diff --git a/src/sp-spiral.cpp b/src/sp-spiral.cpp
index 23233d04e1f8921e0a9d6750b1006a0c5504a62a..624c5ae181ad7513a2200cac5e1c79373270043a 100644 (file)
--- a/src/sp-spiral.cpp
+++ b/src/sp-spiral.cpp
#include "svg/svg.h"
#include "attributes.h"
-#include "display/bezier-utils.h"
+#include <2geom/bezier-utils.h>
#include "display/curve.h"
#include <glibmm/i18n.h>
#include "xml/repr.h"
/** \todo
* We should use better algorithm to specify maximum error.
*/
- depth = sp_bezier_fit_cubic_full (bezier, NULL, darray, SAMPLE_SIZE,
+ depth = Geom::bezier_fit_cubic_full (bezier, NULL, darray, SAMPLE_SIZE,
hat1, hat2,
SPIRAL_TOLERANCE*SPIRAL_TOLERANCE,
FITTING_MAX_BEZIERS);
SP_OBJECT (spiral)->requestModified(SP_OBJECT_MODIFIED_FLAG);
SPCurve *c = new SPCurve ();
-
+
#ifdef SPIRAL_VERBOSE
g_print ("cx=%g, cy=%g, exp=%g, revo=%g, rad=%g, arg=%g, t0=%g\n",
spiral->cx,
spiral->rad = MAX (rad, 0.001);
spiral->arg = arg;
spiral->t0 = CLAMP(t0, 0.0, 0.999);
-
+
((SPObject *)spiral)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
*/
static void sp_spiral_snappoints(SPItem const *item, SnapPointsIter p, Inkscape::SnapPreferences const *snapprefs)
{
+ // We will determine the spiral's midpoint ourselves, instead of trusting on the base class
+ // Therefore setSnapObjectMidpoints() is set to false temporarily
+ Inkscape::SnapPreferences local_snapprefs = *snapprefs;
+ local_snapprefs.setSnapObjectMidpoints(false);
+
if (((SPItemClass *) parent_class)->snappoints) {
- ((SPItemClass *) parent_class)->snappoints (item, p, snapprefs);
+ ((SPItemClass *) parent_class)->snappoints (item, p, &local_snapprefs);
+ }
+
+ // Help enforcing strict snapping, i.e. only return nodes when we're snapping nodes to nodes or a guide to nodes
+ if (!(snapprefs->getSnapModeNode() || snapprefs->getSnapModeGuide())) {
+ return;
+ }
+
+ if (snapprefs->getSnapObjectMidpoints()) {
+ Geom::Matrix const i2d (sp_item_i2d_affine (item));
+ SPSpiral *spiral = SP_SPIRAL(item);
+ *p = Geom::Point(spiral->cx, spiral->cy) * i2d;
+ // This point is the start-point of the spiral, which is also returned when _snap_to_itemnode has been set
+ // in the object snapper. In that case we will get a duplicate!
}
}