diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp
index 3d583b70950e2959efe7c8b6bdd466b369549558..6b51f85085e44da72335c5db9f975c2658756b45 100644 (file)
--- a/src/object-snapper.cpp
+++ b/src/object-snapper.cpp
#include "document.h"
#include "sp-namedview.h"
#include "sp-path.h"
+#include "sp-item-group.h"
#include "display/curve.h"
#include "desktop.h"
#include "inkscape.h"
std::list<SPItem const *> const &it,
NR::Point const &p) const
{
- for (SPObject* o = r->children; o != NULL; o = o->next) {
- if (SP_IS_ITEM(o)) {
+ SPDesktop const *desktop = SP_ACTIVE_DESKTOP;
+ for (SPObject* o = sp_object_first_child(r); o != NULL; o = SP_OBJECT_NEXT(o)) {
+ if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !desktop->itemIsHidden(SP_ITEM(o))) {
/* See if this item is on the ignore list */
std::list<SPItem const *>::const_iterator i = it.begin();
if (i == it.end()) {
/* See if the item is within range */
- NR::Rect const b = NR::expand(sp_item_bbox_desktop(SP_ITEM(o)), -getDistance());
- if (b.contains(p)) {
- c.push_back(SP_ITEM(o));
+ if (SP_IS_GROUP(o)) {
+ _findCandidates(c, o, it, p);
+ } else {
+ NR::Rect const b = NR::expand(sp_item_bbox_desktop(SP_ITEM(o)), -getDistance());
+ if (b.contains(p)) {
+ c.push_back(SP_ITEM(o));
+ }
}
}
- }
- _findCandidates(c, o, it, p);
+ }
}
}
int j = 0;
NR::Matrix const i2doc = sp_item_i2doc_affine(*i);
- while (sh->curve->bpath[j].code != NR_END) {
+ while (SP_CURVE_BPATH(sh->curve)[j].code != NR_END) {
/* Get this node in desktop coordinates */
- NArtBpath const &bp = sh->curve->bpath[j];
+ NArtBpath const &bp = SP_CURVE_BPATH(sh->curve)[j];
NR::Point const n = desktop->doc2dt(bp.c(3) * i2doc);
/* Try to snap to this node of the path */
NR::Point const p_it = p_doc * i2doc.inverse();
Path *livarot_path = Path_for_item(*i, true, true);
- if (livarot_path)
- livarot_path->ConvertWithBackData(0.01);
+ if (!livarot_path)
+ continue;
+
+ livarot_path->ConvertWithBackData(0.01);
/* Look for the nearest position on this SPItem to our snap point */
NR::Maybe<Path::cut_position> const o = get_nearest_position_on_Path(livarot_path, p_it);
Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p,
std::list<SPItem const *> const &it) const
{
+ if ( NULL == _named_view ) {
+ return SnappedPoint(p, NR_HUGE);
+ }
+
/* Get a list of all the SPItems that we will try to snap to */
std::list<SPItem*> cand;
_findCandidates(cand, sp_document_root(_named_view->document), it, p);
Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doConstrainedSnap(NR::Point const &p,
- NR::Point const &c,
+ ConstraintLine const &c,
std::list<SPItem const *> const &it) const
{
/* FIXME: this needs implementing properly; I think we have to do the