diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index 96820d85bc8dbcfbaa0c2d3d6cfb08fae5d9f47b..4131c8ccaaeca8e439804d672c92a12c2b738f8a 100644 (file)
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
#include "message-stack.h"
#include "message-context.h"
#include "node-context.h"
+#include "shape-editor.h"
#include "selection-chemistry.h"
#include "selection.h"
#include "xml/repr.h"
#include "libnr/nr-matrix-ops.h"
#include "splivarot.h"
#include "svg/svg.h"
+#include "verbs.h"
#include "display/bezier-utils.h"
#include <vector>
#include <algorithm>
static void sp_node_set_selected(Inkscape::NodePath::Node *node, gboolean selected);
+static Inkscape::NodePath::Node *sp_nodepath_set_node_type(Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeType type);
+
/* Adjust handle placement, if the node or the other handle is moved */
static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adjust);
static void sp_node_adjust_handles(Inkscape::NodePath::Node *node);
@@ -132,7 +136,7 @@ static Inkscape::NodePath::NodeSide *sp_node_opposite_side(Inkscape::NodePath::N
static NRPathcode sp_node_path_code_from_side(Inkscape::NodePath::Node *node,Inkscape::NodePath::NodeSide *me);
// active_node indicates mouseover node
-static Inkscape::NodePath::Node *active_node = NULL;
+Inkscape::NodePath::Node * Inkscape::NodePath::Path::active_node = NULL;
/**
* \brief Creates new nodepath from item
@@ -183,7 +187,7 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPItem *item, bool
np->path = path;
np->subpaths = NULL;
np->selected = NULL;
- np->nodeContext = NULL; //Let the context that makes this set it
+ np->shape_editor = NULL; //Let the shapeeditor that makes this set it
np->livarot_path = NULL;
np->local_change = 0;
np->show_handles = show_handles;
@@ -210,15 +214,13 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPItem *item, bool
sp_curve_unref(curve);
// create the livarot representation from the same item
- np->livarot_path = Path_for_item(item, true, true);
- if (np->livarot_path)
- np->livarot_path->ConvertWithBackData(0.01);
+ sp_nodepath_ensure_livarot_path(np);
return np;
}
/**
- * Destroys nodepath's subpaths, then itself, also tell context about it.
+ * Destroys nodepath's subpaths, then itself, also tell parent ShapeEditor about it.
*/
void sp_nodepath_destroy(Inkscape::NodePath::Path *np) {
sp_nodepath_subpath_destroy((Inkscape::NodePath::SubPath *) np->subpaths->data);
}
- //Inform the context that made me, if any, that I am gone.
- if (np->nodeContext)
- np->nodeContext->nodepath = NULL;
+ //Inform the ShapeEditor that made me, if any, that I am gone.
+ if (np->shape_editor)
+ np->shape_editor->nodepath_destroyed();
g_assert(!np->selected);
}
+void sp_nodepath_ensure_livarot_path(Inkscape::NodePath::Path *np)
+{
+ if (np && np->livarot_path == NULL && np->path && SP_IS_ITEM(np->path)) {
+ np->livarot_path = Path_for_item (np->path, true, true);
+ if (np->livarot_path)
+ np->livarot_path->ConvertWithBackData(0.01);
+ }
+}
+
+
/**
* Return the node count of a given NodeSubPath.
*/
/**
* Update XML path node with data from path object, commit changes forever.
*/
-void sp_nodepath_update_repr(Inkscape::NodePath::Path *np)
+void sp_nodepath_update_repr(Inkscape::NodePath::Path *np, const gchar *annotation)
{
- update_repr_internal(np);
- sp_document_done(sp_desktop_document(np->desktop));
+ //fixme: np can be NULL, so check before proceeding
+ g_return_if_fail(np != NULL);
if (np->livarot_path) {
delete np->livarot_path;
np->livarot_path = NULL;
}
- if (np->path && SP_IS_ITEM(np->path)) {
- np->livarot_path = Path_for_item (np->path, true, true);
- if (np->livarot_path)
- np->livarot_path->ConvertWithBackData(0.01);
- }
+ update_repr_internal(np);
+ sp_canvas_end_forced_full_redraws(np->desktop->canvas);
+
+ sp_document_done(sp_desktop_document(np->desktop), SP_VERB_CONTEXT_NODE,
+ annotation);
}
/**
* Update XML path node with data from path object, commit changes with undo.
*/
-static void sp_nodepath_update_repr_keyed(Inkscape::NodePath::Path *np, gchar const *key)
+static void sp_nodepath_update_repr_keyed(Inkscape::NodePath::Path *np, gchar const *key, const gchar *annotation)
{
- update_repr_internal(np);
- sp_document_maybe_done(sp_desktop_document(np->desktop), key);
-
if (np->livarot_path) {
delete np->livarot_path;
np->livarot_path = NULL;
}
- if (np->path && SP_IS_ITEM(np->path)) {
- np->livarot_path = Path_for_item (np->path, true, true);
- if (np->livarot_path)
- np->livarot_path->ConvertWithBackData(0.01);
- }
+ update_repr_internal(np);
+ sp_document_maybe_done(sp_desktop_document(np->desktop), key, SP_VERB_CONTEXT_NODE,
+ annotation);
}
/**
g_assert(np);
Inkscape::XML::Node *old_repr = SP_OBJECT(np->path)->repr;
- Inkscape::XML::Node *new_repr = old_repr->duplicate();
+ Inkscape::XML::Node *new_repr = old_repr->duplicate(old_repr->document());
// remember the position of the item
gint pos = old_repr->position();
// move to the saved position
new_repr->setPosition(pos > 0 ? pos : 0);
- sp_document_done(sp_desktop_document(np->desktop));
+ sp_document_done(sp_desktop_document(np->desktop), SP_VERB_CONTEXT_NODE,
+ _("Stamp"));
Inkscape::GC::release(new_repr);
g_free(svgpath);
}
/**
- * Returns current path in context.
+ * Returns current path in context. // later eliminate this function at all!
*/
static Inkscape::NodePath::Path *sp_nodepath_current()
{
return NULL;
}
- return SP_NODE_CONTEXT(event_context)->nodepath;
+ return SP_NODE_CONTEXT(event_context)->shape_editor->get_nodepath();
}
@@ -692,7 +700,7 @@ static void sp_nodepath_line_midpoint(Inkscape::NodePath::Node *new_path,Inkscap
if (end->code == NR_LINETO) {
new_path->type =Inkscape::NodePath::NODE_CUSP;
new_path->code = NR_LINETO;
- new_path->pos = (t * start->pos + (1 - t) * end->pos);
+ new_path->pos = new_path->n.pos = new_path->p.pos = (t * start->pos + (1 - t) * end->pos);
} else {
new_path->type =Inkscape::NodePath::NODE_SMOOTH;
new_path->code = NR_CURVETO;
@@ -731,13 +739,16 @@ static Inkscape::NodePath::Node *sp_nodepath_line_add_node(Inkscape::NodePath::N
g_assert( start->n.other == end );
Inkscape::NodePath::Node *newnode = sp_nodepath_node_new(end->subpath,
end,
- Inkscape::NodePath::NODE_SMOOTH,
+ (NRPathcode)end->code == NR_LINETO?
+ Inkscape::NodePath::NODE_CUSP : Inkscape::NodePath::NODE_SMOOTH,
(NRPathcode)end->code,
&start->pos, &start->pos, &start->n.pos);
sp_nodepath_line_midpoint(newnode, end, t);
+ sp_node_adjust_handles(start);
sp_node_update_handles(start);
sp_node_update_handles(newnode);
+ sp_node_adjust_handles(end);
sp_node_update_handles(end);
return newnode;
@@ -833,12 +844,14 @@ static void sp_nodepath_set_line_type(Inkscape::NodePath::Node *end, NRPathcode
end->code = code;
if (code == NR_LINETO) {
- if (start->code == NR_LINETO) start->type =Inkscape::NodePath::NODE_CUSP;
+ if (start->code == NR_LINETO) {
+ sp_nodepath_set_node_type (start, Inkscape::NodePath::NODE_CUSP);
+ }
if (end->n.other) {
- if (end->n.other->code == NR_LINETO) end->type =Inkscape::NodePath::NODE_CUSP;
+ if (end->n.other->code == NR_LINETO) {
+ sp_nodepath_set_node_type (end, Inkscape::NodePath::NODE_CUSP);
+ }
}
- sp_node_adjust_handle(start, -1);
- sp_node_adjust_handle(end, 1);
} else {
NR::Point delta = end->pos - start->pos;
start->n.pos = start->pos + delta / 3;
@@ -902,28 +915,28 @@ static Inkscape::NodePath::Node *sp_nodepath_set_node_type(Inkscape::NodePath::N
*/
void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeType type)
{
+ bool p_line = (node->p.other != NULL) && (node->code == NR_LINETO || node->pos == node->p.pos);
+ bool n_line = (node->n.other != NULL) && (node->n.other->code == NR_LINETO || node->pos == node->n.pos);
+
if (type == Inkscape::NodePath::NODE_SYMM || type == Inkscape::NodePath::NODE_SMOOTH) {
- if ((node->p.other != NULL) && (node->code == NR_LINETO || node->pos == node->p.pos)) {
- // convert adjacent segment BEFORE to curve
+ if (p_line && n_line) {
+ // only if both adjacent segments are lines,
+ // convert both to curves:
+
+ // BEFORE:
+ {
node->code = NR_CURVETO;
- NR::Point delta;
- if (node->n.other != NULL)
- delta = node->n.other->pos - node->p.other->pos;
- else
- delta = node->pos - node->p.other->pos;
+ NR::Point delta = node->n.other->pos - node->p.other->pos;
node->p.pos = node->pos - delta / 4;
- sp_node_update_handles(node);
- }
+ }
- if ((node->n.other != NULL) && (node->n.other->code == NR_LINETO || node->pos == node->n.pos)) {
- // convert adjacent segment AFTER to curve
+ // AFTER:
+ {
node->n.other->code = NR_CURVETO;
- NR::Point delta;
- if (node->p.other != NULL)
- delta = node->p.other->pos - node->n.other->pos;
- else
- delta = node->pos - node->n.other->pos;
+ NR::Point delta = node->p.other->pos - node->n.other->pos;
node->n.pos = node->pos - delta / 4;
+ }
+
sp_node_update_handles(node);
}
}
node->p.pos += delta;
node->n.pos += delta;
+ Inkscape::NodePath::Node *node_p = NULL;
+ Inkscape::NodePath::Node *node_n = NULL;
+
if (node->p.other) {
if (node->code == NR_LINETO) {
sp_node_adjust_handle(node, 1);
sp_node_adjust_handle(node->p.other, -1);
+ node_p = node->p.other;
}
}
if (node->n.other) {
if (node->n.other->code == NR_LINETO) {
sp_node_adjust_handle(node, -1);
sp_node_adjust_handle(node->n.other, 1);
+ node_n = node->n.other;
}
}
// this function is only called from batch movers that will update display at the end
// themselves, so here we just move all the knots without emitting move signals, for speed
sp_node_update_handles(node, false);
+ if (node_n) {
+ sp_node_update_handles(node_n, false);
+ }
+ if (node_p) {
+ sp_node_update_handles(node_p, false);
+ }
}
/**
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
- Inkscape::SnappedPoint const s = m.freeSnap(Inkscape::Snapper::SNAP_POINT, n->pos + delta, NULL);
+ Inkscape::SnappedPoint const s = m.freeSnap(Inkscape::Snapper::SNAP_POINT, n->pos + delta, n->subpath->nodepath->path);
if (s.getDistance() < best) {
best = s.getDistance();
best_pt = s.getPoint() - n->pos;
@@ -984,7 +1008,7 @@ static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath,
}
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
- Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
+ Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
sp_node_moveto(n, n->pos + best_pt);
}
@@ -1204,19 +1228,18 @@ sp_nodepath_selected_nodes_sculpt(Inkscape::NodePath::Path *nodepath, Inkscape::
* handle possible snapping, and commit the change with possible undo.
*/
void
-sp_node_selected_move(gdouble dx, gdouble dy)
+sp_node_selected_move(Inkscape::NodePath::Path *nodepath, gdouble dx, gdouble dy)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return;
sp_nodepath_selected_nodes_move(nodepath, dx, dy, false);
if (dx == 0) {
- sp_nodepath_update_repr_keyed(nodepath, "node:move:vertical");
+ sp_nodepath_update_repr_keyed(nodepath, "node:move:vertical", _("Move nodes vertically"));
} else if (dy == 0) {
- sp_nodepath_update_repr_keyed(nodepath, "node:move:horizontal");
+ sp_nodepath_update_repr_keyed(nodepath, "node:move:horizontal", _("Move nodes horizontally"));
} else {
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Move nodes"));
}
}
* Move node selection off screen and commit the change.
*/
void
-sp_node_selected_move_screen(gdouble dx, gdouble dy)
+sp_node_selected_move_screen(Inkscape::NodePath::Path *nodepath, gdouble dx, gdouble dy)
{
// borrowed from sp_selection_move_screen in selection-chemistry.c
// we find out the current zoom factor and divide deltas by it
gdouble zdx = dx / zoom;
gdouble zdy = dy / zoom;
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return;
sp_nodepath_selected_nodes_move(nodepath, zdx, zdy, false);
if (dx == 0) {
- sp_nodepath_update_repr_keyed(nodepath, "node:move:vertical");
+ sp_nodepath_update_repr_keyed(nodepath, "node:move:vertical", _("Move nodes vertically"));
} else if (dy == 0) {
- sp_nodepath_update_repr_keyed(nodepath, "node:move:horizontal");
+ sp_nodepath_update_repr_keyed(nodepath, "node:move:horizontal", _("Move nodes horizontally"));
} else {
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Move nodes"));
}
}
}
void
-sp_nodepath_show_handles(bool show)
+sp_nodepath_show_handles(Inkscape::NodePath::Path *nodepath, bool show)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (nodepath == NULL) return;
nodepath->show_handles = show;
@@ -1423,7 +1444,7 @@ void sp_nodepath_selected_align(Inkscape::NodePath::Path *nodepath, NR::Dim2 axi
}
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Align nodes"));
}
/// Helper struct.
@@ -1485,7 +1506,7 @@ void sp_nodepath_selected_distribute(Inkscape::NodePath::Path *nodepath, NR::Dim
pos += step;
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Distribute nodes"));
}
@@ -1493,15 +1514,16 @@ void sp_nodepath_selected_distribute(Inkscape::NodePath::Path *nodepath, NR::Dim
* Call sp_nodepath_line_add_node() for all selected segments.
*/
void
-sp_node_selected_add_node(void)
+sp_node_selected_add_node(Inkscape::NodePath::Path *nodepath)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) {
return;
}
GList *nl = NULL;
+ int n_added = 0;
+
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *t = (Inkscape::NodePath::Node *) l->data;
g_assert(t->selected);
while (nl) {
Inkscape::NodePath::Node *t = (Inkscape::NodePath::Node *) nl->data;
Inkscape::NodePath::Node *n = sp_nodepath_line_add_node(t, 0.5);
- sp_nodepath_node_select(n, TRUE, FALSE);
- nl = g_list_remove(nl, t);
+ sp_nodepath_node_select(n, TRUE, FALSE);
+ n_added ++;
+ nl = g_list_remove(nl, t);
}
/** \todo fixme: adjust ? */
sp_nodepath_update_handles(nodepath);
- sp_nodepath_update_repr(nodepath);
+ if (n_added > 1) {
+ sp_nodepath_update_repr(nodepath, _("Add nodes"));
+ } else if (n_added > 0) {
+ sp_nodepath_update_repr(nodepath, _("Add node"));
+ }
sp_nodepath_update_statusbar(nodepath);
}
@@ -1535,11 +1562,19 @@ sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, NR::Po
return;
}
- Path::cut_position position = get_nearest_position_on_Path(nodepath->livarot_path, p);
+ sp_nodepath_ensure_livarot_path(nodepath);
+ NR::Maybe<Path::cut_position> maybe_position = get_nearest_position_on_Path(nodepath->livarot_path, p);
+ if (!maybe_position) {
+ return;
+ }
+ Path::cut_position position = *maybe_position;
//find segment to segment
Inkscape::NodePath::Node *e = sp_nodepath_get_node_by_index(position.piece);
+ //fixme: this can return NULL, so check before proceeding.
+ g_return_if_fail(e != NULL);
+
gboolean force = FALSE;
if (!(e->selected && (!e->p.other || e->p.other->selected))) {
force = TRUE;
@@ -1563,7 +1598,12 @@ sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
return;
}
- Path::cut_position position = get_nearest_position_on_Path(nodepath->livarot_path, p);
+ sp_nodepath_ensure_livarot_path(nodepath);
+ NR::Maybe<Path::cut_position> maybe_position = get_nearest_position_on_Path(nodepath->livarot_path, p);
+ if (!maybe_position) {
+ return;
+ }
+ Path::cut_position position = *maybe_position;
//find segment to split
Inkscape::NodePath::Node *e = sp_nodepath_get_node_by_index(position.piece);
@@ -1578,7 +1618,7 @@ sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
/* fixme: adjust ? */
sp_nodepath_update_handles(nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Add node"));
sp_nodepath_update_statusbar(nodepath);
}
@@ -1591,8 +1631,14 @@ sp_nodepath_add_node_near_point(Inkscape::NodePath::Path *nodepath, NR::Point p)
* cf. app/vectors/gimpbezierstroke.c, gimp_bezier_stroke_point_move_relative()
*/
void
-sp_nodepath_curve_drag(Inkscape::NodePath::Node * e, double t, NR::Point delta)
+sp_nodepath_curve_drag(int node, double t, NR::Point delta)
{
+ Inkscape::NodePath::Node *e = sp_nodepath_get_node_by_index(node);
+
+ //fixme: e and e->p can be NULL, so check for those before proceeding
+ g_return_if_fail(e != NULL);
+ g_return_if_fail(&e->p != NULL);
+
/* feel good is an arbitrary parameter that distributes the delta between handles
* if t of the drag point is less than 1/6 distance form the endpoint only
* the corresponding hadle is adjusted. This matches the behavior in GIMP
@@ -1632,9 +1678,8 @@ sp_nodepath_curve_drag(Inkscape::NodePath::Node * e, double t, NR::Point delta)
/**
* Call sp_nodepath_break() for all selected segments.
*/
-void sp_node_selected_break()
+void sp_node_selected_break(Inkscape::NodePath::Path *nodepath)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return;
GList *temp = NULL;
sp_nodepath_update_handles(nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Break path"));
}
/**
* Duplicate the selected node(s).
*/
-void sp_node_selected_duplicate()
+void sp_node_selected_duplicate(Inkscape::NodePath::Path *nodepath)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) {
return;
}
sp_nodepath_update_handles(nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Duplicate node"));
}
/**
* Join two nodes by merging them into one.
*/
-void sp_node_selected_join()
+void sp_node_selected_join(Inkscape::NodePath::Path *nodepath)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return; // there's no nodepath when editing rects, stars, spirals or ellipses
if (g_list_length(nodepath->selected) != 2) {
Inkscape::NodePath::Node *b = (Inkscape::NodePath::Node *) nodepath->selected->next->data;
g_assert(a != b);
- g_assert(a->p.other || a->n.other);
- g_assert(b->p.other || b->n.other);
+ if (!(a->p.other || a->n.other) || !(b->p.other || b->n.other)) {
+ // someone tried to join an orphan node (i.e. a single-node subpath).
+ // this is not worth an error message, just fail silently.
+ return;
+ }
if (((a->subpath->closed) || (b->subpath->closed)) || (a->p.other && a->n.other) || (b->p.other && b->n.other)) {
nodepath->desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("To join, you must have <b>two endnodes</b> selected."));
sp_node_moveto (sp->first, c);
sp_nodepath_update_handles(sp->nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Close subpath"));
return;
}
sp_nodepath_update_handles(sa->nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Join nodes"));
sp_nodepath_update_statusbar(nodepath);
}
/**
* Join two nodes by adding a segment between them.
*/
-void sp_node_selected_join_segment()
+void sp_node_selected_join_segment(Inkscape::NodePath::Path *nodepath)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return; // there's no nodepath when editing rects, stars, spirals or ellipses
if (g_list_length(nodepath->selected) != 2) {
Inkscape::NodePath::Node *b = (Inkscape::NodePath::Node *) nodepath->selected->next->data;
g_assert(a != b);
- g_assert(a->p.other || a->n.other);
- g_assert(b->p.other || b->n.other);
+ if (!(a->p.other || a->n.other) || !(b->p.other || b->n.other)) {
+ // someone tried to join an orphan node (i.e. a single-node subpath).
+ // this is not worth an error message, just fail silently.
+ return;
+ }
if (((a->subpath->closed) || (b->subpath->closed)) || (a->p.other && a->n.other) || (b->p.other && b->n.other)) {
nodepath->desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("To join, you must have <b>two endnodes</b> selected."));
sp_nodepath_update_handles(sp->nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Close subpath by segment"));
return;
}
sp_nodepath_update_handles(sa->nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Join nodes by segment"));
}
/**
data.push_back(sample_cursor->pos);
for (Inkscape::NodePath::Node *curr=sample_cursor; curr; curr=curr->n.other) {
//just delete at the end of an open path
- if (!sp->closed && curr->n.other == sp->last) {
+ if (!sp->closed && curr == sp->last) {
just_delete = true;
break;
}
gint ret;
ret = sp_bezier_fit_cubic (bez, adata, data.size(), error);
+ //if these nodes are smooth or symmetrical, the endpoints will be thrown out of sync.
+ //make sure these nodes are changed to cusp nodes so that, once the endpoints are moved,
+ //the resulting nodes behave as expected.
+ sp_nodepath_convert_node_type(sample_cursor, Inkscape::NodePath::NODE_CUSP);
+ sp_nodepath_convert_node_type(sample_end, Inkscape::NodePath::NODE_CUSP);
+
//adjust endpoints
sample_cursor->n.pos = bez[1];
sample_end->p.pos = bez[2];
//delete this nodepath's object, not the entire selection! (though at this time, this
//does not matter)
sp_selection_delete();
- sp_document_done (document);
+ sp_document_done (document, SP_VERB_CONTEXT_NODE,
+ _("Delete nodes"));
} else {
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Delete nodes preserving shape"));
sp_nodepath_update_statusbar(nodepath);
}
}
/**
* Delete one or more selected nodes.
*/
-void sp_node_selected_delete()
+void sp_node_selected_delete(Inkscape::NodePath::Path *nodepath)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return;
if (!nodepath->selected) return;
sp_nodepath_get_node_count(nodepath) < 2) {
SPDocument *document = sp_desktop_document (nodepath->desktop);
sp_selection_delete();
- sp_document_done (document);
+ sp_document_done (document, SP_VERB_CONTEXT_NODE,
+ _("Delete nodes"));
return;
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Delete nodes"));
sp_nodepath_update_statusbar(nodepath);
}
* This is the code for 'split'.
*/
void
-sp_node_selected_delete_segment(void)
+sp_node_selected_delete_segment(Inkscape::NodePath::Path *nodepath)
{
Inkscape::NodePath::Node *start, *end; //Start , end nodes. not inclusive
Inkscape::NodePath::Node *curr, *next; //Iterators
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (!nodepath) return; // there's no nodepath when editing rects, stars, spirals or ellipses
if (g_list_length(nodepath->selected) != 2) {
//Copy everything after 'end' to a new subpath
Inkscape::NodePath::SubPath *t = sp_nodepath_subpath_new(nodepath);
for (curr=end ; curr ; curr=curr->n.other) {
- sp_nodepath_node_new(t, NULL, (Inkscape::NodePath::NodeType)curr->type, (NRPathcode)curr->code,
+ NRPathcode code = (NRPathcode) curr->code;
+ if (curr == end)
+ code = NR_MOVETO;
+ sp_nodepath_node_new(t, NULL, (Inkscape::NodePath::NodeType)curr->type, code,
&curr->p.pos, &curr->pos, &curr->n.pos);
}
sp_nodepath_update_handles(nodepath);
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Delete segment"));
sp_nodepath_update_statusbar(nodepath);
}
* Call sp_nodepath_set_line() for all selected segments.
*/
void
-sp_node_selected_set_line_type(NRPathcode code)
+sp_node_selected_set_line_type(Inkscape::NodePath::Path *nodepath, NRPathcode code)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (nodepath == NULL) return;
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
}
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Change segment type"));
}
/**
* Call sp_nodepath_convert_node_type() for all selected nodes.
*/
void
-sp_node_selected_set_type(Inkscape::NodePath::NodeType type)
+sp_node_selected_set_type(Inkscape::NodePath::Path *nodepath, Inkscape::NodePath::NodeType type)
{
- Inkscape::NodePath::Path *nodepath = sp_nodepath_current();
if (nodepath == NULL) return;
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
sp_nodepath_convert_node_type((Inkscape::NodePath::Node *) l->data, type);
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Change node type"));
}
/**
@@ -2509,6 +2564,146 @@ void sp_nodepath_select_rect(Inkscape::NodePath::Path *nodepath, NR::Rect const
}
+void
+nodepath_grow_selection_linearly (Inkscape::NodePath::Path *nodepath, Inkscape::NodePath::Node *n, int grow)
+{
+ g_assert (n);
+ g_assert (nodepath);
+ g_assert (n->subpath->nodepath == nodepath);
+
+ if (g_list_length (nodepath->selected) == 0) {
+ if (grow > 0) {
+ sp_nodepath_node_select(n, TRUE, TRUE);
+ }
+ return;
+ }
+
+ if (g_list_length (nodepath->selected) == 1) {
+ if (grow < 0) {
+ sp_nodepath_deselect (nodepath);
+ return;
+ }
+ }
+
+ double n_sel_range = 0, p_sel_range = 0;
+ Inkscape::NodePath::Node *farthest_n_node = n;
+ Inkscape::NodePath::Node *farthest_p_node = n;
+
+ // Calculate ranges
+ {
+ double n_range = 0, p_range = 0;
+ bool n_going = true, p_going = true;
+ Inkscape::NodePath::Node *n_node = n;
+ Inkscape::NodePath::Node *p_node = n;
+ do {
+ // Do one step in both directions from n, until reaching the end of subpath or bumping into each other
+ if (n_node && n_going)
+ n_node = n_node->n.other;
+ if (n_node == NULL) {
+ n_going = false;
+ } else {
+ n_range += bezier_length (n_node->p.other->pos, n_node->p.other->n.pos, n_node->p.pos, n_node->pos);
+ if (n_node->selected) {
+ n_sel_range = n_range;
+ farthest_n_node = n_node;
+ }
+ if (n_node == p_node) {
+ n_going = false;
+ p_going = false;
+ }
+ }
+ if (p_node && p_going)
+ p_node = p_node->p.other;
+ if (p_node == NULL) {
+ p_going = false;
+ } else {
+ p_range += bezier_length (p_node->n.other->pos, p_node->n.other->p.pos, p_node->n.pos, p_node->pos);
+ if (p_node->selected) {
+ p_sel_range = p_range;
+ farthest_p_node = p_node;
+ }
+ if (p_node == n_node) {
+ n_going = false;
+ p_going = false;
+ }
+ }
+ } while (n_going || p_going);
+ }
+
+ if (grow > 0) {
+ if (n_sel_range < p_sel_range && farthest_n_node && farthest_n_node->n.other && !(farthest_n_node->n.other->selected)) {
+ sp_nodepath_node_select(farthest_n_node->n.other, TRUE, TRUE);
+ } else if (farthest_p_node && farthest_p_node->p.other && !(farthest_p_node->p.other->selected)) {
+ sp_nodepath_node_select(farthest_p_node->p.other, TRUE, TRUE);
+ }
+ } else {
+ if (n_sel_range > p_sel_range && farthest_n_node && farthest_n_node->selected) {
+ sp_nodepath_node_select(farthest_n_node, TRUE, FALSE);
+ } else if (farthest_p_node && farthest_p_node->selected) {
+ sp_nodepath_node_select(farthest_p_node, TRUE, FALSE);
+ }
+ }
+}
+
+void
+nodepath_grow_selection_spatially (Inkscape::NodePath::Path *nodepath, Inkscape::NodePath::Node *n, int grow)
+{
+ g_assert (n);
+ g_assert (nodepath);
+ g_assert (n->subpath->nodepath == nodepath);
+
+ if (g_list_length (nodepath->selected) == 0) {
+ if (grow > 0) {
+ sp_nodepath_node_select(n, TRUE, TRUE);
+ }
+ return;
+ }
+
+ if (g_list_length (nodepath->selected) == 1) {
+ if (grow < 0) {
+ sp_nodepath_deselect (nodepath);
+ return;
+ }
+ }
+
+ Inkscape::NodePath::Node *farthest_selected = NULL;
+ double farthest_dist = 0;
+
+ Inkscape::NodePath::Node *closest_unselected = NULL;
+ double closest_dist = NR_HUGE;
+
+ for (GList *spl = nodepath->subpaths; spl != NULL; spl = spl->next) {
+ Inkscape::NodePath::SubPath *subpath = (Inkscape::NodePath::SubPath *) spl->data;
+ for (GList *nl = subpath->nodes; nl != NULL; nl = nl->next) {
+ Inkscape::NodePath::Node *node = (Inkscape::NodePath::Node *) nl->data;
+ if (node == n)
+ continue;
+ if (node->selected) {
+ if (NR::L2(node->pos - n->pos) > farthest_dist) {
+ farthest_dist = NR::L2(node->pos - n->pos);
+ farthest_selected = node;
+ }
+ } else {
+ if (NR::L2(node->pos - n->pos) < closest_dist) {
+ closest_dist = NR::L2(node->pos - n->pos);
+ closest_unselected = node;
+ }
+ }
+ }
+ }
+
+ if (grow > 0) {
+ if (closest_unselected) {
+ sp_nodepath_node_select(closest_unselected, TRUE, TRUE);
+ }
+ } else {
+ if (farthest_selected) {
+ sp_nodepath_node_select(farthest_selected, TRUE, FALSE);
+ }
+ }
+}
+
+
/**
\brief Saves all nodes' and handles' current positions in their origin members
*/
/**
* Node event callback.
*/
-static gboolean node_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePath::Node *n)
+static gboolean node_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *n)
{
gboolean ret = FALSE;
switch (event->type) {
case GDK_ENTER_NOTIFY:
- active_node = n;
+ Inkscape::NodePath::Path::active_node = n;
break;
case GDK_LEAVE_NOTIFY:
- active_node = NULL;
+ Inkscape::NodePath::Path::active_node = NULL;
+ break;
+ case GDK_SCROLL:
+ if ((event->scroll.state & GDK_CONTROL_MASK) && !(event->scroll.state & GDK_SHIFT_MASK)) { // linearly
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ nodepath_grow_selection_linearly (n->subpath->nodepath, n, +1);
+ break;
+ case GDK_SCROLL_DOWN:
+ nodepath_grow_selection_linearly (n->subpath->nodepath, n, -1);
+ break;
+ default:
+ break;
+ }
+ ret = TRUE;
+ } else if (!(event->scroll.state & GDK_SHIFT_MASK)) { // spatially
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, +1);
+ break;
+ case GDK_SCROLL_DOWN:
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, -1);
+ break;
+ default:
+ break;
+ }
+ ret = TRUE;
+ }
break;
case GDK_KEY_PRESS:
switch (get_group0_keyval (&event->key)) {
@@ -2704,6 +2926,20 @@ static gboolean node_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePath::Nod
ret = TRUE;
}
break;
+ case GDK_Page_Up:
+ if (event->key.state & GDK_CONTROL_MASK) {
+ nodepath_grow_selection_linearly (n->subpath->nodepath, n, +1);
+ } else {
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, +1);
+ }
+ break;
+ case GDK_Page_Down:
+ if (event->key.state & GDK_CONTROL_MASK) {
+ nodepath_grow_selection_linearly (n->subpath->nodepath, n, -1);
+ } else {
+ nodepath_grow_selection_spatially (n->subpath->nodepath, n, -1);
+ }
+ break;
default:
break;
}
Inkscape::NodePath::Path *np;
// there is no way to verify nodes so set active_node to nil when deleting!!
- if (active_node == NULL) return FALSE;
+ if (Inkscape::NodePath::Path::active_node == NULL) return FALSE;
if ((event->type == GDK_KEY_PRESS) && !(event->key.state & (GDK_SHIFT_MASK | GDK_CONTROL_MASK))) {
gint ret = FALSE;
switch (get_group0_keyval (&event->key)) {
/// \todo FIXME: this does not seem to work, the keys are stolen by tool contexts!
case GDK_BackSpace:
- np = active_node->subpath->nodepath;
- sp_nodepath_node_destroy(active_node);
- sp_nodepath_update_repr(np);
- active_node = NULL;
+ np = Inkscape::NodePath::Path::active_node->subpath->nodepath;
+ sp_nodepath_node_destroy(Inkscape::NodePath::Path::active_node);
+ sp_nodepath_update_repr(np, _("Delete node"));
+ Inkscape::NodePath::Path::active_node = NULL;
ret = TRUE;
break;
case GDK_c:
- sp_nodepath_set_node_type(active_node,Inkscape::NodePath::NODE_CUSP);
+ sp_nodepath_set_node_type(Inkscape::NodePath::Path::active_node,Inkscape::NodePath::NODE_CUSP);
ret = TRUE;
break;
case GDK_s:
- sp_nodepath_set_node_type(active_node,Inkscape::NodePath::NODE_SMOOTH);
+ sp_nodepath_set_node_type(Inkscape::NodePath::Path::active_node,Inkscape::NodePath::NODE_SMOOTH);
ret = TRUE;
break;
case GDK_y:
- sp_nodepath_set_node_type(active_node,Inkscape::NodePath::NODE_SYMM);
+ sp_nodepath_set_node_type(Inkscape::NodePath::Path::active_node,Inkscape::NodePath::NODE_SYMM);
ret = TRUE;
break;
case GDK_b:
- sp_nodepath_node_break(active_node);
+ sp_nodepath_node_break(Inkscape::NodePath::Path::active_node);
ret = TRUE;
break;
}
} else {
sp_nodepath_convert_node_type (n,Inkscape::NodePath::NODE_CUSP);
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Change node type"));
sp_nodepath_update_statusbar(nodepath);
} else { //ctrl+alt+click: delete node
sp_nodepath_node_select(n, (state & GDK_SHIFT_MASK), FALSE);
}
+ n->is_dragging = true;
+ sp_canvas_force_full_redraw_after_interruptions(n->subpath->nodepath->desktop->canvas, 5);
+
sp_nodepath_remember_origins (n->subpath->nodepath);
}
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
n->dragging_out = NULL;
+ n->is_dragging = false;
+ sp_canvas_end_forced_full_redraws(n->subpath->nodepath->desktop->canvas);
- sp_nodepath_update_repr(n->subpath->nodepath);
+ sp_nodepath_update_repr(n->subpath->nodepath, _("Move nodes"));
}
/**
}
}
} else { // move freely
- if (state & GDK_MOD1_MASK) { // sculpt
- sp_nodepath_selected_nodes_sculpt(n->subpath->nodepath, n, (*p) - n->origin);
- } else {
- sp_nodepath_selected_nodes_move(n->subpath->nodepath,
- (*p)[NR::X] - n->pos[NR::X],
- (*p)[NR::Y] - n->pos[NR::Y],
- (state & GDK_SHIFT_MASK) == 0);
- }
+ if (n->is_dragging) {
+ if (state & GDK_MOD1_MASK) { // sculpt
+ sp_nodepath_selected_nodes_sculpt(n->subpath->nodepath, n, (*p) - n->origin);
+ } else {
+ sp_nodepath_selected_nodes_move(n->subpath->nodepath,
+ (*p)[NR::X] - n->pos[NR::X],
+ (*p)[NR::Y] - n->pos[NR::Y],
+ (state & GDK_SHIFT_MASK) == 0);
+ }
+ }
}
n->subpath->nodepath->desktop->scroll_to_point(p);
}
sp_node_update_handles(n);
Inkscape::NodePath::Path *nodepath = n->subpath->nodepath;
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Retract handle"));
sp_nodepath_update_statusbar(nodepath);
} else { // just select or add to selection, depending in Shift
g_assert_not_reached();
}
+ sp_canvas_force_full_redraw_after_interruptions(n->subpath->nodepath->desktop->canvas, 5);
}
/**
g_assert_not_reached();
}
- sp_nodepath_update_repr(n->subpath->nodepath);
+ sp_nodepath_update_repr(n->subpath->nodepath, _("Move node handle"));
}
/**
@@ -3196,22 +3440,22 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer
}
if (( n->type !=Inkscape::NodePath::NODE_CUSP || (state & GDK_SHIFT_MASK))
- && rme.a != HUGE_VAL && rnew.a != HUGE_VAL && fabs(rme.a - rnew.a) > 0.001) {
+ && rme.a != HUGE_VAL && rnew.a != HUGE_VAL && (fabs(rme.a - rnew.a) > 0.001 || n->type ==Inkscape::NodePath::NODE_SYMM)) {
// rotate the other handle correspondingly, if both old and new angles exist and are not the same
rother.a += rnew.a - rme.a;
other->pos = NR::Point(rother) + n->pos;
- sp_ctrlline_set_coords(SP_CTRLLINE(other->line), n->pos, other->pos);
- sp_knot_set_position(other->knot, &other->pos, 0);
+ if (other->knot) {
+ sp_ctrlline_set_coords(SP_CTRLLINE(other->line), n->pos, other->pos);
+ sp_knot_moveto(other->knot, &other->pos);
+ }
}
me->pos = NR::Point(rnew) + n->pos;
sp_ctrlline_set_coords(SP_CTRLLINE(me->line), n->pos, me->pos);
- // this is what sp_knot_set_position does, but without emitting the signal:
+ // move knot, but without emitting the signal:
// we cannot emit a "moved" signal because we're now processing it
- if (me->knot->item) SP_CTRL(me->knot->item)->moveto(me->pos);
-
- knot->desktop->set_coordinate_status(me->pos);
+ sp_knot_moveto(me->knot, &(me->pos));
update_object(n->subpath->nodepath);
@@ -3257,6 +3501,16 @@ static gboolean node_handle_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePa
break;
}
break;
+ case GDK_ENTER_NOTIFY:
+ // we use an experimentally determined threshold that seems to work fine
+ if (NR::L2(n->pos - knot->pos) < 0.75)
+ Inkscape::NodePath::Path::active_node = n;
+ break;
+ case GDK_LEAVE_NOTIFY:
+ // we use an experimentally determined threshold that seems to work fine
+ if (NR::L2(n->pos - knot->pos) < 0.75)
+ Inkscape::NodePath::Path::active_node = NULL;
+ break;
default:
break;
}
@@ -3396,10 +3650,16 @@ void sp_nodepath_selected_nodes_rotate(Inkscape::NodePath::Path *nodepath, gdoub
rot = angle;
}
+ NR::Point rot_center;
+ if (Inkscape::NodePath::Path::active_node == NULL)
+ rot_center = box.midpoint();
+ else
+ rot_center = Inkscape::NodePath::Path::active_node->pos;
+
NR::Matrix t =
- NR::Matrix (NR::translate(-box.midpoint())) *
+ NR::Matrix (NR::translate(-rot_center)) *
NR::Matrix (NR::rotate(rot)) *
- NR::Matrix (NR::translate(box.midpoint()));
+ NR::Matrix (NR::translate(rot_center));
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
@@ -3410,7 +3670,7 @@ void sp_nodepath_selected_nodes_rotate(Inkscape::NodePath::Path *nodepath, gdoub
}
}
- sp_nodepath_update_repr_keyed(nodepath, angle > 0 ? "nodes:rot:p" : "nodes:rot:n");
+ sp_nodepath_update_repr_keyed(nodepath, angle > 0 ? "nodes:rot:p" : "nodes:rot:n", _("Rotate nodes"));
}
/**
@@ -3521,10 +3781,16 @@ void sp_nodepath_selected_nodes_scale(Inkscape::NodePath::Path *nodepath, gdoubl
double scale = (box.maxExtent() + grow)/box.maxExtent();
+ NR::Point scale_center;
+ if (Inkscape::NodePath::Path::active_node == NULL)
+ scale_center = box.midpoint();
+ else
+ scale_center = Inkscape::NodePath::Path::active_node->pos;
+
NR::Matrix t =
- NR::Matrix (NR::translate(-box.midpoint())) *
+ NR::Matrix (NR::translate(-scale_center)) *
NR::Matrix (NR::scale(scale, scale)) *
- NR::Matrix (NR::translate(box.midpoint()));
+ NR::Matrix (NR::translate(scale_center));
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
@@ -3535,7 +3801,7 @@ void sp_nodepath_selected_nodes_scale(Inkscape::NodePath::Path *nodepath, gdoubl
}
}
- sp_nodepath_update_repr_keyed(nodepath, grow > 0 ? "nodes:scale:p" : "nodes:scale:n");
+ sp_nodepath_update_repr_keyed(nodepath, grow > 0 ? "nodes:scale:p" : "nodes:scale:n", _("Scale nodes"));
}
void sp_nodepath_selected_nodes_scale_screen(Inkscape::NodePath::Path *nodepath, gdouble const grow, int const which)
@@ -3547,11 +3813,11 @@ void sp_nodepath_selected_nodes_scale_screen(Inkscape::NodePath::Path *nodepath,
/**
* Flip selected nodes horizontally/vertically.
*/
-void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, NR::Dim2 axis)
+void sp_nodepath_flip (Inkscape::NodePath::Path *nodepath, NR::Dim2 axis, NR::Maybe<NR::Point> center)
{
if (!nodepath || !nodepath->selected) return;
- if (g_list_length(nodepath->selected) == 1) {
+ if (g_list_length(nodepath->selected) == 1 && !center) {
// flip handles of the single selected node
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) nodepath->selected->data;
double temp = n->p.pos[axis];
box.expandTo (n->pos); // contain all selected nodes
}
+ if (!center) {
+ center = box.midpoint();
+ }
NR::Matrix t =
- NR::Matrix (NR::translate(-box.midpoint())) *
+ NR::Matrix (NR::translate(- *center)) *
NR::Matrix ((axis == NR::X)? NR::scale(-1, 1) : NR::scale(1, -1)) *
- NR::Matrix (NR::translate(box.midpoint()));
+ NR::Matrix (NR::translate(*center));
for (GList *l = nodepath->selected; l != NULL; l = l->next) {
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data;
}
}
- sp_nodepath_update_repr(nodepath);
+ sp_nodepath_update_repr(nodepath, _("Flip nodes"));
}
//-----------------------------------------------
node->subpath->nodes = g_list_remove(node->subpath->nodes, node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->knot), (gpointer) G_CALLBACK(node_event), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->knot), (gpointer) G_CALLBACK(node_clicked), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->knot), (gpointer) G_CALLBACK(node_grabbed), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->knot), (gpointer) G_CALLBACK(node_ungrabbed), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->knot), (gpointer) G_CALLBACK(node_request), node);
g_object_unref(G_OBJECT(node->knot));
- if (node->p.knot)
+
+ if (node->p.knot) {
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_clicked), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_grabbed), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_ungrabbed), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_request), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_moved), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->p.knot), (gpointer) G_CALLBACK(node_handle_event), node);
g_object_unref(G_OBJECT(node->p.knot));
- if (node->n.knot)
+ node->p.knot = NULL;
+ }
+
+ if (node->n.knot) {
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_clicked), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_grabbed), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_ungrabbed), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_request), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_moved), node);
+ g_signal_handlers_disconnect_by_func(G_OBJECT(node->n.knot), (gpointer) G_CALLBACK(node_handle_event), node);
g_object_unref(G_OBJECT(node->n.knot));
+ node->n.knot = NULL;
+ }
if (node->p.line)
gtk_object_destroy(GTK_OBJECT(node->p.line));
@@ -3890,7 +4182,7 @@ static NRPathcode sp_node_path_code_from_side(Inkscape::NodePath::Node *node,Ink
}
/**
- * Call sp_nodepath_line_add_node() at t on the segment denoted by piece
+ * Return node with the given index
*/
Inkscape::NodePath::Node *
sp_nodepath_get_node_by_index(int index)
* Handles content of statusbar as long as node tool is active.
*/
void
-sp_nodepath_update_statusbar(Inkscape::NodePath::Path *nodepath)
+sp_nodepath_update_statusbar(Inkscape::NodePath::Path *nodepath)//!!!move to ShapeEditorsCollection
{
gchar const *when_selected = _("<b>Drag</b> nodes or node handles; <b>Alt+drag</b> nodes to sculpt; <b>arrow</b> keys to move nodes, <b>< ></b> to scale, <b>[ ]</b> to rotate");
gchar const *when_selected_one = _("<b>Drag</b> the node or its handles; <b>arrow</b> keys to move the node");