diff --git a/src/snapper.h b/src/snapper.h
index 7bea9b423ecec6b661984a0a3fee6950ecf6e98b..49f2774113d8062ee5afe6942e3f38d6fc8b2847 100644 (file)
--- a/src/snapper.h
+++ b/src/snapper.h
Snapper(SnapManager *sm, ::Geom::Coord const t);
virtual ~Snapper() {}
- void setSnapperTolerance(Geom::Coord t);
- Geom::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
- bool getSnapperAlwaysSnap() const; //if true, then the snapper will always snap, regardless of its tolerance
+ virtual Geom::Coord getSnapperTolerance() const = 0; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
+ virtual bool getSnapperAlwaysSnap() const = 0; //if true, then the snapper will always snap, regardless of its tolerance
/**
* \return true if this Snapper will snap at least one kind of point.
*/
- //virtual bool ThisSnapperMightSnap() const;
virtual bool ThisSnapperMightSnap() const {return _snap_enabled;} // will likely be overridden by derived classes
void setEnabled(bool s); // This is only used for grids, for which snapping can be enabled individually
bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
// This is only used for grids, for which snapping can be enabled individually
-
-private:
- Geom::Coord _snapper_tolerance; ///< snap tolerance in desktop coordinates
- // must be private to enforce the usage of getTolerance(), which retrieves
- // the tolerance in screen pixels (making it zoom independent)
};
}