diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index 8e54bf89cf127064d3f21393899a2d6292a5a2d5..bb63a014dbe485088b8a00bd6f63c7b13896e598 100644 (file)
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
#include "display/sodipodi-ctrl.h"
#include "display/sp-canvas-util.h"
#include <glibmm/i18n.h>
-#include <2geom/pathvector.h>
-#include <2geom/sbasis-to-bezier.h>
-#include <2geom/bezier-curve.h>
-#include <2geom/hvlinesegment.h>
+#include "2geom/pathvector.h"
+#include "2geom/sbasis-to-bezier.h"
+#include "2geom/bezier-curve.h"
+#include "2geom/hvlinesegment.h"
#include "helper/units.h"
#include "helper/geom.h"
#include "knot.h"
#include "selection-chemistry.h"
#include "selection.h"
#include "xml/repr.h"
-#include "prefs-utils.h"
+#include "preferences.h"
#include "sp-metrics.h"
#include "sp-path.h"
#include "libnr/nr-matrix-ops.h"
#include <algorithm>
#include <cstring>
#include <cmath>
-#include <string>
#include "live_effects/lpeobject.h"
#include "live_effects/lpeobject-reference.h"
#include "live_effects/effect.h"
#include "display/snap-indicator.h"
#include "snapped-point.h"
-class NR::Matrix;
+namespace Geom { class Matrix; }
/// \todo
/// evil evil evil. FIXME: conflict of two different Path classes!
@@ -121,19 +120,20 @@ static Inkscape::NodePath::Node *sp_nodepath_set_node_type(Inkscape::NodePath::N
/* Adjust handle placement, if the node or the other handle is moved */
static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adjust);
static void sp_node_adjust_handles(Inkscape::NodePath::Node *node);
+static void sp_node_adjust_handles_auto(Inkscape::NodePath::Node *node);
/* Node event callbacks */
static void node_clicked(SPKnot *knot, guint state, gpointer data);
static void node_grabbed(SPKnot *knot, guint state, gpointer data);
static void node_ungrabbed(SPKnot *knot, guint state, gpointer data);
-static gboolean node_request(SPKnot *knot, NR::Point *p, guint state, gpointer data);
+static gboolean node_request(SPKnot *knot, Geom::Point *p, guint state, gpointer data);
/* Handle event callbacks */
static void node_handle_clicked(SPKnot *knot, guint state, gpointer data);
static void node_handle_grabbed(SPKnot *knot, guint state, gpointer data);
static void node_handle_ungrabbed(SPKnot *knot, guint state, gpointer data);
-static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpointer data);
-static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer data);
+static gboolean node_handle_request(SPKnot *knot, Geom::Point *p, guint state, gpointer data);
+static void node_handle_moved(SPKnot *knot, Geom::Point *p, guint state, gpointer data);
static gboolean node_handle_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *n);
/* Constructors and destructors */
static void sp_nodepath_subpath_close(Inkscape::NodePath::SubPath *sp);
static void sp_nodepath_subpath_open(Inkscape::NodePath::SubPath *sp,Inkscape::NodePath::Node *n);
static Inkscape::NodePath::Node * sp_nodepath_node_new(Inkscape::NodePath::SubPath *sp,Inkscape::NodePath::Node *next,Inkscape::NodePath::NodeType type, NRPathcode code,
- NR::Point *ppos, NR::Point *pos, NR::Point *npos);
+ Geom::Point *ppos, Geom::Point *pos, Geom::Point *npos);
static void sp_nodepath_node_destroy(Inkscape::NodePath::Node *node);
/* Helpers */
PathEffectList lpelist = sp_lpe_item_get_effect_list(lpeitem);
for (PathEffectList::iterator i = lpelist.begin(); i != lpelist.end(); ++i) {
Inkscape::LivePathEffect::LPEObjectReference *lperef = (*i);
- Inkscape::LivePathEffect::Effect *lpe = lperef->lpeobject->lpe;
- // create new canvas items from the effect's helper paths
- std::vector<Geom::PathVector> hpaths = lpe->getHelperPaths(lpeitem);
- for (std::vector<Geom::PathVector>::iterator j = hpaths.begin(); j != hpaths.end(); ++j) {
- (*np->helper_path_vec)[lpe].push_back(canvasitem_from_pathvec(np, *j, true));
+ Inkscape::LivePathEffect::Effect *lpe = lperef->lpeobject->get_lpe();
+ if (lpe) {
+ // create new canvas items from the effect's helper paths
+ std::vector<Geom::PathVector> hpaths = lpe->getHelperPaths(lpeitem);
+ for (std::vector<Geom::PathVector>::iterator j = hpaths.begin(); j != hpaths.end(); ++j) {
+ (*np->helper_path_vec)[lpe].push_back(canvasitem_from_pathvec(np, *j, true));
+ }
}
}
}
SPLPEItem *lpeitem = SP_LPE_ITEM(np->item);
PathEffectList lpelist = sp_lpe_item_get_effect_list(lpeitem);
for (PathEffectList::iterator i = lpelist.begin(); i != lpelist.end(); ++i) {
- Inkscape::LivePathEffect::Effect *lpe = (*i)->lpeobject->lpe;
- /* update canvas items from the effect's helper paths; note that this code relies on the
- * fact that getHelperPaths() will always return the same number of helperpaths in the same
- * order as during their creation in sp_nodepath_create_helperpaths
- */
- std::vector<Geom::PathVector> hpaths = lpe->getHelperPaths(lpeitem);
- for (unsigned int j = 0; j < hpaths.size(); ++j) {
- SPCurve *curve = new SPCurve(hpaths[j]);
- curve->transform(np->i2d);
- sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(((*np->helper_path_vec)[lpe])[j]), curve);
- curve = curve->unref();
+ Inkscape::LivePathEffect::Effect *lpe = (*i)->lpeobject->get_lpe();
+ if (lpe) {
+ /* update canvas items from the effect's helper paths; note that this code relies on the
+ * fact that getHelperPaths() will always return the same number of helperpaths in the same
+ * order as during their creation in sp_nodepath_create_helperpaths
+ */
+ std::vector<Geom::PathVector> hpaths = lpe->getHelperPaths(lpeitem);
+ for (unsigned int j = 0; j < hpaths.size(); ++j) {
+ SPCurve *curve = new SPCurve(hpaths[j]);
+ curve->transform(np->i2d);
+ sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(((*np->helper_path_vec)[lpe])[j]), curve);
+ curve = curve->unref();
+ }
}
}
}
return NULL;
}
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
// Set defaults
np->desktop = desktop;
np->object = object;
@@ -290,10 +296,10 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object,
np->show_handles = show_handles;
np->helper_path = NULL;
np->helper_path_vec = new HelperPathList;
- np->helperpath_rgba = prefs_get_int_attribute("tools.nodes", "highlight_color", 0xff0000ff);
+ np->helperpath_rgba = prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff);
np->helperpath_width = 1.0;
np->curve = curve->copy();
- np->show_helperpath = (prefs_get_int_attribute ("tools.nodes", "show_helperpath", 0) == 1);
+ np->show_helperpath = prefs->getBool("/tools/nodes/show_helperpath");
if (SP_IS_LPE_ITEM(object)) {
Inkscape::LivePathEffect::Effect *lpe = sp_lpe_item_get_current_lpe(SP_LPE_ITEM(object));
if (lpe && lpe->isVisible() && lpe->showOrigPath()) {
@@ -316,10 +322,15 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object,
np->d2i = np->i2d.inverse();
np->repr = repr;
- if (repr_key_in) { // apparantly the object is an LPEObject
+ if (repr_key_in) { // apparently the object is an LPEObject (this is a dirty check, hopefully nobody tries feeding non-lpeobjects into this method with non-null repr_key_in)
np->repr_key = g_strdup(repr_key_in);
np->repr_nodetypes_key = g_strconcat(np->repr_key, "-nodetypes", NULL);
- Inkscape::LivePathEffect::Parameter *lpeparam = LIVEPATHEFFECT(object)->lpe->getParameter(repr_key_in);
+ Inkscape::LivePathEffect::Effect * lpe = LIVEPATHEFFECT(object)->get_lpe();
+ if (!lpe) {
+ g_error("sp_nodepath_new: lpeobject without real lpe passed as argument!");
+ sp_nodepath_destroy(np);
+ }
+ Inkscape::LivePathEffect::Parameter *lpeparam = lpe->getParameter(repr_key_in);
if (lpeparam) {
lpeparam->param_setup_nodepath(np);
}
@@ -533,7 +544,7 @@ static void subpaths_from_pathvector(Inkscape::NodePath::Path *np, Geom::PathVec
Inkscape::NodePath::SubPath *sp = sp_nodepath_subpath_new(np);
- NR::Point ppos = pit->initialPoint() * (Geom::Matrix)np->i2d;
+ Geom::Point ppos = pit->initialPoint() * np->i2d;
NRPathcode pcode = NR_MOVETO;
/* Johan: Note that this is pretty arcane code. I am pretty sure it is working correctly, be very certain to change it! (better to just rewrite this whole method)*/
@@ -542,7 +553,7 @@ static void subpaths_from_pathvector(Inkscape::NodePath::Path *np, Geom::PathVec
dynamic_cast<Geom::HLineSegment const*>(&*cit) ||
dynamic_cast<Geom::VLineSegment const*>(&*cit) )
{
- NR::Point pos = cit->initialPoint() * (Geom::Matrix)np->i2d;
+ Geom::Point pos = cit->initialPoint() * (Geom::Matrix)np->i2d;
sp_nodepath_node_new(sp, NULL, t[i++], pcode, &ppos, &pos, &pos);
ppos = cit->finalPoint() * (Geom::Matrix)np->i2d;
@@ -550,8 +561,8 @@ static void subpaths_from_pathvector(Inkscape::NodePath::Path *np, Geom::PathVec
}
else if(Geom::CubicBezier const *cubic_bezier = dynamic_cast<Geom::CubicBezier const*>(&*cit)) {
std::vector<Geom::Point> points = cubic_bezier->points();
- NR::Point pos = points[0] * (Geom::Matrix)np->i2d;
- NR::Point npos = points[1] * (Geom::Matrix)np->i2d;
+ Geom::Point pos = points[0] * (Geom::Matrix)np->i2d;
+ Geom::Point npos = points[1] * (Geom::Matrix)np->i2d;
sp_nodepath_node_new(sp, NULL, t[i++], pcode, &ppos, &pos, &npos);
ppos = points[2] * (Geom::Matrix)np->i2d;
@@ -566,7 +577,7 @@ static void subpaths_from_pathvector(Inkscape::NodePath::Path *np, Geom::PathVec
Geom::Curve const &closing_seg = pit->back_closed();
// Don't use !closing_seg.isDegenerate() as it is too precise, and does not account for floating point rounding probs (LP bug #257289)
if ( ! are_near(closing_seg.initialPoint(), closing_seg.finalPoint()) ) {
- NR::Point pos = closing_seg.finalPoint() * (Geom::Matrix)np->i2d;
+ Geom::Point pos = closing_seg.finalPoint() * (Geom::Matrix)np->i2d;
sp_nodepath_node_new(sp, NULL, t[i++], NR_LINETO, &pos, &pos, &pos);
}
@@ -593,6 +604,9 @@ Inkscape::NodePath::NodeType * parse_nodetypes(gchar const *types, guint length)
case 's':
typestr[pos++] =Inkscape::NodePath::NODE_SMOOTH;
break;
+ case 'a':
+ typestr[pos++] =Inkscape::NodePath::NODE_AUTO;
+ break;
case 'z':
typestr[pos++] =Inkscape::NodePath::NODE_SYMM;
break;
for (GList *spl = np->subpaths; spl != NULL; spl = spl->next) {
Inkscape::NodePath::SubPath *sp = (Inkscape::NodePath::SubPath *) spl->data;
- curve->moveto(sp->first->pos * np->d2i);
+ curve->moveto(sp->first->pos * np->d2i);
Inkscape::NodePath::Node *n = sp->first->n.other;
while (n) {
- NR::Point const end_pt = n->pos * np->d2i;
+ Geom::Point const end_pt = n->pos * np->d2i;
switch (n->code) {
case NR_LINETO:
curve->lineto(end_pt);
case Inkscape::NodePath::NODE_SMOOTH:
code = 's';
break;
+ case Inkscape::NodePath::NODE_AUTO:
+ code = 'a';
+ break;
case Inkscape::NodePath::NODE_SYMM:
code = 'z';
break;
@@ -890,16 +907,16 @@ static void sp_nodepath_line_midpoint(Inkscape::NodePath::Node *new_path,Inkscap
new_path->code = NR_CURVETO;
gdouble s = 1 - t;
for (int dim = 0; dim < 2; dim++) {
- NR::Coord const f000 = start->pos[dim];
- NR::Coord const f001 = start->n.pos[dim];
- NR::Coord const f011 = end->p.pos[dim];
- NR::Coord const f111 = end->pos[dim];
- NR::Coord const f00t = s * f000 + t * f001;
- NR::Coord const f01t = s * f001 + t * f011;
- NR::Coord const f11t = s * f011 + t * f111;
- NR::Coord const f0tt = s * f00t + t * f01t;
- NR::Coord const f1tt = s * f01t + t * f11t;
- NR::Coord const fttt = s * f0tt + t * f1tt;
+ Geom::Coord const f000 = start->pos[dim];
+ Geom::Coord const f001 = start->n.pos[dim];
+ Geom::Coord const f011 = end->p.pos[dim];
+ Geom::Coord const f111 = end->pos[dim];
+ Geom::Coord const f00t = s * f000 + t * f001;
+ Geom::Coord const f01t = s * f001 + t * f011;
+ Geom::Coord const f11t = s * f011 + t * f111;
+ Geom::Coord const f0tt = s * f00t + t * f01t;
+ Geom::Coord const f1tt = s * f01t + t * f11t;
+ Geom::Coord const fttt = s * f0tt + t * f1tt;
start->n.pos[dim] = f00t;
new_path->p.pos[dim] = f0tt;
new_path->pos[dim] = fttt;
@@ -1044,8 +1061,17 @@ static void sp_nodepath_set_line_type(Inkscape::NodePath::Node *end, NRPathcode
sp_nodepath_set_node_type(end, Inkscape::NodePath::NODE_CUSP);
}
}
+
+ if (start->type == Inkscape::NodePath::NODE_AUTO)
+ start->type = Inkscape::NodePath::NODE_SMOOTH;
+ if (end->type == Inkscape::NodePath::NODE_AUTO)
+ end->type = Inkscape::NodePath::NODE_SMOOTH;
+
+ sp_node_adjust_handle(start, -1);
+ sp_node_adjust_handle(end, 1);
+
} else {
- NR::Point delta = end->pos - start->pos;
+ Geom::Point delta = end->pos - start->pos;
start->n.pos = start->pos + delta / 3;
end->p.pos = end->pos - delta / 3;
sp_node_adjust_handle(start, 1);
@@ -1057,6 +1083,25 @@ static void sp_nodepath_set_line_type(Inkscape::NodePath::Node *end, NRPathcode
}
}
+static void
+sp_nodepath_update_node_knot(Inkscape::NodePath::Node *node)
+{
+ if (node->type == Inkscape::NodePath::NODE_CUSP) {
+ node->knot->setShape (SP_KNOT_SHAPE_DIAMOND);
+ node->knot->setSize (node->selected? 11 : 9);
+ sp_knot_update_ctrl(node->knot);
+ } else if (node->type == Inkscape::NodePath::NODE_AUTO) {
+ node->knot->setShape (SP_KNOT_SHAPE_CIRCLE);
+ node->knot->setSize (node->selected? 11 : 9);
+ sp_knot_update_ctrl(node->knot);
+ } else {
+ node->knot->setShape (SP_KNOT_SHAPE_SQUARE);
+ node->knot->setSize (node->selected? 9 : 7);
+ sp_knot_update_ctrl(node->knot);
+ }
+}
+
+
/**
* Change node type, and its handles accordingly.
*/
@@ -1073,15 +1118,7 @@ static Inkscape::NodePath::Node *sp_nodepath_set_node_type(Inkscape::NodePath::N
node->type = type;
- if (node->type == Inkscape::NodePath::NODE_CUSP) {
- node->knot->setShape (SP_KNOT_SHAPE_DIAMOND);
- node->knot->setSize (node->selected? 11 : 9);
- sp_knot_update_ctrl(node->knot);
- } else {
- node->knot->setShape (SP_KNOT_SHAPE_SQUARE);
- node->knot->setSize (node->selected? 9 : 7);
- sp_knot_update_ctrl(node->knot);
- }
+ sp_nodepath_update_node_knot(node);
// if one of handles is mouseovered, preserve its position
if (node->p.knot && SP_KNOT_IS_MOUSEOVER(node->p.knot)) {
@@ -1118,8 +1155,8 @@ sp_node_side_is_line (Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeSi
if (!other_to_me)
return false;
bool is_line =
- (NR::L2(othernode->pos - other_to_me->pos) < 1e-6 &&
- NR::L2(node->pos - side->pos) < 1e-6);
+ (Geom::L2(othernode->pos - other_to_me->pos) < 1e-6 &&
+ Geom::L2(node->pos - side->pos) < 1e-6);
return is_line;
}
@@ -1131,6 +1168,13 @@ sp_node_side_is_line (Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeSi
*/
void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeType type)
{
+ if (type == Inkscape::NodePath::NODE_AUTO) {
+ if (node->p.other != NULL)
+ node->code = NR_CURVETO;
+ if (node->n.other != NULL)
+ node->n.other->code = NR_CURVETO;
+ }
+
if (type == Inkscape::NodePath::NODE_SYMM || type == Inkscape::NodePath::NODE_SMOOTH) {
/*
@@ -1156,8 +1200,8 @@ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::Nod
}
}
*/
- bool p_has_handle = (NR::L2(node->pos - node->p.pos) > 1e-6);
- bool n_has_handle = (NR::L2(node->pos - node->n.pos) > 1e-6);
+ bool p_has_handle = (Geom::L2(node->pos - node->p.pos) > 1e-6);
+ bool n_has_handle = (Geom::L2(node->pos - node->n.pos) > 1e-6);
bool p_is_line = sp_node_side_is_line(node, &node->p);
bool n_is_line = sp_node_side_is_line(node, &node->n);
@@ -1186,16 +1230,16 @@ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::Nod
// pull n handle
node->n.other->code = NR_CURVETO;
double len = (type == Inkscape::NodePath::NODE_SYMM)?
- NR::L2(node->p.pos - node->pos) :
- NR::L2(node->n.other->pos - node->pos) / 3;
- node->n.pos = node->pos - (len / NR::L2(node->p.pos - node->pos)) * (node->p.pos - node->pos);
+ Geom::L2(node->p.pos - node->pos) :
+ Geom::L2(node->n.other->pos - node->pos) / 3;
+ node->n.pos = node->pos - (len / Geom::L2(node->p.pos - node->pos)) * (node->p.pos - node->pos);
} else if (n_has_handle && node->p.other) {
// pull p handle
node->code = NR_CURVETO;
double len = (type == Inkscape::NodePath::NODE_SYMM)?
- NR::L2(node->n.pos - node->pos) :
- NR::L2(node->p.other->pos - node->pos) / 3;
- node->p.pos = node->pos - (len / NR::L2(node->n.pos - node->pos)) * (node->n.pos - node->pos);
+ Geom::L2(node->n.pos - node->pos) :
+ Geom::L2(node->p.other->pos - node->pos) / 3;
+ node->p.pos = node->pos - (len / Geom::L2(node->n.pos - node->pos)) * (node->n.pos - node->pos);
}
} else if (!p_has_handle && !n_has_handle) {
if ((p_is_line && n_is_line) || (!p_is_line && node->p.other && !n_is_line && node->n.other)) {
@@ -1206,43 +1250,22 @@ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::Nod
node->code = NR_CURVETO;
node->n.other->code = NR_CURVETO;
- NR::Point leg_prev = node->pos - node->p.other->pos;
- NR::Point leg_next = node->pos - node->n.other->pos;
-
- double norm_leg_prev = L2(leg_prev);
- double norm_leg_next = L2(leg_next);
-
- NR::Point delta;
- if (norm_leg_next > 0.0) {
- delta = (norm_leg_prev / norm_leg_next) * leg_next - leg_prev;
- (&delta)->normalize();
- }
-
- if (type == Inkscape::NodePath::NODE_SYMM) {
- double norm_leg_avg = (norm_leg_prev + norm_leg_next) / 2;
- node->p.pos = node->pos + 0.3 * norm_leg_avg * delta;
- node->n.pos = node->pos - 0.3 * norm_leg_avg * delta;
- } else {
- // length of handle is proportional to distance to adjacent node
- node->p.pos = node->pos + 0.3 * norm_leg_prev * delta;
- node->n.pos = node->pos - 0.3 * norm_leg_next * delta;
- }
-
+ sp_node_adjust_handles_auto(node);
} else {
// pull the handle opposite to line segment, making it half-smooth
if (p_is_line && node->n.other) {
if (type != Inkscape::NodePath::NODE_SYMM) {
// pull n handle
node->n.other->code = NR_CURVETO;
- double len = NR::L2(node->n.other->pos - node->pos) / 3;
- node->n.pos = node->pos + (len / NR::L2(node->p.other->pos - node->pos)) * (node->p.other->pos - node->pos);
+ double len = Geom::L2(node->n.other->pos - node->pos) / 3;
+ node->n.pos = node->pos + (len / Geom::L2(node->p.other->pos - node->pos)) * (node->p.other->pos - node->pos);
}
} else if (n_is_line && node->p.other) {
if (type != Inkscape::NodePath::NODE_SYMM) {
// pull p handle
node->code = NR_CURVETO;
- double len = NR::L2(node->p.other->pos - node->pos) / 3;
- node->p.pos = node->pos + (len / NR::L2(node->n.other->pos - node->pos)) * (node->n.other->pos - node->pos);
+ double len = Geom::L2(node->p.other->pos - node->pos) / 3;
+ node->p.pos = node->pos + (len / Geom::L2(node->n.other->pos - node->pos)) * (node->n.other->pos - node->pos);
}
}
}
@@ -1259,13 +1282,18 @@ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::Nod
/**
* Move node to point, and adjust its and neighbouring handles.
*/
-void sp_node_moveto(Inkscape::NodePath::Node *node, NR::Point p)
+void sp_node_moveto(Inkscape::NodePath::Node *node, Geom::Point p)
{
- NR::Point delta = p - node->pos;
- node->pos = p;
+ if (node->type == Inkscape::NodePath::NODE_AUTO) {
+ node->pos = p;
+ sp_node_adjust_handles_auto(node);
+ } else {
+ Geom::Point delta = p - node->pos;
+ node->pos = p;
- node->p.pos += delta;
- node->n.pos += delta;
+ node->p.pos += delta;
+ node->n.pos += delta;
+ }
Inkscape::NodePath::Node *node_p = NULL;
Inkscape::NodePath::Node *node_n = NULL;
sp_node_adjust_handle(node->p.other, -1);
node_p = node->p.other;
}
+ if (!node->p.other->selected && node->p.other->type == Inkscape::NodePath::NODE_AUTO) {
+ sp_node_adjust_handles_auto(node->p.other);
+ node_p = node->p.other;
+ }
}
if (node->n.other) {
if (node->n.other->code == NR_LINETO) {
sp_node_adjust_handle(node->n.other, 1);
node_n = node->n.other;
}
+ if (!node->n.other->selected && node->n.other->type == Inkscape::NodePath::NODE_AUTO) {
+ sp_node_adjust_handles_auto(node->n.other);
+ node_n = node->n.other;
+ }
}
// this function is only called from batch movers that will update display at the end
/**
* Call sp_node_moveto() for node selection and handle possible snapping.
*/
-static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath, NR::Coord dx, NR::Coord dy,
+static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath, Geom::Coord dx, Geom::Coord dy,
bool const snap, bool constrained = false,
Inkscape::Snapper::ConstraintLine const &constraint = Geom::Point())
{
- NR::Coord best = NR_HUGE;
- NR::Point delta(dx, dy);
- NR::Point best_pt = delta;
+ Geom::Coord best = NR_HUGE;
+ Geom::Point delta(dx, dy);
+ Geom::Point best_pt = delta;
Inkscape::SnappedPoint best_abs;
if (snap) {
@@ -1334,9 +1370,9 @@ static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath,
if (constrained) {
Inkscape::Snapper::ConstraintLine dedicated_constraint = constraint;
dedicated_constraint.setPoint(n->pos);
- s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(n->pos + delta), dedicated_constraint);
+ s = m.constrainedSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(n->pos + delta), dedicated_constraint);
} else {
- s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(n->pos + delta));
+ s = m.freeSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(n->pos + delta));
}
if (s.getSnapped() && (s.getDistance() < best)) {
best = s.getDistance();
}
double
-bezier_length (NR::Point a, NR::Point ah, NR::Point bh, NR::Point b)
+bezier_length (Geom::Point a, Geom::Point ah, Geom::Point bh, Geom::Point b)
{
// extremely primitive for now, don't have time to look for the real one
- double lower = NR::L2(b - a);
- double upper = NR::L2(ah - a) + NR::L2(bh - ah) + NR::L2(bh - b);
+ double lower = Geom::L2(b - a);
+ double upper = Geom::L2(ah - a) + Geom::L2(bh - ah) + Geom::L2(bh - b);
return (lower + upper)/2;
}
void
-sp_nodepath_move_node_and_handles (Inkscape::NodePath::Node *n, NR::Point delta, NR::Point delta_n, NR::Point delta_p)
+sp_nodepath_move_node_and_handles (Inkscape::NodePath::Node *n, Geom::Point delta, Geom::Point delta_n, Geom::Point delta_p)
{
n->pos = n->origin + delta;
n->n.pos = n->n.origin + delta_n;
@@ -1418,7 +1454,7 @@ sp_nodepath_move_node_and_handles (Inkscape::NodePath::Node *n, NR::Point delta,
* on how far they are from the dragged node n.
*/
static void
-sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::NodePath::Node *n, NR::Point delta)
+sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::NodePath::Node *n, Geom::Point delta)
{
g_assert (n);
g_assert (nodepath);
@@ -1434,7 +1470,8 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
if (pressure > 0.5)
alpha = 1/alpha;
- guint profile = prefs_get_int_attribute("tools.nodes", "sculpting_profile", SCULPT_PROFILE_BELL);
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ guint profile = prefs->getInt("/tools/nodes/sculpting_profile", SCULPT_PROFILE_BELL);
if (sp_nodepath_selection_get_subpath_count(nodepath) <= 1) {
// Only one subpath has selected nodes:
@@ -1505,8 +1542,8 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
if (n_node->selected) {
sp_nodepath_move_node_and_handles (n_node,
sculpt_profile (n_range / n_sel_range, alpha, profile) * delta,
- sculpt_profile ((n_range + NR::L2(n_node->n.origin - n_node->origin)) / n_sel_range, alpha, profile) * delta,
- sculpt_profile ((n_range - NR::L2(n_node->p.origin - n_node->origin)) / n_sel_range, alpha, profile) * delta);
+ sculpt_profile ((n_range + Geom::L2(n_node->n.origin - n_node->origin)) / n_sel_range, alpha, profile) * delta,
+ sculpt_profile ((n_range - Geom::L2(n_node->p.origin - n_node->origin)) / n_sel_range, alpha, profile) * delta);
}
if (n_node == p_node) {
n_going = false;
@@ -1522,8 +1559,8 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
if (p_node->selected) {
sp_nodepath_move_node_and_handles (p_node,
sculpt_profile (p_range / p_sel_range, alpha, profile) * delta,
- sculpt_profile ((p_range - NR::L2(p_node->n.origin - p_node->origin)) / p_sel_range, alpha, profile) * delta,
- sculpt_profile ((p_range + NR::L2(p_node->p.origin - p_node->origin)) / p_sel_range, alpha, profile) * delta);
+ sculpt_profile ((p_range - Geom::L2(p_node->n.origin - p_node->origin)) / p_sel_range, alpha, profile) * delta,
+ sculpt_profile ((p_range + Geom::L2(p_node->p.origin - p_node->origin)) / p_sel_range, alpha, profile) * delta);
}
if (p_node == n_node) {
n_going = false;
@@ -1535,7 +1572,7 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
} else {
// Multiple subpaths have selected nodes:
- // use spatial mode, where the distance from n to node being dragged is measured directly as NR::L2.
+ // use spatial mode, where the distance from n to node being dragged is measured directly as Geom::L2.
// TODO: correct these distances taking into account their angle relative to the bisector, so as to
// fix the pear-like shape when sculpting e.g. a ring
@@ -1546,7 +1583,7 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
for (GList *nl = subpath->nodes; nl != NULL; nl = nl->next) {
Inkscape::NodePath::Node *node = (Inkscape::NodePath::Node *) nl->data;
if (node->selected) {
- direct_range = MAX(direct_range, NR::L2(node->origin - n->origin));
+ direct_range = MAX(direct_range, Geom::L2(node->origin - n->origin));
}
}
}
@@ -1559,9 +1596,9 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
if (node->selected) {
if (direct_range > 1e-6) {
sp_nodepath_move_node_and_handles (node,
- sculpt_profile (NR::L2(node->origin - n->origin) / direct_range, alpha, profile) * delta,
- sculpt_profile (NR::L2(node->n.origin - n->origin) / direct_range, alpha, profile) * delta,
- sculpt_profile (NR::L2(node->p.origin - n->origin) / direct_range, alpha, profile) * delta);
+ sculpt_profile (Geom::L2(node->origin - n->origin) / direct_range, alpha, profile) * delta,
+ sculpt_profile (Geom::L2(node->n.origin - n->origin) / direct_range, alpha, profile) * delta,
+ sculpt_profile (Geom::L2(node->p.origin - n->origin) / direct_range, alpha, profile) * delta);
} else {
sp_nodepath_move_node_and_handles (node, delta, delta, delta);
}
@@ -1637,7 +1674,7 @@ void sp_node_selected_move_absolute(Inkscape::NodePath::Path *nodepath, Geom::Co
}
/**
- * If the coordinates of all selected nodes coincide, return the common coordinate; otherwise return NR::Nothing
+ * If the coordinates of all selected nodes coincide, return the common coordinate; otherwise return Geom::Nothing
*/
boost::optional<Geom::Coord> sp_node_selected_common_coord (Inkscape::NodePath::Path *nodepath, Geom::Dim2 axis)
{
@@ -1647,7 +1684,7 @@ boost::optional<Geom::Coord> sp_node_selected_common_coord (Inkscape::NodePath::
// determine coordinate of first selected node
GList *nsel = nodepath->selected;
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) nsel->data;
- NR::Coord coord = n->pos[axis];
+ Geom::Coord coord = n->pos[axis];
bool coincide = true;
// compare it to the coordinates of all the other selected nodes
@@ -1704,7 +1741,7 @@ static void sp_node_update_handle(Inkscape::NodePath::Node *node, gint which, gb
Inkscape::NodePath::NodeSide *side = sp_node_get_side(node, which);
NRPathcode code = sp_node_path_code_from_side(node, side);
- show_handle = show_handle && (code == NR_CURVETO) && (NR::L2(side->pos - node->pos) > 1e-6);
+ show_handle = show_handle && (code == NR_CURVETO) && (Geom::L2(side->pos - node->pos) > 1e-6);
if (show_handle) {
if (!side->knot) { // No handle knot at all
/**
* Align selected nodes on the specified axis.
*/
-void sp_nodepath_selected_align(Inkscape::NodePath::Path *nodepath, NR::Dim2 axis)
+void sp_nodepath_selected_align(Inkscape::NodePath::Path *nodepath, Geom::Dim2 axis)
{
if ( !nodepath || !nodepath->selected ) { // no nodepath, or no nodes selected
return;
@@ -1832,7 +1869,7 @@ void sp_nodepath_selected_align(Inkscape::NodePath::Path *nodepath, NR::Dim2 axi
return;
}
Inkscape::NodePath::Node *pNode = reinterpret_cast<Inkscape::NodePath::Node *>(nodepath->selected->data);
- NR::Point dest(pNode->pos);
+ Geom::Point dest(pNode->pos);
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
pNode = reinterpret_cast<Inkscape::NodePath::Node *>(l->data);
if (pNode) {
@@ -1848,9 +1885,9 @@ void sp_nodepath_selected_align(Inkscape::NodePath::Path *nodepath, NR::Dim2 axi
struct NodeSort
{
Inkscape::NodePath::Node *_node;
- NR::Coord _coord;
+ Geom::Coord _coord;
/// \todo use vectorof pointers instead of calling copy ctor
- NodeSort(Inkscape::NodePath::Node *node, NR::Dim2 axis) :
+ NodeSort(Inkscape::NodePath::Node *node, Geom::Dim2 axis) :
_node(node), _coord(node->pos[axis])
{}
/**
* Distribute selected nodes on the specified axis.
*/
-void sp_nodepath_selected_distribute(Inkscape::NodePath::Path *nodepath, NR::Dim2 axis)
+void sp_nodepath_selected_distribute(Inkscape::NodePath::Path *nodepath, Geom::Dim2 axis)
{
if ( !nodepath || !nodepath->selected ) { // no nodepath, or no nodes selected
return;
@@ -1897,7 +1934,7 @@ void sp_nodepath_selected_distribute(Inkscape::NodePath::Path *nodepath, NR::Dim
it < sorted.end();
it ++ )
{
- NR::Point dest((*it)._node->pos);
+ Geom::Point dest((*it)._node->pos);
dest[axis] = pos;
sp_node_moveto((*it)._node, dest);
pos += step;
* Select segment nearest to point
*/
void
-sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p, bool toggle)
+sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, Geom::Point p, bool toggle)
{
if (!nodepath) {
return;
@@ -2001,7 +2038,7 @@ sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, NR::Po
* Add a node nearest to point
*/
void
-sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
+sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, Geom::Point p)
{
if (!nodepath) {
return;
@@ -2055,7 +2092,7 @@ sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
* cf. app/vectors/gimpbezierstroke.c, gimp_bezier_stroke_point_move_relative()
*/
void
-sp_nodepath_curve_drag(Inkscape::NodePath::Path *nodepath, int node, double t, NR::Point delta)
+sp_nodepath_curve_drag(Inkscape::NodePath::Path *nodepath, int node, double t, Geom::Point delta)
{
Inkscape::NodePath::Node *e = sp_nodepath_get_node_by_index(nodepath, node);
@@ -2063,6 +2100,15 @@ sp_nodepath_curve_drag(Inkscape::NodePath::Path *nodepath, int node, double t, N
g_return_if_fail(e != NULL);
g_return_if_fail(&e->p != NULL);
+ if (e->type == Inkscape::NodePath::NODE_AUTO) {
+ e->type = Inkscape::NodePath::NODE_SMOOTH;
+ sp_nodepath_update_node_knot (e);
+ }
+ if (e->p.other->type == Inkscape::NodePath::NODE_AUTO) {
+ e->p.other->type = Inkscape::NodePath::NODE_SMOOTH;
+ sp_nodepath_update_node_knot (e->p.other);
+ }
+
/* feel good is an arbitrary parameter that distributes the delta between handles
* if t of the drag point is less than 1/6 distance form the endpoint only
* the corresponding hadle is adjusted. This matches the behavior in GIMP
@@ -2082,8 +2128,8 @@ sp_nodepath_curve_drag(Inkscape::NodePath::Path *nodepath, int node, double t, N
sp_nodepath_set_line_type(e, NR_CURVETO);
}
- NR::Point offsetcoord0 = ((1-feel_good)/(3*t*(1-t)*(1-t))) * delta;
- NR::Point offsetcoord1 = (feel_good/(3*t*t*(1-t))) * delta;
+ Geom::Point offsetcoord0 = ((1-feel_good)/(3*t*(1-t)*(1-t))) * delta;
+ Geom::Point offsetcoord1 = (feel_good/(3*t*t*(1-t))) * delta;
e->p.other->n.pos += offsetcoord0;
e->p.pos += offsetcoord1;
@@ -2165,7 +2211,7 @@ static void do_node_selected_join(Inkscape::NodePath::Path *nodepath, Inkscape::
/* a and b are endpoints */
// if one of the two nodes is mouseovered, fix its position
- NR::Point c;
+ Geom::Point c;
if (a->knot && SP_KNOT_IS_MOUSEOVER(a->knot)) {
c = a->pos;
} else if (b->knot && SP_KNOT_IS_MOUSEOVER(b->knot)) {
@@ -2188,7 +2234,7 @@ static void do_node_selected_join(Inkscape::NodePath::Path *nodepath, Inkscape::
/* a and b are separate subpaths */
Inkscape::NodePath::SubPath *sa = a->subpath;
Inkscape::NodePath::SubPath *sb = b->subpath;
- NR::Point p;
+ Geom::Point p;
Inkscape::NodePath::Node *n;
NRPathcode code;
if (a == sa->first) {
@@ -2279,7 +2325,7 @@ static void do_node_selected_join_segment(Inkscape::NodePath::Path *nodepath, In
Inkscape::NodePath::SubPath *sb = b->subpath;
Inkscape::NodePath::Node *n;
- NR::Point p;
+ Geom::Point p;
NRPathcode code;
if (a == sa->first) {
code = (NRPathcode) sa->first->n.other->code;
//calculate points for each segment
int rate = 5;
float period = 1.0 / rate;
- std::vector<NR::Point> data;
+ std::vector<Geom::Point> data;
if (!just_delete) {
data.push_back(sample_cursor->pos);
for (Inkscape::NodePath::Node *curr=sample_cursor; curr; curr=curr->n.other) {
}
//sample points on the contiguous selected segment
- NR::Point *bez;
- bez = new NR::Point [4];
+ Geom::Point *bez;
+ bez = new Geom::Point [4];
bez[0] = curr->pos;
bez[1] = curr->n.pos;
bez[2] = curr->n.other->p.pos;
bez[3] = curr->n.other->pos;
for (int i=1; i<rate; i++) {
gdouble t = i * period;
- NR::Point p = bezier_pt(3, bez, t);
+ Geom::Point p = bezier_pt(3, bez, t);
data.push_back(p);
}
data.push_back(curr->n.other->pos);
if (!just_delete) {
//calculate the best fitting single segment and adjust the endpoints
- NR::Point *adata;
- adata = new NR::Point [data.size()];
+ Geom::Point *adata;
+ adata = new Geom::Point [data.size()];
copy(data.begin(), data.end(), adata);
- NR::Point *bez;
- bez = new NR::Point [4];
+ Geom::Point *bez;
+ bez = new Geom::Point [4];
//would decreasing error create a better fitting approximation?
gdouble error = 1.0;
gint ret;
/**
* \brief Select all nodes that are within the rectangle.
*/
-void sp_nodepath_select_rect(Inkscape::NodePath::Path *nodepath, NR::Rect const &b, gboolean incremental)
+void sp_nodepath_select_rect(Inkscape::NodePath::Path *nodepath, Geom::Rect const &b, gboolean incremental)
{
if (!incremental) {
sp_nodepath_deselect(nodepath);
@@ -3131,13 +3177,13 @@ nodepath_grow_selection_spatially (Inkscape::NodePath::Path *nodepath, Inkscape:
if (node == n)
continue;
if (node->selected) {
- if (NR::L2(node->pos - n->pos) > farthest_dist) {
- farthest_dist = NR::L2(node->pos - n->pos);
+ if (Geom::L2(node->pos - n->pos) > farthest_dist) {
+ farthest_dist = Geom::L2(node->pos - n->pos);
farthest_selected = node;
}
} else {
- if (NR::L2(node->pos - n->pos) < closest_dist) {
- closest_dist = NR::L2(node->pos - n->pos);
+ if (Geom::L2(node->pos - n->pos) < closest_dist) {
+ closest_dist = Geom::L2(node->pos - n->pos);
closest_unselected = node;
}
}
@@ -3223,6 +3269,10 @@ static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adj
{
g_assert(node);
+ // nothing to do for auto nodes (sp_node_adjust_handles() does the job)
+ if (node->type == Inkscape::NodePath::NODE_AUTO)
+ return;
+
Inkscape::NodePath::NodeSide *me = sp_node_get_side(node, which_adjust);
Inkscape::NodePath::NodeSide *other = sp_node_opposite_side(node, me);
@@ -3245,9 +3295,9 @@ static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adj
if (sp_node_side_is_line(node, other)) {
// other is a line, and we are either smooth or symm
Inkscape::NodePath::Node *othernode = other->other;
- double len = NR::L2(me->pos - node->pos);
- NR::Point delta = node->pos - othernode->pos;
- double linelen = NR::L2(delta);
+ double len = Geom::L2(me->pos - node->pos);
+ Geom::Point delta = node->pos - othernode->pos;
+ double linelen = Geom::L2(delta);
if (linelen < 1e-18)
return;
me->pos = node->pos + (len / linelen)*delta;
@@ -3260,9 +3310,9 @@ static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adj
return;
} else {
// smoothify
- double len = NR::L2(me->pos - node->pos);
- NR::Point delta = other->pos - node->pos;
- double otherlen = NR::L2(delta);
+ double len = Geom::L2(me->pos - node->pos);
+ Geom::Point delta = other->pos - node->pos;
+ double otherlen = Geom::L2(delta);
if (otherlen < 1e-18) return;
me->pos = node->pos - (len / otherlen) * delta;
}
if (node->p.other == NULL) return;
if (node->n.other == NULL) return;
+ if (node->type == Inkscape::NodePath::NODE_AUTO) {
+ sp_node_adjust_handles_auto(node);
+ return;
+ }
+
if (sp_node_side_is_line(node, &node->p)) {
sp_node_adjust_handle(node, 1);
return;
}
/* both are curves */
- NR::Point const delta( node->n.pos - node->p.pos );
+ Geom::Point const delta( node->n.pos - node->p.pos );
if (node->type == Inkscape::NodePath::NODE_SYMM) {
node->p.pos = node->pos - delta / 2;
}
/* We are smooth */
- double plen = NR::L2(node->p.pos - node->pos);
+ double plen = Geom::L2(node->p.pos - node->pos);
if (plen < 1e-18) return;
- double nlen = NR::L2(node->n.pos - node->pos);
+ double nlen = Geom::L2(node->n.pos - node->pos);
if (nlen < 1e-18) return;
node->p.pos = node->pos - (plen / (plen + nlen)) * delta;
node->n.pos = node->pos + (nlen / (plen + nlen)) * delta;
}
+static void sp_node_adjust_handles_auto(Inkscape::NodePath::Node *node)
+{
+ if (node->p.other == NULL || node->n.other == NULL) {
+ node->p.pos = node->pos;
+ node->n.pos = node->pos;
+ return;
+ }
+
+ Geom::Point leg_prev = to_2geom(node->p.other->pos - node->pos);
+ Geom::Point leg_next = to_2geom(node->n.other->pos - node->pos);
+
+ double norm_leg_prev = Geom::L2(leg_prev);
+ double norm_leg_next = Geom::L2(leg_next);
+
+ Geom::Point delta;
+ if (norm_leg_next > 0.0) {
+ delta = (norm_leg_prev / norm_leg_next) * leg_next - leg_prev;
+ delta.normalize();
+ }
+
+ node->p.pos = node->pos - norm_leg_prev / 3 * delta;
+ node->n.pos = node->pos + norm_leg_next / 3 * delta;
+}
+
/**
* Node event callback.
*/
sp_nodepath_set_node_type(Inkscape::NodePath::Path::active_node,Inkscape::NodePath::NODE_SMOOTH);
ret = TRUE;
break;
+ case GDK_a:
+ sp_nodepath_set_node_type(Inkscape::NodePath::Path::active_node,Inkscape::NodePath::NODE_AUTO);
+ ret = TRUE;
+ break;
case GDK_y:
sp_nodepath_set_node_type(Inkscape::NodePath::Path::active_node,Inkscape::NodePath::NODE_SYMM);
ret = TRUE;
sp_nodepath_convert_node_type (n,Inkscape::NodePath::NODE_SMOOTH);
} else if (n->type == Inkscape::NodePath::NODE_SMOOTH) {
sp_nodepath_convert_node_type (n,Inkscape::NodePath::NODE_SYMM);
+ } else if (n->type == Inkscape::NodePath::NODE_SYMM) {
+ sp_nodepath_convert_node_type (n,Inkscape::NodePath::NODE_AUTO);
} else {
sp_nodepath_convert_node_type (n,Inkscape::NodePath::NODE_CUSP);
}
@@ -3497,13 +3582,13 @@ static void node_ungrabbed(SPKnot */*knot*/, guint /*state*/, gpointer data)
* \param closest Pointer to the point struct where the result is stored.
* \todo FIXME: use dot product perhaps?
*/
-static void point_line_closest(NR::Point *p, double a, NR::Point *closest)
+static void point_line_closest(Geom::Point *p, double a, Geom::Point *closest)
{
if (a == HUGE_VAL) { // vertical
- *closest = NR::Point(0, (*p)[NR::Y]);
+ *closest = Geom::Point(0, (*p)[Geom::Y]);
} else {
- (*closest)[NR::X] = ( a * (*p)[NR::Y] + (*p)[NR::X]) / (a*a + 1);
- (*closest)[NR::Y] = a * (*closest)[NR::X];
+ (*closest)[Geom::X] = ( a * (*p)[Geom::Y] + (*p)[Geom::X]) / (a*a + 1);
+ (*closest)[Geom::Y] = a * (*closest)[Geom::X];
}
}
* \param p A point.
* \param a Angle of the line; it is assumed to go through coordinate origin.
*/
-static double point_line_distance(NR::Point *p, double a)
+static double point_line_distance(Geom::Point *p, double a)
{
- NR::Point c;
+ Geom::Point c;
point_line_closest(p, a, &c);
- return sqrt(((*p)[NR::X] - c[NR::X])*((*p)[NR::X] - c[NR::X]) + ((*p)[NR::Y] - c[NR::Y])*((*p)[NR::Y] - c[NR::Y]));
+ return sqrt(((*p)[Geom::X] - c[Geom::X])*((*p)[Geom::X] - c[Geom::X]) + ((*p)[Geom::Y] - c[Geom::Y])*((*p)[Geom::Y] - c[Geom::Y]));
}
/**
* \todo fixme: This goes to "moved" event? (lauris)
*/
static gboolean
-node_request(SPKnot */*knot*/, NR::Point *p, guint state, gpointer data)
+node_request(SPKnot */*knot*/, Geom::Point *p, guint state, gpointer data)
{
double yn, xn, yp, xp;
double an, ap, na, pa;
double d_an, d_ap, d_na, d_pa;
gboolean collinear = FALSE;
- NR::Point c;
- NR::Point pr;
+ Geom::Point c;
+ Geom::Point pr;
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
( ((state & GDK_SHIFT_MASK) && ((n->n.other && n->n.pos == n->pos) || (n->p.other && n->p.pos == n->pos)))
|| n->dragging_out ) )
{
- NR::Point mouse = (*p);
+ Geom::Point mouse = (*p);
if (!n->dragging_out) {
// This is the first drag-out event; find out which handle to drag out
- double appr_n = (n->n.other ? NR::L2(n->n.other->pos - n->pos) - NR::L2(n->n.other->pos - (*p)) : -HUGE_VAL);
- double appr_p = (n->p.other ? NR::L2(n->p.other->pos - n->pos) - NR::L2(n->p.other->pos - (*p)) : -HUGE_VAL);
+ double appr_n = (n->n.other ? Geom::L2(n->n.other->pos - n->pos) - Geom::L2(n->n.other->pos - (*p)) : -HUGE_VAL);
+ double appr_p = (n->p.other ? Geom::L2(n->p.other->pos - n->pos) - Geom::L2(n->p.other->pos - (*p)) : -HUGE_VAL);
if (appr_p == -HUGE_VAL && appr_n == -HUGE_VAL) // orphan node?
return FALSE;
opposite = &n->p;
n->n.other->code = NR_CURVETO;
} else { // find out to which handle of the adjacent node we're closer; note that n->n.other == n->p.other
- double appr_other_n = (n->n.other ? NR::L2(n->n.other->n.pos - n->pos) - NR::L2(n->n.other->n.pos - (*p)) : -HUGE_VAL);
- double appr_other_p = (n->n.other ? NR::L2(n->n.other->p.pos - n->pos) - NR::L2(n->n.other->p.pos - (*p)) : -HUGE_VAL);
+ double appr_other_n = (n->n.other ? Geom::L2(n->n.other->n.pos - n->pos) - Geom::L2(n->n.other->n.pos - (*p)) : -HUGE_VAL);
+ double appr_other_p = (n->n.other ? Geom::L2(n->n.other->p.pos - n->pos) - Geom::L2(n->n.other->p.pos - (*p)) : -HUGE_VAL);
if (appr_other_p > appr_other_n) { // closer to other's p handle
n->dragging_out = &n->n;
opposite = &n->p;
// if there's another handle, make sure the one we drag out starts parallel to it
if (opposite->pos != n->pos) {
- mouse = n->pos - NR::L2(mouse - n->pos) * NR::unit_vector(opposite->pos - n->pos);
+ mouse = n->pos - Geom::L2(mouse - n->pos) * Geom::unit_vector(opposite->pos - n->pos);
}
// knots might not be created yet!
// calculate relative distances of handles
// n handle:
- yn = n->n.pos[NR::Y] - n->pos[NR::Y];
- xn = n->n.pos[NR::X] - n->pos[NR::X];
+ yn = n->n.pos[Geom::Y] - n->pos[Geom::Y];
+ xn = n->n.pos[Geom::X] - n->pos[Geom::X];
// if there's no n handle (straight line), see if we can use the direction to the next point on path
if ((n->n.other && n->n.other->code == NR_LINETO) || fabs(yn) + fabs(xn) < 1e-6) {
if (n->n.other) { // if there is the next point
if (L2(n->n.other->p.pos - n->n.other->pos) < 1e-6) // and the next point has no handle either
- yn = n->n.other->origin[NR::Y] - n->origin[NR::Y]; // use origin because otherwise the direction will change as you drag
- xn = n->n.other->origin[NR::X] - n->origin[NR::X];
+ yn = n->n.other->origin[Geom::Y] - n->origin[Geom::Y]; // use origin because otherwise the direction will change as you drag
+ xn = n->n.other->origin[Geom::X] - n->origin[Geom::X];
}
}
if (xn < 0) { xn = -xn; yn = -yn; } // limit the angle to between 0 and pi
if (yn < 0) { xn = -xn; yn = -yn; }
// p handle:
- yp = n->p.pos[NR::Y] - n->pos[NR::Y];
- xp = n->p.pos[NR::X] - n->pos[NR::X];
+ yp = n->p.pos[Geom::Y] - n->pos[Geom::Y];
+ xp = n->p.pos[Geom::X] - n->pos[Geom::X];
// if there's no p handle (straight line), see if we can use the direction to the prev point on path
if (n->code == NR_LINETO || fabs(yp) + fabs(xp) < 1e-6) {
if (n->p.other) {
if (L2(n->p.other->n.pos - n->p.other->pos) < 1e-6)
- yp = n->p.other->origin[NR::Y] - n->origin[NR::Y];
- xp = n->p.other->origin[NR::X] - n->origin[NR::X];
+ yp = n->p.other->origin[Geom::Y] - n->origin[Geom::Y];
+ xp = n->p.other->origin[Geom::X] - n->origin[Geom::X];
}
}
if (xp < 0) { xp = -xp; yp = -yp; } // limit the angle to between 0 and pi
// move the node to the closest point
sp_nodepath_selected_nodes_move(n->subpath->nodepath,
- n->origin[NR::X] + c[NR::X] - n->pos[NR::X],
- n->origin[NR::Y] + c[NR::Y] - n->pos[NR::Y],
+ n->origin[Geom::X] + c[Geom::X] - n->pos[Geom::X],
+ n->origin[Geom::Y] + c[Geom::Y] - n->pos[Geom::Y],
true);
} else { // constraining to hor/vert
- if (fabs((*p)[NR::X] - n->origin[NR::X]) > fabs((*p)[NR::Y] - n->origin[NR::Y])) { // snap to hor
+ if (fabs((*p)[Geom::X] - n->origin[Geom::X]) > fabs((*p)[Geom::Y] - n->origin[Geom::Y])) { // snap to hor
sp_nodepath_selected_nodes_move(n->subpath->nodepath,
- (*p)[NR::X] - n->pos[NR::X],
- n->origin[NR::Y] - n->pos[NR::Y],
+ (*p)[Geom::X] - n->pos[Geom::X],
+ n->origin[Geom::Y] - n->pos[Geom::Y],
true,
- true, Inkscape::Snapper::ConstraintLine(component_vectors[NR::X]));
+ true, Inkscape::Snapper::ConstraintLine(component_vectors[Geom::X]));
} else { // snap to vert
sp_nodepath_selected_nodes_move(n->subpath->nodepath,
- n->origin[NR::X] - n->pos[NR::X],
- (*p)[NR::Y] - n->pos[NR::Y],
+ n->origin[Geom::X] - n->pos[Geom::X],
+ (*p)[Geom::Y] - n->pos[Geom::Y],
true,
- true, Inkscape::Snapper::ConstraintLine(component_vectors[NR::Y]));
+ true, Inkscape::Snapper::ConstraintLine(component_vectors[Geom::Y]));
}
}
} else { // move freely
sp_nodepath_selected_nodes_sculpt(n->subpath->nodepath, n, (*p) - n->origin);
} else {
sp_nodepath_selected_nodes_move(n->subpath->nodepath,
- (*p)[NR::X] - n->pos[NR::X],
- (*p)[NR::Y] - n->pos[NR::Y],
+ (*p)[Geom::X] - n->pos[Geom::X],
+ (*p)[Geom::Y] - n->pos[Geom::Y],
(state & GDK_SHIFT_MASK) == 0);
}
}
{
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
+ // convert auto -> smooth when dragging handle
+ if (n->type == Inkscape::NodePath::NODE_AUTO) {
+ n->type = Inkscape::NodePath::NODE_SMOOTH;
+ sp_nodepath_update_node_knot (n);
+ }
+
if (!n->selected) {
sp_nodepath_node_select(n, (state & GDK_SHIFT_MASK), FALSE);
}
/**
* Node handle "request" signal callback.
*/
-static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpointer data)
+static gboolean node_handle_request(SPKnot *knot, Geom::Point *p, guint state, gpointer data)
{
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
@@ -3823,26 +3914,26 @@ static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpo
if (othernode) {
if ((n->type != Inkscape::NodePath::NODE_CUSP) && sp_node_side_is_line(n, opposite)) {
/* We are smooth node adjacent with line */
- NR::Point const delta = *p - n->pos;
- NR::Coord const len = NR::L2(delta);
+ Geom::Point const delta = *p - n->pos;
+ Geom::Coord const len = Geom::L2(delta);
Inkscape::NodePath::Node *othernode = opposite->other;
- NR::Point const ndelta = n->pos - othernode->pos;
- NR::Coord const linelen = NR::L2(ndelta);
+ Geom::Point const ndelta = n->pos - othernode->pos;
+ Geom::Coord const linelen = Geom::L2(ndelta);
if (len > NR_EPSILON && linelen > NR_EPSILON) {
- NR::Coord const scal = dot(delta, ndelta) / linelen;
+ Geom::Coord const scal = dot(delta, ndelta) / linelen;
(*p) = n->pos + (scal / linelen) * ndelta;
}
if ((state & GDK_SHIFT_MASK) == 0) {
- s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(*p), Inkscape::Snapper::ConstraintLine(*p, ndelta));
+ s = m.constrainedSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(*p), Inkscape::Snapper::ConstraintLine(*p, ndelta));
}
} else {
if ((state & GDK_SHIFT_MASK) == 0) {
- s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(*p));
+ s = m.freeSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(*p));
}
}
} else {
if ((state & GDK_SHIFT_MASK) == 0) {
- s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(*p));
+ s = m.freeSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(*p));
}
}
@@ -3858,9 +3949,10 @@ static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpo
/**
* Node handle moved callback.
*/
-static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer data)
+static void node_handle_moved(SPKnot *knot, Geom::Point *p, guint state, gpointer data)
{
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
Inkscape::NodePath::NodeSide *me;
Inkscape::NodePath::NodeSide *other;
@@ -3882,7 +3974,7 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer
Radial rnew(*p - n->pos);
if (state & GDK_CONTROL_MASK && rnew.a != HUGE_VAL) {
- int const snaps = prefs_get_int_attribute("options.rotationsnapsperpi", "value", 12);
+ int const snaps = prefs->getInt("/options/rotationsnapsperpi/value", 12);
/* 0 interpreted as "no snapping". */
// 1. Snap to the closest PI/snaps angle, starting from zero.
@@ -3902,13 +3994,13 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer
// 3. Snap to the angle of the opposite line, if any
Inkscape::NodePath::Node *othernode = other->other;
if (othernode) {
- NR::Point other_to_snap(0,0);
+ Geom::Point other_to_snap(0,0);
if (sp_node_side_is_line(n, other)) {
other_to_snap = othernode->pos - n->pos;
} else {
other_to_snap = other->pos - n->pos;
}
- if (NR::L2(other_to_snap) > 1e-3) {
+ if (Geom::L2(other_to_snap) > 1e-3) {
Radial rother_to_snap(other_to_snap);
/* The closest PI/2 angle, starting from the angle of the opposite line segment */
double const a_oppo = rother_to_snap.a + floor((rnew.a - rother_to_snap.a)/(M_PI/2) + 0.5) * (M_PI/2);
@@ -3932,14 +4024,14 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer
&& rme.a != HUGE_VAL && rnew.a != HUGE_VAL && (fabs(rme.a - rnew.a) > 0.001 || n->type ==Inkscape::NodePath::NODE_SYMM)) {
// rotate the other handle correspondingly, if both old and new angles exist and are not the same
rother.a += rnew.a - rme.a;
- other->pos = NR::Point(rother) + n->pos;
+ other->pos = Geom::Point(rother) + n->pos;
if (other->knot) {
sp_ctrlline_set_coords(SP_CTRLLINE(other->line), n->pos, other->pos);
sp_knot_moveto(other->knot, other->pos);
}
}
- me->pos = NR::Point(rnew) + n->pos;
+ me->pos = Geom::Point(rnew) + n->pos;
sp_ctrlline_set_coords(SP_CTRLLINE(me->line), n->pos, me->pos);
// move knot, but without emitting the signal:
@@ -3961,7 +4053,7 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer
double degrees = 180 / M_PI * rnew.a;
if (degrees > 180) degrees -= 360;
if (degrees < -180) degrees += 360;
- if (prefs_get_int_attribute("options.compassangledisplay", "value", 0) != 0)
+ if (prefs->getBool("/options/compassangledisplay/value"))
degrees = angle_to_compass (degrees);
GString *length = SP_PX_TO_METRIC_STRING(rnew.r, desktop->namedview->getDefaultMetric());
@@ -3994,12 +4086,12 @@ static gboolean node_handle_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePa
break;
case GDK_ENTER_NOTIFY:
// we use an experimentally determined threshold that seems to work fine
- if (NR::L2(n->pos - knot->pos) < 0.75)
+ if (Geom::L2(n->pos - knot->pos) < 0.75)
Inkscape::NodePath::Path::active_node = n;
break;
case GDK_LEAVE_NOTIFY:
// we use an experimentally determined threshold that seems to work fine
- if (NR::L2(n->pos - knot->pos) < 0.75)
+ if (Geom::L2(n->pos - knot->pos) < 0.75)
Inkscape::NodePath::Path::active_node = NULL;
break;
default:
@@ -4058,8 +4150,8 @@ static void node_rotate_one (Inkscape::NodePath::Node *n, gdouble angle, int whi
Inkscape::NodePath::NodeSide *me, *other;
bool both = false;
- double xn = n->n.other? n->n.other->pos[NR::X] : n->pos[NR::X];
- double xp = n->p.other? n->p.other->pos[NR::X] : n->pos[NR::X];
+ double xn = n->n.other? n->n.other->pos[Geom::X] : n->pos[Geom::X];
+ double xp = n->p.other? n->p.other->pos[Geom::X] : n->pos[Geom::X];
if (!n->n.other) { // if this is an endnode, select its single handle regardless of "which"
me = &(n->p);
@@ -4100,10 +4192,10 @@ static void node_rotate_one (Inkscape::NodePath::Node *n, gdouble angle, int whi
node_rotate_one_internal (*n, angle, rme, rother, both);
}
- me->pos = n->pos + NR::Point(rme);
+ me->pos = n->pos + Geom::Point(rme);
if (both || n->type == Inkscape::NodePath::NODE_SMOOTH || n->type == Inkscape::NodePath::NODE_SYMM) {
- other->pos = n->pos + NR::Point(rother);
+ other->pos = n->pos + Geom::Point(rother);
}
// this function is only called from sp_nodepath_selected_nodes_rotate that will update display at the end,
@@ -4125,7 +4217,7 @@ void sp_nodepath_selected_nodes_rotate(Inkscape::NodePath::Path *nodepath, gdoub
// rotate as an object:
Inkscape::NodePath::Node *n0 = (Inkscape::NodePath::Node *) nodepath->selected->data;
- NR::Rect box (n0->pos, n0->pos); // originally includes the first selected node
+ Geom::Rect box (n0->pos, n0->pos); // originally includes the first selected node
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
box.expandTo (n->pos); // contain all selected nodes
@@ -4135,22 +4227,22 @@ void sp_nodepath_selected_nodes_rotate(Inkscape::NodePath::Path *nodepath, gdoub
if (screen) {
gdouble const zoom = nodepath->desktop->current_zoom();
gdouble const zmove = angle / zoom;
- gdouble const r = NR::L2(box.max() - box.midpoint());
+ gdouble const r = Geom::L2(box.max() - box.midpoint());
rot = atan2(zmove, r);
} else {
rot = angle;
}
- NR::Point rot_center;
+ Geom::Point rot_center;
if (Inkscape::NodePath::Path::active_node == NULL)
rot_center = box.midpoint();
else
rot_center = Inkscape::NodePath::Path::active_node->pos;
- NR::Matrix t =
- NR::Matrix (NR::translate(-rot_center)) *
- NR::Matrix (NR::rotate(rot)) *
- NR::Matrix (NR::translate(rot_center));
+ Geom::Matrix t =
+ Geom::Matrix (Geom::Translate(-rot_center)) *
+ Geom::Matrix (Geom::Rotate(rot)) *
+ Geom::Matrix (Geom::Translate(rot_center));
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
@@ -4172,8 +4264,8 @@ static void node_scale_one (Inkscape::NodePath::Node *n, gdouble grow, int which
bool both = false;
Inkscape::NodePath::NodeSide *me, *other;
- double xn = n->n.other? n->n.other->pos[NR::X] : n->pos[NR::X];
- double xp = n->p.other? n->p.other->pos[NR::X] : n->pos[NR::X];
+ double xn = n->n.other? n->n.other->pos[Geom::X] : n->pos[Geom::X];
+ double xp = n->p.other? n->p.other->pos[Geom::X] : n->pos[Geom::X];
if (!n->n.other) { // if this is an endnode, select its single handle regardless of "which"
me = &(n->p);
@@ -4238,10 +4330,10 @@ static void node_scale_one (Inkscape::NodePath::Node *n, gdouble grow, int which
}
}
- me->pos = n->pos + NR::Point(rme);
+ me->pos = n->pos + Geom::Point(rme);
if (both || n->type == Inkscape::NodePath::NODE_SYMM) {
- other->pos = n->pos + NR::Point(rother);
+ other->pos = n->pos + Geom::Point(rother);
}
// this function is only called from sp_nodepath_selected_nodes_scale that will update display at the end,
@@ -4264,7 +4356,7 @@ void sp_nodepath_selected_nodes_scale(Inkscape::NodePath::Path *nodepath, gdoubl
// scale nodes as an "object":
Inkscape::NodePath::Node *n0 = (Inkscape::NodePath::Node *) nodepath->selected->data;
- NR::Rect box (n0->pos, n0->pos); // originally includes the first selected node
+ Geom::Rect box (n0->pos, n0->pos); // originally includes the first selected node
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
box.expandTo (n->pos); // contain all selected nodes
@@ -4272,16 +4364,16 @@ void sp_nodepath_selected_nodes_scale(Inkscape::NodePath::Path *nodepath, gdoubl
double scale = (box.maxExtent() + grow)/box.maxExtent();
- NR::Point scale_center;
+ Geom::Point scale_center;
if (Inkscape::NodePath::Path::active_node == NULL)
scale_center = box.midpoint();
else
scale_center = Inkscape::NodePath::Path::active_node->pos;
- NR::Matrix t =
- NR::Matrix (NR::translate(-scale_center)) *
- NR::Matrix (NR::scale(scale, scale)) *
- NR::Matrix (NR::translate(scale_center));
+ Geom::Matrix t =
+ Geom::Matrix (Geom::Translate(-scale_center)) *
+ Geom::Matrix (Geom::Scale(scale, scale)) *
+ Geom::Matrix (Geom::Translate(scale_center));
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
@@ -4304,7 +4396,7 @@ void sp_nodepath_selected_nodes_scale_screen(Inkscape::NodePath::Path *nodepath,
/**
* Flip selected nodes horizontally/vertically.
*/
-void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, NR::Dim2 axis, boost::optional<NR::Point> center)
+void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, Geom::Dim2 axis, boost::optional<Geom::Point> center)
{
if (!nodepath || !nodepath->selected) return;
@@ -4322,10 +4414,10 @@ void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, NR::Dim2 axis, boost:
if (!center) {
center = box.midpoint();
}
- NR::Matrix t =
- NR::Matrix (NR::translate(- *center)) *
- NR::Matrix ((axis == NR::X)? NR::scale(-1, 1) : NR::scale(1, -1)) *
- NR::Matrix (NR::translate(*center));
+ Geom::Matrix t =
+ Geom::Matrix (Geom::Translate(- *center)) *
+ Geom::Matrix ((axis == Geom::X)? Geom::Scale(-1, 1) : Geom::Scale(1, -1)) *
+ Geom::Matrix (Geom::Translate(*center));
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
@@ -4446,7 +4538,7 @@ static void sp_nodepath_subpath_open(Inkscape::NodePath::SubPath *sp,Inkscape::N
* \param npos Handle position in previous direction
*/
Inkscape::NodePath::Node *
-sp_nodepath_node_new(Inkscape::NodePath::SubPath *sp, Inkscape::NodePath::Node *next, Inkscape::NodePath::NodeType type, NRPathcode code, NR::Point *ppos, NR::Point *pos, NR::Point *npos)
+sp_nodepath_node_new(Inkscape::NodePath::SubPath *sp, Inkscape::NodePath::Node *next, Inkscape::NodePath::NodeType type, NRPathcode code, Geom::Point *ppos, Geom::Point *pos, Geom::Point *npos)
{
g_assert(sp);
g_assert(sp->nodepath);
@@ -4465,7 +4557,7 @@ sp_nodepath_node_new(Inkscape::NodePath::SubPath *sp, Inkscape::NodePath::Node *
} else {
if (fabs (Inkscape::Util::triangle_area (*pos, *ppos, *npos)) < 1e-2) {
// points are (almost) collinear
- if (NR::L2(*pos - *ppos) < 1e-6 || NR::L2(*pos - *npos) < 1e-6) {
+ if (Geom::L2(*pos - *ppos) < 1e-6 || Geom::L2(*pos - *npos) < 1e-6) {
// endnode, or a node with a retracted handle
n->type = Inkscape::NodePath::NODE_CUSP;
} else {
@@ -4508,7 +4600,7 @@ sp_nodepath_node_new(Inkscape::NodePath::SubPath *sp, Inkscape::NodePath::Node *
n->knot = sp_knot_new(sp->nodepath->desktop, _("<b>Node</b>: drag to edit the path; with <b>Ctrl</b> to snap to horizontal/vertical; with <b>Ctrl+Alt</b> to snap to handles' directions"));
sp_knot_set_position(n->knot, *pos, 0);
- n->knot->setShape ((n->type == Inkscape::NodePath::NODE_CUSP)? SP_KNOT_SHAPE_DIAMOND : SP_KNOT_SHAPE_SQUARE);
+ n->knot->setShape ((n->type == Inkscape::NodePath::NODE_CUSP)? SP_KNOT_SHAPE_DIAMOND : (n->type == Inkscape::NodePath::NODE_AUTO)? SP_KNOT_SHAPE_CIRCLE : SP_KNOT_SHAPE_SQUARE);
n->knot->setSize ((n->type == Inkscape::NodePath::NODE_CUSP)? 9 : 7);
n->knot->setAnchor (GTK_ANCHOR_CENTER);
n->knot->setFill(NODE_FILL, NODE_FILL_HI, NODE_FILL_HI);
for (int which = -1; which <= 1; which += 2) {
Inkscape::NodePath::NodeSide *side = sp_node_get_side(node, which);
- if (side->other && NR::L2(side->pos - node->pos) < 1e-6)
+ if (side->other && Geom::L2(side->pos - node->pos) < 1e-6)
retracted ++;
if (!side->other)
endnode = true;
case Inkscape::NodePath::NODE_SMOOTH:
// TRANSLATORS: "smooth" is an adjective here
return _("smooth");
+ case Inkscape::NodePath::NODE_AUTO:
+ return _("auto");
case Inkscape::NodePath::NODE_SYMM:
return _("symmetric");
}
sp_shape_set_curve(SP_SHAPE(np->object), curve, true);
}
} else if ( IS_LIVEPATHEFFECT(np->object) ) {
- Inkscape::LivePathEffect::PathParam *pathparam = dynamic_cast<Inkscape::LivePathEffect::PathParam *>( LIVEPATHEFFECT(np->object)->lpe->getParameter(np->repr_key) );
- if (pathparam) {
- pathparam->set_new_value(np->curve->get_pathvector(), false); // do not write to SVG
- np->object->requestModified(SP_OBJECT_MODIFIED_FLAG);
+ Inkscape::LivePathEffect::Effect * lpe = LIVEPATHEFFECT(np->object)->get_lpe();
+ if (lpe) {
+ Inkscape::LivePathEffect::PathParam *pathparam = dynamic_cast<Inkscape::LivePathEffect::PathParam *>( lpe->getParameter(np->repr_key) );
+ if (pathparam) {
+ pathparam->set_new_value(np->curve->get_pathvector(), false); // do not write to SVG
+ np->object->requestModified(SP_OBJECT_MODIFIED_FLAG);
+ }
}
}
}
-/**
+/*
SPCanvasItem *
sp_nodepath_path_to_canvasitem(Inkscape::NodePath::Path *np, SPPath *path) {
return sp_nodepath_make_helper_item(np, sp_path_get_curve_for_edit(path));
}
-**/
+*/
-/**
+/*
SPCanvasItem *
sp_nodepath_generate_helperpath(SPDesktop *desktop, SPCurve *curve, const SPItem *item, guint32 color = 0xff0000ff) {
SPCurve *flash_curve = curve->copy();
@@ -4907,10 +5004,11 @@ sp_nodepath_generate_helperpath(SPDesktop *desktop, SPCurve *curve, const SPItem
SPCanvasItem *
sp_nodepath_generate_helperpath(SPDesktop *desktop, SPPath *path) {
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
return sp_nodepath_generate_helperpath(desktop, sp_path_get_curve_for_edit(path), SP_ITEM(path),
- prefs_get_int_attribute("tools.nodes", "highlight_color", 0xff0000ff));
+ prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff));
}
-**/
+*/
SPCanvasItem *
sp_nodepath_helperpath_from_path(SPDesktop *desktop, SPPath *path) {
SPCanvasItem * canvasitem = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), flash_curve);
// would be nice if its color could be XORed or something, now it is invisible for red stroked objects...
// unless we also flash the nodes...
- guint32 color = prefs_get_int_attribute("tools.nodes", "highlight_color", 0xff0000ff);
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ guint32 color = prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff);
sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(canvasitem), color, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(canvasitem), 0, SP_WIND_RULE_NONZERO);
sp_canvas_item_show(canvasitem);