diff --git a/src/seltrans.cpp b/src/seltrans.cpp
index 21b8a046131aa7115ee12c83fb5a1545d039c115..1661bdc6009cbe9d8cbd06a24df27b241cfa8f91 100644 (file)
--- a/src/seltrans.cpp
+++ b/src/seltrans.cpp
_stamp_cache(NULL),
_message_context(desktop->messageStack())
{
- //_snap_bbox_type = SPItem::GEOMETRIC_BBOX; //TODO: Get this parameter from UI; hardcoded for the time being
- _snap_bbox_type = SPItem::APPROXIMATE_BBOX;
+ gchar const *prefs_bbox = prefs_get_string_attribute("tools.select", "bounding_box");
+ _snap_bbox_type = (prefs_bbox != NULL && strcmp(prefs_bbox, "geometric")==0)? SPItem::GEOMETRIC_BBOX : SPItem::APPROXIMATE_BBOX;
g_return_if_fail(desktop != NULL);
_updateHandles();
_selection = sp_desktop_selection(desktop);
-
-
_norm = sp_canvas_item_new(sp_desktop_controls(desktop),
SP_TYPE_CTRL,
@@ -264,7 +262,12 @@ void Inkscape::SelTrans::grab(NR::Point const &p, gdouble x, gdouble y, bool sho
// The selector tool should snap the bbox and the special snappoints, but not path nodes
// (The special points are the handles, center, rotation axis, font baseline, ends of spiral, etc.)
- // First, get all special points for snapping
+ // First, determine the bounding box for snapping ...
+ _bbox = selection->bounds(_snap_bbox_type);
+ _approximate_bbox = selection->bounds(SPItem::APPROXIMATE_BBOX); // Used for correctly scaling the strokewidth
+
+
+ // Next, get all special points for snapping
_snap_points = selection->getSnapPoints(); // Excludes path nodes
std::vector<NR::Point> snap_points_hull = selection->getSnapPointsConvexHull(); // Includes path nodes
if (_snap_points.size() > 100) {
@@ -289,11 +292,6 @@ void Inkscape::SelTrans::grab(NR::Point const &p, gdouble x, gdouble y, bool sho
}
}
- // Next, determine the bounding box for snapping ...
- _bbox = selection->bounds(_snap_bbox_type);
-
- _approximate_bbox = selection->bounds(SPItem::APPROXIMATE_BBOX); // Used for correctly scaling the strokewidth
-
_bbox_points.clear();
if (_bbox) {
// ... and add the bbox corners to _bbox_points
@@ -312,6 +310,8 @@ void Inkscape::SelTrans::grab(NR::Point const &p, gdouble x, gdouble y, bool sho
_opposite = _opposite_for_bboxpoints;
}
+ // The lines below are usefull for debugging any snapping issues, as they'll spit out all points that are considered for snapping
+
/*std::cout << "Number of snap points: " << _snap_points.size() << std::endl;
for (std::vector<NR::Point>::const_iterator i = _snap_points.begin(); i != _snap_points.end(); i++)
{
return;
}
- // First, get all special points for snapping
- std::vector<NR::Point> snap_points_hull = selection->getSnapPointsConvexHull(); // Includes path nodes
- // Find bbox hulling all special points, which excludes stroke width. Here we need to include the
- // path nodes, for example because a rectangle which has been converted to a path doesn't have
- // any other special points
- NR::Rect snap_points_bbox;
- if ( snap_points_hull.empty() == false ) {
- std::vector<NR::Point>::iterator i = snap_points_hull.begin();
- snap_points_bbox = NR::Rect(*i, *i);
- i++;
- while (i != snap_points_hull.end()) {
- snap_points_bbox.expandTo(*i);
- i++;
- }
- }
-
- // Next, determine the bounding box for snapping ...
+ //Update the bboxes
_bbox = selection->bounds(_snap_bbox_type);
_approximate_bbox = selection->bounds(SPItem::APPROXIMATE_BBOX);
- /*std::cout << "Approximate BBox: " << _approximate_bbox->min() << " - " << _approximate_bbox->max() << std::endl;
- std::cout << "Geometric BBox: " << selection->bounds(SPItem::GEOMETRIC_BBOX)->min() << " - " << selection->bounds(SPItem::GEOMETRIC_BBOX)->max() << std::endl;
- */
-
if (!_bbox) {
_empty = true;
return;
@@ -785,10 +765,6 @@ gboolean Inkscape::SelTrans::handleRequest(SPKnot *knot, NR::Point *position, gu
knot->desktop->setPosition(*position);
- if (state & GDK_MOD1_MASK) {
- *position = _point + ( *position - _point ) / 10;
- }
-
if ((!(state & GDK_SHIFT_MASK) == !(_state == STATE_ROTATE)) && (&handle != &handle_center)) {
_origin = _opposite;
_origin_for_bboxpoints = _opposite_for_bboxpoints;
@@ -814,6 +790,11 @@ gboolean Inkscape::SelTrans::handleRequest(SPKnot *knot, NR::Point *position, gu
void Inkscape::SelTrans::_selChanged(Inkscape::Selection *selection)
{
if (!_grabbed) {
+ // reread in case it changed on the fly:
+ gchar const *prefs_bbox = prefs_get_string_attribute("tools.select", "bounding_box");
+ _snap_bbox_type = (prefs_bbox != NULL && strcmp(prefs_bbox, "geometric")==0)? SPItem::GEOMETRIC_BBOX : SPItem::APPROXIMATE_BBOX;
+ //SPItem::APPROXIMATE_BBOX will be replaced by SPItem::VISUAL_BBOX, as soon as the latter is implemented properly
+
_updateVolatileState();
_current.set_identity();
_center_is_set = false; // center(s) may have changed
}
}
+ if (state & GDK_MOD1_MASK) { // scale by an integer multiplier/divider
+ for ( unsigned int i = 0 ; i < 2 ; i++ ) {
+ if (fabs(s[i]) > 1)
+ s[i] = round(s[i]);
+ else
+ s[i] = 1/round(1/(MIN(s[i], 10)));
+ }
+ }
+
SnapManager const &m = _desktop->namedview->snap_manager;
/* Get a STL list of the selected items.
@@ -1024,6 +1014,13 @@ gboolean Inkscape::SelTrans::stretchRequest(SPSelTransHandle const &handle, NR::
s[axis] = 1e-15;
}
+ if (state & GDK_MOD1_MASK) { // scale by an integer multiplier/divider
+ if (fabs(s[axis]) > 1)
+ s[axis] = round(s[axis]);
+ else
+ s[axis] = 1/round(1/(MIN(s[axis], 10)));
+ }
+
/* Get a STL list of the selected items.
** FIXME: this should probably be done by Inkscape::Selection.
*/
@@ -1355,22 +1352,17 @@ void Inkscape::SelTrans::stretch(SPSelTransHandle const &handle, NR::Point &pt,
return;
}
- //Get two corners of the new bbox
- NR::Point p1 = _approximate_bbox->min() * (NR::translate(-scale_origin) * NR::Matrix(s) * NR::translate(scale_origin));
- NR::Point p2 = _approximate_bbox->max() * (NR::translate(-scale_origin) * NR::Matrix(s) * NR::translate(scale_origin));
-
- //Find the ones at the lower-left and upper-right, as required by get_scale_transform_with_stroke
- NR::Point new_bbox_min = NR::Point(std::min(p1[NR::X], p2[NR::X]), std::min(p1[NR::Y], p2[NR::Y]));
- NR::Point new_bbox_max = NR::Point(std::max(p1[NR::X], p2[NR::X]), std::max(p1[NR::Y], p2[NR::Y]));
+ NR::Point new_bbox_min = _approximate_bbox->min() * (NR::translate(-scale_origin) * NR::Matrix(s) * NR::translate(scale_origin));
+ NR::Point new_bbox_max = _approximate_bbox->max() * (NR::translate(-scale_origin) * NR::Matrix(s) * NR::translate(scale_origin));
int transform_stroke = false;
gdouble strokewidth = 0;
-
+
if ( _snap_bbox_type != SPItem::GEOMETRIC_BBOX) {
transform_stroke = prefs_get_int_attribute ("options.transform", "stroke", 1);
strokewidth = _strokewidth;
}
-
+
NR::Matrix scaler = get_scale_transform_with_stroke (*_approximate_bbox, strokewidth, transform_stroke,
new_bbox_min[NR::X], new_bbox_min[NR::Y], new_bbox_max[NR::X], new_bbox_max[NR::Y]);
s[i] = 1e-9;
}
- //Get two corners of the new bbox
- NR::Point p1 = _approximate_bbox->min() * (NR::translate(-_origin) * NR::Matrix(s) * NR::translate(_origin));
- NR::Point p2 = _approximate_bbox->max() * (NR::translate(-_origin) * NR::Matrix(s) * NR::translate(_origin));
-
- //Find the ones at the lower-left and upper-right, as required by get_scale_transform_with_stroke
- NR::Point new_bbox_min = NR::Point(std::min(p1[NR::X], p2[NR::X]), std::min(p1[NR::Y], p2[NR::Y]));
- NR::Point new_bbox_max = NR::Point(std::max(p1[NR::X], p2[NR::X]), std::max(p1[NR::Y], p2[NR::Y]));
+ NR::Point new_bbox_min = _approximate_bbox->min() * (NR::translate(-_origin) * NR::Matrix(s) * NR::translate(_origin));
+ NR::Point new_bbox_max = _approximate_bbox->max() * (NR::translate(-_origin) * NR::Matrix(s) * NR::translate(_origin));
int transform_stroke = false;
gdouble strokewidth = 0;