diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp
index b11e857dcd067a7c6e17ceba4328ce704129fa4b..7e7e2592194627c298b790c2280530b7eb127b71 100644 (file)
--- a/src/object-snapper.cpp
+++ b/src/object-snapper.cpp
// Convert to desktop coordinates
(*p_inters) = _snapmanager->getDesktop()->doc2dt(*p_inters);
// Construct a snapped point
- Geom::Coord dist = Geom::L2(p_proj_on_constraint - *p_inters);
+ Geom::Coord dist = Geom::L2(p.getPoint() - *p_inters);
SnappedPoint s = SnappedPoint(*p_inters, p.getSourceType(), p.getSourceNum(), k->target_type, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true, k->target_bbox);;
// Store the snapped point
if (dist <= tolerance) { // If the intersection is within snapping range, then we might snap to it