index 6f6a1f20f4a2b66545058a2cbc21b9bdcb78f882..0baaf521ea59b1fbda10628f359c545489d6c07f 100644 (file)
--- a/src/svg/path-string.cpp
+++ b/src/svg/path-string.cpp
#include "svg/path-string.h"
#include "svg/stringstream.h"
#include "svg/svg.h"
-#include "prefs-utils.h"
+#include "preferences.h"
#include <algorithm>
// 1<=numericprecision<=16, doubles are only accurate upto (slightly less than) 16 digits (and less than one digit doesn't make sense)
int Inkscape::SVG::PathString::minimumexponent;
Inkscape::SVG::PathString::PathString() :
- allow_relative_coordinates(0 != prefs_get_int_attribute("options.svgoutput", "allowrelativecoordinates", 1)),
- force_repeat_commands(0 != prefs_get_int_attribute("options.svgoutput", "forcerepeatcommands", 0))
+ allow_relative_coordinates(Inkscape::Preferences::get()->getBool("/options/svgoutput/allowrelativecoordinates", true)),
+ force_repeat_commands(Inkscape::Preferences::get()->getBool("/options/svgoutput/forcerepeatcommands"))
{
- numericprecision = std::max<int>(minprec,std::min<int>(maxprec,prefs_get_int_attribute("options.svgoutput", "numericprecision", 8)));
- minimumexponent = prefs_get_int_attribute("options.svgoutput", "minimumexponent", -8);
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ numericprecision = std::max<int>(minprec,std::min<int>(maxprec, prefs->getInt("/options/svgoutput/numericprecision", 8)));
+ minimumexponent = prefs->getInt("/options/svgoutput/minimumexponent", -8);
}
void Inkscape::SVG::PathString::_appendOp(char abs_op, char rel_op) {
if ( !rel_op_repeated ) _rel_state.appendOp(rel_op);
}
-void Inkscape::SVG::PathString::State::append(NR::Coord v) {
+void Inkscape::SVG::PathString::State::append(Geom::Coord v) {
str += ' ';
appendNumber(v);
}
-void Inkscape::SVG::PathString::State::append(NR::Point p) {
+void Inkscape::SVG::PathString::State::append(Geom::Point p) {
str += ' ';
- appendNumber(p[NR::X]);
+ appendNumber(p[Geom::X]);
str += ',';
- appendNumber(p[NR::Y]);
+ appendNumber(p[Geom::Y]);
}
-void Inkscape::SVG::PathString::State::append(NR::Coord v, NR::Coord& rv) {
+void Inkscape::SVG::PathString::State::append(Geom::Coord v, Geom::Coord& rv) {
str += ' ';
appendNumber(v, rv);
}
-void Inkscape::SVG::PathString::State::append(NR::Point p, NR::Point &rp) {
+void Inkscape::SVG::PathString::State::append(Geom::Point p, Geom::Point &rp) {
str += ' ';
- appendNumber(p[NR::X], rp[NR::X]);
+ appendNumber(p[Geom::X], rp[Geom::X]);
str += ',';
- appendNumber(p[NR::Y], rp[NR::Y]);
+ appendNumber(p[Geom::Y], rp[Geom::Y]);
}
// NOTE: The following appendRelativeCoord function will not be exact if the total number of digits needed
// than the absolute value).
// NOTE: This assumes v and r are already rounded (this includes flushing to zero if they are < 10^minexp)
-void Inkscape::SVG::PathString::State::appendRelativeCoord(NR::Coord v, NR::Coord r) {
+void Inkscape::SVG::PathString::State::appendRelativeCoord(Geom::Coord v, Geom::Coord r) {
int const minexp = minimumexponent-numericprecision+1;
int const digitsEnd = (int)floor(log10(std::min(fabs(v),fabs(r)))) - numericprecision; // Position just beyond the last significant digit of the smallest (in absolute sense) number
double const roundeddiff = floor((v-r)*pow(10.,-digitsEnd-1)+.5);
@@ -111,14 +112,14 @@ void Inkscape::SVG::PathString::State::appendRelativeCoord(NR::Coord v, NR::Coor
}
}
-void Inkscape::SVG::PathString::State::appendRelative(NR::Point p, NR::Point r) {
+void Inkscape::SVG::PathString::State::appendRelative(Geom::Point p, Geom::Point r) {
str += ' ';
- appendRelativeCoord(p[NR::X], r[NR::X]);
+ appendRelativeCoord(p[Geom::X], r[Geom::X]);
str += ',';
- appendRelativeCoord(p[NR::Y], r[NR::Y]);
+ appendRelativeCoord(p[Geom::Y], r[Geom::Y]);
}
-void Inkscape::SVG::PathString::State::appendRelative(NR::Coord v, NR::Coord r) {
+void Inkscape::SVG::PathString::State::appendRelative(Geom::Coord v, Geom::Coord r) {
str += ' ';
appendRelativeCoord(v, r);
}