Code

Modified filter rendering area handling to better accommodate upcoming feOffset
[inkscape.git] / src / snap.h
index 8345da40d1d8805503144c6af02b5120020bea96..e0217948fe3cfdb4b0f7a96b2841096512dd49c1 100644 (file)
@@ -3,13 +3,14 @@
 
 /**
  * \file snap.h
- * \brief Various snapping methods.
+ * \brief SnapManager class.
  *
  * Authors:
  *   Lauris Kaplinski <lauris@kaplinski.com>
  *   Frank Felfe <innerspace@iname.com>
  *   Carl Hetherington <inkscape@carlh.net>
  *
+ * Copyright (C) 2006-2007 Johan Engelen <johan@shouraizou.nl>
  * Copyright (C) 2000-2002 Lauris Kaplinski
  *
  * Released under GNU GPL, read the file 'COPYING' for more information
@@ -21,7 +22,6 @@
 #include <libnr/nr-dim2.h>
 #include <libnr/nr-forward.h>
 #include <libnr/nr-scale.h>
-#include "grid-snapper.h"
 #include "guide-snapper.h"
 #include "object-snapper.h"
 
@@ -39,8 +39,10 @@ class SnapManager
 {
 public:
     SnapManager(SPNamedView const *v);
-    
-    bool willSnapSomething() const;
+
+    typedef std::list<const Inkscape::Snapper*> SnapperList;
+
+    bool SomeSnapperMightSnap() const;
 
     Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t,
                                     NR::Point const &p,
@@ -49,7 +51,22 @@ public:
     Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t,
                                     NR::Point const &p,
                                     std::list<SPItem const *> const &it) const;
-    
+
+     Inkscape::SnappedPoint freeSnap( Inkscape::Snapper::PointType t,
+                                      NR::Point const &p,
+                                      std::list<SPItem const *> const &it,
+                                      SnapperList const &snappers ) const;
+
+    Inkscape::SnappedPoint freeSnapAlways( Inkscape::Snapper::PointType t,
+                                           NR::Point const &p,
+                                           SPItem const *it,
+                                           SnapperList &snappers );
+
+    Inkscape::SnappedPoint freeSnapAlways( Inkscape::Snapper::PointType t,
+                                           NR::Point const &p,
+                                           std::list<SPItem const *> const &it,
+                                           SnapperList &snappers );
+
     Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t,
                                            NR::Point const &p,
                                            Inkscape::Snapper::ConstraintLine const &c,
@@ -99,12 +116,14 @@ public:
                                             NR::Point const &o,
                                             NR::Dim2 d) const;
 
-    Inkscape::GridSnapper grid;     ///< grid snapper
-    Inkscape::GuideSnapper guide;   ///< guide snapper
-    Inkscape::ObjectSnapper object; ///< snapper to other objects
+    Inkscape::GuideSnapper guide;      ///< guide snapper
+    Inkscape::ObjectSnapper object;    ///< snapper to other objects
 
-    typedef std::list<const Inkscape::Snapper*> SnapperList;
     SnapperList getSnappers() const;
+    SnapperList getGridSnappers() const;
+
+protected:
+    SPNamedView const *_named_view;
 
 private: