Code

Connector tool: make connectors avoid the convex hull of shapes.
[inkscape.git] / src / sp-paint-server.cpp
index 24727628ca09aaf91e5d7ec5c5e6c5047a5053ed..b85b0f279ccca975c0566f27c2d52d66f6429a63 100644 (file)
@@ -77,8 +77,8 @@ static void sp_paint_server_release(SPObject *object)
 }
 
 SPPainter *sp_paint_server_painter_new(SPPaintServer *ps,
-                                       NR::Matrix const &full_transform,
-                                       NR::Matrix const &parent_transform,
+                                       Geom::Matrix const &full_transform,
+                                       Geom::Matrix const &parent_transform,
                                        const NRRect *bbox)
 {
     g_return_val_if_fail(ps != NULL, NULL);
@@ -108,7 +108,7 @@ static void sp_paint_server_painter_free(SPPaintServer *ps, SPPainter *painter)
     g_return_if_fail(painter != NULL);
 
     SPPaintServerClass *psc = (SPPaintServerClass *) G_OBJECT_GET_CLASS(ps);
-    
+
     SPPainter *r = NULL;
     for (SPPainter *p = ps->painters; p != NULL; p = p->next) {
         if (p == painter) {
@@ -125,7 +125,7 @@ static void sp_paint_server_painter_free(SPPaintServer *ps, SPPainter *painter)
         }
         r = p;
     }
-    
+
     g_assert_not_reached();
 }
 
@@ -145,7 +145,7 @@ SPPainter *sp_painter_free(SPPainter *painter)
     return NULL;
 }
 
-static void sp_painter_stale_fill(SPPainter *painter, NRPixBlock *pb)
+static void sp_painter_stale_fill(SPPainter */*painter*/, NRPixBlock *pb)
 {
     nr_pixblock_render_gray_noise(pb, NULL);
 }