1 /** \file
2 * SVG <feSpecularLighting> implementation.
3 *
4 */
5 /*
6 * Authors:
7 * hugo Rodrigues <haa.rodrigues@gmail.com>
8 * Jean-Rene Reinhard <jr@komite.net>
9 * Abhishek Sharma
10 *
11 * Copyright (C) 2006 Hugo Rodrigues
12 * 2007 authors
13 *
14 * Released under GNU GPL, read the file 'COPYING' for more information
15 */
17 #ifdef HAVE_CONFIG_H
18 # include "config.h"
19 #endif
21 #include "attributes.h"
22 #include "svg/svg.h"
23 #include "sp-object.h"
24 #include "svg/svg-color.h"
25 #include "specularlighting.h"
26 #include "xml/repr.h"
27 #include "display/nr-filter-specularlighting.h"
29 /* FeSpecularLighting base class */
31 static void sp_feSpecularLighting_class_init(SPFeSpecularLightingClass *klass);
32 static void sp_feSpecularLighting_init(SPFeSpecularLighting *feSpecularLighting);
34 static void sp_feSpecularLighting_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
35 static void sp_feSpecularLighting_release(SPObject *object);
36 static void sp_feSpecularLighting_set(SPObject *object, unsigned int key, gchar const *value);
37 static void sp_feSpecularLighting_update(SPObject *object, SPCtx *ctx, guint flags);
38 //we assume that svg:feSpecularLighting can have any number of children
39 //only the first one is considered as the light source of the filter
40 //TODO is that right?
41 //if not modify child_added and remove_child to raise errors
42 static void sp_feSpecularLighting_child_added(SPObject *object,
43 Inkscape::XML::Node *child,
44 Inkscape::XML::Node *ref);
45 static void sp_feSpecularLighting_remove_child(SPObject *object, Inkscape::XML::Node *child);
46 static void sp_feSpecularLighting_order_changed(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
47 static Inkscape::XML::Node *sp_feSpecularLighting_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags);
48 static void sp_feSpecularLighting_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter);
49 static void sp_feSpecularLighting_children_modified(SPFeSpecularLighting *sp_specularlighting);
51 static SPFilterPrimitiveClass *feSpecularLighting_parent_class;
53 GType
54 sp_feSpecularLighting_get_type()
55 {
56 static GType feSpecularLighting_type = 0;
58 if (!feSpecularLighting_type) {
59 GTypeInfo feSpecularLighting_info = {
60 sizeof(SPFeSpecularLightingClass),
61 NULL, NULL,
62 (GClassInitFunc) sp_feSpecularLighting_class_init,
63 NULL, NULL,
64 sizeof(SPFeSpecularLighting),
65 16,
66 (GInstanceInitFunc) sp_feSpecularLighting_init,
67 NULL, /* value_table */
68 };
69 feSpecularLighting_type = g_type_register_static(SP_TYPE_FILTER_PRIMITIVE, "SPFeSpecularLighting", &feSpecularLighting_info, (GTypeFlags)0);
70 }
71 return feSpecularLighting_type;
72 }
74 static void
75 sp_feSpecularLighting_class_init(SPFeSpecularLightingClass *klass)
76 {
77 SPObjectClass *sp_object_class = (SPObjectClass *)klass;
78 SPFilterPrimitiveClass *sp_primitive_class = (SPFilterPrimitiveClass *)klass;
79 feSpecularLighting_parent_class = (SPFilterPrimitiveClass*)g_type_class_peek_parent(klass);
81 sp_object_class->build = sp_feSpecularLighting_build;
82 sp_object_class->release = sp_feSpecularLighting_release;
83 sp_object_class->write = sp_feSpecularLighting_write;
84 sp_object_class->set = sp_feSpecularLighting_set;
85 sp_object_class->update = sp_feSpecularLighting_update;
86 sp_object_class->child_added = sp_feSpecularLighting_child_added;
87 sp_object_class->remove_child = sp_feSpecularLighting_remove_child;
88 sp_object_class->order_changed = sp_feSpecularLighting_order_changed;
90 sp_primitive_class->build_renderer = sp_feSpecularLighting_build_renderer;
91 }
93 static void
94 sp_feSpecularLighting_init(SPFeSpecularLighting *feSpecularLighting)
95 {
96 feSpecularLighting->surfaceScale = 1;
97 feSpecularLighting->specularConstant = 1;
98 feSpecularLighting->specularExponent = 1;
99 feSpecularLighting->lighting_color = 0xffffffff;
100 //TODO kernelUnit
101 feSpecularLighting->renderer = NULL;
103 feSpecularLighting->surfaceScale_set = FALSE;
104 feSpecularLighting->specularConstant_set = FALSE;
105 feSpecularLighting->specularExponent_set = FALSE;
106 feSpecularLighting->lighting_color_set = FALSE;
107 }
109 /**
110 * Reads the Inkscape::XML::Node, and initializes SPFeSpecularLighting variables. For this to get called,
111 * our name must be associated with a repr via "sp_object_type_register". Best done through
112 * sp-object-repr.cpp's repr_name_entries array.
113 */
114 static void
115 sp_feSpecularLighting_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
116 {
117 if (((SPObjectClass *) feSpecularLighting_parent_class)->build) {
118 ((SPObjectClass *) feSpecularLighting_parent_class)->build(object, document, repr);
119 }
121 /*LOAD ATTRIBUTES FROM REPR HERE*/
122 object->readAttr( "surfaceScale" );
123 object->readAttr( "specularConstant" );
124 object->readAttr( "specularExponent" );
125 object->readAttr( "kernelUnitLength" );
126 object->readAttr( "lighting-color" );
128 }
130 /**
131 * Drops any allocated memory.
132 */
133 static void
134 sp_feSpecularLighting_release(SPObject *object)
135 {
136 if (((SPObjectClass *) feSpecularLighting_parent_class)->release)
137 ((SPObjectClass *) feSpecularLighting_parent_class)->release(object);
138 }
140 /**
141 * Sets a specific value in the SPFeSpecularLighting.
142 */
143 static void
144 sp_feSpecularLighting_set(SPObject *object, unsigned int key, gchar const *value)
145 {
146 SPFeSpecularLighting *feSpecularLighting = SP_FESPECULARLIGHTING(object);
147 gchar const *cend_ptr = NULL;
148 gchar *end_ptr = NULL;
149 switch(key) {
150 /*DEAL WITH SETTING ATTRIBUTES HERE*/
151 //TODO test forbidden values
152 case SP_ATTR_SURFACESCALE:
153 end_ptr = NULL;
154 if (value) {
155 feSpecularLighting->surfaceScale = g_ascii_strtod(value, &end_ptr);
156 if (end_ptr) {
157 feSpecularLighting->surfaceScale_set = TRUE;
158 } else {
159 g_warning("feSpecularLighting: surfaceScale should be a number ... defaulting to 1");
160 }
162 }
163 //if the attribute is not set or has an unreadable value
164 if (!value || !end_ptr) {
165 feSpecularLighting->surfaceScale = 1;
166 feSpecularLighting->surfaceScale_set = FALSE;
167 }
168 if (feSpecularLighting->renderer) {
169 feSpecularLighting->renderer->surfaceScale = feSpecularLighting->surfaceScale;
170 }
171 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
172 break;
173 case SP_ATTR_SPECULARCONSTANT:
174 end_ptr = NULL;
175 if (value) {
176 feSpecularLighting->specularConstant = g_ascii_strtod(value, &end_ptr);
177 if (end_ptr && feSpecularLighting->specularConstant >= 0) {
178 feSpecularLighting->specularConstant_set = TRUE;
179 } else {
180 end_ptr = NULL;
181 g_warning("feSpecularLighting: specularConstant should be a positive number ... defaulting to 1");
182 }
183 }
184 if (!value || !end_ptr) {
185 feSpecularLighting->specularConstant = 1;
186 feSpecularLighting->specularConstant_set = FALSE;
187 }
188 if (feSpecularLighting->renderer) {
189 feSpecularLighting->renderer->specularConstant = feSpecularLighting->specularConstant;
190 }
191 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
192 break;
193 case SP_ATTR_SPECULAREXPONENT:
194 end_ptr = NULL;
195 if (value) {
196 feSpecularLighting->specularExponent = g_ascii_strtod(value, &end_ptr);
197 if (feSpecularLighting->specularExponent >= 1 && feSpecularLighting->specularExponent <= 128) {
198 feSpecularLighting->specularExponent_set = TRUE;
199 } else {
200 end_ptr = NULL;
201 g_warning("feSpecularLighting: specularExponent should be a number in range [1, 128] ... defaulting to 1");
202 }
203 }
204 if (!value || !end_ptr) {
205 feSpecularLighting->specularExponent = 1;
206 feSpecularLighting->specularExponent_set = FALSE;
207 }
208 if (feSpecularLighting->renderer) {
209 feSpecularLighting->renderer->specularExponent = feSpecularLighting->specularExponent;
210 }
211 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
212 break;
213 case SP_ATTR_KERNELUNITLENGTH:
214 //TODO kernelUnit
215 //feSpecularLighting->kernelUnitLength.set(value);
216 /*TODOif (feSpecularLighting->renderer) {
217 feSpecularLighting->renderer->surfaceScale = feSpecularLighting->renderer;
218 }
219 */
220 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
221 break;
222 case SP_PROP_LIGHTING_COLOR:
223 cend_ptr = NULL;
224 feSpecularLighting->lighting_color = sp_svg_read_color(value, &cend_ptr, 0xffffffff);
225 //if a value was read
226 if (cend_ptr) {
227 feSpecularLighting->lighting_color_set = TRUE;
228 } else {
229 //lighting_color already contains the default value
230 feSpecularLighting->lighting_color_set = FALSE;
231 }
232 if (feSpecularLighting->renderer) {
233 feSpecularLighting->renderer->lighting_color = feSpecularLighting->lighting_color;
234 }
235 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
236 break;
237 default:
238 if (((SPObjectClass *) feSpecularLighting_parent_class)->set)
239 ((SPObjectClass *) feSpecularLighting_parent_class)->set(object, key, value);
240 break;
241 }
243 }
245 /**
246 * Receives update notifications.
247 */
248 static void
249 sp_feSpecularLighting_update(SPObject *object, SPCtx *ctx, guint flags)
250 {
251 if (flags & (SP_OBJECT_MODIFIED_FLAG)) {
252 object->readAttr( "surfaceScale" );
253 object->readAttr( "specularConstant" );
254 object->readAttr( "specularExponent" );
255 object->readAttr( "kernelUnitLength" );
256 object->readAttr( "lighting-color" );
257 }
259 if (((SPObjectClass *) feSpecularLighting_parent_class)->update) {
260 ((SPObjectClass *) feSpecularLighting_parent_class)->update(object, ctx, flags);
261 }
262 }
264 /**
265 * Writes its settings to an incoming repr object, if any.
266 */
267 static Inkscape::XML::Node *
268 sp_feSpecularLighting_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags)
269 {
270 SPFeSpecularLighting *fespecularlighting = SP_FESPECULARLIGHTING(object);
272 /* TODO: Don't just clone, but create a new repr node and write all
273 * relevant values _and children_ into it */
274 if (!repr) {
275 repr = SP_OBJECT_REPR(object)->duplicate(doc);
276 //repr = doc->createElement("svg:feSpecularLighting");
277 }
279 if (fespecularlighting->surfaceScale_set)
280 sp_repr_set_css_double(repr, "surfaceScale", fespecularlighting->surfaceScale);
281 if (fespecularlighting->specularConstant_set)
282 sp_repr_set_css_double(repr, "specularConstant", fespecularlighting->specularConstant);
283 if (fespecularlighting->specularExponent_set)
284 sp_repr_set_css_double(repr, "specularExponent", fespecularlighting->specularExponent);
285 /*TODO kernelUnits */
286 if (fespecularlighting->lighting_color_set) {
287 gchar c[64];
288 sp_svg_write_color(c, sizeof(c), fespecularlighting->lighting_color);
289 repr->setAttribute("lighting-color", c);
290 }
291 if (((SPObjectClass *) feSpecularLighting_parent_class)->write) {
292 ((SPObjectClass *) feSpecularLighting_parent_class)->write(object, doc, repr, flags);
293 }
295 return repr;
296 }
298 /**
299 * Callback for child_added event.
300 */
301 static void
302 sp_feSpecularLighting_child_added(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *ref)
303 {
304 SPFeSpecularLighting *f = SP_FESPECULARLIGHTING(object);
306 if (((SPObjectClass *) feSpecularLighting_parent_class)->child_added)
307 (* ((SPObjectClass *) feSpecularLighting_parent_class)->child_added)(object, child, ref);
309 sp_feSpecularLighting_children_modified(f);
310 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
311 }
314 /**
315 * Callback for remove_child event.
316 */
317 static void
318 sp_feSpecularLighting_remove_child(SPObject *object, Inkscape::XML::Node *child)
319 {
320 SPFeSpecularLighting *f = SP_FESPECULARLIGHTING(object);
322 if (((SPObjectClass *) feSpecularLighting_parent_class)->remove_child)
323 (* ((SPObjectClass *) feSpecularLighting_parent_class)->remove_child)(object, child);
325 sp_feSpecularLighting_children_modified(f);
326 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
327 }
329 static void
330 sp_feSpecularLighting_order_changed (SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref)
331 {
332 SPFeSpecularLighting *f = SP_FESPECULARLIGHTING(object);
333 if (((SPObjectClass *) (feSpecularLighting_parent_class))->order_changed)
334 (* ((SPObjectClass *) (feSpecularLighting_parent_class))->order_changed) (object, child, old_ref, new_ref);
336 sp_feSpecularLighting_children_modified(f);
337 object->parent->requestModified(SP_OBJECT_MODIFIED_FLAG);
338 }
340 static void sp_feSpecularLighting_children_modified(SPFeSpecularLighting *sp_specularlighting)
341 {
342 if (sp_specularlighting->renderer) {
343 sp_specularlighting->renderer->light_type = Inkscape::Filters::NO_LIGHT;
344 if (SP_IS_FEDISTANTLIGHT(sp_specularlighting->children)) {
345 sp_specularlighting->renderer->light_type = Inkscape::Filters::DISTANT_LIGHT;
346 sp_specularlighting->renderer->light.distant = SP_FEDISTANTLIGHT(sp_specularlighting->children);
347 }
348 if (SP_IS_FEPOINTLIGHT(sp_specularlighting->children)) {
349 sp_specularlighting->renderer->light_type = Inkscape::Filters::POINT_LIGHT;
350 sp_specularlighting->renderer->light.point = SP_FEPOINTLIGHT(sp_specularlighting->children);
351 }
352 if (SP_IS_FESPOTLIGHT(sp_specularlighting->children)) {
353 sp_specularlighting->renderer->light_type = Inkscape::Filters::SPOT_LIGHT;
354 sp_specularlighting->renderer->light.spot = SP_FESPOTLIGHT(sp_specularlighting->children);
355 }
356 }
357 }
359 static void sp_feSpecularLighting_build_renderer(SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter) {
360 g_assert(primitive != NULL);
361 g_assert(filter != NULL);
363 SPFeSpecularLighting *sp_specularlighting = SP_FESPECULARLIGHTING(primitive);
365 int primitive_n = filter->add_primitive(Inkscape::Filters::NR_FILTER_SPECULARLIGHTING);
366 Inkscape::Filters::FilterPrimitive *nr_primitive = filter->get_primitive(primitive_n);
367 Inkscape::Filters::FilterSpecularLighting *nr_specularlighting = dynamic_cast<Inkscape::Filters::FilterSpecularLighting*>(nr_primitive);
368 g_assert(nr_specularlighting != NULL);
370 sp_specularlighting->renderer = nr_specularlighting;
371 sp_filter_primitive_renderer_common(primitive, nr_primitive);
373 nr_specularlighting->specularConstant = sp_specularlighting->specularConstant;
374 nr_specularlighting->specularExponent = sp_specularlighting->specularExponent;
375 nr_specularlighting->surfaceScale = sp_specularlighting->surfaceScale;
376 nr_specularlighting->lighting_color = sp_specularlighting->lighting_color;
377 //We assume there is at most one child
378 nr_specularlighting->light_type = Inkscape::Filters::NO_LIGHT;
379 if (SP_IS_FEDISTANTLIGHT(primitive->children)) {
380 nr_specularlighting->light_type = Inkscape::Filters::DISTANT_LIGHT;
381 nr_specularlighting->light.distant = SP_FEDISTANTLIGHT(primitive->children);
382 }
383 if (SP_IS_FEPOINTLIGHT(primitive->children)) {
384 nr_specularlighting->light_type = Inkscape::Filters::POINT_LIGHT;
385 nr_specularlighting->light.point = SP_FEPOINTLIGHT(primitive->children);
386 }
387 if (SP_IS_FESPOTLIGHT(primitive->children)) {
388 nr_specularlighting->light_type = Inkscape::Filters::SPOT_LIGHT;
389 nr_specularlighting->light.spot = SP_FESPOTLIGHT(primitive->children);
390 }
392 //nr_offset->set_dx(sp_offset->dx);
393 //nr_offset->set_dy(sp_offset->dy);
394 }
397 /*
398 Local Variables:
399 mode:c++
400 c-file-style:"stroustrup"
401 c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
402 indent-tabs-mode:nil
403 fill-column:99
404 End:
405 */
406 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :