Code

SPObject c++ification finalized along with the beginning of XML Privatisation tweaks
[inkscape.git] / src / sp-animation.cpp
index 2d9f2e94191478e4377bc9267025da0b1b63739e..85fa615deca839d6bda218e52d89f785fe041443 100644 (file)
@@ -89,18 +89,18 @@ sp_animation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *
     if (((SPObjectClass *) animation_parent_class)->build)
         ((SPObjectClass *) animation_parent_class)->build(object, document, repr);
 
-    sp_object_read_attr(object, "xlink:href");
-    sp_object_read_attr(object, "attributeName");
-    sp_object_read_attr(object, "attributeType");
-    sp_object_read_attr(object, "begin");
-    sp_object_read_attr(object, "dur");
-    sp_object_read_attr(object, "end");
-    sp_object_read_attr(object, "min");
-    sp_object_read_attr(object, "max");
-    sp_object_read_attr(object, "restart");
-    sp_object_read_attr(object, "repeatCount");
-    sp_object_read_attr(object, "repeatDur");
-    sp_object_read_attr(object, "fill");
+    object->readAttr( "xlink:href");
+    object->readAttr( "attributeName");
+    object->readAttr( "attributeType");
+    object->readAttr( "begin");
+    object->readAttr( "dur");
+    object->readAttr( "end");
+    object->readAttr( "min");
+    object->readAttr( "max");
+    object->readAttr( "restart");
+    object->readAttr( "repeatCount");
+    object->readAttr( "repeatDur");
+    object->readAttr( "fill");
 }
 
 static void
@@ -176,15 +176,15 @@ sp_ianimation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node
     if (((SPObjectClass *) ianimation_parent_class)->build)
         ((SPObjectClass *) ianimation_parent_class)->build(object, document, repr);
 
-    sp_object_read_attr(object, "calcMode");
-    sp_object_read_attr(object, "values");
-    sp_object_read_attr(object, "keyTimes");
-    sp_object_read_attr(object, "keySplines");
-    sp_object_read_attr(object, "from");
-    sp_object_read_attr(object, "to");
-    sp_object_read_attr(object, "by");
-    sp_object_read_attr(object, "additive");
-    sp_object_read_attr(object, "accumulate");
+    object->readAttr( "calcMode");
+    object->readAttr( "values");
+    object->readAttr( "keyTimes");
+    object->readAttr( "keySplines");
+    object->readAttr( "from");
+    object->readAttr( "to");
+    object->readAttr( "by");
+    object->readAttr( "additive");
+    object->readAttr( "accumulate");
 }
 
 static void