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[inkscape.git] / src / object-snapper.h
index 66db0ecaa1db453965303ee8d5d42a7d14e60c62..6bde3dd391a531fd7fc75bea43b0df780e67903d 100644 (file)
@@ -33,12 +33,6 @@ public:
     ObjectSnapper(SnapManager *sm, Geom::Coord const d);
     ~ObjectSnapper();
 
-    enum DimensionToSnap {
-        GUIDE_TRANSL_SNAP_X, // For snapping a vertical guide (normal in the X-direction) to objects,
-        GUIDE_TRANSL_SNAP_Y, // For snapping a horizontal guide (normal in the Y-direction) to objects
-        ANGLED_GUIDE_TRANSL_SNAP, // For snapping an angled guide, while translating it accross the desktop
-        TRANSL_SNAP_XY}; // All other cases; for snapping to objects, other than guides
-
     void guideFreeSnap(SnappedConstraints &sc,
                    Geom::Point const &p,
                    Geom::Point const &guide_normal) const;
@@ -46,10 +40,9 @@ public:
     void guideConstrainedSnap(SnappedConstraints &sc,
                        Geom::Point const &p,
                        Geom::Point const &guide_normal,
-                       ConstraintLine const &c) const;
+                       SnapConstraint const &c) const;
 
     bool ThisSnapperMightSnap() const;
-    bool GuidesMightSnap() const;
 
     Geom::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
     bool getSnapperAlwaysSnap() const; //if true, then the snapper will always snap, regardless of its tolerance
@@ -63,8 +56,9 @@ public:
     void constrainedSnap(SnappedConstraints &sc,
                   Inkscape::SnapCandidatePoint const &p,
                   Geom::OptRect const &bbox_to_snap,
-                  ConstraintLine const &c,
-                  std::vector<SPItem const *> const *it) const;
+                  SnapConstraint const &c,
+                  std::vector<SPItem const *> const *it,
+                  std::vector<SnapCandidatePoint> *unselected_nodes) const;
 
 private:
     //store some lists of candidates, points and paths, so we don't have to rebuild them for each point we want to snap
@@ -76,13 +70,14 @@ private:
                        std::vector<SPItem const *> const *it,
                        bool const &first_point,
                        Geom::Rect const &bbox_to_snap,
-                       DimensionToSnap snap_dim,
                        bool const _clip_or_mask,
                        Geom::Matrix const additional_affine) const;
 
     void _snapNodes(SnappedConstraints &sc,
-                      Inkscape::SnapCandidatePoint const &p,
-                      std::vector<SnapCandidatePoint> *unselected_nodes) const; // in desktop coordinates
+                      Inkscape::SnapCandidatePoint const &p, // in desktop coordinates
+                      std::vector<SnapCandidatePoint> *unselected_nodes,
+                      SnapConstraint const &c = SnapConstraint(),
+                      Geom::Point const &p_proj_on_constraint = Geom::Point()) const;
 
     void _snapTranslatingGuide(SnappedConstraints &sc,
                      Geom::Point const &p,
@@ -98,12 +93,14 @@ private:
 
     void _snapPathsConstrained(SnappedConstraints &sc,
                  Inkscape::SnapCandidatePoint const &p, // in desktop coordinates
-                 ConstraintLine const &c) const;
+                 SnapConstraint const &c,
+                 Geom::Point const &p_proj_on_constraint) const;
 
     bool isUnselectedNode(Geom::Point const &point, std::vector<Inkscape::SnapCandidatePoint> const *unselected_nodes) const;
 
-    void _collectPaths(Inkscape::SnapCandidatePoint const &p,
-                  bool const &first_point) const;
+    void _collectPaths(Geom::Point p,
+                      Inkscape::SnapSourceType const source_type,
+                      bool const &first_point) const;
 
     void _clear_paths() const;
     Geom::PathVector* _getBorderPathv() const;