diff --git a/src/sp-skeleton.cpp b/src/sp-skeleton.cpp
index b92f738dbd3c5fbe939eb985e58098751cf510ea..ec6c9b437534b6b30bdb96f57200f613eb270b36 100644 (file)
--- a/src/sp-skeleton.cpp
+++ b/src/sp-skeleton.cpp
static void sp_skeleton_class_init(SPSkeletonClass *klass);
static void sp_skeleton_init(SPSkeleton *skeleton);
-static void sp_skeleton_build(SPObject *object, Document *document, Inkscape::XML::Node *repr);
+static void sp_skeleton_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
static void sp_skeleton_release(SPObject *object);
static void sp_skeleton_set(SPObject *object, unsigned int key, gchar const *value);
static void sp_skeleton_update(SPObject *object, SPCtx *ctx, guint flags);
* sp-object-repr.cpp's repr_name_entries array.
*/
static void
-sp_skeleton_build(SPObject *object, Document *document, Inkscape::XML::Node *repr)
+sp_skeleton_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
{
debug("0x%p",object);
if (((SPObjectClass *) skeleton_parent_class)->build) {