Code

now that selection description includes style (filtered, clipped), we need to update...
[inkscape.git] / src / sp-rect.cpp
index ab0ea3d72795a652038f2009b8512f2244a1326f..c88b9eb38df0899f11d88a972de5f35f64e53f3a 100644 (file)
@@ -1,5 +1,3 @@
-#define __SP_RECT_C__
-
 /*
  * SVG <rect> implementation
  *
@@ -176,9 +174,8 @@ sp_rect_update(SPObject *object, SPCtx *ctx, guint flags)
         SPRect *rect = (SPRect *) object;
         SPStyle *style = object->style;
         SPItemCtx const *ictx = (SPItemCtx const *) ctx;
-        double const d = NR::expansion(ictx->i2vp);
-        double const w = (ictx->vp.x1 - ictx->vp.x0) / d;
-        double const h = (ictx->vp.y1 - ictx->vp.y0) / d;
+        double const w = (ictx->vp.x1 - ictx->vp.x0);
+        double const h = (ictx->vp.y1 - ictx->vp.y0);
         double const em = style->font_size.computed;
         double const ex = 0.5 * em;  // fixme: get x height from pango or libnrtype.
         rect->x.update(em, ex, w);
@@ -400,11 +397,11 @@ sp_rect_set_transform(SPItem *item, Geom::Matrix const &xform)
 Returns the ratio in which the vector from p0 to p1 is stretched by transform
  */
 static gdouble
-vector_stretch(NR::Point p0, NR::Point p1, NR::Matrix xform)
+vector_stretch(Geom::Point p0, Geom::Point p1, Geom::Matrix xform)
 {
     if (p0 == p1)
         return 0;
-    return (NR::distance(p0 * xform, p1 * xform) / NR::distance(p0, p1));
+    return (Geom::distance(p0 * xform, p1 * xform) / Geom::distance(p0, p1));
 }
 
 void
@@ -415,8 +412,8 @@ sp_rect_set_visible_rx(SPRect *rect, gdouble rx)
         rect->rx._set = false;
     } else {
         rect->rx.computed = rx / vector_stretch(
-            NR::Point(rect->x.computed + 1, rect->y.computed),
-            NR::Point(rect->x.computed, rect->y.computed),
+            Geom::Point(rect->x.computed + 1, rect->y.computed),
+            Geom::Point(rect->x.computed, rect->y.computed),
             SP_ITEM(rect)->transform);
         rect->rx._set = true;
     }
@@ -431,8 +428,8 @@ sp_rect_set_visible_ry(SPRect *rect, gdouble ry)
         rect->ry._set = false;
     } else {
         rect->ry.computed = ry / vector_stretch(
-            NR::Point(rect->x.computed, rect->y.computed + 1),
-            NR::Point(rect->x.computed, rect->y.computed),
+            Geom::Point(rect->x.computed, rect->y.computed + 1),
+            Geom::Point(rect->x.computed, rect->y.computed),
             SP_ITEM(rect)->transform);
         rect->ry._set = true;
     }
@@ -445,8 +442,8 @@ sp_rect_get_visible_rx(SPRect *rect)
     if (!rect->rx._set)
         return 0;
     return rect->rx.computed * vector_stretch(
-        NR::Point(rect->x.computed + 1, rect->y.computed),
-        NR::Point(rect->x.computed, rect->y.computed),
+        Geom::Point(rect->x.computed + 1, rect->y.computed),
+        Geom::Point(rect->x.computed, rect->y.computed),
         SP_ITEM(rect)->transform);
 }
 
@@ -456,21 +453,21 @@ sp_rect_get_visible_ry(SPRect *rect)
     if (!rect->ry._set)
         return 0;
     return rect->ry.computed * vector_stretch(
-        NR::Point(rect->x.computed, rect->y.computed + 1),
-        NR::Point(rect->x.computed, rect->y.computed),
+        Geom::Point(rect->x.computed, rect->y.computed + 1),
+        Geom::Point(rect->x.computed, rect->y.computed),
         SP_ITEM(rect)->transform);
 }
 
 void
-sp_rect_compensate_rxry(SPRect *rect, NR::Matrix xform)
+sp_rect_compensate_rxry(SPRect *rect, Geom::Matrix xform)
 {
     if (rect->rx.computed == 0 && rect->ry.computed == 0)
         return; // nothing to compensate
 
     // test unit vectors to find out compensation:
-    NR::Point c(rect->x.computed, rect->y.computed);
-    NR::Point cx = c + NR::Point(1, 0);
-    NR::Point cy = c + NR::Point(0, 1);
+    Geom::Point c(rect->x.computed, rect->y.computed);
+    Geom::Point cx = c + Geom::Point(1, 0);
+    Geom::Point cy = c + Geom::Point(0, 1);
 
     // apply previous transform if any
     c *= SP_ITEM(rect)->transform;
@@ -503,8 +500,8 @@ void
 sp_rect_set_visible_width(SPRect *rect, gdouble width)
 {
     rect->width.computed = width / vector_stretch(
-        NR::Point(rect->x.computed + 1, rect->y.computed),
-        NR::Point(rect->x.computed, rect->y.computed),
+        Geom::Point(rect->x.computed + 1, rect->y.computed),
+        Geom::Point(rect->x.computed, rect->y.computed),
         SP_ITEM(rect)->transform);
     rect->width._set = true;
     SP_OBJECT(rect)->updateRepr();
@@ -514,8 +511,8 @@ void
 sp_rect_set_visible_height(SPRect *rect, gdouble height)
 {
     rect->height.computed = height / vector_stretch(
-        NR::Point(rect->x.computed, rect->y.computed + 1),
-        NR::Point(rect->x.computed, rect->y.computed),
+        Geom::Point(rect->x.computed, rect->y.computed + 1),
+        Geom::Point(rect->x.computed, rect->y.computed),
         SP_ITEM(rect)->transform);
     rect->height._set = true;
     SP_OBJECT(rect)->updateRepr();
@@ -527,8 +524,8 @@ sp_rect_get_visible_width(SPRect *rect)
     if (!rect->width._set)
         return 0;
     return rect->width.computed * vector_stretch(
-        NR::Point(rect->x.computed + 1, rect->y.computed),
-        NR::Point(rect->x.computed, rect->y.computed),
+        Geom::Point(rect->x.computed + 1, rect->y.computed),
+        Geom::Point(rect->x.computed, rect->y.computed),
         SP_ITEM(rect)->transform);
 }
 
@@ -538,8 +535,8 @@ sp_rect_get_visible_height(SPRect *rect)
     if (!rect->height._set)
         return 0;
     return rect->height.computed * vector_stretch(
-        NR::Point(rect->x.computed, rect->y.computed + 1),
-        NR::Point(rect->x.computed, rect->y.computed),
+        Geom::Point(rect->x.computed, rect->y.computed + 1),
+        Geom::Point(rect->x.computed, rect->y.computed),
         SP_ITEM(rect)->transform);
 }
 
@@ -550,22 +547,46 @@ static void sp_rect_snappoints(SPItem const *item, SnapPointsIter p, Inkscape::S
 {
     /* This method overrides sp_shape_snappoints, which is the default for any shape. The default method
     returns all eight points along the path of a rounded rectangle, but not the real corners. Snapping
-    the startpoint and endpoint of each rounded corner is not very usefull and really confusing. Instead 
+    the startpoint and endpoint of each rounded corner is not very useful and really confusing. Instead
     we could snap either the real corners, or not snap at all. Bulia Byak opted to snap the real corners,
-    but it should be noted that this might be confusing in some cases with relatively large radii. With 
+    but it should be noted that this might be confusing in some cases with relatively large radii. With
     small radii though the user will easily understand which point is snapping. */
-    
+
     g_assert(item != NULL);
     g_assert(SP_IS_RECT(item));
 
+    // Help enforcing strict snapping, i.e. only return nodes when we're snapping nodes to nodes or a guide to nodes
+       if (!(snapprefs->getSnapModeNode() || snapprefs->getSnapModeGuide())) {
+               return;
+       }
+
     SPRect *rect = SP_RECT(item);
 
-    NR::Matrix const i2d (sp_item_i2d_affine (item));
+    Geom::Matrix const i2d (sp_item_i2d_affine (item));
+
+    Geom::Point p0 = Geom::Point(rect->x.computed, rect->y.computed) * i2d;
+    Geom::Point p1 = Geom::Point(rect->x.computed, rect->y.computed + rect->height.computed) * i2d;
+    Geom::Point p2 = Geom::Point(rect->x.computed + rect->width.computed, rect->y.computed + rect->height.computed) * i2d;
+    Geom::Point p3 = Geom::Point(rect->x.computed + rect->width.computed, rect->y.computed) * i2d;
+
+    if (snapprefs->getSnapToItemNode()) {
+               *p = p0;
+               *p = p1;
+               *p = p2;
+               *p = p3;
+    }
+
+       if (snapprefs->getSnapLineMidpoints()) { // only do this when we're snapping nodes (enforce strict snapping)
+               *p = (p0 + p1)/2;
+               *p = (p1 + p2)/2;
+               *p = (p2 + p3)/2;
+               *p = (p3 + p0)/2;
+       }
+
+       if (snapprefs->getSnapObjectMidpoints()) { // only do this when we're snapping nodes (enforce strict snapping)
+               *p = (p0 + p2)/2;
+       }
 
-    *p = NR::Point(rect->x.computed, rect->y.computed) * i2d;
-    *p = NR::Point(rect->x.computed, rect->y.computed + rect->height.computed) * i2d;
-    *p = NR::Point(rect->x.computed + rect->width.computed, rect->y.computed + rect->height.computed) * i2d;
-    *p = NR::Point(rect->x.computed + rect->width.computed, rect->y.computed) * i2d;
 }
 
 void
@@ -580,12 +601,12 @@ sp_rect_convert_to_guides(SPItem *item) {
 
     std::list<std::pair<Geom::Point, Geom::Point> > pts;
 
-    NR::Matrix const i2d (sp_item_i2d_affine(SP_ITEM(rect)));
+    Geom::Matrix const i2d (sp_item_i2d_affine(SP_ITEM(rect)));
 
-    NR::Point A1(NR::Point(rect->x.computed, rect->y.computed) * i2d);
-    NR::Point A2(NR::Point(rect->x.computed, rect->y.computed + rect->height.computed) * i2d);
-    NR::Point A3(NR::Point(rect->x.computed + rect->width.computed, rect->y.computed + rect->height.computed) * i2d);
-    NR::Point A4(NR::Point(rect->x.computed + rect->width.computed, rect->y.computed) * i2d);
+    Geom::Point A1(Geom::Point(rect->x.computed, rect->y.computed) * i2d);
+    Geom::Point A2(Geom::Point(rect->x.computed, rect->y.computed + rect->height.computed) * i2d);
+    Geom::Point A3(Geom::Point(rect->x.computed + rect->width.computed, rect->y.computed + rect->height.computed) * i2d);
+    Geom::Point A4(Geom::Point(rect->x.computed + rect->width.computed, rect->y.computed) * i2d);
 
     pts.push_back(std::make_pair(A1, A2));
     pts.push_back(std::make_pair(A2, A3));