Code

Super duper mega (fun!) commit: replaced encoding=utf-8 with fileencoding=utf-8 in...
[inkscape.git] / src / vanishing-point.cpp
index ab46b21a6c955ee8c69fead5af637fa15cad043d..d8e27debd009161902a462a1148e3a518aa6e3de 100644 (file)
@@ -22,6 +22,8 @@
 #include "xml/repr.h"
 #include "perspective-line.h"
 #include "shape-editor.h"
+#include "snap.h"
+#include "sp-namedview.h"
 
 namespace Box3D {
 
@@ -76,7 +78,7 @@ have_VPs_of_same_perspective (VPDragger *dr1, VPDragger *dr2)
 }
 
 static void
-vp_knot_moved_handler (SPKnot */*knot*/, Geom::Point const *ppointer, guint state, gpointer data)
+vp_knot_moved_handler (SPKnot *knot, Geom::Point const *ppointer, guint state, gpointer data)
 {
     VPDragger *dragger = (VPDragger *) data;
     VPDrag *drag = dragger->parent;
@@ -103,7 +105,7 @@ vp_knot_moved_handler (SPKnot */*knot*/, Geom::Point const *ppointer, guint stat
                 sel_boxes = (*vp)->selectedBoxes(sp_desktop_selection(inkscape_active_desktop()));
 
                 // we create a new perspective ...
-                Persp3D *new_persp = persp3d_create_xml_element (dragger->parent->document, old_persp);
+                Persp3D *new_persp = persp3d_create_xml_element (dragger->parent->document, old_persp->perspective_impl);
 
                 /* ... unlink the boxes from the old one and
                    FIXME: We need to unlink the _un_selected boxes of each VP so that
@@ -170,10 +172,20 @@ vp_knot_moved_handler (SPKnot */*knot*/, Geom::Point const *ppointer, guint stat
                 return;
             }
         }
-    }
 
+        // We didn't snap to another dragger, so we'll try a regular snap
+        SPDesktop *desktop = inkscape_active_desktop();
+        SnapManager &m = desktop->namedview->snap_manager;
+        m.setup(desktop);
+        Inkscape::SnappedPoint s = m.freeSnap(Inkscape::SnapCandidatePoint(p, Inkscape::SNAPSOURCE_OTHER_HANDLE));
+        m.unSetup();
+        if (s.getSnapped()) {
+            p = s.getPoint();
+            sp_knot_moveto(knot, p);
+        }
+    }
 
-    dragger->point = p; // FIXME: Brauchen wir dragger->point überhaupt?
+    dragger->point = p; // FIXME: Is dragger->point being used at all?
 
     dragger->updateVPs(p);
     dragger->updateBoxDisplays();
@@ -230,7 +242,7 @@ unsigned int VanishingPoint::global_counter = 0;
 void
 VanishingPoint::set_pos(Proj::Pt2 const &pt) {
     g_return_if_fail (_persp);
-    _persp->tmat.set_image_pt (_axis, pt);
+    _persp->perspective_impl->tmat.set_image_pt (_axis, pt);
 }
 
 std::list<SPBox3D *>
@@ -775,4 +787,4 @@ VPDrag::addLine (Geom::Point p1, Geom::Point p2, guint32 rgba)
   fill-column:99
   End:
 */
-// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :