Code

Filters. New custom predefined filters (all ABCs, Neon draw, Color shilf, Silhouette...
[inkscape.git] / src / extension / internal / filter / abc.h
index c93bbb7f7b3b600b89dc66d11da49438a2907f1a..b965851135ee0db6a74920159a261635eb276555 100755 (executable)
@@ -9,8 +9,15 @@
  *
  * Basic filters
  *   Blur
+ *   Clean edges
+ *   Color shift
  *   Diffuse light
+ *   Feather
+ *   Matte jelly
+ *   Noise fill
+ *   Outline
  *   Roughen
+ *   Silhouette
  *   Specular light
  *
  * Released under GNU GPL, read the file 'COPYING' for more information
@@ -31,7 +38,7 @@ namespace Filter {
 /**
     \brief    Custom predefined Blur filter.
     
-    Simple horizontal and vertical blur.
+    Simple horizontal and vertical blur
 
     Filter's parameters:
     * Horizontal blur (0.01->100., default 2) -> blur (stdDeviation)
@@ -40,37 +47,37 @@ namespace Filter {
 
 class Blur : public Inkscape::Extension::Internal::Filter::Filter {
 protected:
-       virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
 
 public:
-       Blur ( ) : Filter() { };
-       virtual ~Blur ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
-       static void init (void) {
-               Inkscape::Extension::build_from_mem(
-                       "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
-                               "<name>" N_("Blur, custom (ABCs)") "</name>\n"
-                               "<id>org.inkscape.effect.filter.blur</id>\n"
-                "<param name=\"hblur\" gui-text=\"" N_("Horizontal blur:") "\" type=\"float\" min=\"0.01\" max=\"100\">2</param>\n"
-                "<param name=\"vblur\" gui-text=\"" N_("Vertical blur:") "\" type=\"float\" min=\"0.01\" max=\"100\">2</param>\n"
-                               "<effect>\n"
-                                       "<object-type>all</object-type>\n"
-                                       "<effects-menu>\n"
-                                               "<submenu name=\"" N_("Filters") "\">\n"
-                                               "<submenu name=\"" N_("Experimental") "\"/>\n"
-                             "</submenu>\n"
-                                       "</effects-menu>\n"
-                                       "<menu-tip>" N_("Simple vertical and horizontal blur effect") "</menu-tip>\n"
-                               "</effect>\n"
-                       "</inkscape-extension>\n", new Blur());
-       };
+    Blur ( ) : Filter() { };
+    virtual ~Blur ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Blur, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.Blur</id>\n"
+              "<param name=\"hblur\" gui-text=\"" N_("Horizontal blur:") "\" type=\"float\" min=\"0.01\" max=\"100\">2</param>\n"
+              "<param name=\"vblur\" gui-text=\"" N_("Vertical blur:") "\" type=\"float\" min=\"0.01\" max=\"100\">2</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Simple vertical and horizontal blur effect") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new Blur());
+    };
 
 };
 
 gchar const *
 Blur::get_filter_text (Inkscape::Extension::Extension * ext)
 {
-       if (_filter != NULL) g_free((void *)_filter);
+    if (_filter != NULL) g_free((void *)_filter);
 
     std::ostringstream hblur;
     std::ostringstream vblur;
@@ -78,14 +85,130 @@ Blur::get_filter_text (Inkscape::Extension::Extension * ext)
     hblur << ext->get_param_float("hblur");
     vblur << ext->get_param_float("vblur");
 
-       _filter = g_strdup_printf(
-               "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Blur, custom\">\n"
-        "<feGaussianBlur stdDeviation=\"%s %s\" result=\"blur\" />\n"
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Blur, custom\">\n"
+          "<feGaussianBlur stdDeviation=\"%s %s\" result=\"blur\" />\n"
         "</filter>\n", hblur.str().c_str(), vblur.str().c_str());
 
-       return _filter;
+    return _filter;
 }; /* Blur filter */
 
+/**
+    \brief    Custom predefined Clean edges filter.
+    
+    Removes or decreases glows and jaggeries around objects edges after applying some filters
+
+    Filter's parameters:
+    * Strength (0.01->100., default 0.4) -> blur (stdDeviation)
+*/
+
+class CleanEdges : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    CleanEdges ( ) : Filter() { };
+    virtual ~CleanEdges ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Clean edges, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.CleanEdges</id>\n"
+              "<param name=\"blur\" gui-text=\"" N_("Strength:") "\" type=\"float\" min=\"0.01\" max=\"100\">0.4</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Removes or decreases glows and jaggeries around objects edges after applying some filters") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new CleanEdges());
+    };
+
+};
+
+gchar const *
+CleanEdges::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream blur;
+
+    blur << ext->get_param_float("blur");
+
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Clean edges, custom\">\n"
+          "<feGaussianBlur stdDeviation=\"%s\" result=\"blur\" />\n"
+          "<feComposite in=\"SourceGraphic\" in2=\"blur\" operator=\"in\" result=\"composite1\" />\n"
+          "<feComposite in=\"composite1\" in2=\"composite1\" k2=\"1\" operator=\"in\" result=\"composite2\" />\n"
+        "</filter>\n", blur.str().c_str());
+
+    return _filter;
+}; /* CleanEdges filter */
+
+
+/**
+    \brief    Custom predefined Color shift filter.
+    
+    Rotate and desaturate hue
+
+    Filter's parameters:
+    * Shift (0->360, default 330) -> color1 (values)
+    * Saturation (0.->10., default 6) -> color2 (values [/10])
+*/
+
+class ColorShift : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    ColorShift ( ) : Filter() { };
+    virtual ~ColorShift ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Color shift, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.ColorShift</id>\n"
+              "<param name=\"shift\" gui-text=\"" N_("Shift:") "\" type=\"int\" min=\"0\" max=\"360\">330</param>\n"
+              "<param name=\"sat\" gui-text=\"" N_("Saturation:") "\" type=\"float\" min=\"0.\" max=\"10\">6</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Rotate and desaturate hue") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new ColorShift());
+    };
+
+};
+
+gchar const *
+ColorShift::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream shift;
+    std::ostringstream sat;
+
+    shift << ext->get_param_int("shift");
+    sat << (ext->get_param_float("sat") / 10);
+
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" height=\"1\" width=\"1\" y=\"0\" x=\"0\" inkscape:label=\"Color shift, custom\">\n"
+          "<feColorMatrix type=\"hueRotate\" values=\"%s\" result=\"color1\" />\n"
+          "<feColorMatrix type=\"saturate\" values=\"%s\" result=\"color2\" />\n"
+        "</filter>\n", shift.str().c_str(), sat.str().c_str());
+
+    return _filter;
+}; /* ColorShift filter */
+
 /**
     \brief    Custom predefined Diffuse light filter.
     
@@ -96,45 +219,43 @@ Blur::get_filter_text (Inkscape::Extension::Extension * ext)
     * Elevation (0->360, default 25) -> feDistantLight (elevation)
     * Azimuth (0->360, default 235) -> feDistantLight (azimuth)
     * Lightning color (guint, default -1 [white]) -> diffuse (lighting-color)
-
-    TODO: use the alpha channel to calculate the lightning color
 */
 
 class DiffuseLight : public Inkscape::Extension::Internal::Filter::Filter {
 protected:
-       virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
 
 public:
-       DiffuseLight ( ) : Filter() { };
-       virtual ~DiffuseLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
-       static void init (void) {
-               Inkscape::Extension::build_from_mem(
-                       "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
-                               "<name>" N_("Diffuse light, custom (ABCs)") "</name>\n"
-                               "<id>org.inkscape.effect.filter.diffuselight</id>\n"
-                "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" min=\"0.0\" max=\"10\">6</param>\n"
-                "<param name=\"elevation\" gui-text=\"" N_("Elevation:") "\" type=\"int\" min=\"0\" max=\"360\">25</param>\n"
-                "<param name=\"azimuth\" gui-text=\"" N_("Azimuth:") "\" type=\"int\" min=\"0\" max=\"360\">235</param>\n"
-                "<param name=\"color\" gui-text=\"" N_("Lightning color") "\" type=\"color\">-1</param>\n"
-                               "<effect>\n"
-                                       "<object-type>all</object-type>\n"
-                                       "<effects-menu>\n"
-                                               "<submenu name=\"" N_("Filters") "\">\n"
-                                               "<submenu name=\"" N_("Experimental") "\"/>\n"
-                             "</submenu>\n"
-                                       "</effects-menu>\n"
-                                       "<menu-tip>" N_("Basic diffuse bevel to use for building textures") "</menu-tip>\n"
-                               "</effect>\n"
-                       "</inkscape-extension>\n", new DiffuseLight());
-       };
+    DiffuseLight ( ) : Filter() { };
+    virtual ~DiffuseLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Diffuse light, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.DiffuseLight</id>\n"
+              "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" min=\"0.0\" max=\"10\">6</param>\n"
+              "<param name=\"elevation\" gui-text=\"" N_("Elevation:") "\" type=\"int\" min=\"0\" max=\"360\">25</param>\n"
+              "<param name=\"azimuth\" gui-text=\"" N_("Azimuth:") "\" type=\"int\" min=\"0\" max=\"360\">235</param>\n"
+              "<param name=\"color\" gui-text=\"" N_("Lightning color") "\" type=\"color\">-1</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Basic diffuse bevel to use for building textures") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new DiffuseLight());
+    };
 
 };
 
 gchar const *
 DiffuseLight::get_filter_text (Inkscape::Extension::Extension * ext)
 {
-       if (_filter != NULL) g_free((void *)_filter);
+    if (_filter != NULL) g_free((void *)_filter);
 
     std::ostringstream smooth;
     std::ostringstream elevation;
@@ -154,81 +275,516 @@ DiffuseLight::get_filter_text (Inkscape::Extension::Extension * ext)
     b << ((color >>  8) & 0xff);
     a << (color & 0xff) / 255.0F;
     
-       _filter = g_strdup_printf(
-               "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Diffuse light, custom\">\n"
-        "<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"%s\" result=\"blur\" />\n"
-        "<feDiffuseLighting diffuseConstant=\"1\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"diffuse\">\n"
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Diffuse light, custom\">\n"
+          "<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"%s\" result=\"blur\" />\n"
+          "<feDiffuseLighting diffuseConstant=\"1\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"diffuse\">\n"
             "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
-        "</feDiffuseLighting>\n"
-        "<feComposite in=\"diffuse\" in2=\"diffuse\" operator=\"arithmetic\" k1=\"1\" result=\"composite1\" />\n"
-        "<feComposite in=\"composite1\" in2=\"SourceGraphic\" k1=\"%s\" operator=\"arithmetic\" k3=\"1\" result=\"composite2\" />\n"
+          "</feDiffuseLighting>\n"
+          "<feComposite in=\"diffuse\" in2=\"diffuse\" operator=\"arithmetic\" k1=\"1\" result=\"composite1\" />\n"
+          "<feComposite in=\"composite1\" in2=\"SourceGraphic\" k1=\"%s\" operator=\"arithmetic\" k3=\"1\" result=\"composite2\" />\n"
         "</filter>\n", smooth.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
 
-       return _filter;
+    return _filter;
 }; /* DiffuseLight filter */
 
+/**
+    \brief    Custom predefined Feather filter.
+    
+    Blurred mask on the edge without altering the contents
+
+    Filter's parameters:
+    * Strength (0.01->100., default 5) -> blur (stdDeviation)
+*/
+
+class Feather : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    Feather ( ) : Filter() { };
+    virtual ~Feather ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Feather, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.Feather</id>\n"
+              "<param name=\"blur\" gui-text=\"" N_("Strength:") "\" type=\"float\" min=\"0.01\" max=\"100\">5</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Blurred mask on the edge without altering the contents") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new Feather());
+    };
+
+};
+
+gchar const *
+Feather::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream blur;
+
+    blur << ext->get_param_float("blur");
+
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Black outline, custom\">\n"
+          "<feGaussianBlur stdDeviation=\"%s\" result=\"blur\" />\n"
+          "<feComposite in=\"SourceGraphic\" in2=\"blur\" operator=\"atop\" result=\"composite1\" />\n"
+          "<feComposite in2=\"composite1\" operator=\"in\" result=\"composite2\" />\n"
+          "<feComposite in2=\"composite2\" operator=\"in\" result=\"composite3\" />\n"
+        "</filter>\n", blur.str().c_str());
+
+    return _filter;
+}; /* Feather filter */
+
+/**
+    \brief    Custom predefined Matte jelly filter.
+    
+    Bulging, matte jelly covering
+
+    Filter's parameters:
+    * Smoothness (0.0->10., default 7.) -> blur (stdDeviation)
+    * Brightness (0.0->5., default .9) -> specular (specularConstant)
+    * Elevation (0->360, default 60) -> feDistantLight (elevation)
+    * Azimuth (0->360, default 225) -> feDistantLight (azimuth)
+    * Lightning color (guint, default -1 [white]) -> specular (lighting-color)
+*/
+
+class MatteJelly : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    MatteJelly ( ) : Filter() { };
+    virtual ~MatteJelly ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Matte jelly, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.MatteJelly</id>\n"
+              "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" min=\"0.0\" max=\"10\">7</param>\n"
+              "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" min=\"0.0\" max=\"5\">0.9</param>\n"
+              "<param name=\"elevation\" gui-text=\"" N_("Elevation:") "\" type=\"int\" min=\"0\" max=\"360\">60</param>\n"
+              "<param name=\"azimuth\" gui-text=\"" N_("Azimuth:") "\" type=\"int\" min=\"0\" max=\"360\">225</param>\n"
+              "<param name=\"color\" gui-text=\"" N_("Lightning color") "\" type=\"color\">-1</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Bulging, matte jelly covering") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new MatteJelly());
+    };
+
+};
+
+gchar const *
+MatteJelly::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream smooth;
+    std::ostringstream bright;
+    std::ostringstream elevation;
+    std::ostringstream azimuth;
+    std::ostringstream r;
+    std::ostringstream g;
+    std::ostringstream b;
+    std::ostringstream a;
+
+    smooth << ext->get_param_float("smooth");
+    bright << ext->get_param_float("bright");
+    elevation << ext->get_param_int("elevation");
+    azimuth << ext->get_param_int("azimuth");
+    guint32 color = ext->get_param_color("color");
+
+    r << ((color >> 24) & 0xff);
+    g << ((color >> 16) & 0xff);
+    b << ((color >>  8) & 0xff);
+    a << (color & 0xff) / 255.0F;
+    
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Matte jelly, custom\">\n"
+          "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0\" result=\"color\" in=\"SourceGraphic\" />\n"
+          "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
+          "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"5\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
+            "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
+          "</feSpecularLighting>\n"
+          "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
+          "<feComposite in=\"composite1\" in2=\"color\" operator=\"atop\" result=\"composite2\" />\n"
+        "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
+
+    return _filter;
+}; /* MatteJelly filter */
+
+/**
+    \brief    Custom predefined Noise fill filter.
+    
+    Basic noise fill and transparency texture
+
+    Filter's parameters:
+    * Turbulence type (enum, default fractalNoise else turbulence) -> turbulence (type)
+    * Horizontal frequency (*100) (0.001->1000., default 2) -> turbulence (baseFrequency [/100])
+    * Vertical frequency (*100) (0.001->1000., default 4) -> turbulence (baseFrequency [/100])
+    * Complexity (1->5, default 5) -> turbulence (numOctaves)
+    * Variation (1->360, default 1) -> turbulence (seed)
+    * Dilatation (1.->50., default 3) -> color (n-1th value)
+    * Erosion (0.->50., default 1) -> color (nth value 0->-50)
+    * Color (guint, default 148,115,39,255) -> flood (flood-color, flood-opacity)
+    * Inverted (boolean, default false)  -> composite1 (operator, true="in", false="out")
+*/
+
+class NoiseFill : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    NoiseFill ( ) : Filter() { };
+    virtual ~NoiseFill ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Noise fill, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.NoiseFill</id>\n"
+              "<param name=\"tab\" type=\"notebook\">\n"
+                "<page name=\"optionstab\" _gui-text=\"Options\">\n"
+                  "<param name=\"type\" gui-text=\"" N_("Turbulence type:") "\" type=\"enum\">\n"
+                    "<_item value=\"fractalNoise\">Fractal noise</_item>\n"
+                    "<_item value=\"turbulence\">Turbulence</_item>\n"
+                  "</param>\n"
+                  "<param name=\"hfreq\" gui-text=\"" N_("Horizontal frequency (x100):") "\" type=\"float\" min=\"0.001\" max=\"1000\">2</param>\n"
+                  "<param name=\"vfreq\" gui-text=\"" N_("Vertical frequency (x100):") "\" type=\"float\" min=\"0.001\" max=\"1000\">4</param>\n"
+                  "<param name=\"complexity\" gui-text=\"" N_("Complexity:") "\" type=\"int\" min=\"1\" max=\"5\">5</param>\n"
+                  "<param name=\"variation\" gui-text=\"" N_("Variation:") "\" type=\"int\" min=\"1\" max=\"360\">0</param>\n"
+                  "<param name=\"dilat\" gui-text=\"" N_("Dilatation:") "\" type=\"float\" min=\"1\" max=\"50\">3</param>\n"
+                  "<param name=\"erosion\" gui-text=\"" N_("Erosion:") "\" type=\"float\" min=\"0\" max=\"50\">1</param>\n"
+                  "<param name=\"inverted\" gui-text=\"" N_("Inverted") "\" type=\"boolean\" >false</param>\n"
+                "</page>\n"
+                "<page name=\"co11tab\" _gui-text=\"Noise color\">\n"
+                  "<param name=\"color\" gui-text=\"" N_("Color") "\" type=\"color\">354957823</param>\n"
+                "</page>\n"
+              "</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Basic noise fill and transparency texture") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new NoiseFill());
+    };
+
+};
+
+gchar const *
+NoiseFill::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream type;
+    std::ostringstream hfreq;
+    std::ostringstream vfreq;
+    std::ostringstream complexity;
+    std::ostringstream variation;
+    std::ostringstream dilat;
+    std::ostringstream erosion;
+    std::ostringstream r;
+    std::ostringstream g;
+    std::ostringstream b;
+    std::ostringstream a;
+    std::ostringstream inverted;
+
+    type << ext->get_param_enum("type");
+    hfreq << (ext->get_param_float("hfreq") / 100);
+    vfreq << (ext->get_param_float("vfreq") / 100);
+    complexity << ext->get_param_int("complexity");
+    variation << ext->get_param_int("variation");
+    dilat << ext->get_param_float("dilat");
+    erosion << (- ext->get_param_float("erosion"));
+    guint32 color = ext->get_param_color("color");
+    r << ((color >> 24) & 0xff);
+    g << ((color >> 16) & 0xff);
+    b << ((color >>  8) & 0xff);
+    a << (color & 0xff) / 255.0F;
+    if (ext->get_param_bool("inverted"))
+        inverted << "out";
+    else
+        inverted << "in";
+
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Noise fill, custom\">\n"
+          "<feTurbulence type=\"%s\" baseFrequency=\"%s %s\" numOctaves=\"%s\" seed=\"%s\" result=\"turbulence\"/>\n"
+          "<feComposite in=\"SourceGraphic\" in2=\"turbulence\" operator=\"%s\" result=\"composite1\" />\n"
+          "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 %s %s \" result=\"color\" />\n"
+          "<feFlood in=\"color\" flood-opacity=\"%s\" flood-color=\"rgb(%s,%s,%s)\" result=\"flood\" />\n"
+          "<feMerge result=\"merge\">\n"
+            "<feMergeNode in=\"flood\" />\n"
+            "<feMergeNode in=\"color\" />\n"
+          "</feMerge>\n"
+          "<feComposite in2=\"SourceGraphic\" operator=\"in\" result=\"composite2\" />\n"
+        "</filter>\n", type.str().c_str(), hfreq.str().c_str(), vfreq.str().c_str(), complexity.str().c_str(), variation.str().c_str(), inverted.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str());
+
+    return _filter;
+}; /* NoiseFill filter */
+
+/**
+    \brief    Custom predefined Outline filter.
+    
+    Adds a colorizable outline
+
+    Filter's parameters:
+    * Width (0.01->50., default 5) -> blur1 (stdDeviation)
+    * Melt (0.01->50., default 2) -> blur2 (stdDeviation)
+    * Dilatation (1.->50., default 8) -> color2 (n-1th value)
+    * Erosion (0.->50., default 5) -> color2 (nth value 0->-50)
+    * Color (guint, default 156,102,102,255) -> flood (flood-color, flood-opacity)
+    * Blend (enum, default Normal) -> blend (mode)
+*/
+
+class Outline : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    Outline ( ) : Filter() { };
+    virtual ~Outline ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Outline, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.Outline</id>\n"
+              "<param name=\"tab\" type=\"notebook\">\n"
+                "<page name=\"optionstab\" _gui-text=\"Options\">\n"
+                  "<param name=\"width\" gui-text=\"" N_("Width:") "\" type=\"float\" min=\"0.01\" max=\"50\">5</param>\n"
+                  "<param name=\"melt\" gui-text=\"" N_("Melt:") "\" type=\"float\" min=\"0.01\" max=\"50\">2</param>\n"
+                  "<param name=\"dilat\" gui-text=\"" N_("Dilatation:") "\" type=\"float\" min=\"1\" max=\"50\">8</param>\n"
+                  "<param name=\"erosion\" gui-text=\"" N_("Erosion:") "\" type=\"float\" min=\"0\" max=\"50\">5</param>\n"
+                "</page>\n"
+                "<page name=\"co11tab\" _gui-text=\"Color\">\n"
+                  "<param name=\"color\" gui-text=\"" N_("Color") "\" type=\"color\">1029214207</param>\n"
+                "</page>\n"
+              "</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Adds a colorizable outline") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new Outline());
+    };
+
+};
+
+gchar const *
+Outline::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream width;
+    std::ostringstream melt;
+    std::ostringstream dilat;
+    std::ostringstream erosion;
+    std::ostringstream r;
+    std::ostringstream g;
+    std::ostringstream b;
+    std::ostringstream a;
+    std::ostringstream blend;
+
+    width << ext->get_param_float("width");
+    melt << ext->get_param_float("melt");
+    dilat << ext->get_param_float("dilat");
+    erosion << (- ext->get_param_float("erosion"));
+    guint32 color = ext->get_param_color("color");
+    r << ((color >> 24) & 0xff);
+    g << ((color >> 16) & 0xff);
+    b << ((color >>  8) & 0xff);
+    a << (color & 0xff) / 255.0F;
+
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" height=\"1.3\" width=\"1.3\" y=\"-0.15\" x=\"-0.15\" inkscape:label=\"Outline, custom\">\n"
+          "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur1\" />\n"
+          "<feColorMatrix result=\"color1\" values=\"0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 200 -1 \" />\n"
+          "<feGaussianBlur in=\"color1\" stdDeviation=\"%s\" result=\"blur2\" />\n"
+          "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 %s %s \" result=\"color2\" />\n"
+          "<feFlood in=\"color2\" result=\"flood\" flood-opacity=\"%s\" flood-color=\"rgb(%s,%s,%s)\" />\n"
+          "<feComposite in=\"flood\" in2=\"color2\" operator=\"in\" result=\"composite\" />\n"
+          "<feBlend in=\"SourceGraphic\" in2=\"composite\" mode=\"normal\" blend=\"normal\" />\n"
+        "</filter>\n", width.str().c_str(), melt.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str());
+
+    return _filter;
+}; /* Outline filter */
+
 /**
     \brief    Custom predefined Roughen filter.
     
     Small-scale roughening to edges and content
 
     Filter's parameters:
-    * Frequency (*100) (0.0->40., default 1.3) -> turbulence (baseFrequency)
+    * Turbulence type (enum, default fractalNoise else turbulence) -> turbulence (type)
+    * Horizontal frequency (*100) (0.001->1000., default 1.3) -> turbulence (baseFrequency)
+    * Vertical frequency (*100) (0.001->1000., default 1.3) -> turbulence (baseFrequency)
+    * Complexity (1->5, default 5) -> turbulence (numOctaves)
+    * Variation (1->360, default 1) -> turbulence (seed)
     * Intensity (0.0->50., default 6.6) -> displacement (scale)
 */
 
 class Roughen : public Inkscape::Extension::Internal::Filter::Filter {
 protected:
-       virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
 
 public:
-       Roughen ( ) : Filter() { };
-       virtual ~Roughen ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
-       static void init (void) {
-               Inkscape::Extension::build_from_mem(
-                       "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
-                               "<name>" N_("Roughen, custom (ABCs)") "</name>\n"
-                               "<id>org.inkscape.effect.filter.roughen</id>\n"
-                "<param name=\"hfreq\" gui-text=\"" N_("Horizontal frequency (x100):") "\" type=\"float\" min=\"0.0\" max=\"40\">1.3</param>\n"
-                "<param name=\"vfreq\" gui-text=\"" N_("Vertical frequency (x100):") "\" type=\"float\" min=\"0.0\" max=\"40\">1.3</param>\n"
-                "<param name=\"intensity\" gui-text=\"" N_("Intensity:") "\" type=\"float\" min=\"0.0\" max=\"50\">6.6</param>\n"
-                               "<effect>\n"
-                                       "<object-type>all</object-type>\n"
-                                       "<effects-menu>\n"
-                                               "<submenu name=\"" N_("Filters") "\">\n"
-                                               "<submenu name=\"" N_("Experimental") "\"/>\n"
-                             "</submenu>\n"
-                                       "</effects-menu>\n"
-                                       "<menu-tip>" N_("Small-scale roughening to edges and content") "</menu-tip>\n"
-                               "</effect>\n"
-                       "</inkscape-extension>\n", new Roughen());
-       };
+    Roughen ( ) : Filter() { };
+    virtual ~Roughen ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Roughen, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.Roughen</id>\n"
+              "<param name=\"type\" gui-text=\"" N_("Turbulence type:") "\" type=\"enum\">\n"
+                "<_item value=\"fractalNoise\">Fractal noise</_item>\n"
+                "<_item value=\"turbulence\">Turbulence</_item>\n"
+              "</param>\n"
+              "<param name=\"hfreq\" gui-text=\"" N_("Horizontal frequency (x100):") "\" type=\"float\" min=\"0.001\" max=\"1000\">1.3</param>\n"
+              "<param name=\"vfreq\" gui-text=\"" N_("Vertical frequency (x100):") "\" type=\"float\" min=\"0.001\" max=\"1000\">1.3</param>\n"
+              "<param name=\"complexity\" gui-text=\"" N_("Complexity:") "\" type=\"int\" min=\"1\" max=\"5\">5</param>\n"
+              "<param name=\"variation\" gui-text=\"" N_("Variation:") "\" type=\"int\" min=\"1\" max=\"360\">0</param>\n"
+              "<param name=\"intensity\" gui-text=\"" N_("Intensity:") "\" type=\"float\" min=\"0.0\" max=\"50\">6.6</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Small-scale roughening to edges and content") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new Roughen());
+    };
 
 };
 
 gchar const *
 Roughen::get_filter_text (Inkscape::Extension::Extension * ext)
 {
-       if (_filter != NULL) g_free((void *)_filter);
-
+    if (_filter != NULL) g_free((void *)_filter);
+  
+    std::ostringstream type;
     std::ostringstream hfreq;
     std::ostringstream vfreq;
+    std::ostringstream complexity;
+    std::ostringstream variation;
     std::ostringstream intensity;
-
+    
+    type << ext->get_param_enum("type");
     hfreq << (ext->get_param_float("hfreq") / 100);
     vfreq << (ext->get_param_float("vfreq") / 100);
+    complexity << ext->get_param_int("complexity");
+    variation << ext->get_param_int("variation");
     intensity << ext->get_param_float("intensity");
 
-       _filter = g_strdup_printf(
-               "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Roughen, custom\">\n"
-        "<feTurbulence numOctaves=\"3\" seed=\"0\" type=\"turbulence\" baseFrequency=\"%s %s\" result=\"turbulence\" />\n"
-        "<feDisplacementMap in=\"SourceGraphic\" in2=\"turbulence\" scale=\"%s\" yChannelSelector=\"G\" xChannelSelector=\"R\" />\n"
-        "</filter>\n", hfreq.str().c_str(), vfreq.str().c_str(), intensity.str().c_str());
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Roughen, custom\">\n"
+          "<feTurbulence  type=\"%s\" numOctaves=\"%s\" seed=\"%s\" baseFrequency=\"%s %s\" result=\"turbulence\" />\n"
+          "<feDisplacementMap in=\"SourceGraphic\" in2=\"turbulence\" scale=\"%s\" yChannelSelector=\"G\" xChannelSelector=\"R\" />\n"
+        "</filter>\n", type.str().c_str(), complexity.str().c_str(), variation.str().c_str(), hfreq.str().c_str(), vfreq.str().c_str(), intensity.str().c_str());
 
-       return _filter;
+    return _filter;
 }; /* Roughen filter */
 
+/**
+    \brief    Custom predefined Silhouette filter.
+    
+    Repaint anything visible monochrome
+
+    Filter's parameters:
+    * Blur (0.->50., default 0) -> blur (stdDeviation)
+    * Cutout (boolean, default False) -> composite (false=in, true=out)
+    * Color (guint, default 0,0,0,255) -> flood (flood-color, flood-opacity)
+*/
+
+class Silhouette : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+    Silhouette ( ) : Filter() { };
+    virtual ~Silhouette ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Silhouette, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.Silhouette</id>\n"
+              "<param name=\"blur\" gui-text=\"" N_("Blur:") "\" type=\"float\" min=\"0.\" max=\"50\">0</param>\n"
+              "<param name=\"cutout\" gui-text=\"" N_("Cutout") "\" type=\"boolean\">false</param>\n"
+              "<param name=\"color\" gui-text=\"" N_("Color") "\" type=\"color\">255</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Repaint anything visible monochrome") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new Silhouette());
+    };
+
+};
+
+gchar const *
+Silhouette::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+    if (_filter != NULL) g_free((void *)_filter);
+
+    std::ostringstream a;
+    std::ostringstream r;
+    std::ostringstream g;
+    std::ostringstream b;
+    std::ostringstream cutout;
+    std::ostringstream blur;
+
+    guint32 color = ext->get_param_color("color");
+    r << ((color >> 24) & 0xff);
+    g << ((color >> 16) & 0xff);
+    b << ((color >>  8) & 0xff);
+    a << (color & 0xff) / 255.0F;
+    if (ext->get_param_bool("cutout"))
+        cutout << "out";
+    else
+        cutout << "in";
+    blur << ext->get_param_float("blur");
+
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Silhouette, custom\">\n"
+          "<feFlood in=\"SourceGraphic\" flood-opacity=\"%s\" flood-color=\"rgb(%s,%s,%s)\" result=\"flood\" />\n"
+          "<feComposite in=\"flood\" in2=\"SourceGraphic\" operator=\"%s\" result=\"composite\" />\n"
+          "<feGaussianBlur stdDeviation=\"%s\" />\n"
+        "</filter>\n", a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), cutout.str().c_str(), blur.str().c_str());
+
+    return _filter;
+}; /* Silhouette filter */
+
 /**
     \brief    Custom predefined Specular light filter.
     
@@ -237,49 +793,47 @@ Roughen::get_filter_text (Inkscape::Extension::Extension * ext)
     Filter's parameters:
     * Smoothness (0.0->10., default 6.) -> blur (stdDeviation)
     * Brightness (0.0->5., default 1.) -> specular (specularConstant)
-    * Elevation (0->360, default 25) -> feDistantLight (elevation)
+    * Elevation (0->360, default 45) -> feDistantLight (elevation)
     * Azimuth (0->360, default 235) -> feDistantLight (azimuth)
     * Lightning color (guint, default -1 [white]) -> specular (lighting-color)
-
-    TODO: use the alpha channel to calculate the lightning color (but do we really need a lightning color here?)
 */
 
 class SpecularLight : public Inkscape::Extension::Internal::Filter::Filter {
 protected:
-       virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+    virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
 
 public:
-       SpecularLight ( ) : Filter() { };
-       virtual ~SpecularLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
-       static void init (void) {
-               Inkscape::Extension::build_from_mem(
-                       "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
-                               "<name>" N_("Specular light, custom (ABCs)") "</name>\n"
-                               "<id>org.inkscape.effect.filter.specularlight</id>\n"
-                "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" min=\"0.0\" max=\"10\">6</param>\n"
-                "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" min=\"0.0\" max=\"5\">1</param>\n"
-                "<param name=\"elevation\" gui-text=\"" N_("Elevation:") "\" type=\"int\" min=\"0\" max=\"360\">45</param>\n"
-                "<param name=\"azimuth\" gui-text=\"" N_("Azimuth:") "\" type=\"int\" min=\"0\" max=\"360\">235</param>\n"
-                "<param name=\"color\" gui-text=\"" N_("Lightning color") "\" type=\"color\">-1</param>\n"
-                               "<effect>\n"
-                                       "<object-type>all</object-type>\n"
-                                       "<effects-menu>\n"
-                                               "<submenu name=\"" N_("Filters") "\">\n"
-                                               "<submenu name=\"" N_("Experimental") "\"/>\n"
-                             "</submenu>\n"
-                                       "</effects-menu>\n"
-                                       "<menu-tip>" N_("Basic specular bevel to use for building textures") "</menu-tip>\n"
-                               "</effect>\n"
-                       "</inkscape-extension>\n", new SpecularLight());
-       };
+    SpecularLight ( ) : Filter() { };
+    virtual ~SpecularLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+    static void init (void) {
+        Inkscape::Extension::build_from_mem(
+            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+              "<name>" N_("Specular light, custom (ABCs)") "</name>\n"
+              "<id>org.inkscape.effect.filter.SpecularLight</id>\n"
+              "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" min=\"0.0\" max=\"10\">6</param>\n"
+              "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" min=\"0.0\" max=\"5\">1</param>\n"
+              "<param name=\"elevation\" gui-text=\"" N_("Elevation:") "\" type=\"int\" min=\"0\" max=\"360\">45</param>\n"
+              "<param name=\"azimuth\" gui-text=\"" N_("Azimuth:") "\" type=\"int\" min=\"0\" max=\"360\">235</param>\n"
+              "<param name=\"color\" gui-text=\"" N_("Lightning color") "\" type=\"color\">-1</param>\n"
+              "<effect>\n"
+                "<object-type>all</object-type>\n"
+                "<effects-menu>\n"
+                  "<submenu name=\"" N_("Filters") "\">\n"
+                    "<submenu name=\"" N_("Experimental") "\"/>\n"
+                  "</submenu>\n"
+                "</effects-menu>\n"
+                "<menu-tip>" N_("Basic specular bevel to use for building textures") "</menu-tip>\n"
+              "</effect>\n"
+            "</inkscape-extension>\n", new SpecularLight());
+    };
 
 };
 
 gchar const *
 SpecularLight::get_filter_text (Inkscape::Extension::Extension * ext)
 {
-       if (_filter != NULL) g_free((void *)_filter);
+    if (_filter != NULL) g_free((void *)_filter);
 
     std::ostringstream smooth;
     std::ostringstream bright;
@@ -301,17 +855,17 @@ SpecularLight::get_filter_text (Inkscape::Extension::Extension * ext)
     b << ((color >>  8) & 0xff);
     a << (color & 0xff) / 255.0F;
     
-       _filter = g_strdup_printf(
-               "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Specular light, custom\">\n"
-        "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
-        "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
-           "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
-        "</feSpecularLighting>\n"
-        "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
-        "<feComposite in=\"composite1\" in2=\"SourceAlpha\" operator=\"in\" result=\"composite2\" />\n"
+    _filter = g_strdup_printf(
+        "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" color-interpolation-filters=\"sRGB\" inkscape:label=\"Specular light, custom\">\n"
+          "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
+          "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
+            "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
+          "</feSpecularLighting>\n"
+          "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
+          "<feComposite in=\"composite1\" in2=\"SourceAlpha\" operator=\"in\" result=\"composite2\" />\n"
         "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
 
-       return _filter;
+    return _filter;
 }; /* SpecularLight filter */
 
 
@@ -320,5 +874,5 @@ SpecularLight::get_filter_text (Inkscape::Extension::Extension * ext)
 }; /* namespace Extension */
 }; /* namespace Inkscape */
 
-/* Change the 'COLOR' below to be your file name */
+/* Change the 'ABC' below to be your file name */
 #endif /* __INKSCAPE_EXTENSION_INTERNAL_FILTER_ABC_H__ */