diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index d4aada20c32c48a85f713c8d9ad5e2ed4dd4c362..78d76404df2b0aacbb732d59eac5558760b35edb 100644 (file)
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
#include "message-stack.h"
#include "message-context.h"
#include "node-context.h"
+#include "shape-editor.h"
#include "selection-chemistry.h"
#include "selection.h"
#include "xml/repr.h"
@@ -184,7 +185,7 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPItem *item, bool
np->path = path;
np->subpaths = NULL;
np->selected = NULL;
- np->nodeContext = NULL; //Let the context that makes this set it
+ np->shape_editor = NULL; //Let the shapeeditor that makes this set it
np->livarot_path = NULL;
np->local_change = 0;
np->show_handles = show_handles;
@@ -211,15 +212,13 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPItem *item, bool
sp_curve_unref(curve);
// create the livarot representation from the same item
- np->livarot_path = Path_for_item(item, true, true);
- if (np->livarot_path)
- np->livarot_path->ConvertWithBackData(0.01);
+ sp_nodepath_ensure_livarot_path(np);
return np;
}
/**
- * Destroys nodepath's subpaths, then itself, also tell context about it.
+ * Destroys nodepath's subpaths, then itself, also tell parent ShapeEditor about it.
*/
void sp_nodepath_destroy(Inkscape::NodePath::Path *np) {
sp_nodepath_subpath_destroy((Inkscape::NodePath::SubPath *) np->subpaths->data);
}
- //Inform the context that made me, if any, that I am gone.
- if (np->nodeContext)
- np->nodeContext->nodepath = NULL;
+ //Inform the ShapeEditor that made me, if any, that I am gone.
+ if (np->shape_editor)
+ np->shape_editor->nodepath_destroyed();
g_assert(!np->selected);
}
+void sp_nodepath_ensure_livarot_path(Inkscape::NodePath::Path *np)
+{
+ if (np && np->livarot_path == NULL && np->path && SP_IS_ITEM(np->path)) {
+ np->livarot_path = Path_for_item (np->path, true, true);
+ if (np->livarot_path)
+ np->livarot_path->ConvertWithBackData(0.01);
+ }
+}
+
+
/**
* Return the node count of a given NodeSubPath.
*/
*/
void sp_nodepath_update_repr(Inkscape::NodePath::Path *np, const gchar *annotation)
{
+ //fixme: np can be NULL, so check before proceeding
+ g_return_if_fail(np != NULL);
+
if (np->livarot_path) {
delete np->livarot_path;
np->livarot_path = NULL;
}
- if (np->path && SP_IS_ITEM(np->path)) {
- np->livarot_path = Path_for_item (np->path, true, true);
- if (np->livarot_path)
- np->livarot_path->ConvertWithBackData(0.01);
- }
-
update_repr_internal(np);
+ sp_canvas_end_forced_full_redraws(np->desktop->canvas);
+
sp_document_done(sp_desktop_document(np->desktop), SP_VERB_CONTEXT_NODE,
annotation);
}
@@ -500,20 +508,14 @@ void sp_nodepath_update_repr(Inkscape::NodePath::Path *np, const gchar *annotati
*/
static void sp_nodepath_update_repr_keyed(Inkscape::NodePath::Path *np, gchar const *key, const gchar *annotation)
{
- update_repr_internal(np);
- sp_document_maybe_done(sp_desktop_document(np->desktop), key, SP_VERB_CONTEXT_NODE,
- annotation);
-
if (np->livarot_path) {
delete np->livarot_path;
np->livarot_path = NULL;
}
- if (np->path && SP_IS_ITEM(np->path)) {
- np->livarot_path = Path_for_item (np->path, true, true);
- if (np->livarot_path)
- np->livarot_path->ConvertWithBackData(0.01);
- }
+ update_repr_internal(np);
+ sp_document_maybe_done(sp_desktop_document(np->desktop), key, SP_VERB_CONTEXT_NODE,
+ annotation);
}
/**
}
/**
- * Returns current path in context.
+ * Returns current path in context. // later eliminate this function at all!
*/
static Inkscape::NodePath::Path *sp_nodepath_current()
{
return NULL;
}
- return SP_NODE_CONTEXT(event_context)->nodepath;
+ return SP_NODE_CONTEXT(event_context)->shape_editor->get_nodepath();
}
}
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
- Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
+ Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
sp_node_moveto(n, n->pos + best_pt);
}
@@ -1546,11 +1548,15 @@ sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, NR::Po
return;
}
+ sp_nodepath_ensure_livarot_path(nodepath);
Path::cut_position position = get_nearest_position_on_Path(nodepath->livarot_path, p);
//find segment to segment
Inkscape::NodePath::Node *e = sp_nodepath_get_node_by_index(position.piece);
+ //fixme: this can return NULL, so check before proceeding.
+ g_return_if_fail(e != NULL);
+
gboolean force = FALSE;
if (!(e->selected && (!e->p.other || e->p.other->selected))) {
force = TRUE;
@@ -1574,6 +1580,7 @@ sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
return;
}
+ sp_nodepath_ensure_livarot_path(nodepath);
Path::cut_position position = get_nearest_position_on_Path(nodepath->livarot_path, p);
//find segment to split
@@ -1602,8 +1609,14 @@ sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
* cf. app/vectors/gimpbezierstroke.c, gimp_bezier_stroke_point_move_relative()
*/
void
-sp_nodepath_curve_drag(Inkscape::NodePath::Node * e, double t, NR::Point delta)
+sp_nodepath_curve_drag(int node, double t, NR::Point delta)
{
+ Inkscape::NodePath::Node *e = sp_nodepath_get_node_by_index(node);
+
+ //fixme: e and e->p can be NULL, so check for those before proceeding
+ g_return_if_fail(e != NULL);
+ g_return_if_fail(&e->p != NULL);
+
/* feel good is an arbitrary parameter that distributes the delta between handles
* if t of the drag point is less than 1/6 distance form the endpoint only
* the corresponding hadle is adjusted. This matches the behavior in GIMP
Inkscape::NodePath::Node *b = (Inkscape::NodePath::Node *) nodepath->selected->next->data;
g_assert(a != b);
- g_assert(a->p.other || a->n.other);
- g_assert(b->p.other || b->n.other);
+ if (!(a->p.other || a->n.other) || !(b->p.other || b->n.other)) {
+ // someone tried to join an orphan node (i.e. a single-node subpath).
+ // this is not worth an error message, just fail silently.
+ return;
+ }
if (((a->subpath->closed) || (b->subpath->closed)) || (a->p.other && a->n.other) || (b->p.other && b->n.other)) {
nodepath->desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("To join, you must have <b>two endnodes</b> selected."));
Inkscape::NodePath::Node *b = (Inkscape::NodePath::Node *) nodepath->selected->next->data;
g_assert(a != b);
- g_assert(a->p.other || a->n.other);
- g_assert(b->p.other || b->n.other);
+ if (!(a->p.other || a->n.other) || !(b->p.other || b->n.other)) {
+ // someone tried to join an orphan node (i.e. a single-node subpath).
+ // this is not worth an error message, just fail silently.
+ return;
+ }
if (((a->subpath->closed) || (b->subpath->closed)) || (a->p.other && a->n.other) || (b->p.other && b->n.other)) {
nodepath->desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("To join, you must have <b>two endnodes</b> selected."));
//Copy everything after 'end' to a new subpath
Inkscape::NodePath::SubPath *t = sp_nodepath_subpath_new(nodepath);
for (curr=end ; curr ; curr=curr->n.other) {
- sp_nodepath_node_new(t, NULL, (Inkscape::NodePath::NodeType)curr->type, (NRPathcode)curr->code,
+ NRPathcode code = (NRPathcode) curr->code;
+ if (curr == end)
+ code = NR_MOVETO;
+ sp_nodepath_node_new(t, NULL, (Inkscape::NodePath::NodeType)curr->type, code,
&curr->p.pos, &curr->pos, &curr->n.pos);
}
@@ -2854,6 +2876,33 @@ static gboolean node_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::No
case GDK_LEAVE_NOTIFY:
active_node = NULL;
break;
+ case GDK_SCROLL:
+ if ((event->scroll.state & GDK_CONTROL_MASK) && !(event->scroll.state & GDK_SHIFT_MASK)) { // linearly
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ nodepath_grow_selection_linearly (n->subpath->nodepath, n, +1);
+ break;
+ case GDK_SCROLL_DOWN:
+ nodepath_grow_selection_linearly (n->subpath->nodepath, n, -1);
+ break;
+ default:
+ break;
+ }
+ ret = TRUE;
+ } else if (!(event->scroll.state & GDK_SHIFT_MASK)) { // spatially
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, +1);
+ break;
+ case GDK_SCROLL_DOWN:
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, -1);
+ break;
+ default:
+ break;
+ }
+ ret = TRUE;
+ }
+ break;
case GDK_KEY_PRESS:
switch (get_group0_keyval (&event->key)) {
case GDK_space:
@@ -2865,16 +2914,16 @@ static gboolean node_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::No
break;
case GDK_Page_Up:
if (event->key.state & GDK_CONTROL_MASK) {
- nodepath_grow_selection_spatially (n->subpath->nodepath, n, +1);
- } else {
nodepath_grow_selection_linearly (n->subpath->nodepath, n, +1);
+ } else {
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, +1);
}
break;
case GDK_Page_Down:
if (event->key.state & GDK_CONTROL_MASK) {
- nodepath_grow_selection_spatially (n->subpath->nodepath, n, -1);
- } else {
nodepath_grow_selection_linearly (n->subpath->nodepath, n, -1);
+ } else {
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, -1);
}
break;
default:
sp_nodepath_node_select(n, (state & GDK_SHIFT_MASK), FALSE);
}
+ n->is_dragging = true;
+ sp_canvas_force_full_redraw_after_interruptions(n->subpath->nodepath->desktop->canvas, 5);
+
sp_nodepath_remember_origins (n->subpath->nodepath);
}
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
n->dragging_out = NULL;
+ n->is_dragging = false;
+ sp_canvas_end_forced_full_redraws(n->subpath->nodepath->desktop->canvas);
sp_nodepath_update_repr(n->subpath->nodepath, _("Move nodes"));
}
}
}
} else { // move freely
- if (state & GDK_MOD1_MASK) { // sculpt
- sp_nodepath_selected_nodes_sculpt(n->subpath->nodepath, n, (*p) - n->origin);
- } else {
- sp_nodepath_selected_nodes_move(n->subpath->nodepath,
- (*p)[NR::X] - n->pos[NR::X],
- (*p)[NR::Y] - n->pos[NR::Y],
- (state & GDK_SHIFT_MASK) == 0);
- }
+ if (n->is_dragging) {
+ if (state & GDK_MOD1_MASK) { // sculpt
+ sp_nodepath_selected_nodes_sculpt(n->subpath->nodepath, n, (*p) - n->origin);
+ } else {
+ sp_nodepath_selected_nodes_move(n->subpath->nodepath,
+ (*p)[NR::X] - n->pos[NR::X],
+ (*p)[NR::Y] - n->pos[NR::Y],
+ (state & GDK_SHIFT_MASK) == 0);
+ }
+ }
}
n->subpath->nodepath->desktop->scroll_to_point(p);
g_assert_not_reached();
}
+ sp_canvas_force_full_redraw_after_interruptions(n->subpath->nodepath->desktop->canvas, 5);
}
/**
g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_moved), node);
g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_event), node);
g_object_unref(G_OBJECT(node->p.knot));
+ node->p.knot = NULL;
}
if (node->n.knot) {
g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_moved), node);
g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_event), node);
g_object_unref(G_OBJECT(node->n.knot));
+ node->n.knot = NULL;
}
if (node->p.line)
* Handles content of statusbar as long as node tool is active.
*/
void
-sp_nodepath_update_statusbar(Inkscape::NodePath::Path *nodepath)
+sp_nodepath_update_statusbar(Inkscape::NodePath::Path *nodepath)//!!!move to ShapeEditorsCollection
{
gchar const *when_selected = _("<b>Drag</b> nodes or node handles; <b>Alt+drag</b> nodes to sculpt; <b>arrow</b> keys to move nodes, <b>< ></b> to scale, <b>[ ]</b> to rotate");
gchar const *when_selected_one = _("<b>Drag</b> the node or its handles; <b>arrow</b> keys to move the node");