diff --git a/src/snapper.cpp b/src/snapper.cpp
index 723213afe18643666fd611ca1994e6bb072e8f4b..390e0957e983eab9f0b47b7a451d0b2b74bf17a8 100644 (file)
--- a/src/snapper.cpp
+++ b/src/snapper.cpp
#include "libnr/nr-values.h"
#include "sp-namedview.h"
+#include "inkscape.h"
+#include "desktop.h"
Inkscape::Snapper::PointType const Inkscape::Snapper::BBOX_POINT = 0x1;
Inkscape::Snapper::PointType const Inkscape::Snapper::SNAP_POINT = 0x2;
* \param nv Named view.
* \param d Snap distance.
*/
-Inkscape::Snapper::Snapper(SPNamedView const *nv, NR::Coord const d) : _named_view(nv), _distance(d), _enabled(true)
+Inkscape::Snapper::Snapper(SPNamedView const *nv, NR::Coord const d) : _named_view(nv), _enabled(true), _distance(d)
{
g_assert(_named_view != NULL);
g_assert(SP_IS_NAMEDVIEW(_named_view));
- setSnapTo(BBOX_POINT, true);
+ setSnapTo(BBOX_POINT | SNAP_POINT, true); //Snap any point. In v0.45 and earlier, this was controlled in the preferences tab
}
/**
}
/**
- * \return Snap distance (desktop coordinates)
+ * \return Snap distance (desktop coordinates); depends on current zoom so that it's always the same in screen pixels
*/
NR::Coord Inkscape::Snapper::getDistance() const
{
- return _distance;
+ return _distance / SP_ACTIVE_DESKTOP->current_zoom();
}
/**
return (_snap_to & t);
}
-/**
- * \return true if this Snapper will snap at least one kind of point.
- */
-bool Inkscape::Snapper::willSnapSomething() const
-{
- return (_enabled && _snap_to != 0);
-}
-
-
/**
* \param s true to enable this snapper, otherwise false.
*/