Code

factor in object's matrix expansion when querying blur radius
[inkscape.git] / src / object-snapper.cpp
index 6552cea969379d561c9fc3b7401af6056e6124ac..6b51f85085e44da72335c5db9f975c2658756b45 100644 (file)
@@ -5,7 +5,7 @@
  * Authors:
  *   Carl Hetherington <inkscape@carlh.net>
  *
- * Copyright (C) 2005 Authors 
+ * Copyright (C) 2005 Authors
  *
  * Released under GNU GPL, read the file 'COPYING' for more information
  */
@@ -15,6 +15,7 @@
 #include "document.h"
 #include "sp-namedview.h"
 #include "sp-path.h"
+#include "sp-item-group.h"
 #include "display/curve.h"
 #include "desktop.h"
 #include "inkscape.h"
@@ -24,7 +25,7 @@
 Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d)
     : Snapper(nv, d), _snap_to_nodes(true), _snap_to_paths(true)
 {
-    
+
 }
 
 
@@ -37,25 +38,29 @@ void Inkscape::ObjectSnapper::_findCandidates(std::list<SPItem*>& c,
                                               std::list<SPItem const *> const &it,
                                               NR::Point const &p) const
 {
-    for (SPObject* o = r->children; o != NULL; o = o->next) {
-        if (SP_IS_ITEM(o)) {
+    SPDesktop const *desktop = SP_ACTIVE_DESKTOP;
+    for (SPObject* o = sp_object_first_child(r); o != NULL; o = SP_OBJECT_NEXT(o)) {
+        if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !desktop->itemIsHidden(SP_ITEM(o))) {
 
             /* See if this item is on the ignore list */
             std::list<SPItem const *>::const_iterator i = it.begin();
             while (i != it.end() && *i != o) {
                 i++;
             }
-            
+
             if (i == it.end()) {
                 /* See if the item is within range */
-                NR::Rect const b = NR::expand(sp_item_bbox_desktop(SP_ITEM(o)), -getDistance());
-                if (b.contains(p)) {
-                    c.push_back(SP_ITEM(o));
+                if (SP_IS_GROUP(o)) {
+                    _findCandidates(c, o, it, p);
+                } else {
+                    NR::Rect const b = NR::expand(sp_item_bbox_desktop(SP_ITEM(o)), -getDistance());
+                    if (b.contains(p)) {
+                        c.push_back(SP_ITEM(o));
+                    }
                 }
             }
+
         }
-        
-        _findCandidates(c, o, it, p);
     }
 }
 
@@ -77,11 +82,11 @@ void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s,
 
                 int j = 0;
                 NR::Matrix const i2doc = sp_item_i2doc_affine(*i);
-                
-                while (sh->curve->bpath[j].code != NR_END) {
+
+                while (SP_CURVE_BPATH(sh->curve)[j].code != NR_END) {
 
                     /* Get this node in desktop coordinates */
-                    NArtBpath const &bp = sh->curve->bpath[j];
+                    NArtBpath const &bp = SP_CURVE_BPATH(sh->curve)[j];
                     NR::Point const n = desktop->doc2dt(bp.c(3) * i2doc);
 
                     /* Try to snap to this node of the path */
@@ -89,7 +94,7 @@ void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s,
                     if (dist < getDistance() && dist < s.getDistance()) {
                         s = SnappedPoint(n, dist);
                     }
-                    
+
                     j++;
                 }
             }
@@ -115,19 +120,27 @@ void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s,
         NR::Matrix const i2doc = sp_item_i2doc_affine(*i);
         NR::Point const p_it = p_doc * i2doc.inverse();
 
+        Path *livarot_path = Path_for_item(*i, true, true);
+        if (!livarot_path)
+            continue;
+
+        livarot_path->ConvertWithBackData(0.01);
+
         /* Look for the nearest position on this SPItem to our snap point */
-        NR::Maybe<Path::cut_position> const o = get_nearest_position_on_Path(*i, p_it);
+        NR::Maybe<Path::cut_position> const o = get_nearest_position_on_Path(livarot_path, p_it);
         if (o != NR::Nothing() && o.assume().t >= 0 && o.assume().t <= 1) {
 
             /* Convert the nearest point back to desktop coordinates */
-            NR::Point const o_it = get_point_on_Path(*i, o.assume().piece, o.assume().t);
+            NR::Point const o_it = get_point_on_Path(livarot_path, o.assume().piece, o.assume().t);
             NR::Point const o_dt = desktop->doc2dt(o_it * i2doc);
-            
+
             NR::Coord const dist = NR::L2(o_dt - p);
             if (dist < getDistance() && dist < s.getDistance()) {
                 s = SnappedPoint(o_dt, dist);
             }
         }
+
+        delete livarot_path;
     }
 
 }
@@ -136,6 +149,10 @@ void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s,
 Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p,
                                                             std::list<SPItem const *> const &it) const
 {
+    if ( NULL == _named_view ) {
+        return SnappedPoint(p, NR_HUGE);
+    }
+
     /* Get a list of all the SPItems that we will try to snap to */
     std::list<SPItem*> cand;
     _findCandidates(cand, sp_document_root(_named_view->document), it, p);
@@ -155,7 +172,7 @@ Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p,
 
 
 Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doConstrainedSnap(NR::Point const &p,
-                                                                   NR::Point const &c,
+                                                                   ConstraintLine const &c,
                                                                    std::list<SPItem const *> const &it) const
 {
     /* FIXME: this needs implementing properly; I think we have to do the