diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp
index 2c4151e8c04f6edb56f854bc8129d662f8d83f68..2e9f1b8de4702d038024c2cdd051387c5a20b843 100644 (file)
--- a/src/object-snapper.cpp
+++ b/src/object-snapper.cpp
* Released under GNU GPL, read the file 'COPYING' for more information
*/
+#include "svg/svg.h"
#include "libnr/n-art-bpath.h"
#include "libnr/nr-path.h"
#include "libnr/nr-rect-ops.h"
#include "sp-text.h"
#include "sp-flowtext.h"
#include "text-editing.h"
+#include "sp-clippath.h"
+#include "sp-mask.h"
+
+Inkscape::SnapCandidate::SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix additional_affine)
+ : item(item), clip_or_mask(clip_or_mask), additional_affine(additional_affine)
+{
+}
+
+Inkscape::SnapCandidate::~SnapCandidate()
+{
+}
Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d)
: Snapper(nv, d), _snap_to_itemnode(true), _snap_to_itempath(true),
_snap_to_bboxnode(true), _snap_to_bboxpath(true), _snap_to_page_border(false),
_strict_snapping(true), _include_item_center(false)
{
- _candidates = new std::vector<SPItem*>;
+ _candidates = new std::vector<SnapCandidate>;
_points_to_snap_to = new std::vector<NR::Point>;
_bpaths_to_snap_to = new std::vector<NArtBpath*>;
_paths_to_snap_to = new std::vector<Path*>;
Inkscape::ObjectSnapper::~ObjectSnapper()
{
- _candidates->clear(); //Don't delete the candidates themselves, as these are not ours!
+ _candidates->clear();
delete _candidates;
_points_to_snap_to->clear();
/**
* Find all items within snapping range.
- * \param r Pointer to the current document
+ * \param parent Pointer to the document's root, or to a clipped path or mask object
* \param it List of items to ignore
* \param first_point If true then this point is the first one from a whole bunch of points
* \param bbox_to_snap Bounding box hulling the whole bunch of points, all from the same selection and having the same transformation
* \param DimensionToSnap Snap in X, Y, or both directions.
*/
-void Inkscape::ObjectSnapper::_findCandidates(SPObject* r,
+void Inkscape::ObjectSnapper::_findCandidates(SPObject* parent,
std::vector<SPItem const *> const *it,
bool const &first_point,
NR::Rect const &bbox_to_snap,
- DimensionToSnap const snap_dim) const
+ DimensionToSnap const snap_dim,
+ bool const clip_or_mask,
+ NR::Matrix const additional_affine) const // transformation of the item being clipped / masked
{
bool const c1 = (snap_dim == TRANSL_SNAP_XY) && ThisSnapperMightSnap();
bool const c2 = (snap_dim != TRANSL_SNAP_XY) && GuidesMightSnap();
NR::Rect bbox_to_snap_incl = bbox_to_snap; // _incl means: will include the snapper tolerance
bbox_to_snap_incl.growBy(getSnapperTolerance()); // see?
- for (SPObject* o = sp_object_first_child(r); o != NULL; o = SP_OBJECT_NEXT(o)) {
- if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !desktop->itemIsHidden(SP_ITEM(o))) {
-
+ for (SPObject* o = sp_object_first_child(parent); o != NULL; o = SP_OBJECT_NEXT(o)) {
+ if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !(desktop->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
+ // Don't snap to locked items, and
+ // don't snap to hidden objects, unless they're a clipped path or a mask
/* See if this item is on the ignore list */
std::vector<SPItem const *>::const_iterator i;
if (it != NULL) {
i++;
}
}
-
+
if (it == NULL || i == it->end()) {
- /* See if the item is within range */
+ SPItem *item = SP_ITEM(o);
+ NR::Matrix transform = NR::identity();
+ if (item) {
+ SPObject *obj = NULL;
+ if (clip_or_mask) { // If the current item is a clipping path or a mask
+ // then store the transformation of the clipped path or mask itself
+ // but also take into account the additional affine of the object
+ // being clipped / masked
+ transform = item->transform * additional_affine;
+ } else { // cannot clip or mask more than once
+ // The current item is not a clipping path or a mask, but might
+ // still be the subject of clipping or masking itself ; if so, then
+ // we should also consider that path or mask for snapping to
+ obj = SP_OBJECT(item->clip_ref->getObject());
+ if (obj) {
+ _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, item->transform);
+ }
+ obj = SP_OBJECT(item->mask_ref->getObject());
+ if (obj) {
+ _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, item->transform);
+ }
+ }
+ }
+
if (SP_IS_GROUP(o)) {
- _findCandidates(o, it, false, bbox_to_snap, snap_dim);
+ _findCandidates(o, it, false, bbox_to_snap, snap_dim, false, NR::identity());
} else {
- bbox_of_item = sp_item_bbox_desktop(SP_ITEM(o));
+ if (clip_or_mask) {
+ // Oh oh, this will get ugly. We cannot use sp_item_i2d_affine directly because we need to
+ // insert an additional transformation in document coordinates (code copied from sp_item_i2d_affine)
+ sp_item_invoke_bbox(item,
+ &bbox_of_item,
+ from_2geom(sp_item_i2doc_affine(item) * matrix_to_desktop(to_2geom(additional_affine), item)),
+ true);
+
+ } else {
+ sp_item_invoke_bbox(item, &bbox_of_item, from_2geom(sp_item_i2d_affine(item)), true);
+ }
+ // See if the item is within range
if (bbox_of_item) {
if (bbox_to_snap_incl.intersects(*bbox_of_item)) {
- //This item is within snapping range, so record it as a candidate
- _candidates->push_back(SP_ITEM(o));
+ // This item is within snapping range, so record it as a candidate
+ _candidates->push_back(SnapCandidate(item, clip_or_mask, additional_affine));
}
}
}
@@ -141,15 +190,15 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
if (_snap_to_bboxnode) {
int prefs_bbox = prefs_get_int_attribute("tools", "bounding_box", 0);
- bbox_type = (prefs_bbox ==0)?
+ bbox_type = (prefs_bbox == 0)?
SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
}
- for (std::vector<SPItem*>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
+ for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
//NR::Matrix i2doc(NR::identity());
- SPItem *root_item = *i;
- if (SP_IS_USE(*i)) {
- root_item = sp_use_root(SP_USE(*i));
+ SPItem *root_item = (*i).item;
+ if (SP_IS_USE((*i).item)) {
+ root_item = sp_use_root(SP_USE((*i).item));
}
g_return_if_fail(root_item);
@@ -163,10 +212,14 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
//Collect the bounding box's corners so we can snap to them
if (_snap_to_bboxnode) {
if (!(_strict_snapping && !p_is_a_bbox) || p_is_a_guide) {
- NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
- if (b) {
- for ( unsigned k = 0 ; k < 4 ; k++ ) {
- _points_to_snap_to->push_back(b->corner(k));
+ // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
+ // of the item AND the bbox of the clipping path at the same time
+ if (!(*i).clip_or_mask) {
+ NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
+ if (b) {
+ for ( unsigned k = 0 ; k < 4 ; k++ ) {
+ _points_to_snap_to->push_back(b->corner(k));
+ }
}
}
}
@@ -280,21 +333,21 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
_bpaths_to_snap_to->push_back(new_bpath);
}
- for (std::vector<SPItem*>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
+ for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
/* Transform the requested snap point to this item's coordinates */
NR::Matrix i2doc(NR::identity());
SPItem *root_item = NULL;
/* We might have a clone at hand, so make sure we get the root item */
- if (SP_IS_USE(*i)) {
- i2doc = sp_use_get_root_transform(SP_USE(*i));
- root_item = sp_use_root(SP_USE(*i));
+ if (SP_IS_USE((*i).item)) {
+ i2doc = sp_use_get_root_transform(SP_USE((*i).item));
+ root_item = sp_use_root(SP_USE((*i).item));
g_return_if_fail(root_item);
} else {
- i2doc = from_2geom(sp_item_i2doc_affine(*i));
- root_item = *i;
+ i2doc = from_2geom(sp_item_i2doc_affine((*i).item));
+ root_item = (*i).item;
}
-
+
//Build a list of all paths considered for snapping to
//Add the item's path to snap to
@@ -322,8 +375,20 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
if (!very_lenghty_prose && !very_complex_path) {
SPCurve *curve = curve_for_item(root_item);
if (curve) {
- NArtBpath *bpath = bpath_for_curve(root_item, curve, true, true); // perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it. apply transformation on the snap points, instead of generating whole new path
+ NArtBpath *bpath = bpath_for_curve(root_item, curve, true, true,
+ NR::identity(),
+ (*i).additional_affine);
+ // Perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it.
_bpaths_to_snap_to->push_back(bpath); // we will get a dupe of the path, which must be freed at some point
+
+ /*std::vector<Geom::Path> pathv;
+ char *svgpath = sp_svg_write_path(bpath);
+ if (svgpath) {
+ std::cout << "path = " << svgpath << std::endl;
+ }
+ g_free(svgpath);
+ */
+
curve->unref();
}
}
@@ -333,10 +398,14 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
//Add the item's bounding box to snap to
if (_snap_to_bboxpath) {
if (!(_strict_snapping && p_is_a_node)) {
- NRRect rect;
- sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
- NArtBpath *bpath = nr_path_from_rect(rect);
- _bpaths_to_snap_to->push_back(bpath);
+ // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
+ // of the item AND the bbox of the clipping path at the same time
+ if (!(*i).clip_or_mask) {
+ NRRect rect;
+ sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
+ NArtBpath *bpath = nr_path_from_rect(rect);
+ _bpaths_to_snap_to->push_back(bpath);
+ }
}
}
}
if (node_tool_active) {
SPCurve *curve = curve_for_item(SP_ITEM(selected_path));
if (curve) {
- NArtBpath *bpath = bpath_for_curve(SP_ITEM(selected_path), curve, true, true);
+ NArtBpath *bpath = bpath_for_curve(SP_ITEM(selected_path), curve, true, true, NR::identity(), NR::identity());
_bpaths_to_snap_to->push_back(bpath); // we will get a dupe of the path, which must be freed at some point
curve->unref();
}
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY);
+ _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
}
if (_snap_to_itemnode || _snap_to_bboxnode) {
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY);
+ _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
}
// A constrained snap, is a snap in only one degree of freedom (specified by the constraint line).
// second time on an object; but should this point then be constrained to the
// line, or can it be located anywhere?)
- _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim);
+ _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim, false, NR::identity());
_snapTranslatingGuideToNodes(sc, Inkscape::Snapper::SNAPPOINT_GUIDE, p, guide_normal);
// _snapRotatingGuideToNodes has not been implemented yet.