diff --git a/src/seltrans.cpp b/src/seltrans.cpp
index 1055e55ef6f76146fa2ed5f2b3c84c2807996c60..e55c25d797a2ce1fc643394a87b06f7a0e21c62a 100644 (file)
--- a/src/seltrans.cpp
+++ b/src/seltrans.cpp
@@ -285,16 +285,20 @@ void Inkscape::SelTrans::grab(Geom::Point const &p, gdouble x, gdouble y, bool s
// Next, get all points to consider for snapping
SnapManager const &m = _desktop->namedview->snap_manager;
+ Inkscape::SnapPreferences local_snapprefs = m.snapprefs;
+ local_snapprefs.setSnapToItemNode(true); // We should get at least the cusp nodes here. This might
+ // have been turned off because (for example) the user only want paths as a snap target, not nodes
+ // but as a snap source we still need some nodes though!
_snap_points.clear();
- _snap_points = selection->getSnapPoints(&m.snapprefs);
- std::vector<Geom::Point> snap_points_hull = selection->getSnapPointsConvexHull(&m.snapprefs);
- if (_snap_points.size() > 100) {
- /* Snapping a huge number of nodes will take way too long, so limit the number of snappable nodes
- An average user would rarely ever try to snap such a large number of nodes anyway, because
- (s)he could hardly discern which node would be snapping */
- _snap_points = snap_points_hull;
- // Unfortunately, by now we will have lost the font-baseline snappoints :-(
- }
+ _snap_points = selection->getSnapPoints(&local_snapprefs);
+ std::vector<Geom::Point> snap_points_hull = selection->getSnapPointsConvexHull(&local_snapprefs);
+ if (_snap_points.size() > 100) {
+ /* Snapping a huge number of nodes will take way too long, so limit the number of snappable nodes
+ An average user would rarely ever try to snap such a large number of nodes anyway, because
+ (s)he could hardly discern which node would be snapping */
+ _snap_points = snap_points_hull;
+ // Unfortunately, by now we will have lost the font-baseline snappoints :-(
+ }
// Find bbox hulling all special points, which excludes stroke width. Here we need to include the
// path nodes, for example because a rectangle which has been converted to a path doesn't have
@@ -312,7 +316,9 @@ void Inkscape::SelTrans::grab(Geom::Point const &p, gdouble x, gdouble y, bool s
_bbox_points.clear();
if (_bbox) {
- getBBoxPoints(_bbox, &_bbox_points, m.snapprefs.getSnapMidpoints());
+ if (m.snapprefs.getSnapModeBBox()) {
+ getBBoxPoints(_bbox, &_bbox_points, true, m.snapprefs.getSnapBBoxEdgeMidpoints(), m.snapprefs.getSnapBBoxMidpoints());
+ }
// There are two separate "opposites" (i.e. opposite w.r.t. the handle being dragged):
// - one for snapping the boundingbox, which can be either visual or geometric
// - one for snapping the special points
@@ -353,13 +359,17 @@ void Inkscape::SelTrans::grab(Geom::Point const &p, gdouble x, gdouble y, bool s
// Now either _bbox_points or _snap_points has a single element, the other one has zero..... or both have zero elements
g_assert((_bbox_points.size() + _snap_points.size()) < 2);
- if (_bbox_points.size() == 1) {
- _desktop->snapindicator->set_new_snapsource(_bbox_points.at(0));
- } else if (_snap_points.size() == 1){
- _desktop->snapindicator->set_new_snapsource(_snap_points.at(0));
+ if (m.snapprefs.getSnapEnabledGlobally()) {
+ if (_bbox_points.size() == 1) {
+ _desktop->snapindicator->set_new_snapsource(_bbox_points.at(0));
+ } else if (_snap_points.size() == 1){
+ _desktop->snapindicator->set_new_snapsource(_snap_points.at(0));
+ }
}
}
+ sp_canvas_set_snap_delay_active(_desktop->canvas, true);
+
// The lines below are useful for debugging any snapping issues, as they'll spit out all points that are considered for snapping
/*std::cout << "Number of snap points: " << _snap_points.size() << std::endl;
_grabbed = false;
_show_handles = true;
+ sp_canvas_set_snap_delay_active(_desktop->canvas, false);
+
+ _desktop->snapindicator->remove_snapsource();
+
Inkscape::Selection *selection = sp_desktop_selection(_desktop);
_updateVolatileState();