Code

Tiny bit of refactoring (inverting some logic)
[inkscape.git] / src / rect-context.cpp
index b88b4b83aba5a5f1443f01cf2fce2646fff87752..a3c3ab0b5a048cab4203b639a457280d474b781e 100644 (file)
@@ -283,7 +283,7 @@ static gint sp_rect_context_root_handler(SPEventContext *event_context, GdkEvent
             /* Snap center */
             SnapManager &m = desktop->namedview->snap_manager;
             m.setup(desktop);
-            m.freeSnapReturnByRef(Inkscape::SnapPreferences::SNAPPOINT_NODE, button_dt, Inkscape::SNAPSOURCE_HANDLE);
+            m.freeSnapReturnByRef(button_dt, Inkscape::SNAPSOURCE_NODE_HANDLE);
             rc->center = from_2geom(button_dt);
 
             sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
@@ -317,6 +317,13 @@ static gint sp_rect_context_root_handler(SPEventContext *event_context, GdkEvent
             sp_rect_drag(*rc, motion_dt, event->motion.state); // this will also handle the snapping
             gobble_motion_events(GDK_BUTTON1_MASK);
             ret = TRUE;
+        } else if (!sp_event_context_knot_mouseover(rc)) {
+            SnapManager &m = desktop->namedview->snap_manager;
+            m.setup(desktop);
+
+            Geom::Point const motion_w(event->motion.x, event->motion.y);
+            Geom::Point motion_dt(desktop->w2d(motion_w));
+            m.preSnap(Inkscape::SnapCandidatePoint(motion_dt, Inkscape::SNAPSOURCE_NODE_HANDLE));
         }
         break;
     case GDK_BUTTON_RELEASE: