diff --git a/src/sp-animation.cpp b/src/sp-animation.cpp
index 2d9f2e94191478e4377bc9267025da0b1b63739e..85fa615deca839d6bda218e52d89f785fe041443 100644 (file)
--- a/src/sp-animation.cpp
+++ b/src/sp-animation.cpp
@@ -89,18 +89,18 @@ sp_animation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *
if (((SPObjectClass *) animation_parent_class)->build)
((SPObjectClass *) animation_parent_class)->build(object, document, repr);
- sp_object_read_attr(object, "xlink:href");
- sp_object_read_attr(object, "attributeName");
- sp_object_read_attr(object, "attributeType");
- sp_object_read_attr(object, "begin");
- sp_object_read_attr(object, "dur");
- sp_object_read_attr(object, "end");
- sp_object_read_attr(object, "min");
- sp_object_read_attr(object, "max");
- sp_object_read_attr(object, "restart");
- sp_object_read_attr(object, "repeatCount");
- sp_object_read_attr(object, "repeatDur");
- sp_object_read_attr(object, "fill");
+ object->readAttr( "xlink:href");
+ object->readAttr( "attributeName");
+ object->readAttr( "attributeType");
+ object->readAttr( "begin");
+ object->readAttr( "dur");
+ object->readAttr( "end");
+ object->readAttr( "min");
+ object->readAttr( "max");
+ object->readAttr( "restart");
+ object->readAttr( "repeatCount");
+ object->readAttr( "repeatDur");
+ object->readAttr( "fill");
}
static void
@@ -176,15 +176,15 @@ sp_ianimation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node
if (((SPObjectClass *) ianimation_parent_class)->build)
((SPObjectClass *) ianimation_parent_class)->build(object, document, repr);
- sp_object_read_attr(object, "calcMode");
- sp_object_read_attr(object, "values");
- sp_object_read_attr(object, "keyTimes");
- sp_object_read_attr(object, "keySplines");
- sp_object_read_attr(object, "from");
- sp_object_read_attr(object, "to");
- sp_object_read_attr(object, "by");
- sp_object_read_attr(object, "additive");
- sp_object_read_attr(object, "accumulate");
+ object->readAttr( "calcMode");
+ object->readAttr( "values");
+ object->readAttr( "keyTimes");
+ object->readAttr( "keySplines");
+ object->readAttr( "from");
+ object->readAttr( "to");
+ object->readAttr( "by");
+ object->readAttr( "additive");
+ object->readAttr( "accumulate");
}
static void