Code

Provide knotholder for LPEPerpBisector; TODO: this replaces the usual nodepath in...
[inkscape.git] / src / preferences-skeleton.h
index f60101b4c9ec8a18697536d5d3ae1a1cd27ec2ae..3ac8b0bb8d7033387a864f2fb9ec69cb8f28c893 100644 (file)
@@ -80,6 +80,10 @@ static char const preferences_skeleton[] =
 "    <group id=\"cp4\" name=\"Mad brush\" usetilt=\"1\" tracebackground=\"0\" usepressure=\"1\" width=\"15\" cap_rounding=\"0.1\" flatness=\"0.16\" tremor=\"0.18\" thinning=\"-0.3\" angle=\"30\" wiggle=\"0.48\" mass=\"0.02\" />\n"
 "    </group>\n"
 "    </eventcontext>\n"
+"    <eventcontext id=\"eraser\" mode=\"0\" style=\"fill:black;fill-opacity:1;fill-rule:nonzero;stroke:none;\"\n"
+"                       mass=\"0.02\" drag=\"1\" angle=\"30\" width=\"0.15\" thinning=\"0.1\" flatness=\"0.9\" cap_rounding=\"0.0\" usecurrent=\"1\"\n"
+"                       tracebackground=\"0\" usepressure=\"1\" usetilt=\"0\" selcue=\"1\">\n"
+"    </eventcontext>\n"
 "    <eventcontext id=\"text\"  usecurrent=\"0\" gradientdrag=\"1\"\n" 
 "                       font_sample=\"AaBbCcIiPpQq12369$\342\202\254\302\242?.;/()\"\n"
 "                  style=\"fill:black;fill-opacity:1;stroke:none;font-family:Bitstream Vera Sans;font-style:normal;font-weight:normal;font-size:40px;\" selcue=\"1\"/>\n"
@@ -222,6 +226,8 @@ static char const preferences_skeleton[] =
 "    <group id=\"autoscrolldistance\" value=\"-10\"/>\n"
 "    <group id=\"simplifythreshold\" value=\"0.002\"/>\n"
 "    <group id=\"bitmapoversample\" value=\"1\"/>\n"
+"    <group id=\"bitmapeditor\" value=\"0\" choices=\"gimp,krita,gpaint,kolourpaint,mtpaint,cinepaint\"/>\n"
+"    <group id=\"bitmapautoreload\" value=\"1\"/>\n"
 "    <group id=\"dialogtype\" value=\"1\"/>\n"
 "    <group id=\"dock\" "
 "           cancenterdock=\"1\""