index a44ac5894204a7c3cdd3bbe6434d970b6ea57c8c..96dee569b80c3dc716100109ad21b4f67e1c2a1c 100644 (file)
Inkscape::XML::Node *ref);
static void sp_feDiffuseLighting_remove_child(SPObject *object, Inkscape::XML::Node *child);
static void sp_feDiffuseLighting_order_changed(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
-static Inkscape::XML::Node *sp_feDiffuseLighting_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
+static Inkscape::XML::Node *sp_feDiffuseLighting_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags);
static void sp_feDiffuseLighting_build_renderer(SPFilterPrimitive *primitive, NR::Filter *filter);
static void sp_feDiffuseLighting_children_modified(SPFeDiffuseLighting *sp_diffuselighting);
* Writes its settings to an incoming repr object, if any.
*/
static Inkscape::XML::Node *
-sp_feDiffuseLighting_write(SPObject *object, Inkscape::XML::Node *repr, guint flags)
+sp_feDiffuseLighting_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags)
{
SPFeDiffuseLighting *fediffuselighting = SP_FEDIFFUSELIGHTING(object);
@@ -249,7 +249,7 @@ sp_feDiffuseLighting_write(SPObject *object, Inkscape::XML::Node *repr, guint fl
// is this sane?
//repr->mergeFrom(SP_OBJECT_REPR(object), "id");
} else {
- repr = SP_OBJECT_REPR(object)->duplicate(NULL); // FIXME
+ repr = SP_OBJECT_REPR(object)->duplicate(doc);
}
}
@@ -270,7 +270,7 @@ sp_feDiffuseLighting_write(SPObject *object, Inkscape::XML::Node *repr, guint fl
repr->setAttribute("lighting-color", NULL);
if (((SPObjectClass *) feDiffuseLighting_parent_class)->write) {
- ((SPObjectClass *) feDiffuseLighting_parent_class)->write(object, repr, flags);
+ ((SPObjectClass *) feDiffuseLighting_parent_class)->write(object, doc, repr, flags);
}
return repr;