diff --git a/src/snapper.cpp b/src/snapper.cpp
index efdc6bcbea8a4bebcd8630f56108a284187cb2bf..4dfb9042e6f74c710e78f7454bc3c2003fcfb37e 100644 (file)
--- a/src/snapper.cpp
+++ b/src/snapper.cpp
*
* Authors:
* Carl Hetherington <inkscape@carlh.net>
+ * Diederik van Lierop <mail@diedenrezi.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information.
*/
_snap_enabled = s;
}
-
-/**
- * Try to snap a point to whatever this snapper is interested in. Any
- * snap that occurs will be to the nearest "interesting" thing (e.g. a
- * grid or guide line)
- *
- * \param t Point type.
- * \param p Point to snap (desktop coordinates).
- * \param it Item that should not be snapped to.
- * \return Snapped point.
- */
-
-void Inkscape::Snapper::freeSnap(SnappedConstraints &sc,
-
- PointType const &t,
- NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- SPItem const *it) const
-{
- std::list<SPItem const *> lit;
- lit.push_back(it);
- freeSnap(sc, t, p, first_point, points_to_snap, lit);
-}
-
-
-/**
- * Try to snap a point to whatever this snapper is interested in. Any
- * snap that occurs will be to the nearest "interesting" thing (e.g. a
- * grid or guide line)
- *
- * \param t Point type.
- * \param p Point to snap (desktop coordinates).
- * \param it Items that should not be snapped to.
- * \return Snapped point.
- */
-
-void Inkscape::Snapper::freeSnap(SnappedConstraints &sc,
-
- PointType const &t,
- NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- std::list<SPItem const *> const &it) const
-{
- if (_snap_enabled == false || getSnapFrom(t) == false) {
- return;
- }
-
- _doFreeSnap(sc, t, p, first_point, points_to_snap, it);
-}
-
-
-
-
-/**
- * Try to snap a point to whatever this snapper is interested in, where
- * the snap point is constrained to lie along a specified vector from the
- * original point.
- *
- * \param p Point to snap (desktop coordinates).
- * \param c Vector to constrain the snap to.
- * \param it Items that should not be snapped to.
- * \return Snapped point.
- */
-
-void Inkscape::Snapper::constrainedSnap(SnappedConstraints &sc,
-
- PointType const &t,
- NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- ConstraintLine const &c,
- SPItem const *it) const
-{
- std::list<SPItem const *> lit;
- lit.push_back(it);
- constrainedSnap(sc, t, p, first_point, points_to_snap, c, lit);
-}
-
-
-/**
- * Try to snap a point to whatever this snapper is interested in, where
- * the snap point is constrained to lie along a specified vector from the
- * original point.
- *
- * \param p Point to snap (desktop coordinates).
- * \param c Vector to constrain the snap to.
- * \param it Items that should not be snapped to.
- * \return Snapped point.
- */
-
-void Inkscape::Snapper::constrainedSnap(SnappedConstraints &sc,
- PointType const &t,
- NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- ConstraintLine const &c,
- std::list<SPItem const *> const &it) const
-{
- if (_snap_enabled == false || getSnapFrom(t) == false) {
- return;
- }
-
- _doConstrainedSnap(sc, t, p, first_point, points_to_snap, c, it);
-}
-
/*
Local Variables:
mode:c++