diff --git a/src/selection.h b/src/selection.h
index f3ab8e1c1a07ed48954bea58d97a020dd9823af9..ecb1ef45e5399780cbe4812bf52a1bb18b6517ce 100644 (file)
--- a/src/selection.h
+++ b/src/selection.h
#include "gc-soft-ptr.h"
#include "util/list.h"
#include "sp-item.h"
+#include "snapped-point.h"
class SPItem;
class SPBox3D;
* at the given desktop. Both SPItem and SPRepr lists can be retrieved
* from the selection. Many actions operate on the selection, so it is
* widely used throughout the code.
- * It also implements its own asynchronous notification signals that
+ * It also implements its own asynchronous notification signals that
* UI elements can listen to.
*/
class Selection : public Inkscape::GC::Managed<>,
* @brief Returns the bounding rectangle of the selection
*
* \todo how is this different from bounds()?
- */
+ */
NRRect *boundsInDocument(NRRect *dest, SPItem::BBoxType type = SPItem::APPROXIMATE_BBOX) const;
/**
* @brief Gets the selection's snap points.
* @return Selection's snap points
*/
- std::vector<Geom::Point> getSnapPoints(SnapPreferences const *snapprefs) const;
+ std::vector<std::pair<Geom::Point, int> > getSnapPoints(SnapPreferences const *snapprefs) const;
/**
* @brief Gets the snap points of a selection that form a convex hull.
* @return Selection's convex hull points
*/
- std::vector<Geom::Point> getSnapPointsConvexHull(SnapPreferences const *snapprefs) const;
+ std::vector<std::pair<Geom::Point, int> > getSnapPointsConvexHull(SnapPreferences const *snapprefs) const;
/**
* @brief Connects a slot to be notified of selection changes
}
/**
- * @brief Connects a slot to be notified of selected
- * object modifications
+ * @brief Connects a slot to be notified of selected
+ * object modifications
*
* This method connects the given slot such that it will
* receive notifications whenever any selected item is