diff --git a/src/object-edit.cpp b/src/object-edit.cpp
index 28886173c972a93ee3e57b54a59134d913a56abd..487caa09c503923bce9a949f5abdb701814e46cf 100644 (file)
--- a/src/object-edit.cpp
+++ b/src/object-edit.cpp
@@ -539,13 +539,12 @@ static void sp_3dbox_knot_set(SPItem *item, guint knot_id, Box3D::Axis direction
SPDocument *doc = SP_OBJECT_DOCUMENT(box);
gdouble height = sp_document_height(doc);
- if (direction == Box3D::Z) {
- sp_3dbox_move_corner_in_Z_direction (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]),
- !(state & GDK_SHIFT_MASK));
- } else {
- sp_3dbox_move_corner_in_XY_plane (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]),
- (state & GDK_SHIFT_MASK) ? direction : Box3D::XY);
- }
+ NR::Matrix const i2d (sp_item_i2d_affine (item));
+ if (direction == Box3D::Z) {
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK));
+ } else {
+ sp_3dbox_move_corner_in_XY_plane (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK) ? direction : Box3D::XY);
+ }
sp_3dbox_update_curves (box);
}
g_assert(item != NULL);
SP3DBox *box = SP_3DBOX(item);
- // FIXME: Why must the coordinates be flipped vertically???
- SPDocument *doc = SP_OBJECT_DOCUMENT(box);
- gdouble height = sp_document_height(doc);
-
- return NR::Point(sp_3dbox_get_corner(box, knot_id)[NR::X], height - sp_3dbox_get_corner(box, knot_id)[NR::Y]);
+ NR::Matrix const i2d (sp_item_i2d_affine (item));
+ return sp_3dbox_get_corner(box, knot_id) * i2d;
}
static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)