diff --git a/src/snapper.h b/src/snapper.h
index 0c405fd2bfadced3d9108896a65f25f9bd177311..49f2774113d8062ee5afe6942e3f38d6fc8b2847 100644 (file)
--- a/src/snapper.h
+++ b/src/snapper.h
{
public:
Snapper() {}
- Snapper(SnapManager const *sm, ::Geom::Coord const t);
+ Snapper(SnapManager *sm, ::Geom::Coord const t);
virtual ~Snapper() {}
-
- void setSnapperTolerance(Geom::Coord t);
- Geom::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
- bool getSnapperAlwaysSnap() const; //if true, then the snapper will always snap, regardless of its tolerance
+
+ virtual Geom::Coord getSnapperTolerance() const = 0; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
+ virtual bool getSnapperAlwaysSnap() const = 0; //if true, then the snapper will always snap, regardless of its tolerance
/**
* \return true if this Snapper will snap at least one kind of point.
*/
- //virtual bool ThisSnapperMightSnap() const;
virtual bool ThisSnapperMightSnap() const {return _snap_enabled;} // will likely be overridden by derived classes
- void setEnabled(bool s);
+ void setEnabled(bool s); // This is only used for grids, for which snapping can be enabled individually
bool getEnabled() const {return _snap_enabled;}
virtual void freeSnap(SnappedConstraints &/*sc*/,
Geom::Point getDirection() const {
return _direction;
}
-
+
void setPoint(Geom::Point const &p) {
_point = p;
- _has_point = true;
+ _has_point = true;
}
private:
std::vector<SPItem const *> const */*it*/) const {};
protected:
- SnapManager const *_snapmanager;
-
- bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
+ SnapManager *_snapmanager;
-private:
- Geom::Coord _snapper_tolerance; ///< snap tolerance in desktop coordinates
- // must be private to enforce the usage of getTolerance(), which retrieves
- // the tolerance in screen pixels (making it zoom independent)
+ bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
+ // This is only used for grids, for which snapping can be enabled individually
};
}