diff --git a/src/sp-item-group.cpp b/src/sp-item-group.cpp
index 862a36cb065888c7ba178fe561be9375ebf2e459..9c19ce75a1a9839509f4ad38c9cea83f39eabda4 100644 (file)
--- a/src/sp-item-group.cpp
+++ b/src/sp-item-group.cpp
#include "sp-item-transform.h"
#include "sp-root.h"
#include "sp-use.h"
+#include "sp-offset.h"
#include "sp-clippath.h"
#include "sp-mask.h"
#include "sp-path.h"
static Geom::Matrix sp_group_set_transform(SPItem *item, Geom::Matrix const &xform);
static NRArenaItem *sp_group_show (SPItem *item, NRArena *arena, unsigned int key, unsigned int flags);
static void sp_group_hide (SPItem * item, unsigned int key);
-static void sp_group_snappoints (SPItem const *item, SnapPointsIter p, Inkscape::SnapPreferences const *snapprefs);
+static void sp_group_snappoints (SPItem const *item, bool const target, SnapPointsWithType &p, Inkscape::SnapPreferences const *snapprefs);
static void sp_group_update_patheffect(SPLPEItem *lpeitem, bool write);
static void sp_group_perform_patheffect(SPGroup *group, SPGroup *topgroup);
SP_GROUP(item)->group->hide(key);
}
-static void sp_group_snappoints (SPItem const *item, SnapPointsIter p, Inkscape::SnapPreferences const *snapprefs)
+static void sp_group_snappoints (SPItem const *item, bool const target, SnapPointsWithType &p, Inkscape::SnapPreferences const *snapprefs)
{
for (SPObject const *o = sp_object_first_child(SP_OBJECT(item));
o != NULL;
o = SP_OBJECT_NEXT(o))
{
if (SP_IS_ITEM(o)) {
- sp_item_snappoints(SP_ITEM(o), p, snapprefs);
+ sp_item_snappoints(SP_ITEM(o), target, p, snapprefs);
}
}
}
g_return_if_fail (!strcmp (grepr->name(), "svg:g") || !strcmp (grepr->name(), "svg:a") || !strcmp (grepr->name(), "svg:switch"));
- // this converts the gradient/pattern fill/stroke on the group, if any, to userSpaceOnUse
- sp_item_adjust_paint_recursive (gitem, Geom::identity(), Geom::identity(), false);
+ // this converts the gradient/pattern fill/stroke on the group, if any, to userSpaceOnUse
+ sp_item_adjust_paint_recursive (gitem, Geom::identity(), Geom::identity(), false);
SPItem *pitem = SP_ITEM (SP_OBJECT_PARENT (gitem));
Inkscape::XML::Node *prepr = SP_OBJECT_REPR (pitem);
- if (SP_IS_BOX3D(gitem)) {
- group = box3d_convert_to_group(SP_BOX3D(gitem));
- gitem = SP_ITEM(group);
- }
+ if (SP_IS_BOX3D(gitem)) {
+ group = box3d_convert_to_group(SP_BOX3D(gitem));
+ gitem = SP_ITEM(group);
+ }
- sp_lpe_item_remove_all_path_effects(SP_LPE_ITEM(group), false);
+ sp_lpe_item_remove_all_path_effects(SP_LPE_ITEM(group), false);
/* Step 1 - generate lists of children objects */
GSList *items = NULL;
// make sure a clone's effective transform is the same as was under group
ctrans = g.inverse() * citem->transform * g;
} else {
- ctrans = citem->transform * g;
+ // We should not apply the group's transformation to both a linked offset AND to its source
+ if (SP_IS_OFFSET(citem)) { // Do we have an offset at hand (whether it's dynamic or linked)?
+ SPItem *source = sp_offset_get_source(SP_OFFSET(citem));
+ // When dealing with a chain of linked offsets, the transformation of an offset will be
+ // tied to the transformation of the top-most source, not to any of the intermediate
+ // offsets. So let's find the top-most source
+ while (source != NULL && SP_IS_OFFSET(source)) {
+ source = sp_offset_get_source(SP_OFFSET(source));
+ }
+ if (source != NULL && // If true then we must be dealing with a linked offset ...
+ SP_OBJECT(group)->isAncestorOf(SP_OBJECT(source)) == false) { // ... of which the source is not in the same group
+ ctrans = citem->transform * g; // then we should apply the transformation of the group to the offset
+ } else {
+ ctrans = citem->transform;
+ }
+ } else {
+ ctrans = citem->transform * g;
+ }
}
// FIXME: constructing a transform that would fully preserve the appearance of a
// (i.e. optimized into the object if the corresponding preference is set)
gchar *affinestr=sp_svg_transform_write(ctrans);
nrepr->setAttribute("transform", affinestr);
- g_free(affinestr);
+ g_free(affinestr);
items = g_slist_prepend (items, nrepr);
if (objects) {
Inkscape::XML::Node *last_def = SP_OBJECT_REPR(defs)->lastChild();
while (objects) {
- Inkscape::XML::Node *repr = (Inkscape::XML::Node *) objects->data;
- if (!sp_repr_is_meta_element(repr))
- SP_OBJECT_REPR(defs)->addChild(repr, last_def);
- Inkscape::GC::release(repr);
- objects = g_slist_remove (objects, objects->data);
+ Inkscape::XML::Node *repr = (Inkscape::XML::Node *) objects->data;
+ if (!sp_repr_is_meta_element(repr))
+ SP_OBJECT_REPR(defs)->addChild(repr, last_def);
+ Inkscape::GC::release(repr);
+ objects = g_slist_remove (objects, objects->data);
}
}
while (items) {
Inkscape::XML::Node *repr = (Inkscape::XML::Node *) items->data;
// add item
- prepr->appendChild(repr);
+ prepr->appendChild(repr);
// restore position; since the items list was prepended (i.e. reverse), we now add
// all children at the same pos, which inverts the order once again
repr->setPosition(pos > 0 ? pos : 0);