diff --git a/src/sp-object.cpp b/src/sp-object.cpp
index f6ddf27dfa0aae1414a756e7ddf5c2c0ac260e63..fade379bd1a6470fb026ca3bacd24e2babafd0a0 100644 (file)
--- a/src/sp-object.cpp
+++ b/src/sp-object.cpp
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
+ * Stephen Silver <sasilver@users.sourceforge.net>
*
- * Copyright (C) 1999-2005 authors
+ * Copyright (C) 1999-2008 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
* propagate to the SPRepr layer. This is important for implementation of
* the undo stack, animations and other features.
*
- * SPObjects are bound to the higher-level container SPDocument, which
+ * SPObjects are bound to the higher-level container Document, which
* provides document level functionality such as the undo stack,
* dictionary and so on. Source: doc/architecture.txt
*/
#include "style.h"
#include "sp-object-repr.h"
#include "sp-root.h"
+#include "sp-style-elem.h"
+#include "sp-script.h"
#include "streq.h"
#include "strneq.h"
#include "xml/repr.h"
@@ -81,10 +84,10 @@ static void sp_object_remove_child(SPObject *object, Inkscape::XML::Node *child)
static void sp_object_order_changed(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
static void sp_object_release(SPObject *object);
-static void sp_object_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
+static void sp_object_build(SPObject *object, Document *document, Inkscape::XML::Node *repr);
static void sp_object_private_set(SPObject *object, unsigned int key, gchar const *value);
-static Inkscape::XML::Node *sp_object_private_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
+static Inkscape::XML::Node *sp_object_private_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags);
/* Real handlers of repr signals */
void
SPObject::requestOrphanCollection() {
g_return_if_fail(document != NULL);
+
+ // do not remove style or script elements (Bug #276244)
+ if (SP_IS_STYLE_ELEM(this))
+ return;
+ if (SP_IS_SCRIPT(this))
+ return;
+
document->queueForOrphanCollection(this);
/** \todo
@@ -773,11 +783,11 @@ static void sp_object_order_changed(SPObject *object, Inkscape::XML::Node *child
* the document and repr; implementation then will parse all of the attributes,
* generate the children objects and so on. Invoking build on the SPRoot
* object results in creation of the whole document tree (this is, what
- * SPDocument does after the creation of the XML tree).
+ * Document does after the creation of the XML tree).
* \see sp_object_release()
*/
static void
-sp_object_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
+sp_object_build(SPObject *object, Document *document, Inkscape::XML::Node *repr)
{
/* Nothing specific here */
debug("id=%x, typename=%s", object, g_type_name_from_instance((GTypeInstance*)object));
@@ -799,7 +809,7 @@ sp_object_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *rep
}
void
-sp_object_invoke_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr, unsigned int cloned)
+sp_object_invoke_build(SPObject *object, Document *document, Inkscape::XML::Node *repr, unsigned int cloned)
{
debug("id=%x, typename=%s", object, g_type_name_from_instance((GTypeInstance*)object));
@@ -816,7 +826,8 @@ sp_object_invoke_build(SPObject *object, SPDocument *document, Inkscape::XML::No
object->document = document;
object->repr = repr;
- Inkscape::GC::anchor(repr);
+ if (!cloned)
+ Inkscape::GC::anchor(repr);
object->cloned = cloned;
if (!SP_OBJECT_IS_CLONED(object)) {
this->_default_label = NULL;
this->document->bindObjectToRepr(this->repr, NULL);
+
+ Inkscape::GC::release(this->repr);
} else {
g_assert(!this->id);
}
this->style = sp_style_unref(this->style);
}
- Inkscape::GC::release(this->repr);
-
this->document = NULL;
this->repr = NULL;
}
switch (key) {
case SP_ATTR_ID:
if ( !SP_OBJECT_IS_CLONED(object) && object->repr->type() == Inkscape::XML::ELEMENT_NODE ) {
- SPDocument *document=object->document;
+ Document *document=object->document;
SPObject *conflict=NULL;
gchar const *new_id = value;
* Callback for attr_changed node event.
*/
static void
-sp_object_repr_attr_changed(Inkscape::XML::Node *repr, gchar const *key, gchar const */*oldval*/, gchar const */*newval*/, bool is_interactive, gpointer data)
+sp_object_repr_attr_changed(Inkscape::XML::Node */*repr*/, gchar const *key, gchar const */*oldval*/, gchar const */*newval*/, bool is_interactive, gpointer data)
{
SPObject *object = SP_OBJECT(data);
@@ -1075,7 +1086,7 @@ sp_object_repr_attr_changed(Inkscape::XML::Node *repr, gchar const *key, gchar c
// manual changes to extension attributes require the normal
// attributes, which depend on them, to be updated immediately
if (is_interactive) {
- object->updateRepr(repr, 0);
+ object->updateRepr(0);
}
}
* Callback for write event.
*/
static Inkscape::XML::Node *
-sp_object_private_write(SPObject *object, Inkscape::XML::Node *repr, guint flags)
+sp_object_private_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags)
{
if (!repr && (flags & SP_OBJECT_WRITE_BUILD)) {
- repr = SP_OBJECT_REPR(object)->duplicate(NULL); // FIXME
+ repr = SP_OBJECT_REPR(object)->duplicate(doc);
if (!( flags & SP_OBJECT_WRITE_EXT )) {
repr->setAttribute("inkscape:collect", NULL);
}
if (!SP_OBJECT_IS_CLONED(this)) {
Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
if (repr) {
- return updateRepr(repr, flags);
+ return updateRepr(repr->document(), repr, flags);
} else {
g_critical("Attempt to update non-existent repr");
return NULL;
* saving as "Plain SVG"
*/
Inkscape::XML::Node *
-SPObject::updateRepr(Inkscape::XML::Node *repr, unsigned int flags) {
+SPObject::updateRepr(Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, unsigned int flags) {
+ g_assert(doc != NULL);
+
if (SP_OBJECT_IS_CLONED(this)) {
/* cloned objects have no repr */
return NULL;
if (!(flags & SP_OBJECT_WRITE_BUILD) && !repr) {
repr = SP_OBJECT_REPR(this);
}
- return ((SPObjectClass *) G_OBJECT_GET_CLASS(this))->write(this, repr, flags);
+ return ((SPObjectClass *) G_OBJECT_GET_CLASS(this))->write(this, doc, repr, flags);
} else {
g_warning("Class %s does not implement ::write", G_OBJECT_TYPE_NAME(this));
if (!repr) {
if (flags & SP_OBJECT_WRITE_BUILD) {
- /// \todo FIXME: Plumb an appropriate XML::Document into this
- repr = SP_OBJECT_REPR(this)->duplicate(NULL);
+ repr = SP_OBJECT_REPR(this)->duplicate(doc);
}
/// \todo FIXME: else probably error (Lauris) */
} else {
}
}
- if (((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update)
- ((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update(this, ctx, flags);
+ try
+ {
+ if (((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update)
+ ((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update(this, ctx, flags);
+ }
+ catch(...)
+ {
+ /** \todo
+ * in case of catching an exception we need to inform the user somehow that the document is corrupted
+ * maybe by implementing an document flag documentOk
+ * or by a modal error dialog
+ */
+ g_warning("SPObject::updateDisplay(SPCtx *ctx, unsigned int flags) : throw in ((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update(this, ctx, flags);");
+ }
update_in_progress --;
}
g_object_unref(G_OBJECT(this));
}
-/*
- * Get and set descriptive parameters
- *
- * These are inefficent, so they are not intended to be used interactively
- */
-
-gchar const *
-sp_object_title_get(SPObject */*object*/)
-{
- return NULL;
-}
-
-gchar const *
-sp_object_description_get(SPObject */*object*/)
-{
- return NULL;
-}
-
-unsigned int
-sp_object_title_set(SPObject */*object*/, gchar const */*title*/)
-{
- return FALSE;
-}
-
-unsigned int
-sp_object_description_set(SPObject */*object*/, gchar const */*desc*/)
-{
- return FALSE;
-}
-
gchar const *
sp_object_tagName_get(SPObject const *object, SPException *ex)
{
}
/**
- * Return sodipodi version of first root ancestor or (0,0).
+ * Returns previous object in sibling list or NULL.
*/
-Inkscape::Version
-sp_object_get_sodipodi_version(SPObject *object)
+SPObject *
+sp_object_prev(SPObject *child)
{
- static Inkscape::Version const zero_version(0, 0);
+ SPObject *parent = SP_OBJECT_PARENT(child);
+ for ( SPObject *i = sp_object_first_child(parent); i; i = SP_OBJECT_NEXT(i) ) {
+ if (SP_OBJECT_NEXT(i) == child)
+ return i;
+ }
+ return NULL;
+}
- while (object) {
- if (SP_IS_ROOT(object)) {
- return SP_ROOT(object)->version.sodipodi;
+/* Titles and descriptions */
+
+/* Note:
+ Titles and descriptions are stored in 'title' and 'desc' child elements
+ (see section 5.4 of the SVG 1.0 and 1.1 specifications). The spec allows
+ an element to have more than one 'title' child element, but strongly
+ recommends against this and requires using the first one if a choice must
+ be made. The same applies to 'desc' elements. Therefore, these functions
+ ignore all but the first 'title' child element and first 'desc' child
+ element, except when deleting a title or description.
+*/
+
+/**
+ * Returns the title of this object, or NULL if there is none.
+ * The caller must free the returned string using g_free() - see comment
+ * for getTitleOrDesc() below.
+ */
+gchar *
+SPObject::title() const
+{
+ return getTitleOrDesc("svg:title");
+}
+
+/**
+ * Sets the title of this object
+ * A NULL first argument is interpreted as meaning that the existing title
+ * (if any) should be deleted.
+ * The second argument is optional - see setTitleOrDesc() below for details.
+ */
+bool
+SPObject::setTitle(gchar const *title, bool verbatim)
+{
+ return setTitleOrDesc(title, "svg:title", verbatim);
+}
+
+/**
+ * Returns the description of this object, or NULL if there is none.
+ * The caller must free the returned string using g_free() - see comment
+ * for getTitleOrDesc() below.
+ */
+gchar *
+SPObject::desc() const
+{
+ return getTitleOrDesc("svg:desc");
+}
+
+/**
+ * Sets the description of this object.
+ * A NULL first argument is interpreted as meaning that the existing
+ * description (if any) should be deleted.
+ * The second argument is optional - see setTitleOrDesc() below for details.
+ */
+bool
+SPObject::setDesc(gchar const *desc, bool verbatim)
+{
+ return setTitleOrDesc(desc, "svg:desc", verbatim);
+}
+
+/**
+ * Returns the title or description of this object, or NULL if there is none.
+ *
+ * The SVG spec allows 'title' and 'desc' elements to contain text marked up
+ * using elements from other namespaces. Therefore, this function cannot
+ * in general just return a pointer to an existing string - it must instead
+ * construct a string containing the title or description without the mark-up.
+ * Consequently, the return value is a newly allocated string (or NULL), and
+ * must be freed (using g_free()) by the caller.
+ */
+gchar *
+SPObject::getTitleOrDesc(gchar const *svg_tagname) const
+{
+ SPObject *elem = findFirstChild(svg_tagname);
+ if (elem == NULL) return NULL;
+ return g_string_free(elem->textualContent(), FALSE);
+}
+
+/**
+ * Sets or deletes the title or description of this object.
+ * A NULL 'value' argument causes the title or description to be deleted.
+ *
+ * 'verbatim' parameter:
+ * If verbatim==true, then the title or description is set to exactly the
+ * specified value. If verbatim==false then two exceptions are made:
+ * (1) If the specified value is just whitespace, then the title/description
+ * is deleted.
+ * (2) If the specified value is the same as the current value except for
+ * mark-up, then the current value is left unchanged.
+ * This is usually the desired behaviour, so 'verbatim' defaults to false for
+ * setTitle() and setDesc().
+ *
+ * The return value is true if a change was made to the title/description,
+ * and usually false otherwise.
+ */
+bool
+SPObject::setTitleOrDesc(gchar const *value, gchar const *svg_tagname, bool verbatim)
+{
+ if (!verbatim) {
+ // If the new title/description is just whitespace,
+ // treat it as though it were NULL.
+ if (value) {
+ bool just_whitespace = true;
+ for (const gchar *cp = value; *cp; ++cp) {
+ if (!std::strchr("\r\n \t", *cp)) {
+ just_whitespace = false;
+ break;
+ }
+ }
+ if (just_whitespace) value = NULL;
}
- object = SP_OBJECT_PARENT(object);
+ // Don't stomp on mark-up if there is no real change.
+ if (value) {
+ gchar *current_value = getTitleOrDesc(svg_tagname);
+ if (current_value) {
+ bool different = std::strcmp(current_value, value);
+ g_free(current_value);
+ if (!different) return false;
+ }
+ }
+ }
+
+ SPObject *elem = findFirstChild(svg_tagname);
+
+ if (value == NULL) {
+ if (elem == NULL) return false;
+ // delete the title/description(s)
+ while (elem) {
+ elem->deleteObject();
+ elem = findFirstChild(svg_tagname);
+ }
+ return true;
}
- return zero_version;
+ Inkscape::XML::Document *xml_doc = sp_document_repr_doc(document);
+
+ if (elem == NULL) {
+ // create a new 'title' or 'desc' element, putting it at the
+ // beginning (in accordance with the spec's recommendations)
+ Inkscape::XML::Node *xml_elem = xml_doc->createElement(svg_tagname);
+ repr->addChild(xml_elem, NULL);
+ elem = document->getObjectByRepr(xml_elem);
+ Inkscape::GC::release(xml_elem);
+ }
+ else {
+ // remove the current content of the 'text' or 'desc' element
+ SPObject *child;
+ while (NULL != (child = elem->firstChild())) child->deleteObject();
+ }
+
+ // add the new content
+ elem->appendChildRepr(xml_doc->createTextNode(value));
+ return true;
}
/**
- * Returns previous object in sibling list or NULL.
+ * Find the first child of this object with a given tag name,
+ * and return it. Returns NULL if there is no matching child.
*/
SPObject *
-sp_object_prev(SPObject *child)
+SPObject::findFirstChild(gchar const *tagname) const
{
- SPObject *parent = SP_OBJECT_PARENT(child);
- for ( SPObject *i = sp_object_first_child(parent); i; i = SP_OBJECT_NEXT(i) ) {
- if (SP_OBJECT_NEXT(i) == child)
- return i;
+ for (SPObject *child = children; child; child = child->next)
+ {
+ if (child->repr->type() == Inkscape::XML::ELEMENT_NODE &&
+ !strcmp(child->repr->name(), tagname)) return child;
}
return NULL;
}
+/**
+ * Return the full textual content of an element (typically all the
+ * content except the tags).
+ * Must not be used on anything except elements.
+ */
+GString*
+SPObject::textualContent() const
+{
+ GString* text = g_string_new("");
+
+ for (const SPObject *child = firstChild(); child; child = child->next)
+ {
+ Inkscape::XML::NodeType child_type = child->repr->type();
+
+ if (child_type == Inkscape::XML::ELEMENT_NODE) {
+ GString * new_text = child->textualContent();
+ g_string_append(text, new_text->str);
+ g_string_free(new_text, TRUE);
+ }
+ else if (child_type == Inkscape::XML::TEXT_NODE) {
+ g_string_append(text, child->repr->content());
+ }
+ }
+ return text;
+}
/*
Local Variables: