diff --git a/src/snap.h b/src/snap.h
index f44df8923f68c9651db6541d1bc299bd146a1aa2..966d2a5431127968a7de6089d16ed1d3bdf79024 100644 (file)
--- a/src/snap.h
+++ b/src/snap.h
* Lauris Kaplinski <lauris@kaplinski.com>
* Frank Felfe <innerspace@iname.com>
* Carl Hetherington <inkscape@carlh.net>
+ * Diederik van Lierop <mail@diedenrezi.nl>
*
* Copyright (C) 2006-2007 Johan Engelen <johan@shouraizou.nl>
* Copyright (C) 2000-2002 Lauris Kaplinski
+ * Copyright (C) 2000-2008 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <libnr/nr-dim2.h>
#include <libnr/nr-forward.h>
#include <libnr/nr-scale.h>
+
#include "guide-snapper.h"
#include "object-snapper.h"
typedef std::list<const Inkscape::Snapper*> SnapperList;
bool SomeSnapperMightSnap() const;
-
- Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t,
- NR::Point const &p,
- SPItem const *it) const;
-
- Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t,
+
+ void setup(SPDesktop const *desktop_for_snapindicator = NULL, SPItem const *item_to_ignore = NULL, std::vector<NR::Point> *unselected_nodes = NULL);
+ void setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<NR::Point> *unselected_nodes = NULL);
+
+ // freeSnapReturnByRef() is preferred over freeSnap(), because it only returns a
+ // point if snapping has occured (by overwriting p); otherwise p is untouched
+ void freeSnapReturnByRef(Inkscape::Snapper::PointType point_type,
+ NR::Point &p,
+ bool first_point = true,
+ boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
+
+ Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType point_type,
NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- std::list<SPItem const *> const &it) const;
-
- Inkscape::SnappedPoint freeSnap( Inkscape::Snapper::PointType t,
- NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- std::list<SPItem const *> const &it,
- SnapperList const &snappers ) const;
-
- Inkscape::SnappedPoint freeSnapAlways( Inkscape::Snapper::PointType t,
- NR::Point const &p,
- SPItem const *it,
- SnapperList &snappers );
-
- Inkscape::SnappedPoint freeSnapAlways( Inkscape::Snapper::PointType t,
- NR::Point const &p,
- std::list<SPItem const *> const &it,
- SnapperList &snappers );
-
- Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t,
- NR::Point const &p,
- Inkscape::Snapper::ConstraintLine const &c,
- SPItem const *it) const;
+ bool first_point = true,
+ boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>() ) const;
+
+ // constrainedSnapReturnByRef() is preferred over constrainedSnap(), because it only returns a
+ // point, by overwriting p, if snapping has occured; otherwise p is untouched
+ void constrainedSnapReturnByRef(Inkscape::Snapper::PointType point_type,
+ NR::Point &p,
+ Inkscape::Snapper::ConstraintLine const &constraint,
+ bool first_point = true,
+ boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
- Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t,
+ Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType point_type,
NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- Inkscape::Snapper::ConstraintLine const &c,
- std::list<SPItem const *> const &it) const;
+ Inkscape::Snapper::ConstraintLine const &constraint,
+ bool first_point = true,
+ boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
- Inkscape::SnappedPoint guideSnap(NR::Point const &p,
- NR::Point const &guide_normal) const;
-
- std::pair<NR::Point, bool> freeSnapTranslation(Inkscape::Snapper::PointType t,
- std::vector<NR::Point> const &p,
- std::list<SPItem const *> const &it,
- NR::Point const &tr) const;
-
- std::pair<NR::Point, bool> constrainedSnapTranslation(Inkscape::Snapper::PointType t,
- std::vector<NR::Point> const &p,
- std::list<SPItem const *> const &it,
- Inkscape::Snapper::ConstraintLine const &c,
- NR::Point const &tr) const;
-
- std::pair<NR::scale, bool> freeSnapScale(Inkscape::Snapper::PointType t,
- std::vector<NR::Point> const &p,
- std::list<SPItem const *> const &it,
- NR::scale const &s,
- NR::Point const &o) const;
-
- std::pair<NR::scale, bool> constrainedSnapScale(Inkscape::Snapper::PointType t,
- std::vector<NR::Point> const &p,
- std::list<SPItem const *> const &it,
- Inkscape::Snapper::ConstraintLine const &c,
- NR::scale const &s,
- NR::Point const &o) const;
-
- std::pair<NR::Coord, bool> freeSnapStretch(Inkscape::Snapper::PointType t,
+ void guideSnap(NR::Point &p, NR::Point const &guide_normal) const;
+
+ Inkscape::SnappedPoint freeSnapTranslation(Inkscape::Snapper::PointType point_type,
+ std::vector<NR::Point> const &p,
+ NR::Point const &tr) const;
+
+ Inkscape::SnappedPoint constrainedSnapTranslation(Inkscape::Snapper::PointType point_type,
+ std::vector<NR::Point> const &p,
+ Inkscape::Snapper::ConstraintLine const &constraint,
+ NR::Point const &tr) const;
+
+ Inkscape::SnappedPoint freeSnapScale(Inkscape::Snapper::PointType point_type,
+ std::vector<NR::Point> const &p,
+ NR::scale const &s,
+ NR::Point const &o) const;
+
+ Inkscape::SnappedPoint constrainedSnapScale(Inkscape::Snapper::PointType point_type,
+ std::vector<NR::Point> const &p,
+ NR::scale const &s,
+ NR::Point const &o) const;
+
+ Inkscape::SnappedPoint constrainedSnapStretch(Inkscape::Snapper::PointType point_type,
+ std::vector<NR::Point> const &p,
+ NR::Coord const &s,
+ NR::Point const &o,
+ NR::Dim2 d,
+ bool uniform) const;
+
+ Inkscape::SnappedPoint constrainedSnapSkew(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::list<SPItem const *> const &it,
- NR::Coord const &s,
+ Inkscape::Snapper::ConstraintLine const &constraint,
+ NR::Point const &s, // s[0] = skew factor, s[1] = scale factor
NR::Point const &o,
- NR::Dim2 d,
- bool uniform) const;
-
- std::pair<NR::Coord, bool> freeSnapSkew(Inkscape::Snapper::PointType t,
- std::vector<NR::Point> const &p,
- std::list<SPItem const *> const &it,
- NR::Coord const &s,
- NR::Point const &o,
- NR::Dim2 d) const;
-
+ NR::Dim2 d) const;
+
Inkscape::GuideSnapper guide; ///< guide snapper
Inkscape::ObjectSnapper object; ///< snapper to other objects
bool getSnapModeBBox() const;
bool getSnapModeNode() const;
bool getSnapModeGuide() const;
-
- void setIncludeItemCenter(bool enabled) {
- _include_item_center = enabled;
- object.setIncludeItemCenter(enabled); //store a local copy in the object-snapper
- //instead of passing it through many functions
- }
-
- bool getIncludeItemCenter() const {
- return _include_item_center;
+
+ void setSnapIntersectionGG(bool enabled) {_intersectionGG = enabled;}
+ void setSnapIntersectionLS(bool enabled) {_intersectionLS = enabled;}
+ bool getSnapIntersectionGG() {return _intersectionGG;}
+ bool getSnapIntersectionLS() {return _intersectionLS;}
+
+ void setIncludeItemCenter(bool enabled) {
+ _include_item_center = enabled;
+ // also store a local copy in the object-snapper instead of passing it through many functions
+ object.setIncludeItemCenter(enabled);
}
-
+
+ bool getIncludeItemCenter() const {
+ return _include_item_center;
+ }
+
+ void setSnapEnabledGlobally(bool enabled) {
+ _snap_enabled_globally = enabled;
+ }
+
+ bool getSnapEnabledGlobally() const {
+ return _snap_enabled_globally;
+ }
+
+ void toggleSnapEnabledGlobally() {
+ _snap_enabled_globally = !_snap_enabled_globally;
+ }
+
protected:
SPNamedView const *_named_view;
};
bool _include_item_center; //If true, snapping nodes will also snap the item's center
+ bool _intersectionGG;
+ bool _intersectionLS;
+ bool _snap_enabled_globally; //Toggles ALL snapping
+
+ std::vector<SPItem const *> *_items_to_ignore;
+ SPItem const *_item_to_ignore;
+ SPDesktop const *_desktop_for_snapindicator;
+ std::vector<NR::Point> *_unselected_nodes;
- std::pair<NR::Point, bool> _snapTransformed(Inkscape::Snapper::PointType type,
- std::vector<NR::Point> const &points,
- std::list<SPItem const *> const &ignore,
- bool constrained,
- Inkscape::Snapper::ConstraintLine const &constraint,
- Transformation transformation_type,
- NR::Point const &transformation,
- NR::Point const &origin,
- NR::Dim2 dim,
- bool uniform) const;
+ Inkscape::SnappedPoint _snapTransformed(Inkscape::Snapper::PointType type,
+ std::vector<NR::Point> const &points,
+ bool constrained,
+ Inkscape::Snapper::ConstraintLine const &constraint,
+ Transformation transformation_type,
+ NR::Point const &transformation,
+ NR::Point const &origin,
+ NR::Dim2 dim,
+ bool uniform) const;
+
+ Inkscape::SnappedPoint findBestSnap(NR::Point const &p, SnappedConstraints &sc, bool constrained) const;
};
#endif /* !SEEN_SNAP_H */