Code

Major overhaul of the selector tool's internals to improve handling of transformation...
[inkscape.git] / src / object-snapper.h
index 73c62251713c688c9ae7816d0cc53b6c201c273a..924c94e07725925242f884dbcb4d2a567f518fd7 100644 (file)
@@ -9,7 +9,7 @@
  *   Carl Hetherington <inkscape@carlh.net>
  *   Diederik van Lierop <mail@diedenrezi.nl>
  *
- * Copyright (C) 2005 - 2007 Authors 
+ * Copyright (C) 2005 - 2008 Authors 
  *
  * Released under GNU GPL, read the file 'COPYING' for more information
  */
@@ -18,6 +18,7 @@
 #include "sp-path.h"
 #include "splivarot.h"
 
+
 struct SPNamedView;
 struct SPItem;
 struct SPObject;
@@ -71,6 +72,14 @@ public:
     return _snap_to_bboxpath;
   }
   
+  void setSnapToPageBorder(bool s) {
+    _snap_to_page_border = s;
+  }
+
+  bool getSnapToPageBorder() const {
+    return _snap_to_page_border;
+  }
+    
   void setIncludeItemCenter(bool s) {
     _include_item_center = s;
   }
@@ -96,12 +105,14 @@ private:
   std::vector<NR::Point> *_points_to_snap_to;
   std::vector<NArtBpath*> *_bpaths_to_snap_to;
   std::vector<Path*> *_paths_to_snap_to;
+  
   void _doFreeSnap(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t,
                       NR::Point const &p,
                       bool const &first_point,
                       std::vector<NR::Point> &points_to_snap,
-                      std::list<SPItem const *> const &it) const;
+                      std::list<SPItem const *> const &it,
+                      std::vector<NR::Point> *unselected_nodes) const;
 
   void _doConstrainedSnap(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t,
@@ -115,12 +126,13 @@ private:
                        std::list<SPItem const *> const &it,
                        bool const &first_point,
                        std::vector<NR::Point> &points_to_snap,
-                       DimensionToSnap const snap_dim) const;
+                       DimensionToSnap snap_dim) const;
   
   void _snapNodes(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t,
                       NR::Point const &p, 
-                      bool const &first_point) const;
+                      bool const &first_point,
+                      std::vector<NR::Point> *unselected_nodes) const;
                       
   void _snapTranslatingGuideToNodes(SnappedConstraints &sc,
                      Inkscape::Snapper::PointType const &t,
@@ -133,22 +145,30 @@ private:
   void _snapPaths(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t, 
                       NR::Point const &p,
-                      bool const &first_point) const;
+                      bool const &first_point,
+                      std::vector<NR::Point> *unselected_nodes,
+                      SPPath const *selected_path,
+                      NArtBpath *border_bpath) const;
                       
   void _snapPathsConstrained(SnappedConstraints &sc,
                  Inkscape::Snapper::PointType const &t,
                  NR::Point const &p,
                  bool const &first_point,
                  ConstraintLine const &c) const;
+  bool isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const;
   
   void _collectPaths(Inkscape::Snapper::PointType const &t, 
-                  bool const &first_point) const;
+                  bool const &first_point,
+                  NArtBpath *border_bpath = NULL) const;
+                  
   void _clear_paths() const;
+  NArtBpath* _getBorderBPath() const;
   
   bool _snap_to_itemnode;
   bool _snap_to_itempath;
   bool _snap_to_bboxnode;
   bool _snap_to_bboxpath;
+  bool _snap_to_page_border;
   
   //If enabled, then bbox corners will only snap to bboxes, 
   //and nodes will only snap to nodes and paths. We will not