diff --git a/src/nodepath.h b/src/nodepath.h
index 85674003833d128e80f2d65db3af15b86cfd4a67..7e4066769b9f0c4c90a638c290a3bd28cd9d38bd 100644 (file)
--- a/src/nodepath.h
+++ b/src/nodepath.h
};
-/** defined in node-context.h */
-class SPNodeContext;
+class ShapeEditor;
namespace Inkscape {
namespace NodePath {
*/
class Node;
-
/**
* This is a collection of subpaths which contain nodes
*
/** The parent path of this nodepath */
SPPath * path;
/** The context which created this nodepath. Important if this nodepath is deleted */
- SPNodeContext * nodeContext;
+ ShapeEditor *shape_editor;
/** The subpaths which comprise this NodePath */
GList * subpaths;
/** A list of nodes which are currently selected */
/// true if we're showing selected nodes' handles
bool show_handles;
+
+ /// active_node points to the node that is currently mouseovered (= NULL if
+ /// there isn't any); we also consider the node mouseovered if it is covered
+ /// by one of its handles and the latter is mouseovered
+ static Node *active_node;
};
// Do function documentation in nodepath.cpp
Inkscape::NodePath::Path * sp_nodepath_new (SPDesktop * desktop, SPItem * item, bool show_handles);
void sp_nodepath_destroy (Inkscape::NodePath::Path * nodepath);
+void sp_nodepath_ensure_livarot_path(Inkscape::NodePath::Path *np);
void sp_nodepath_deselect (Inkscape::NodePath::Path *nodepath);
void sp_nodepath_select_all (Inkscape::NodePath::Path *nodepath, bool invert);
void sp_nodepath_select_all_from_subpath(Inkscape::NodePath::Path *nodepath, bool invert);
@@ -262,30 +266,30 @@ void sp_nodepath_selected_align(Inkscape::NodePath::Path *nodepath, NR::Dim2 axi
void sp_nodepath_selected_distribute(Inkscape::NodePath::Path *nodepath, NR::Dim2 axis);
void sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p, bool toggle);
void sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p);
-void sp_nodepath_curve_drag(Inkscape::NodePath::Node * e, double t, NR::Point delta);
+void sp_nodepath_curve_drag(int node, double t, NR::Point delta);
Inkscape::NodePath::Node * sp_nodepath_get_node_by_index(int index);
/* possibly private functions */
-void sp_node_selected_add_node (void);
-void sp_node_selected_break (void);
-void sp_node_selected_duplicate (void);
-void sp_node_selected_join (void);
-void sp_node_selected_join_segment (void);
+void sp_node_selected_add_node (Inkscape::NodePath::Path *nodepath);
+void sp_node_selected_break (Inkscape::NodePath::Path *nodepath);
+void sp_node_selected_duplicate (Inkscape::NodePath::Path *nodepath);
+void sp_node_selected_join (Inkscape::NodePath::Path *nodepath);
+void sp_node_selected_join_segment (Inkscape::NodePath::Path *nodepath);
void sp_node_delete_preserve (GList *nodes_to_delete);
-void sp_node_selected_delete (void);
-void sp_node_selected_delete_segment (void);
-void sp_node_selected_set_type (Inkscape::NodePath::NodeType type);
-void sp_node_selected_set_line_type (NRPathcode code);
-void sp_node_selected_move (gdouble dx, gdouble dy);
-void sp_node_selected_move_screen (gdouble dx, gdouble dy);
+void sp_node_selected_delete (Inkscape::NodePath::Path *nodepath);
+void sp_node_selected_delete_segment (Inkscape::NodePath::Path *nodepath);
+void sp_node_selected_set_type (Inkscape::NodePath::Path *nodepath, Inkscape::NodePath::NodeType type);
+void sp_node_selected_set_line_type (Inkscape::NodePath::Path *nodepath, NRPathcode code);
+void sp_node_selected_move (Inkscape::NodePath::Path *nodepath, gdouble dx, gdouble dy);
+void sp_node_selected_move_screen (Inkscape::NodePath::Path *nodepath, gdouble dx, gdouble dy);
-void sp_nodepath_show_handles(bool show);
+void sp_nodepath_show_handles(Inkscape::NodePath::Path *nodepath, bool show);
void sp_nodepath_selected_nodes_rotate (Inkscape::NodePath::Path * nodepath, gdouble angle, int which, bool screen);
void sp_nodepath_selected_nodes_scale (Inkscape::NodePath::Path * nodepath, gdouble grow, int which);
void sp_nodepath_selected_nodes_scale_screen (Inkscape::NodePath::Path * nodepath, gdouble grow, int which);
-void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, NR::Dim2 axis);
+void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, NR::Dim2 axis, NR::Maybe<NR::Point> center);
#endif