diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp
index 7582a4c171f64292dec1168350c238f3e9622b04..06f24c47fa1129d28623bfbedea13f6710a82116 100644 (file)
--- a/src/object-snapper.cpp
+++ b/src/object-snapper.cpp
*/
#include "svg/svg.h"
-#include "libnr/nr-path.h"
#include "libnr/nr-rect-ops.h"
#include "libnr/nr-point-fns.h"
#include <2geom/path-intersection.h>
#include "sp-item.h"
#include "sp-use.h"
#include "display/curve.h"
-#include "desktop.h"
#include "inkscape.h"
-#include "prefs-utils.h"
+#include "preferences.h"
#include "sp-text.h"
#include "sp-flowtext.h"
#include "text-editing.h"
#include "sp-clippath.h"
#include "sp-mask.h"
#include "helper/geom-curves.h"
+#include "desktop.h"
Inkscape::SnapCandidate::SnapCandidate(SPItem* item, bool clip_or_mask, Geom::Matrix additional_affine)
: item(item), clip_or_mask(clip_or_mask), additional_affine(additional_affine)
{
}
-Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, Geom::Coord const d)
- : Snapper(nv, d), _snap_to_itemnode(true), _snap_to_itempath(true),
+Inkscape::ObjectSnapper::ObjectSnapper(SnapManager const *sm, Geom::Coord const d)
+ : Snapper(sm, d), _snap_to_itemnode(true), _snap_to_itempath(true),
_snap_to_bboxnode(true), _snap_to_bboxpath(true), _snap_to_page_border(false),
- _strict_snapping(true), _include_item_center(false)
+ _strict_snapping(true)
{
_candidates = new std::vector<SnapCandidate>;
_points_to_snap_to = new std::vector<Geom::Point>;
return;
}
- SPDesktop const *desktop = SP_ACTIVE_DESKTOP;
-
if (first_point) {
_candidates->clear();
}
bbox_to_snap_incl.expandBy(getSnapperTolerance()); // see?
for (SPObject* o = sp_object_first_child(parent); o != NULL; o = SP_OBJECT_NEXT(o)) {
- if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !(desktop->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
+ g_assert(_snapmanager->getDesktop() != NULL);
+ if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !(_snapmanager->getDesktop()->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
// Don't snap to locked items, and
// don't snap to hidden objects, unless they're a clipped path or a mask
/* See if this item is on the ignore list */
if (SP_IS_GROUP(o)) {
_findCandidates(o, it, false, bbox_to_snap, snap_dim, false, Geom::identity());
} else {
- boost::optional<NR::Rect> bbox_of_item = NR::Rect();
+ Geom::OptRect bbox_of_item = Geom::Rect();
if (clip_or_mask) {
// Oh oh, this will get ugly. We cannot use sp_item_i2d_affine directly because we need to
// insert an additional transformation in document coordinates (code copied from sp_item_i2d_affine)
sp_item_invoke_bbox(item,
- &bbox_of_item,
- from_2geom(to_2geom(sp_item_i2doc_affine(item)) * matrix_to_desktop(additional_affine, item)),
+ bbox_of_item,
+ sp_item_i2doc_affine(item) * matrix_to_desktop(additional_affine, item),
true);
} else {
- sp_item_invoke_bbox(item, &bbox_of_item, sp_item_i2d_affine(item), true);
+ sp_item_invoke_bbox(item, bbox_of_item, sp_item_i2d_affine(item), true);
}
if (bbox_of_item) {
// See if the item is within range
- if (bbox_to_snap_incl.intersects(to_2geom(*bbox_of_item))) {
+ if (bbox_to_snap_incl.intersects(*bbox_of_item)) {
// This item is within snapping range, so record it as a candidate
_candidates->push_back(SnapCandidate(item, clip_or_mask, additional_affine));
}
}
-void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &t,
+void Inkscape::ObjectSnapper::_collectNodes(Inkscape::SnapPreferences::PointType const &t,
bool const &first_point) const
{
// Now, let's first collect all points to snap to. If we have a whole bunch of points to snap,
@@ -177,16 +175,17 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
// Determine the type of bounding box we should snap to
SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX;
- bool p_is_a_node = t & Inkscape::Snapper::SNAPPOINT_NODE;
- bool p_is_a_bbox = t & Inkscape::Snapper::SNAPPOINT_BBOX;
- bool p_is_a_guide = t & Inkscape::Snapper::SNAPPOINT_GUIDE;
+ bool p_is_a_node = t & Inkscape::SnapPreferences::SNAPPOINT_NODE;
+ bool p_is_a_bbox = t & Inkscape::SnapPreferences::SNAPPOINT_BBOX;
+ bool p_is_a_guide = t & Inkscape::SnapPreferences::SNAPPOINT_GUIDE;
// A point considered for snapping should be either a node, a bbox corner or a guide. Pick only ONE!
- g_assert(!(p_is_a_node && p_is_a_bbox || p_is_a_bbox && p_is_a_guide || p_is_a_node && p_is_a_guide));
+ g_assert(!((p_is_a_node && p_is_a_bbox) || (p_is_a_bbox && p_is_a_guide) || (p_is_a_node && p_is_a_guide)));
if (_snap_to_bboxnode) {
- int prefs_bbox = prefs_get_int_attribute("tools", "bounding_box", 0);
- bbox_type = (prefs_bbox == 0)?
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ bool prefs_bbox = prefs->getBool("/tools/bounding_box");
+ bbox_type = !prefs_bbox ?
SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
}
@@ -206,9 +205,7 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
//Collect all nodes so we can snap to them
if (_snap_to_itemnode) {
if (!(_strict_snapping && !p_is_a_node) || p_is_a_guide) {
- std::vector<NR::Point> dummy_vctr;
- sp_item_snappoints(root_item, _include_item_center, SnapPointsIter(dummy_vctr));
- to_2geom(dummy_vctr, *_points_to_snap_to);
+ sp_item_snappoints(root_item, SnapPointsIter(*_points_to_snap_to), &_snapmanager->snapprefs);
}
}
@@ -218,10 +215,10 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
// Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
// of the item AND the bbox of the clipping path at the same time
if (!(*i).clip_or_mask) {
- boost::optional<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
+ Geom::OptRect b = sp_item_bbox_desktop(root_item, bbox_type);
if (b) {
for ( unsigned k = 0 ; k < 4 ; k++ ) {
- _points_to_snap_to->push_back(to_2geom(b->corner(k)));
+ _points_to_snap_to->push_back(b->corner(k));
}
}
}
@@ -232,7 +229,7 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
}
void Inkscape::ObjectSnapper::_snapNodes(SnappedConstraints &sc,
- Inkscape::Snapper::PointType const &t,
+ Inkscape::SnapPreferences::PointType const &t,
Geom::Point const &p,
bool const &first_point,
std::vector<Geom::Point> *unselected_nodes) const
for (std::vector<Geom::Point>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
Geom::Coord dist = Geom::L2(*k - p);
- if (dist < getSnapperTolerance() && dist < s.getDistance()) {
- s = SnappedPoint(*k, SNAPTARGET_NODE, dist, getSnapperTolerance(), getSnapperAlwaysSnap());
+ if (dist < getSnapperTolerance() && dist < s.getSnapDistance()) {
+ s = SnappedPoint(*k, SNAPTARGET_NODE, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true);
success = true;
}
}
}
void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &sc,
- Inkscape::Snapper::PointType const &t,
+ Inkscape::SnapPreferences::PointType const &t,
Geom::Point const &p,
Geom::Point const &guide_normal) const
{
@@ -279,8 +276,8 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &s
Geom::Point p_proj = project_on_linesegment(*k, p, p + Geom::rot90(guide_normal));
Geom::Coord dist = Geom::L2(*k - p_proj); // distance from node to the guide
Geom::Coord dist2 = Geom::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location
- if ((dist < tol && dist2 < tol || getSnapperAlwaysSnap()) && dist < s.getDistance()) {
- s = SnappedPoint(*k, SNAPTARGET_NODE, dist, tol, getSnapperAlwaysSnap());
+ if ((dist < tol && dist2 < tol) || (getSnapperAlwaysSnap() && dist < s.getSnapDistance())) {
+ s = SnappedPoint(*k, SNAPTARGET_NODE, dist, tol, getSnapperAlwaysSnap(), true);
success = true;
}
}
@@ -295,19 +292,7 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &s
* Returns index of first NR_END bpath in array.
*/
-/* Obsolete
-static unsigned sp_bpath_length(NArtBpath const bpath[])
-{
- g_return_val_if_fail(bpath != NULL, FALSE);
- unsigned ret = 0;
- while ( bpath[ret].code != NR_END ) {
- ++ret;
- }
- ++ret;
- return ret;
-}*/
-
-void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &t,
+void Inkscape::ObjectSnapper::_collectPaths(Inkscape::SnapPreferences::PointType const &t,
bool const &first_point) const
{
// Now, let's first collect all paths to snap to. If we have a whole bunch of points to snap,
@@ -319,11 +304,12 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
// Determine the type of bounding box we should snap to
SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX;
- bool p_is_a_node = t & Inkscape::Snapper::SNAPPOINT_NODE;
+ bool p_is_a_node = t & Inkscape::SnapPreferences::SNAPPOINT_NODE;
if (_snap_to_bboxpath) {
- int prefs_bbox = prefs_get_int_attribute("tools", "bounding_box", 0);
- bbox_type = (prefs_bbox ==0)?
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ int prefs_bbox = prefs->getBool("/tools/bounding_box", 0);
+ bbox_type = !prefs_bbox ?
SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
}
@@ -392,11 +378,12 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
// Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
// of the item AND the bbox of the clipping path at the same time
if (!(*i).clip_or_mask) {
- NRRect rect;
- sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
- Geom::Rect const rect2 = to_2geom(*rect.upgrade());
- Geom::PathVector *path = _getPathvFromRect(rect2);
- _paths_to_snap_to->push_back(path);
+ Geom::OptRect rect;
+ sp_item_invoke_bbox(root_item, rect, i2doc, TRUE, bbox_type);
+ if (rect) {
+ Geom::PathVector *path = _getPathvFromRect(*rect);
+ _paths_to_snap_to->push_back(path);
+ }
}
}
}
@@ -405,7 +392,7 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
}
void Inkscape::ObjectSnapper::_snapPaths(SnappedConstraints &sc,
- Inkscape::Snapper::PointType const &t,
+ Inkscape::SnapPreferences::PointType const &t,
Geom::Point const &p,
bool const &first_point,
std::vector<Geom::Point> *unselected_nodes,
_collectPaths(t, first_point);
// Now we can finally do the real snapping, using the paths collected above
- /* FIXME: this seems like a hack. Perhaps Snappers should be
- ** in SPDesktop rather than SPNamedView?
- */
- // TODO Diederik: shouldn't we just make all snapping code use document
- // coordinates instead? Then we won't need a pointer to the desktop any longer
- // At least we should define a clear boundary between those different coordinates,
- // now this is not well defined
-
- SPDesktop const *desktop = SP_ACTIVE_DESKTOP;
- Geom::Point const p_doc = desktop->dt2doc(p);
+ g_assert(_snapmanager->getDesktop() != NULL);
+ Geom::Point const p_doc = _snapmanager->getDesktop()->dt2doc(p);
bool const node_tool_active = _snap_to_itempath && selected_path != NULL;
if (first_point) {
- /* While editing a path in the node tool, findCandidates must ignore that path because
- * of the node snapping requirements (i.e. only unselected nodes must be snapable).
+ /* findCandidates() is used for snapping to both paths and nodes. It ignores the path that is
+ * currently being edited, because that path requires special care: when snapping to nodes
+ * only the unselected nodes of that path should be considered, and these will be passed on separately.
* This path must not be ignored however when snapping to the paths, so we add it here
* manually when applicable.
*
// std::cout << "Dumping the pathvector: " << svgd << std::endl;
for(Geom::PathVector::iterator it_pv = (*it_p)->begin(); it_pv != (*it_p)->end(); ++it_pv) {
- std::vector<double> anp;
-
// Find a nearest point for each curve within this path
- // (path->allNearestPoints() will not do this for us! It was originally
- // intended to find for example multiple equidistant solutions)
- unsigned int num_curves = (*it_pv).size();
- if ( (*it_pv).closed() ) ++num_curves;
- for (double t = 0; (t+1) <= double(num_curves); t++) {
- // Find a nearest point with time value in the range [t, t+1]
- anp.push_back((*it_pv).nearestPoint(p_doc, t, t+1));
- }
+ // n curves will return n time values with 0 <= t <= 1
+ std::vector<double> anp = (*it_pv).nearestPointPerCurve(p_doc);
- for (std::vector<double>::const_iterator np = anp.begin(); np != anp.end(); np++) {
+ std::vector<double>::const_iterator np = anp.begin();
+ unsigned int index = 0;
+ for (; np != anp.end(); np++, index++) {
+ Geom::Curve const *curve = &((*it_pv).at_index(index));
+ Geom::Point const sp_doc = curve->pointAt(*np);
+
bool c1 = true;
- bool c2 = true;
- Geom::Point start_pt = desktop->doc2dt((*it_pv).pointAt(floor(*np)));
- Geom::Point end_pt = desktop->doc2dt((*it_pv).pointAt(ceil(*np)));
-
+ bool c2 = true;
if (being_edited) {
/* If the path is being edited, then we should only snap though to stationary pieces of the path
* and not to the pieces that are being dragged around. This way we avoid
* piece are unselected; if they are then this piece must be stationary
*/
g_assert(unselected_nodes != NULL);
- c1 = isUnselectedNode(start_pt, unselected_nodes);
- c2 = isUnselectedNode(end_pt, unselected_nodes);
+ Geom::Point start_pt = _snapmanager->getDesktop()->doc2dt(curve->pointAt(0));
+ Geom::Point end_pt = _snapmanager->getDesktop()->doc2dt(curve->pointAt(1));
+ c1 = isUnselectedNode(start_pt, unselected_nodes);
+ c2 = isUnselectedNode(end_pt, unselected_nodes);
+ /* Unfortunately, this might yield false positives for coincident nodes. Inkscape might therefore mistakenly
+ * snap to path segments that are not stationary. There are at least two possible ways to overcome this:
+ * - Linking the individual nodes of the SPPath we have here, to the nodes of the NodePath::SubPath class as being
+ * used in sp_nodepath_selected_nodes_move. This class has a member variable called "selected". For this the nodes
+ * should be in the exact same order for both classes, so we can index them
+ * - Replacing the SPPath being used here by the the NodePath::SubPath class; but how?
+ */
}
- Geom::Point const sp_doc = (*it_pv).pointAt(*np);
- Geom::Point const sp_dt = desktop->doc2dt(sp_doc);
-
+ Geom::Point const sp_dt = _snapmanager->getDesktop()->doc2dt(sp_doc);
if (!being_edited || (c1 && c2)) {
Geom::Coord const dist = Geom::distance(sp_doc, p_doc);
if (dist < getSnapperTolerance()) {
- double t = MIN(*np, (*it_pv).size()); // make sure that t is within bounds;
- Geom::Curve const *curve = &((*it_pv).at_index(int(t)));
- sc.curves.push_back(Inkscape::SnappedCurve(from_2geom(sp_dt), dist, getSnapperTolerance(), getSnapperAlwaysSnap(), curve));
+ sc.curves.push_back(Inkscape::SnappedCurve(from_2geom(sp_dt), dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, curve));
}
}
}
@@ -519,7 +498,7 @@ bool Inkscape::ObjectSnapper::isUnselectedNode(Geom::Point const &point, std::ve
}
void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc,
- Inkscape::Snapper::PointType const &t,
+ Inkscape::SnapPreferences::PointType const &t,
Geom::Point const &p,
bool const &first_point,
ConstraintLine const &c) const
// Now we can finally do the real snapping, using the paths collected above
- /* FIXME: this seems like a hack. Perhaps Snappers should be
- ** in SPDesktop rather than SPNamedView?
- */
- SPDesktop const *desktop = SP_ACTIVE_DESKTOP;
- Geom::Point const p_doc = desktop->dt2doc(p);
+ g_assert(_snapmanager->getDesktop() != NULL);
+ Geom::Point const p_doc = _snapmanager->getDesktop()->dt2doc(p);
Geom::Point direction_vector = c.getDirection();
if (!is_zero(direction_vector)) {
// must lie within two points on the constraintline: p_min_on_cl and p_max_on_cl
// The distance between those points is twice the snapping tolerance
Geom::Point const p_proj_on_cl = project_on_linesegment(p, p1_on_cl, p2_on_cl);
- Geom::Point const p_min_on_cl = desktop->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector);
- Geom::Point const p_max_on_cl = desktop->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector);
+ Geom::Point const p_min_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector);
+ Geom::Point const p_max_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector);
Geom::Path cl;
std::vector<Geom::Path> clv;
Geom::Point p_inters = p_min_on_cl + ((*m).ta) * (p_max_on_cl - p_min_on_cl);
// When it's within snapping range, then return it
// (within snapping range == between p_min_on_cl and p_max_on_cl == 0 < ta < 1)
- Geom::Coord dist = Geom::L2(desktop->dt2doc(p_proj_on_cl) - p_inters);
- SnappedPoint s(desktop->doc2dt(p_inters), SNAPTARGET_PATH, dist, getSnapperTolerance(), getSnapperAlwaysSnap());
+ Geom::Coord dist = Geom::L2(_snapmanager->getDesktop()->dt2doc(p_proj_on_cl) - p_inters);
+ SnappedPoint s(_snapmanager->getDesktop()->doc2dt(p_inters), SNAPTARGET_PATH, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true);
sc.points.push_back(s);
}
}
void Inkscape::ObjectSnapper::freeSnap(SnappedConstraints &sc,
- Inkscape::Snapper::PointType const &t,
+ Inkscape::SnapPreferences::PointType const &t,
Geom::Point const &p,
bool const &first_point,
- boost::optional<Geom::Rect> const &bbox_to_snap,
+ Geom::OptRect const &bbox_to_snap,
std::vector<SPItem const *> const *it,
std::vector<Geom::Point> *unselected_nodes) const
{
- if (_snap_enabled == false || getSnapFrom(t) == false || _named_view == NULL) {
+ if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false ) {
return;
}
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
+ _findCandidates(sp_document_root(_snapmanager->getDocument()), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
}
if (_snap_to_itemnode || _snap_to_bboxnode || _snap_to_page_border) {
}
void Inkscape::ObjectSnapper::constrainedSnap( SnappedConstraints &sc,
- Inkscape::Snapper::PointType const &t,
+ Inkscape::SnapPreferences::PointType const &t,
Geom::Point const &p,
bool const &first_point,
- boost::optional<Geom::Rect> const &bbox_to_snap,
+ Geom::OptRect const &bbox_to_snap,
ConstraintLine const &c,
std::vector<SPItem const *> const *it) const
{
- if (_snap_enabled == false || getSnapFrom(t) == false || _named_view == NULL) {
+ if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false) {
return;
}
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
+ _findCandidates(sp_document_root(_snapmanager->getDocument()), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
}
// A constrained snap, is a snap in only one degree of freedom (specified by the constraint line).
Geom::Point const &p,
Geom::Point const &guide_normal) const
{
- if ( NULL == _named_view ) {
- return;
- }
-
/* Get a list of all the SPItems that we will try to snap to */
std::vector<SPItem*> cand;
std::vector<SPItem const *> const it; //just an empty list
// second time on an object; but should this point then be constrained to the
// line, or can it be located anywhere?)
- _findCandidates(sp_document_root(_named_view->document), &it, true, Geom::Rect(p, p), snap_dim, false, Geom::identity());
- _snapTranslatingGuideToNodes(sc, Inkscape::Snapper::SNAPPOINT_GUIDE, p, guide_normal);
+ _findCandidates(sp_document_root(_snapmanager->getDocument()), &it, true, Geom::Rect(p, p), snap_dim, false, Geom::identity());
+ _snapTranslatingGuideToNodes(sc, Inkscape::SnapPreferences::SNAPPOINT_GUIDE, p, guide_normal);
// _snapRotatingGuideToNodes has not been implemented yet.
}
bool Inkscape::ObjectSnapper::ThisSnapperMightSnap() const
{
bool snap_to_something = _snap_to_itempath || _snap_to_itemnode || _snap_to_bboxpath || _snap_to_bboxnode || _snap_to_page_border;
- return (_snap_enabled && _snap_from != 0 && snap_to_something);
+ return (_snap_enabled && _snapmanager->snapprefs.getSnapModeBBoxOrNodes() && snap_to_something);
}
bool Inkscape::ObjectSnapper::GuidesMightSnap() const
{
bool snap_to_something = _snap_to_itemnode || _snap_to_bboxnode;
- return (_snap_enabled && (_snap_from & SNAPPOINT_GUIDE) && snap_to_something);
+ return (_snap_enabled && _snapmanager->snapprefs.getSnapModeGuide() && snap_to_something);
}
void Inkscape::ObjectSnapper::_clear_paths() const
Geom::PathVector* Inkscape::ObjectSnapper::_getBorderPathv() const
{
- Geom::Rect const border_rect = Geom::Rect(Geom::Point(0,0), Geom::Point(sp_document_width(_named_view->document),sp_document_height(_named_view->document)));
+ Geom::Rect const border_rect = Geom::Rect(Geom::Point(0,0), Geom::Point(sp_document_width(_snapmanager->getDocument()),sp_document_height(_snapmanager->getDocument())));
return _getPathvFromRect(border_rect);
}
@@ -734,8 +706,8 @@ Geom::PathVector* Inkscape::ObjectSnapper::_getPathvFromRect(Geom::Rect const re
void Inkscape::ObjectSnapper::_getBorderNodes(std::vector<Geom::Point> *points) const
{
- Geom::Coord w = sp_document_width(_named_view->document);
- Geom::Coord h = sp_document_height(_named_view->document);
+ Geom::Coord w = sp_document_width(_snapmanager->getDocument());
+ Geom::Coord h = sp_document_height(_snapmanager->getDocument());
points->push_back(Geom::Point(0,0));
points->push_back(Geom::Point(0,h));
points->push_back(Geom::Point(w,h));