapes.find(i->first);
162         if (si == shapes.end()) {
163             // This item is no longer supposed to be edited - remove its manipulator
164             _mmap.erase(i++);
165         } else {
166             ShapeRecord const &sr = i->first;
167             ShapeRecord const &sr_new = *si;
168             // if the shape record differs, replace the key only and modify other values
169             if (sr.edit_transform != sr_new.edit_transform ||
170                 sr.role != sr_new.role)
171             {
172                 boost::shared_ptr<PathManipulator> hold(i->second);
173                 if (sr.edit_transform != sr_new.edit_transform)
174                     hold->setControlsTransform(sr_new.edit_transform);
175                 if (sr.role != sr_new.role) {
176                     //hold->setOutlineColor(_getOutlineColor(sr_new.role));
177                 }
178                 _mmap.erase(sr);
179                 _mmap.insert(std::make_pair(sr_new, hold));
180             }
181             shapes.erase(si); // remove the processed record
182             ++i;
183         }
184     }
186     // add newly selected items
187     for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) {
188         ShapeRecord const &r = *i;
189         if (!SP_IS_PATH(r.item) && !IS_LIVEPATHEFFECT(r.item)) continue;
190         boost::shared_ptr<PathManipulator> newpm(new PathManipulator(*this, (SPPath*) r.item,
191             r.edit_transform, _getOutlineColor(r.role), r.lpe_key));
192         newpm->showHandles(_show_handles);
193         // always show outlines for clips and masks
194         newpm->showOutline(_show_outline || r.role != SHAPE_ROLE_NORMAL);
195         newpm->showPathDirection(_show_path_direction);
196         newpm->setLiveOutline(_live_outline);
197         newpm->setLiveObjects(_live_objects);
198         _mmap.insert(std::make_pair(r, newpm));
199     }
202 void MultiPathManipulator::selectSubpaths()
204     if (_selection.empty()) {
205         _selection.selectAll();
206     } else {
207         invokeForAll(&PathManipulator::selectSubpaths);
208     }
211 void MultiPathManipulator::shiftSelection(int dir)
213     invokeForAll(&PathManipulator::shiftSelection, dir);
216 void MultiPathManipulator::invertSelectionInSubpaths()
218     invokeForAll(&PathManipulator::invertSelectionInSubpaths);
221 void MultiPathManipulator::setNodeType(NodeType type)
223     if (_selection.empty()) return;
225     // When all selected nodes are already cusp, retract their handles
226     bool retract_handles = (type == NODE_CUSP);
228     for (ControlPointSelection::iterator i = _selection.begin(); i != _selection.end(); ++i) {
229         Node *node = dynamic_cast<Node*>(*i);
230         if (node) {
231             retract_handles &= (node->type() == NODE_CUSP);
232             node->setType(type);
233         }
234     }
236     if (retract_handles) {
237         for (ControlPointSelection::iterator i = _selection.begin(); i != _selection.end(); ++i) {
238             Node *node = dynamic_cast<Node*>(*i);
239             if (node) {
240                 node->front()->retract();
241                 node->back()->retract();
242             }
243         }
244     }
246     _done(retract_handles ? _("Retract handles") : _("Change node type"));
249 void MultiPathManipulator::setSegmentType(SegmentType type)
251     if (_selection.empty()) return;
252     invokeForAll(&PathManipulator::setSegmentType, type);
253     if (type == SEGMENT_STRAIGHT) {
254         _done(_("Straighten segments"));
255     } else {
256         _done(_("Make segments curves"));
257     }
260 void MultiPathManipulator::insertNodes()
262     invokeForAll(&PathManipulator::insertNodes);
263     _done(_("Add nodes"));
266 void MultiPathManipulator::duplicateNodes()
268     invokeForAll(&PathManipulator::duplicateNodes);
269     _done(_("Duplicate nodes"));
272 void MultiPathManipulator::joinNodes()
274     invokeForAll(&PathManipulator::hideDragPoint);
275     // Node join has two parts. In the first one we join two subpaths by fusing endpoints
276     // into one. In the second we fuse nodes in each subpath.
277     IterPairList joins;
278     NodeList::iterator preserve_pos;
279     Node *mouseover_node = dynamic_cast<Node*>(ControlPoint::mouseovered_point);
280     if (mouseover_node) {
281         preserve_pos = NodeList::get_iterator(mouseover_node);
282     }
283     find_join_iterators(_selection, joins);
285     for (IterPairList::iterator i = joins.begin(); i != joins.end(); ++i) {
286         bool same_path = prepare_join(*i);
287         NodeList &sp_first = NodeList::get(i->first);
288         NodeList &sp_second = NodeList::get(i->second);
289         i->first->setType(NODE_CUSP, false);
291         Geom::Point joined_pos, pos_handle_front, pos_handle_back;
292         pos_handle_front = *i->second->front();
293         pos_handle_back = *i->first->back();
295         // When we encounter the mouseover node, we unset the iterator - it will be invalidated
296         if (i->first == preserve_pos) {
297             joined_pos = *i->first;
298             preserve_pos = NodeList::iterator();
299         } else if (i->second == preserve_pos) {
300             joined_pos = *i->second;
301             preserve_pos = NodeList::iterator();
302         } else {
303             joined_pos = Geom::middle_point(*i->first, *i->second);
304         }
306         // if the handles aren't degenerate, don't move them
307         i->first->move(joined_pos);
308         Node *joined_node = i->first.ptr();
309         if (!i->second->front()->isDegenerate()) {
310             joined_node->front()->setPosition(pos_handle_front);
311         }
312         if (!i->first->back()->isDegenerate()) {
313             joined_node->back()->setPosition(pos_handle_back);
314         }
315         sp_second.erase(i->second);
317         if (same_path) {
318             sp_first.setClosed(true);
319         } else {
320             sp_first.splice(sp_first.end(), sp_second);
321             sp_second.kill();
322         }
323         _selection.insert(i->first.ptr());
324     }
326     if (joins.empty()) {
327         // Second part replaces contiguous selections of nodes with single nodes
328         invokeForAll(&PathManipulator::weldNodes, preserve_pos);
329     }
331     _doneWithCleanup(_("Join nodes"));
334 void MultiPathManipulator::breakNodes()
336     if (_selection.empty()) return;
337     invokeForAll(&PathManipulator::breakNodes);
338     _done(_("Break nodes"));
341 void MultiPathManipulator::deleteNodes(bool keep_shape)
343     if (_selection.empty()) return;
344     invokeForAll(&PathManipulator::deleteNodes, keep_shape);
345     _doneWithCleanup(_("Delete nodes"));
348 /** Join selected endpoints to create segments. */
349 void MultiPathManipulator::joinSegments()
351     IterPairList joins;
352     find_join_iterators(_selection, joins);
354     for (IterPairList::iterator i = joins.begin(); i != joins.end(); ++i) {
355         bool same_path = prepare_join(*i);
356         NodeList &sp_first = NodeList::get(i->first);
357         NodeList &sp_second = NodeList::get(i->second);
358         i->first->setType(NODE_CUSP, false);
359         i->second->setType(NODE_CUSP, false);
360         if (same_path) {
361             sp_first.setClosed(true);
362         } else {
363             sp_first.splice(sp_first.end(), sp_second);
364             sp_second.kill();
365         }
366     }
368     if (joins.empty()) {
369         invokeForAll(&PathManipulator::weldSegments);
370     }
371     _doneWithCleanup("Join segments");
374 void MultiPathManipulator::deleteSegments()
376     if (_selection.empty()) return;
377     invokeForAll(&PathManipulator::deleteSegments);
378     _doneWithCleanup("Delete segments");
381 void MultiPathManipulator::alignNodes(Geom::Dim2 d)
383     _selection.align(d);
384     if (d == Geom::X) {
385         _done("Align nodes to a horizontal line");
386     } else {
387         _done("Align nodes to a vertical line");
388     }
391 void MultiPathManipulator::distributeNodes(Geom::Dim2 d)
393     _selection.distribute(d);
394     if (d == Geom::X) {
395         _done("Distrubute nodes horizontally");
396     } else {
397         _done("Distribute nodes vertically");
398     }
401 void MultiPathManipulator::reverseSubpaths()
403     if (_selection.empty()) {
404         invokeForAll(&PathManipulator::reverseSubpaths, false);
405         _done("Reverse subpaths");
406     } else {
407         invokeForAll(&PathManipulator::reverseSubpaths, true);
408         _done("Reverse selected subpaths");
409     }
412 void MultiPathManipulator::move(Geom::Point const &delta)
414     _selection.transform(Geom::Translate(delta));
415     _done("Move nodes");
418 void MultiPathManipulator::showOutline(bool show)
420     for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
421         // always show outlines for clipping paths and masks
422         i->second->showOutline(show || i->first.role != SHAPE_ROLE_NORMAL);
423     }
424     _show_outline = show;
427 void MultiPathManipulator::showHandles(bool show)
429     invokeForAll(&PathManipulator::showHandles, show);
430     _show_handles = show;
433 void MultiPathManipulator::showPathDirection(bool show)
435     invokeForAll(&PathManipulator::showPathDirection, show);
436     _show_path_direction = show;
439 /** @brief Set live outline update status
440  * When set to true, outline will be updated continuously when dragging
441  * or transforming nodes. Otherwise it will only update when changes are committed
442  * to XML. */
443 void MultiPathManipulator::setLiveOutline(bool set)
445     invokeForAll(&PathManipulator::setLiveOutline, set);
446     _live_outline = set;
449 /** @brief Set live object update status
450  * When set to true, objects will be updated continuously when dragging
451  * or transforming nodes. Otherwise they will only update when changes are committed
452  * to XML. */
453 void MultiPathManipulator::setLiveObjects(bool set)
455     invokeForAll(&PathManipulator::setLiveObjects, set);
456     _live_objects = set;
459 void MultiPathManipulator::updateOutlineColors()
461     //for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
462     //    i->second->setOutlineColor(_getOutlineColor(i->first.role));
463     //}
466 bool MultiPathManipulator::event(GdkEvent *event)
468     _tracker.event(event);
469     guint key = 0;
470     if (event->type == GDK_KEY_PRESS) {
471         key = shortcut_key(event->key);
472     }
474     // Single handle adjustments go here.
475     if (_selection.size() == 1 && event->type == GDK_KEY_PRESS) {
476         do {
477             Node *n = dynamic_cast<Node *>(*_selection.begin());
478             if (!n) break;
480             PathManipulator &pm = n->nodeList().subpathList().pm();
482             int which = 0;
483             if (_tracker.rightAlt() || _tracker.rightControl()) {
484                 which = 1;
485             }
486             if (_tracker.leftAlt() || _tracker.leftControl()) {
487                 if (which != 0) break; // ambiguous
488                 which = -1;
489             }
490             if (which == 0) break; // no handle chosen
491             bool one_pixel = _tracker.leftAlt() || _tracker.rightAlt();
492             bool handled = true;
494             switch (key) {
495             // single handle functions
496             // rotation
497             case GDK_bracketleft:
498             case GDK_braceleft:
499                 pm.rotateHandle(n, which, 1, one_pixel);
500                 break;
501             case GDK_bracketright:
502             case GDK_braceright:
503                 pm.rotateHandle(n, which, -1, one_pixel);
504                 break;
505             // adjust length
506             case GDK_period:
507             case GDK_greater:
508                 pm.scaleHandle(n, which, 1, one_pixel);
509                 break;
510             case GDK_comma:
511             case GDK_less:
512                 pm.scaleHandle(n, which, -1, one_pixel);
513                 break;
514             default:
515                 handled = false;
516                 break;
517             }
519             if (handled) return true;
520         } while(0);
521     }
524     switch (event->type) {
525     case GDK_KEY_PRESS:
526         switch (key) {
527         case GDK_Insert:
528         case GDK_KP_Insert:
529             // Insert - insert nodes in the middle of selected segments
530             insertNodes();
531             return true;
532         case GDK_i:
533         case GDK_I:
534             if (held_only_shift(event->key)) {
535                 // Shift+I - insert nodes (alternate keybinding for Mac keyboards
536                 //           that don't have the Insert key)
537                 insertNodes();
538                 return true;
539             }
540             break;
541         case GDK_d:
542         case GDK_D:
543             if (held_only_shift(event->key)) {
544                 duplicateNodes();
545                 return true;
546             }
547         case GDK_j:
548         case GDK_J:
549             if (held_only_shift(event->key)) {
550                 // Shift+J - join nodes
551                 joinNodes();
552                 return true;
553             }
554             if (held_only_alt(event->key)) {
555                 // Alt+J - join segments
556                 joinSegments();
557                 return true;
558             }
559             break;
560         case GDK_b:
561         case GDK_B:
562             if (held_only_shift(event->key)) {
563                 // Shift+B - break nodes
564                 breakNodes();
565                 return true;
566             }
567             break;
568         case GDK_Delete:
569         case GDK_KP_Delete:
570         case GDK_BackSpace:
571             if (held_shift(event->key)) break;
572             if (held_alt(event->key)) {
573                 // Alt+Delete - delete segments
574                 deleteSegments();
575             } else {
576                 Inkscape::Preferences *prefs = Inkscape::Preferences::get();
577                 bool del_preserves_shape = prefs->getBool("/tools/nodes/delete_preserves_shape", true);
578                 // pass keep_shape = true when:
579                 // a) del preserves shape, and control is not pressed
580                 // b) ctrl+del preserves shape (del_preserves_shape is false), and control is pressed
581                 // Hence xor
582                 deleteNodes(del_preserves_shape ^ held_control(event->key));
583             }
584             return true;
585         case GDK_c:
586         case GDK_C:
587             if (held_only_shift(event->key)) {
588                 // Shift+C - make nodes cusp
589                 setNodeType(NODE_CUSP);
590                 return true;
591             }
592             break;
593         case GDK_s:
594         case GDK_S:
595             if (held_only_shift(event->key)) {
596                 // Shift+S - make nodes smooth
597                 setNodeType(NODE_SMOOTH);
598                 return true;
599             }
600             break;
601         case GDK_a:
602         case GDK_A:
603             if (held_only_shift(event->key)) {
604                 // Shift+A - make nodes auto-smooth
605                 setNodeType(NODE_AUTO);
606                 return true;
607             }
608             break;
609         case GDK_y:
610         case GDK_Y:
611             if (held_only_shift(event->key)) {
612                 // Shift+Y - make nodes symmetric
613                 setNodeType(NODE_SYMMETRIC);
614                 return true;
615             }
616             break;
617         case GDK_r:
618         case GDK_R:
619             if (held_only_shift(event->key)) {
620                 // Shift+R - reverse subpaths
621                 reverseSubpaths();
622                 return true;
623             }
624             break;
625         case GDK_l:
626         case GDK_L:
627             if (held_only_shift(event->key)) {
628                 // Shift+L - make segments linear
629                 setSegmentType(SEGMENT_STRAIGHT);
630                 return true;
631             }
632         case GDK_u:
633         case GDK_U:
634             if (held_only_shift(event->key)) {
635                 // Shift+L - make segments curves
636                 setSegmentType(SEGMENT_CUBIC_BEZIER);
637                 return true;
638             }
639         default:
640             break;
641         }
642         break;
643     case GDK_MOTION_NOTIFY:
644         combine_motion_events(_desktop->canvas, event->motion, 0);
645         for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
646             if (i->second->event(event)) return true;
647         }
648         break;
649     default: break;
650     }
652     return false;
655 /** Commit changes to XML and add undo stack entry based on the action that was done. Invoked
656  * by sub-manipulators, for example TransformHandleSet and ControlPointSelection. */
657 void MultiPathManipulator::_commit(CommitEvent cps)
659     gchar const *reason = NULL;
660     gchar const *key = NULL;
661     switch(cps) {
662     case COMMIT_MOUSE_MOVE:
663         reason = _("Move nodes");
664         break;
665     case COMMIT_KEYBOARD_MOVE_X:
666         reason = _("Move nodes horizontally");
667         key = "node:move:x";
668         break;
669     case COMMIT_KEYBOARD_MOVE_Y:
670         reason = _("Move nodes vertically");
671         key = "node:move:y";
672         break;
673     case COMMIT_MOUSE_ROTATE:
674         reason = _("Rotate nodes");
675         break;
676     case COMMIT_KEYBOARD_ROTATE:
677         reason = _("Rotate nodes");
678         key = "node:rotate";
679         break;
680     case COMMIT_MOUSE_SCALE_UNIFORM:
681         reason = _("Scale nodes uniformly");
682         break;
683     case COMMIT_MOUSE_SCALE:
684         reason = _("Scale nodes");
685         break;
686     case COMMIT_KEYBOARD_SCALE_UNIFORM:
687         reason = _("Scale nodes uniformly");
688         key = "node:scale:uniform";
689         break;
690     case COMMIT_KEYBOARD_SCALE_X:
691         reason = _("Scale nodes horizontally");
692         key = "node:scale:x";
693         break;
694     case COMMIT_KEYBOARD_SCALE_Y:
695         reason = _("Scale nodes vertically");
696         key = "node:scale:y";
697         break;
698     case COMMIT_MOUSE_SKEW_X:
699         reason = _("Skew nodes horizontally");
700         key = "node:skew:x";
701         break;
702     case COMMIT_MOUSE_SKEW_Y:
703         reason = _("Skew nodes vertically");
704         key = "node:skew:y";
705         break;
706     case COMMIT_FLIP_X:
707         reason = _("Flip nodes horizontally");
708         break;
709     case COMMIT_FLIP_Y:
710         reason = _("Flip nodes vertically");
711         break;
712     default: return;
713     }
714     
715     _selection.signal_update.emit();
716     invokeForAll(&PathManipulator::writeXML);
717     if (key) {
718         DocumentUndo::maybeDone(sp_desktop_document(_desktop), key, SP_VERB_CONTEXT_NODE, reason);
719     } else {
720         DocumentUndo::done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, reason);
721     }
722     signal_coords_changed.emit();
725 /** Commits changes to XML and adds undo stack entry. */
726 void MultiPathManipulator::_done(gchar const *reason) {
727     invokeForAll(&PathManipulator::update);
728     invokeForAll(&PathManipulator::writeXML);
729     DocumentUndo::done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, reason);
730     signal_coords_changed.emit();
733 /** Commits changes to XML, adds undo stack entry and removes empty manipulators. */
734 void MultiPathManipulator::_doneWithCleanup(gchar const *reason) {
735     _changed.block();
736     _done(reason);
737     cleanup();
738     _changed.unblock();
741 /** Get an outline color based on the shape's role (normal, mask, LPE parameter, etc.). */
742 guint32 MultiPathManipulator::_getOutlineColor(ShapeRole role)
744     Inkscape::Preferences *prefs = Inkscape::Preferences::get();
745     switch(role) {
746     case SHAPE_ROLE_CLIPPING_PATH:
747         return prefs->getColor("/tools/nodes/clipping_path_color", 0x00ff00ff);
748     case SHAPE_ROLE_MASK:
749         return prefs->getColor("/tools/nodes/mask_color", 0x0000ffff);
750     case SHAPE_ROLE_LPE_PARAM:
751         return prefs->getColor("/tools/nodes/lpe_param_color", 0x009000ff);
752     case SHAPE_ROLE_NORMAL:
753     default:
754         return prefs->getColor("/tools/nodes/outline_color", 0xff0000ff);
755     }
758 } // namespace UI
759 } // namespace Inkscape
761 /*
762   Local Variables:
763   mode:c++
764   c-file-style:"stroustrup"
765   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
766   indent-tabs-mode:nil
767   fill-column:99
768   End:
769 */
770 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :