index 0d076a5ab2ce3fcc0bd6621128a0a71e6590c77d..941924e0a73041324021e5712df03d1170d397c7 100644 (file)
}
// re-routes events into the virtual function
-int ControlPoint::_event_handler(SPCanvasItem *item, GdkEvent *event, ControlPoint *point)
+int ControlPoint::_event_handler(SPCanvasItem */*item*/, GdkEvent *event, ControlPoint *point)
{
return point->_eventHandler(event) ? TRUE : FALSE;
}
case GDK_BUTTON_RELEASE:
if (!_event_grab) break;
- // TODO I think this "feature" is wrong.
- // sp_event_context_snap_watchdog_callback(_desktop->event_context->_delayed_snap_event);
+ // TODO I think snapping on release is wrong, or at least counter-intuitive.
+ sp_event_context_snap_watchdog_callback(_desktop->event_context->_delayed_snap_event);
sp_event_context_discard_delayed_snap_event(_desktop->event_context);
_desktop->snapindicator->remove_snaptarget();