index c57232c74859f06aea965e7dc3e0d34c03f3e590..78ceec4671178a2bf4fb33535d7f0137eeab7af4 100644 (file)
--- a/src/vanishing-point.cpp
+++ b/src/vanishing-point.cpp
#include "event-context.h"
#include "xml/repr.h"
#include "perspective-line.h"
-
-#include "knotholder.h" // FIXME: can we avoid direct access to KnotHolder::update_knots?
+#include "shape-editor.h"
namespace Box3D {
@@ -104,7 +103,7 @@ vp_knot_moved_handler (SPKnot */*knot*/, Geom::Point const *ppointer, guint stat
sel_boxes = (*vp)->selectedBoxes(sp_desktop_selection(inkscape_active_desktop()));
// we create a new perspective ...
- Persp3D *new_persp = persp3d_create_xml_element (dragger->parent->document, old_persp);
+ Persp3D *new_persp = persp3d_create_xml_element (dragger->parent->document, old_persp->perspective_impl);
/* ... unlink the boxes from the old one and
FIXME: We need to unlink the _un_selected boxes of each VP so that
void
VanishingPoint::set_pos(Proj::Pt2 const &pt) {
g_return_if_fail (_persp);
- _persp->tmat.set_image_pt (_axis, pt);
+ _persp->perspective_impl->tmat.set_image_pt (_axis, pt);
}
std::list<SPBox3D *>
SPEventContext *ec = inkscape_active_event_context();
g_assert (ec != NULL);
- if (ec->shape_knot_holder != NULL) {
- ec->shape_knot_holder->update_knots();
+ if (ec->shape_editor != NULL) {
+ ec->shape_editor->update_knotholder();
}
}