diff --git a/src/object-edit.cpp b/src/object-edit.cpp
index 563e7daa6838ce2872df9b11b90b04ee74d73a7f..487caa09c503923bce9a949f5abdb701814e46cf 100644 (file)
--- a/src/object-edit.cpp
+++ b/src/object-edit.cpp
static SPKnotHolder *sp_star_knot_holder(SPItem *item, SPDesktop *desktop);
static SPKnotHolder *sp_spiral_knot_holder(SPItem *item, SPDesktop *desktop);
static SPKnotHolder *sp_offset_knot_holder(SPItem *item, SPDesktop *desktop);
-static SPKnotHolder *sp_path_knot_holder(SPItem *item, SPDesktop *desktop);
+static SPKnotHolder *sp_misc_knot_holder(SPItem *item, SPDesktop *desktop);
static SPKnotHolder *sp_flowtext_knot_holder(SPItem *item, SPDesktop *desktop);
static void sp_pat_knot_holder(SPItem *item, SPKnotHolder *knot_holder);
return sp_spiral_knot_holder(item, desktop);
} else if (SP_IS_OFFSET(item)) {
return sp_offset_knot_holder(item, desktop);
- } else if (SP_IS_PATH(item)) {
- return sp_path_knot_holder(item, desktop);
} else if (SP_IS_FLOWTEXT(item) && SP_FLOWTEXT(item)->has_internal_frame()) {
return sp_flowtext_knot_holder(item, desktop);
+ } else {
+ return sp_misc_knot_holder(item, desktop);
}
return NULL;
@@ -539,13 +539,12 @@ static void sp_3dbox_knot_set(SPItem *item, guint knot_id, Box3D::Axis direction
SPDocument *doc = SP_OBJECT_DOCUMENT(box);
gdouble height = sp_document_height(doc);
- if (direction == Box3D::Z) {
- sp_3dbox_move_corner_in_Z_direction (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]),
- !(state & GDK_SHIFT_MASK));
- } else {
- sp_3dbox_move_corner_in_XY_plane (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]),
- (state & GDK_SHIFT_MASK) ? direction : Box3D::XY);
- }
+ NR::Matrix const i2d (sp_item_i2d_affine (item));
+ if (direction == Box3D::Z) {
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK));
+ } else {
+ sp_3dbox_move_corner_in_XY_plane (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK) ? direction : Box3D::XY);
+ }
sp_3dbox_update_curves (box);
}
g_assert(item != NULL);
SP3DBox *box = SP_3DBOX(item);
- // FIXME: Why must the coordinates be flipped vertically???
- SPDocument *doc = SP_OBJECT_DOCUMENT(box);
- gdouble height = sp_document_height(doc);
-
- return NR::Point(sp_3dbox_get_corner(box, knot_id)[NR::X], height - sp_3dbox_get_corner(box, knot_id)[NR::Y]);
+ NR::Matrix const i2d (sp_item_i2d_affine (item));
+ return sp_3dbox_get_corner(box, knot_id) * i2d;
}
static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
@@ -566,31 +562,24 @@ static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point
sp_3dbox_knot_set (item, 1, Box3D::Y, new_pos, origin, state);
}
+/*
static void sp_3dbox_knot1_set_constrained(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
sp_3dbox_knot_set (item, 1, Box3D::Y, new_pos, origin, state ^ GDK_SHIFT_MASK);
}
-
-static NR::Point sp_3dbox_knot1_get(SPItem *item)
-{
- return sp_3dbox_knot_get(item, 1);
-}
+*/
static void sp_3dbox_knot2_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
sp_3dbox_knot_set (item, 2, Box3D::X, new_pos, origin, state);
}
+/*
static void sp_3dbox_knot2_set_constrained(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
sp_3dbox_knot_set (item, 2, Box3D::X, new_pos, origin, state ^ GDK_SHIFT_MASK);
}
-static NR::Point sp_3dbox_knot2_get(SPItem *item)
-{
- return sp_3dbox_knot_get(item, 2);
-}
-
static void sp_3dbox_knot3_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
if (!(state & GDK_SHIFT_MASK)) {
@@ -599,15 +588,98 @@ static void sp_3dbox_knot3_set(SPItem *item, NR::Point const &new_pos, NR::Point
sp_3dbox_knot_set (item, 3, Box3D::Z, new_pos, origin, state ^ GDK_SHIFT_MASK);
}
}
+*/
+
+static void sp_3dbox_knot5_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set (item, 5, Box3D::Z, new_pos, origin, state);
+}
+
+/*
+static void sp_3dbox_knot7_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set (item, 7, Box3D::Z, new_pos, origin, state);
+}
+*/
+
+// defined a uniform behaviour for all knots
+static void sp_3dbox_knot_set_uniformly(SPItem *item, guint knot_id, Box3D::Axis direction, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ g_assert(item != NULL);
+ SP3DBox *box = SP_3DBOX(item);
+
+ NR::Matrix const i2d (sp_item_i2d_affine (item));
+ if (direction == Box3D::Z) {
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK));
+ } else {
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK));
+ }
+ sp_3dbox_update_curves (box);
+}
+
+static void sp_3dbox_knot0_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 0, Box3D::XY, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot1_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 1, Box3D::XY, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot2_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 2, Box3D::XY, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot3_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 3, Box3D::XY, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot4_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 4, Box3D::Z, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot5_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 5, Box3D::Z, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot6_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 6, Box3D::Z, new_pos, origin, state);
+}
+
+static void sp_3dbox_knot7_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+{
+ sp_3dbox_knot_set_uniformly(item, 7, Box3D::Z, new_pos, origin, state);
+}
+
+static NR::Point sp_3dbox_knot0_get(SPItem *item)
+{
+ return sp_3dbox_knot_get(item, 0);
+}
+
+static NR::Point sp_3dbox_knot1_get(SPItem *item)
+{
+ return sp_3dbox_knot_get(item, 1);
+}
+
+static NR::Point sp_3dbox_knot2_get(SPItem *item)
+{
+ return sp_3dbox_knot_get(item, 2);
+}
static NR::Point sp_3dbox_knot3_get(SPItem *item)
{
return sp_3dbox_knot_get(item, 3);
}
-static void sp_3dbox_knot5_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static NR::Point sp_3dbox_knot4_get(SPItem *item)
{
- sp_3dbox_knot_set (item, 5, Box3D::Z, new_pos, origin, state);
+ return sp_3dbox_knot_get(item, 4);
}
static NR::Point sp_3dbox_knot5_get(SPItem *item)
return sp_3dbox_knot_get(item, 5);
}
-static void sp_3dbox_knot7_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static NR::Point sp_3dbox_knot6_get(SPItem *item)
{
- sp_3dbox_knot_set (item, 7, Box3D::Z, new_pos, origin, state);
+ return sp_3dbox_knot_get(item, 6);
}
static NR::Point sp_3dbox_knot7_get(SPItem *item)
return sp_3dbox_knot_get(item, 7);
}
+
//static
SPKnotHolder *
sp_3dbox_knot_holder(SPItem *item, SPDesktop *desktop, guint number_of_handles)
@@ -640,11 +713,29 @@ sp_3dbox_knot_holder(SPItem *item, SPDesktop *desktop, guint number_of_handles)
sp_pat_knot_holder(item, knot_holder);
break;
case 4:
+ /***
sp_knot_holder_add(knot_holder, sp_3dbox_knot1_set_constrained, sp_3dbox_knot1_get, NULL,_("Resize box in X/Y direction"));
sp_knot_holder_add(knot_holder, sp_3dbox_knot2_set_constrained, sp_3dbox_knot2_get, NULL,_("Resize box in X/Y direction"));
sp_knot_holder_add_full(knot_holder, sp_3dbox_knot3_set, sp_3dbox_knot3_get, NULL,
SP_KNOT_SHAPE_CIRCLE, SP_KNOT_MODE_XOR, _("Resize box in Y direction"));
sp_knot_holder_add(knot_holder, sp_3dbox_knot7_set, sp_3dbox_knot7_get, NULL,_("Resize box in Z direction"));
+ ***/
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot0_set_uniformly, sp_3dbox_knot0_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot1_set_uniformly, sp_3dbox_knot1_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot2_set_uniformly, sp_3dbox_knot2_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot3_set_uniformly, sp_3dbox_knot3_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot4_set_uniformly, sp_3dbox_knot4_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot5_set_uniformly, sp_3dbox_knot5_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot6_set_uniformly, sp_3dbox_knot6_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot7_set_uniformly, sp_3dbox_knot7_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
sp_pat_knot_holder(item, knot_holder);
break;
default:
}
static SPKnotHolder *
-sp_path_knot_holder(SPItem *item, SPDesktop *desktop) // FIXME: eliminate, instead make a pattern-drag similar to gradient-drag
+sp_misc_knot_holder(SPItem *item, SPDesktop *desktop) // FIXME: eliminate, instead make a pattern-drag similar to gradient-drag
{
if ((SP_OBJECT(item)->style->fill.type == SP_PAINT_TYPE_PAINTSERVER)
&& SP_IS_PATTERN(SP_STYLE_FILL_SERVER(SP_OBJECT(item)->style)))