Code

NR::Maybe => boost::optional
[inkscape.git] / src / snap.h
index d7050d8229fba0b09fcbc8eadc181c953f0fc567..966d2a5431127968a7de6089d16ed1d3bdf79024 100644 (file)
@@ -3,14 +3,17 @@
 
 /**
  * \file snap.h
- * \brief Various snapping methods.
+ * \brief SnapManager class.
  *
  * Authors:
  *   Lauris Kaplinski <lauris@kaplinski.com>
  *   Frank Felfe <innerspace@iname.com>
  *   Carl Hetherington <inkscape@carlh.net>
+ *   Diederik van Lierop <mail@diedenrezi.nl>
  *
+ * Copyright (C) 2006-2007 Johan Engelen <johan@shouraizou.nl>
  * Copyright (C) 2000-2002 Lauris Kaplinski
+ * Copyright (C) 2000-2008 Authors
  *
  * Released under GNU GPL, read the file 'COPYING' for more information
  */
 #include <libnr/nr-coord.h>
 #include <libnr/nr-dim2.h>
 #include <libnr/nr-forward.h>
-#include "grid-snapper.h"
+#include <libnr/nr-scale.h>
+
 #include "guide-snapper.h"
 #include "object-snapper.h"
 
 class SPNamedView;
 
+/// Class to coordinate snapping operations
+
+/**
+ *  Each SPNamedView has one of these.  It offers methods to snap points to whatever
+ *  snappers are defined (e.g. grid, guides etc.).  It also allows callers to snap
+ *  points which have undergone some transformation (e.g. translation, scaling etc.)
+ */
+
 class SnapManager
 {
 public:
     SnapManager(SPNamedView const *v);
-    
-    bool willSnapSomething() const;
 
-    Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t,
-                                    NR::Point const &p,
-                                    SPItem const *it) const;
+    typedef std::list<const Inkscape::Snapper*> SnapperList;
 
-    Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t,
+    bool SomeSnapperMightSnap() const;
+    
+    void setup(SPDesktop const *desktop_for_snapindicator = NULL, SPItem const *item_to_ignore = NULL, std::vector<NR::Point> *unselected_nodes = NULL);
+    void setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<NR::Point> *unselected_nodes = NULL);
+
+    // freeSnapReturnByRef() is preferred over freeSnap(), because it only returns a 
+    // point if snapping has occured (by overwriting p); otherwise p is untouched    
+    void freeSnapReturnByRef(Inkscape::Snapper::PointType point_type,
+                      NR::Point &p,
+                      bool first_point = true,
+                      boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
+    
+    Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType point_type,
                                     NR::Point const &p,
-                                    std::list<SPItem const *> const &it) const;
+                                    bool first_point = true,
+                                    boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>() ) const;
     
-    Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t,
-                                           NR::Point const &p,
-                                           Inkscape::Snapper::ConstraintLine const &c,
-                                           SPItem const *it) const;
+    // constrainedSnapReturnByRef() is preferred over constrainedSnap(), because it only returns a 
+    // point, by overwriting p, if snapping has occured; otherwise p is untouched
+    void constrainedSnapReturnByRef(Inkscape::Snapper::PointType point_type,
+                             NR::Point &p,
+                             Inkscape::Snapper::ConstraintLine const &constraint,
+                             bool first_point = true,
+                             boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
     
-    Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t,
+    Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType point_type,
                                            NR::Point const &p,
-                                           Inkscape::Snapper::ConstraintLine const &c,
-                                           std::list<SPItem const *> const &it) const;
-
-    std::pair<NR::Point, bool> freeSnapTranslation(Inkscape::Snapper::PointType t,
-                                                   std::vector<NR::Point> const &p,
-                                                   std::list<SPItem const *> const &it,
-                                                   NR::Point const &tr) const;
-
-    std::pair<NR::Point, bool> constrainedSnapTranslation(Inkscape::Snapper::PointType t,
-                                                          std::vector<NR::Point> const &p,
-                                                          std::list<SPItem const *> const &it,
-                                                          Inkscape::Snapper::ConstraintLine const &c,
-                                                          NR::Point const &tr) const;
-
-    std::pair<NR::scale, bool> freeSnapScale(Inkscape::Snapper::PointType t,
-                                             std::vector<NR::Point> const &p,
-                                             std::list<SPItem const *> const &it,
-                                             NR::scale const &s,
-                                             NR::Point const &o) const;
-
-    std::pair<NR::scale, bool> constrainedSnapScale(Inkscape::Snapper::PointType t,
-                                                    std::vector<NR::Point> const &p,
-                                                    std::list<SPItem const *> const &it,
-                                                    Inkscape::Snapper::ConstraintLine const &c,
-                                                    NR::scale const &s,
-                                                    NR::Point const &o) const;
-
-    Inkscape::GridSnapper grid;
-    Inkscape::GuideSnapper guide;
-    Inkscape::ObjectSnapper object;
+                                           Inkscape::Snapper::ConstraintLine const &constraint,
+                                           bool first_point = true,
+                                           boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
+                                           
+    void guideSnap(NR::Point &p, NR::Point const &guide_normal) const;
+
+    Inkscape::SnappedPoint freeSnapTranslation(Inkscape::Snapper::PointType point_type,
+                                               std::vector<NR::Point> const &p,
+                                               NR::Point const &tr) const;
+
+    Inkscape::SnappedPoint constrainedSnapTranslation(Inkscape::Snapper::PointType point_type,
+                                                      std::vector<NR::Point> const &p,
+                                                      Inkscape::Snapper::ConstraintLine const &constraint,
+                                                      NR::Point const &tr) const;
+
+    Inkscape::SnappedPoint freeSnapScale(Inkscape::Snapper::PointType point_type,
+                                         std::vector<NR::Point> const &p,
+                                         NR::scale const &s,
+                                         NR::Point const &o) const;
+
+    Inkscape::SnappedPoint constrainedSnapScale(Inkscape::Snapper::PointType point_type,
+                                                std::vector<NR::Point> const &p,
+                                                NR::scale const &s,
+                                                NR::Point const &o) const;
+
+    Inkscape::SnappedPoint constrainedSnapStretch(Inkscape::Snapper::PointType point_type,
+                                                  std::vector<NR::Point> const &p,
+                                                  NR::Coord const &s,
+                                                  NR::Point const &o,
+                                                  NR::Dim2 d,
+                                                  bool uniform) const;
+
+    Inkscape::SnappedPoint constrainedSnapSkew(Inkscape::Snapper::PointType point_type,
+                                               std::vector<NR::Point> const &p,
+                                               Inkscape::Snapper::ConstraintLine const &constraint,
+                                               NR::Point const &s, // s[0] = skew factor, s[1] = scale factor
+                                               NR::Point const &o,
+                                               NR::Dim2 d) const;
+                                        
+    Inkscape::GuideSnapper guide;      ///< guide snapper
+    Inkscape::ObjectSnapper object;    ///< snapper to other objects
 
-    typedef std::list<const Inkscape::Snapper*> SnapperList;
     SnapperList getSnappers() const;
+    SnapperList getGridSnappers() const;
+    
+    void setSnapModeBBox(bool enabled);
+    void setSnapModeNode(bool enabled);
+    void setSnapModeGuide(bool enabled);
+    bool getSnapModeBBox() const;
+    bool getSnapModeNode() const;
+    bool getSnapModeGuide() const;
+    
+    void setSnapIntersectionGG(bool enabled) {_intersectionGG = enabled;}
+    void setSnapIntersectionLS(bool enabled) {_intersectionLS = enabled;}
+    bool getSnapIntersectionGG() {return _intersectionGG;}
+    bool getSnapIntersectionLS() {return _intersectionLS;}    
+
+    void setIncludeItemCenter(bool enabled)    {
+        _include_item_center = enabled;
+        // also store a local copy in the object-snapper instead of passing it through many functions
+        object.setIncludeItemCenter(enabled);
+       }
+    
+    bool getIncludeItemCenter() const {
+        return _include_item_center;
+    }
+    
+    void setSnapEnabledGlobally(bool enabled) {
+        _snap_enabled_globally = enabled;   
+    }
+        
+    bool getSnapEnabledGlobally() const {
+        return _snap_enabled_globally;   
+    }
+    
+    void toggleSnapEnabledGlobally() {
+        _snap_enabled_globally = !_snap_enabled_globally;   
+    }
+        
+protected:
+    SPNamedView const *_named_view;
 
 private:
 
-    enum Transformation
-    {
+    enum Transformation {
         TRANSLATION,
-        SCALE
+        SCALE,
+        STRETCH,
+        SKEW
     };
-
-    std::pair<NR::Point, bool> _snapTransformed(Inkscape::Snapper::PointType type,
-                                                std::vector<NR::Point> const &points,
-                                                std::list<SPItem const *> const &ignore,
-                                                bool constrained,
-                                                Inkscape::Snapper::ConstraintLine const &constraint,
-                                                Transformation transformation_type,
-                                                NR::Point const &transformation,
-                                                NR::Point const &origin) const;
+    
+    bool _include_item_center; //If true, snapping nodes will also snap the item's center
+    bool _intersectionGG;
+    bool _intersectionLS;
+    bool _snap_enabled_globally; //Toggles ALL snapping
+    
+    std::vector<SPItem const *> *_items_to_ignore;
+    SPItem const *_item_to_ignore;
+    SPDesktop const *_desktop_for_snapindicator;    
+    std::vector<NR::Point> *_unselected_nodes;                                    
+    
+    Inkscape::SnappedPoint _snapTransformed(Inkscape::Snapper::PointType type,
+                                            std::vector<NR::Point> const &points,
+                                            bool constrained,
+                                            Inkscape::Snapper::ConstraintLine const &constraint,
+                                            Transformation transformation_type,
+                                            NR::Point const &transformation,
+                                            NR::Point const &origin,
+                                            NR::Dim2 dim,
+                                            bool uniform) const;
+                                                
+    Inkscape::SnappedPoint findBestSnap(NR::Point const &p, SnappedConstraints &sc, bool constrained) const;
 };
 
-
-/* Single point methods */
-NR::Coord namedview_vector_snap(SPNamedView const *nv, Inkscape::Snapper::PointType t, NR::Point &req,
-                                NR::Point const &d, std::list<SPItem const *> const &it);
-NR::Coord namedview_vector_snap(SPNamedView const *nv, Inkscape::Snapper::PointType t, NR::Point &req,
-                                NR::Point const &d, SPItem const *it);
-NR::Coord namedview_dim_snap(SPNamedView const *nv, Inkscape::Snapper::PointType t, NR::Point& req,
-                             NR::Dim2 const dim, SPItem const *it);
-NR::Coord namedview_dim_snap(SPNamedView const *nv, Inkscape::Snapper::PointType t, NR::Point& req,
-                             NR::Dim2 const dim, std::list<SPItem const *> const &it);
-
-/* List of points methods */
-
-std::pair<double, bool> namedview_vector_snap_list(SPNamedView const *nv,
-                                                   Inkscape::Snapper::PointType t, const std::vector<NR::Point> &p,
-                                                   NR::Point const &norm, NR::scale const &s,
-                                                   std::list<SPItem const *> const &it
-                                                   );
-
-
-NR::Coord namedview_dim_snap_list_skew(SPNamedView const *nv, Inkscape::Snapper::PointType t,
-                                       const std::vector<NR::Point> &p,
-                                       NR::Point const &norm, double const sx, NR::Dim2 const dim);
-
-
 #endif /* !SEEN_SNAP_H */
 
 /*