Code

436281eb4e0580ec30a40cd7fb5a34f8a854391d
[inkscape.git] / src / extension / internal / bitmap / levelChannel.cpp
1 /*
2  * Copyright (C) 2007 Authors:
3  *   Christopher Brown <audiere@gmail.com>
4  *   Ted Gould <ted@gould.cx>
5  *   
6  * Released under GNU GPL, read the file 'COPYING' for more information
7  */
9 #include "extension/effect.h"
10 #include "extension/system.h"
12 #include "levelChannel.h"
14 namespace Inkscape {
15 namespace Extension {
16 namespace Internal {
17 namespace Bitmap {
18         
19 void
20 LevelChannel::applyEffect(Magick::Image* image) {
21         Magick::ChannelType channel = Magick::UndefinedChannel;
22         if (!strcmp(_channelName,      "Red Channel"))          channel = Magick::RedChannel;
23         else if (!strcmp(_channelName, "Green Channel"))        channel = Magick::GreenChannel;
24         else if (!strcmp(_channelName, "Blue Channel"))         channel = Magick::BlueChannel;
25         else if (!strcmp(_channelName, "Cyan Channel"))         channel = Magick::CyanChannel;
26         else if (!strcmp(_channelName, "Magenta Channel"))      channel = Magick::MagentaChannel;
27         else if (!strcmp(_channelName, "Yellow Channel"))       channel = Magick::YellowChannel;
28         else if (!strcmp(_channelName, "Black Channel"))        channel = Magick::BlackChannel;
29         else if (!strcmp(_channelName, "Opacity Channel"))      channel = Magick::OpacityChannel;
30         else if (!strcmp(_channelName, "Matte Channel"))        channel = Magick::MatteChannel;
31         Magick::Quantum black_point = Magick::Color::scaleDoubleToQuantum(_black_point / 100.0);
32         Magick::Quantum white_point = Magick::Color::scaleDoubleToQuantum(_white_point / 100.0);
33         image->levelChannel(channel, black_point, white_point, _mid_point);
34 }
36 void
37 LevelChannel::refreshParameters(Inkscape::Extension::Effect* module) {
38         _channelName = module->get_param_enum("channel");
39         _black_point = module->get_param_float("blackPoint");
40         _white_point = module->get_param_float("whitePoint");
41         _mid_point = module->get_param_float("midPoint");
42 }
44 #include "../clear-n_.h"
46 void
47 LevelChannel::init(void)
48 {
49         Inkscape::Extension::build_from_mem(
50                 "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
51                         "<name>" N_("Level (with Channel)") "</name>\n"
52                         "<id>org.inkscape.effect.bitmap.levelChannel</id>\n"
53                         "<param name=\"channel\" gui-text=\"" N_("Channel:") "\" type=\"enum\" >\n"
54                                 "<_item value='Red Channel'>" N_("Red Channel") "</_item>\n"
55                                 "<_item value='Green Channel'>" N_("Green Channel") "</_item>\n"
56                                 "<_item value='Blue Channel'>" N_("Blue Channel") "</_item>\n"
57                                 "<_item value='Cyan Channel'>" N_("Cyan Channel") "</_item>\n"
58                                 "<_item value='Magenta Channel'>" N_("Magenta Channel") "</_item>\n"
59                                 "<_item value='Yellow Channel'>" N_("Yellow Channel") "</_item>\n"
60                                 "<_item value='Black Channel'>" N_("Black Channel") "</_item>\n"
61                                 "<_item value='Opacity Channel'>" N_("Opacity Channel") "</_item>\n"
62                                 "<_item value='Matte Channel'>" N_("Matte Channel") "</_item>\n"
63                         "</param>\n"
64                         "<param name=\"blackPoint\" gui-text=\"" N_("Black Point:") "\" type=\"float\" min=\"0.0\" max=\"100.0\">0.0</param>\n"                 
65                         "<param name=\"whitePoint\" gui-text=\"" N_("White Point:") "\" type=\"float\" min=\"0.0\" max=\"100.0\">100.0</param>\n"                       
66                         "<param name=\"midPoint\" gui-text=\"" N_("Gamma Correction:") "\" type=\"float\" min=\"0.0\" max=\"10.0\">1.0</param>\n"
67                         "<effect>\n"
68                                 "<object-type>all</object-type>\n"
69                                 "<effects-menu>\n"
70                                         "<submenu name=\"" N_("Raster") "\" />\n"
71                                 "</effects-menu>\n"
72                                 "<menu-tip>" N_("Level the specified channel of selected bitmap(s) by scaling values falling between the given ranges to the full color range.") "</menu-tip>\n"
73                         "</effect>\n"
74                 "</inkscape-extension>\n", new LevelChannel());
75 }
77 }; /* namespace Bitmap */
78 }; /* namespace Internal */
79 }; /* namespace Extension */
80 }; /* namespace Inkscape */