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raw | patch | inline | side by side (parent: 852c1d8)
author | tavmjong-free <tavmjong@free.fr> | |
Sun, 21 Nov 2010 19:30:32 +0000 (20:30 +0100) | ||
committer | tavmjong-free <tavmjong@free.fr> | |
Sun, 21 Nov 2010 19:30:32 +0000 (20:30 +0100) |
src/extension/internal/cairo-render-context.cpp | patch | blob | history |
diff --git a/src/extension/internal/cairo-render-context.cpp b/src/extension/internal/cairo-render-context.cpp
index ce698086964b29082f7fbbf934730d9ec8f693ed..6caa21d248f80a469625b6fcdc669c86bd2b43f1 100644 (file)
}
TRACE(("mask surface: %f x %f at %i dpi\n", surface_width, surface_height, _dpi ));
+ // Mask should start black, but it is created white.
+ cairo_set_source_rgba(mask_ctx->_cr, 0.0, 0.0, 0.0, 1.0);
+ cairo_rectangle(mask_ctx->_cr, 0, 0, surface_width, surface_height);
+ cairo_fill(mask_ctx->_cr);
+
// set rendering mode to normal
setRenderMode(RENDER_MODE_NORMAL);
int stride = cairo_image_surface_get_stride(mask_image);
unsigned char *pixels = cairo_image_surface_get_data(mask_image);
- // premultiply with opacity
// In SVG, the rgb channels as well as the alpha channel is used in masking.
// In Cairo, only the alpha channel is used thus requiring this conversion.
+ // SVG specifies that RGB be converted to alpha using luminance-to-alpha.
+ // Notes: This calculation assumes linear RGB values. VERIFY COLOR SPACE!
+ // The incoming pixel values already include alpha, fill-opacity, etc.,
+ // however, opacity must still be applied.
TRACE(("premul w/ %f\n", opacity));
- guint8 int_opacity = (guint8)(255 * opacity);
+ const float coeff_r = 0.2125 / 255.0;
+ const float coeff_g = 0.7154 / 255.0;
+ const float coeff_b = 0.0721 / 255.0;
for (int row = 0 ; row < height; row++) {
unsigned char *row_data = pixels + (row * stride);
for (int i = 0 ; i < width; i++) {
guint32 *pixel = (guint32 *)row_data + i;
- *pixel = ((((*pixel & 0x00ff0000) >> 16) * 13817 +
- ((*pixel & 0x0000ff00) >> 8) * 46518 +
- ((*pixel & 0x000000ff) ) * 4688) *
- int_opacity);
+ float lum_alpha = (((*pixel & 0x00ff0000) >> 16) * coeff_r +
+ ((*pixel & 0x0000ff00) >> 8) * coeff_g +
+ ((*pixel & 0x000000ff) ) * coeff_b );
+ // lum_alpha can be slightly greater than 1 due to rounding errors...
+ // but this should be OK since it doesn't matter what the lower
+ // six hexadecimal numbers of *pixel are.
+ *pixel = (guint32)(0xff000000 * lum_alpha * opacity);
}
}