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[inkscape.git] / src / filters / specularlighting.cpp
1 #define __SP_FESPECULARLIGHTING_CPP__
3 /** \file
4  * SVG <feSpecularLighting> implementation.
5  *
6  */
7 /*
8  * Authors:
9  *   hugo Rodrigues <haa.rodrigues@gmail.com>
10  *   Jean-Rene Reinhard <jr@komite.net>
11  *
12  * Copyright (C) 2006 Hugo Rodrigues
13  *               2007 authors
14  *
15  * Released under GNU GPL, read the file 'COPYING' for more information
16  */
18 #ifdef HAVE_CONFIG_H
19 # include "config.h"
20 #endif
22 #include "attributes.h"
23 #include "svg/svg.h"
24 #include "sp-object.h"
25 #include "svg/svg-color.h"
26 #include "specularlighting.h"
27 #include "xml/repr.h"
28 #include "display/nr-filter-specularlighting.h"
30 /* FeSpecularLighting base class */
32 static void sp_feSpecularLighting_class_init(SPFeSpecularLightingClass *klass);
33 static void sp_feSpecularLighting_init(SPFeSpecularLighting *feSpecularLighting);
35 static void sp_feSpecularLighting_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
36 static void sp_feSpecularLighting_release(SPObject *object);
37 static void sp_feSpecularLighting_set(SPObject *object, unsigned int key, gchar const *value);
38 static void sp_feSpecularLighting_update(SPObject *object, SPCtx *ctx, guint flags);
39 //we assume that svg:feSpecularLighting can have any number of children
40 //only the first one is considered as the light source of the filter
41 //TODO is that right?
42 //if not modify child_added and remove_child to raise errors
43 static void sp_feSpecularLighting_child_added(SPObject *object,
44                                     Inkscape::XML::Node *child,
45                                     Inkscape::XML::Node *ref);
46 static void sp_feSpecularLighting_remove_child(SPObject *object, Inkscape::XML::Node *child);
47 static void sp_feSpecularLighting_order_changed(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
48 static Inkscape::XML::Node *sp_feSpecularLighting_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags);
49 static void sp_feSpecularLighting_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter);
50 static void sp_feSpecularLighting_children_modified(SPFeSpecularLighting *sp_specularlighting);
52 static SPFilterPrimitiveClass *feSpecularLighting_parent_class;
54 GType
55 sp_feSpecularLighting_get_type()
56 {
57     static GType feSpecularLighting_type = 0;
59     if (!feSpecularLighting_type) {
60         GTypeInfo feSpecularLighting_info = {
61             sizeof(SPFeSpecularLightingClass),
62             NULL, NULL,
63             (GClassInitFunc) sp_feSpecularLighting_class_init,
64             NULL, NULL,
65             sizeof(SPFeSpecularLighting),
66             16,
67             (GInstanceInitFunc) sp_feSpecularLighting_init,
68             NULL,    /* value_table */
69         };
70         feSpecularLighting_type = g_type_register_static(SP_TYPE_FILTER_PRIMITIVE, "SPFeSpecularLighting", &feSpecularLighting_info, (GTypeFlags)0);
71     }
72     return feSpecularLighting_type;
73 }
75 static void
76 sp_feSpecularLighting_class_init(SPFeSpecularLightingClass *klass)
77 {
78     SPObjectClass *sp_object_class = (SPObjectClass *)klass;
79     SPFilterPrimitiveClass *sp_primitive_class = (SPFilterPrimitiveClass *)klass;
80     feSpecularLighting_parent_class = (SPFilterPrimitiveClass*)g_type_class_peek_parent(klass);
82     sp_object_class->build = sp_feSpecularLighting_build;
83     sp_object_class->release = sp_feSpecularLighting_release;
84     sp_object_class->write = sp_feSpecularLighting_write;
85     sp_object_class->set = sp_feSpecularLighting_set;
86     sp_object_class->update = sp_feSpecularLighting_update;
87     sp_object_class->child_added = sp_feSpecularLighting_child_added;
88     sp_object_class->remove_child = sp_feSpecularLighting_remove_child;
89     sp_object_class->order_changed = sp_feSpecularLighting_order_changed;
91     sp_primitive_class->build_renderer = sp_feSpecularLighting_build_renderer;
92 }
94 static void
95 sp_feSpecularLighting_init(SPFeSpecularLighting *feSpecularLighting)
96 {
97     feSpecularLighting->surfaceScale = 1;
98     feSpecularLighting->specularConstant = 1;
99     feSpecularLighting->specularExponent = 1;
100     feSpecularLighting->lighting_color = 0xffffffff;
101     //TODO kernelUnit
102     feSpecularLighting->renderer = NULL;
103     
104     feSpecularLighting->surfaceScale_set = FALSE;
105     feSpecularLighting->specularConstant_set = FALSE;
106     feSpecularLighting->specularExponent_set = FALSE;
107     feSpecularLighting->lighting_color_set = FALSE;
110 /**
111  * Reads the Inkscape::XML::Node, and initializes SPFeSpecularLighting variables.  For this to get called,
112  * our name must be associated with a repr via "sp_object_type_register".  Best done through
113  * sp-object-repr.cpp's repr_name_entries array.
114  */
115 static void
116 sp_feSpecularLighting_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
118     if (((SPObjectClass *) feSpecularLighting_parent_class)->build) {
119         ((SPObjectClass *) feSpecularLighting_parent_class)->build(object, document, repr);
120     }
122     /*LOAD ATTRIBUTES FROM REPR HERE*/
123     sp_object_read_attr(object, "surfaceScale");
124     sp_object_read_attr(object, "specularConstant");
125     sp_object_read_attr(object, "specularExponent");
126     sp_object_read_attr(object, "kernelUnitLength");
127     sp_object_read_attr(object, "lighting-color");
128     
131 /**
132  * Drops any allocated memory.
133  */
134 static void
135 sp_feSpecularLighting_release(SPObject *object)
137     if (((SPObjectClass *) feSpecularLighting_parent_class)->release)
138         ((SPObjectClass *) feSpecularLighting_parent_class)->release(object);
141 /**
142  * Sets a specific value in the SPFeSpecularLighting.
143  */
144 static void
145 sp_feSpecularLighting_set(SPObject *object, unsigned int key, gchar const *value)
147     SPFeSpecularLighting *feSpecularLighting = SP_FESPECULARLIGHTING(object);
148     gchar const *cend_ptr = NULL;
149     gchar *end_ptr = NULL;
150     switch(key) {
151         /*DEAL WITH SETTING ATTRIBUTES HERE*/
152 //TODO test forbidden values
153         case SP_ATTR_SURFACESCALE:
154             end_ptr = NULL;
155             if (value) {
156                 feSpecularLighting->surfaceScale = g_ascii_strtod(value, &end_ptr);
157                 if (end_ptr) {
158                     feSpecularLighting->surfaceScale_set = TRUE;
159                 } else {
160                     g_warning("feSpecularLighting: surfaceScale should be a number ... defaulting to 1");
161                 }
163             }
164             //if the attribute is not set or has an unreadable value
165             if (!value || !end_ptr) {
166                 feSpecularLighting->surfaceScale = 1;
167                 feSpecularLighting->surfaceScale_set = FALSE;
168             }
169             if (feSpecularLighting->renderer) {
170                 feSpecularLighting->renderer->surfaceScale = feSpecularLighting->surfaceScale;
171             }
172             object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
173             break;
174         case SP_ATTR_SPECULARCONSTANT:
175             end_ptr = NULL;
176             if (value) {
177                 feSpecularLighting->specularConstant = g_ascii_strtod(value, &end_ptr);
178                 if (end_ptr && feSpecularLighting->specularConstant >= 0) {
179                     feSpecularLighting->specularConstant_set = TRUE;
180                 } else {
181                     end_ptr = NULL;
182                     g_warning("feSpecularLighting: specularConstant should be a positive number ... defaulting to 1");
183                 }
184             }
185             if (!value || !end_ptr) {
186                 feSpecularLighting->specularConstant = 1;
187                 feSpecularLighting->specularConstant_set = FALSE;
188             }
189             if (feSpecularLighting->renderer) {
190                 feSpecularLighting->renderer->specularConstant = feSpecularLighting->specularConstant;
191             }
192             object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
193             break;
194         case SP_ATTR_SPECULAREXPONENT:
195             end_ptr = NULL;
196             if (value) {
197                 feSpecularLighting->specularExponent = g_ascii_strtod(value, &end_ptr);
198                 if (feSpecularLighting->specularExponent >= 1 && feSpecularLighting->specularExponent <= 128) {
199                     feSpecularLighting->specularExponent_set = TRUE;
200                 } else {
201                     end_ptr = NULL;
202                     g_warning("feSpecularLighting: specularExponent should be a number in range [1, 128] ... defaulting to 1");
203                 }
204             } 
205             if (!value || !end_ptr) {
206                 feSpecularLighting->specularExponent = 1;
207                 feSpecularLighting->specularExponent_set = FALSE;
208             }
209             if (feSpecularLighting->renderer) {
210                 feSpecularLighting->renderer->specularExponent = feSpecularLighting->specularExponent;
211             }
212             object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
213             break;
214         case SP_ATTR_KERNELUNITLENGTH:
215             //TODO kernelUnit
216             //feSpecularLighting->kernelUnitLength.set(value);
217             /*TODOif (feSpecularLighting->renderer) {
218                 feSpecularLighting->renderer->surfaceScale = feSpecularLighting->renderer;
219             }
220             */
221             object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
222             break;
223         case SP_PROP_LIGHTING_COLOR:
224             cend_ptr = NULL;
225             feSpecularLighting->lighting_color = sp_svg_read_color(value, &cend_ptr, 0xffffffff);
226             //if a value was read
227             if (cend_ptr) {
228                 feSpecularLighting->lighting_color_set = TRUE;
229             } else {
230                 //lighting_color already contains the default value
231                 feSpecularLighting->lighting_color_set = FALSE;
232             }
233             if (feSpecularLighting->renderer) {
234                 feSpecularLighting->renderer->lighting_color = feSpecularLighting->lighting_color;
235             }
236             object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
237             break;
238         default:
239             if (((SPObjectClass *) feSpecularLighting_parent_class)->set)
240                 ((SPObjectClass *) feSpecularLighting_parent_class)->set(object, key, value);
241             break;
242     }
246 /**
247  * Receives update notifications.
248  */
249 static void
250 sp_feSpecularLighting_update(SPObject *object, SPCtx *ctx, guint flags)
252     if (flags & (SP_OBJECT_MODIFIED_FLAG)) {
253         sp_object_read_attr(object, "surfaceScale");
254         sp_object_read_attr(object, "specularConstant");
255         sp_object_read_attr(object, "specularExponent");
256         sp_object_read_attr(object, "kernelUnitLength");
257         sp_object_read_attr(object, "lighting-color");
258     }
260     if (((SPObjectClass *) feSpecularLighting_parent_class)->update) {
261         ((SPObjectClass *) feSpecularLighting_parent_class)->update(object, ctx, flags);
262     }
265 /**
266  * Writes its settings to an incoming repr object, if any.
267  */
268 static Inkscape::XML::Node *
269 sp_feSpecularLighting_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags)
271     SPFeSpecularLighting *fespecularlighting = SP_FESPECULARLIGHTING(object);
272     
273     /* TODO: Don't just clone, but create a new repr node and write all
274      * relevant values _and children_ into it */
275     if (!repr) {
276         repr = SP_OBJECT_REPR(object)->duplicate(doc);
277         //repr = doc->createElement("svg:feSpecularLighting");
278     }
280     if (fespecularlighting->surfaceScale_set)
281         sp_repr_set_css_double(repr, "surfaceScale", fespecularlighting->surfaceScale);
282     if (fespecularlighting->specularConstant_set)
283         sp_repr_set_css_double(repr, "specularConstant", fespecularlighting->specularConstant);
284     if (fespecularlighting->specularExponent_set)
285         sp_repr_set_css_double(repr, "specularExponent", fespecularlighting->specularExponent);
286    /*TODO kernelUnits */ 
287     if (fespecularlighting->lighting_color_set) {
288         gchar c[64];
289         sp_svg_write_color(c, sizeof(c), fespecularlighting->lighting_color);
290         repr->setAttribute("lighting-color", c);
291     }
292     if (((SPObjectClass *) feSpecularLighting_parent_class)->write) {
293         ((SPObjectClass *) feSpecularLighting_parent_class)->write(object, doc, repr, flags);
294     }
296     return repr;
299 /**
300  * Callback for child_added event.
301  */
302 static void
303 sp_feSpecularLighting_child_added(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *ref)
305     SPFeSpecularLighting *f = SP_FESPECULARLIGHTING(object);
307     if (((SPObjectClass *) feSpecularLighting_parent_class)->child_added)
308         (* ((SPObjectClass *) feSpecularLighting_parent_class)->child_added)(object, child, ref);
310     sp_feSpecularLighting_children_modified(f);
311     object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
313             
315 /**
316  * Callback for remove_child event.
317  */
318 static void
319 sp_feSpecularLighting_remove_child(SPObject *object, Inkscape::XML::Node *child)
320 {   
321     SPFeSpecularLighting *f = SP_FESPECULARLIGHTING(object);
323     if (((SPObjectClass *) feSpecularLighting_parent_class)->remove_child)
324         (* ((SPObjectClass *) feSpecularLighting_parent_class)->remove_child)(object, child);   
326     sp_feSpecularLighting_children_modified(f);
327     object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
330 static void
331 sp_feSpecularLighting_order_changed (SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref)
333     SPFeSpecularLighting *f = SP_FESPECULARLIGHTING(object);
334     if (((SPObjectClass *) (feSpecularLighting_parent_class))->order_changed)
335         (* ((SPObjectClass *) (feSpecularLighting_parent_class))->order_changed) (object, child, old_ref, new_ref);
337     sp_feSpecularLighting_children_modified(f);
338     object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
341 static void sp_feSpecularLighting_children_modified(SPFeSpecularLighting *sp_specularlighting)
343    if (sp_specularlighting->renderer) {
344         sp_specularlighting->renderer->light_type = Inkscape::Filters::NO_LIGHT;
345         if (SP_IS_FEDISTANTLIGHT(sp_specularlighting->children)) {
346             sp_specularlighting->renderer->light_type = Inkscape::Filters::DISTANT_LIGHT;
347             sp_specularlighting->renderer->light.distant = SP_FEDISTANTLIGHT(sp_specularlighting->children);
348         }
349         if (SP_IS_FEPOINTLIGHT(sp_specularlighting->children)) {
350             sp_specularlighting->renderer->light_type = Inkscape::Filters::POINT_LIGHT;
351             sp_specularlighting->renderer->light.point = SP_FEPOINTLIGHT(sp_specularlighting->children);
352         }
353         if (SP_IS_FESPOTLIGHT(sp_specularlighting->children)) {
354             sp_specularlighting->renderer->light_type = Inkscape::Filters::SPOT_LIGHT;
355             sp_specularlighting->renderer->light.spot = SP_FESPOTLIGHT(sp_specularlighting->children);
356         }
357    }
360 static void sp_feSpecularLighting_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) {
361     g_assert(primitive != NULL);
362     g_assert(filter != NULL);
364     SPFeSpecularLighting *sp_specularlighting = SP_FESPECULARLIGHTING(primitive);
366     int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_SPECULARLIGHTING);
367     Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n);
368     Inkscape::Filters::FilterSpecularLighting *nr_specularlighting = dynamic_cast<Inkscape::Filters::FilterSpecularLighting*>(nr_primitive);
369     g_assert(nr_specularlighting != NULL);
371     sp_specularlighting->renderer = nr_specularlighting;
372     sp_filter_primitive_renderer_common(primitive, nr_primitive);
374     nr_specularlighting->specularConstant = sp_specularlighting->specularConstant;
375     nr_specularlighting->specularExponent = sp_specularlighting->specularExponent;
376     nr_specularlighting->surfaceScale = sp_specularlighting->surfaceScale;
377     nr_specularlighting->lighting_color = sp_specularlighting->lighting_color;
378     //We assume there is at most one child
379     nr_specularlighting->light_type = Inkscape::Filters::NO_LIGHT;
380     if (SP_IS_FEDISTANTLIGHT(primitive->children)) {
381         nr_specularlighting->light_type = Inkscape::Filters::DISTANT_LIGHT;
382         nr_specularlighting->light.distant = SP_FEDISTANTLIGHT(primitive->children);
383     }
384     if (SP_IS_FEPOINTLIGHT(primitive->children)) {
385         nr_specularlighting->light_type = Inkscape::Filters::POINT_LIGHT;
386         nr_specularlighting->light.point = SP_FEPOINTLIGHT(primitive->children);
387     }
388     if (SP_IS_FESPOTLIGHT(primitive->children)) {
389         nr_specularlighting->light_type = Inkscape::Filters::SPOT_LIGHT;
390         nr_specularlighting->light.spot = SP_FESPOTLIGHT(primitive->children);
391     }
392         
393     //nr_offset->set_dx(sp_offset->dx);
394     //nr_offset->set_dy(sp_offset->dy);
398 /*
399   Local Variables:
400   mode:c++
401   c-file-style:"stroustrup"
402   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
403   indent-tabs-mode:nil
404   fill-column:99
405   End:
406 */
407 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :