diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index 3f76a6548e1a603db04ecdb15f8f917fe5344d53..3398ac1a1267bfd78eae70754fb2e71195ffa5e6 100644 (file)
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
static void sp_node_update_handles(Inkscape::NodePath::Node *node, bool fire_move_signals = true);
-static void sp_nodepath_node_select(Inkscape::NodePath::Node *node, bool incremental, bool override);
+static void sp_nodepath_node_select(Inkscape::NodePath::Node *node, gboolean incremental, gboolean override);
-static void sp_node_set_selected(Inkscape::NodePath::Node *node, bool selected);
+static void sp_node_set_selected(Inkscape::NodePath::Node *node, gboolean selected);
/* Adjust handle placement, if the node or the other handle is moved */
static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adjust);
static void node_clicked(SPKnot *knot, guint state, gpointer data);
static void node_grabbed(SPKnot *knot, guint state, gpointer data);
static void node_ungrabbed(SPKnot *knot, guint state, gpointer data);
-static bool node_request(SPKnot *knot, NR::Point *p, guint state, gpointer data);
+static gboolean node_request(SPKnot *knot, NR::Point *p, guint state, gpointer data);
/* Handle event callbacks */
static void node_handle_clicked(SPKnot *knot, guint state, gpointer data);
static void node_handle_grabbed(SPKnot *knot, guint state, gpointer data);
static void node_handle_ungrabbed(SPKnot *knot, guint state, gpointer data);
-static bool node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpointer data);
+static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpointer data);
static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer data);
-static bool node_handle_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *n);
+static gboolean node_handle_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *n);
/* Constructors and destructors */
@@ -1286,7 +1286,7 @@ static void sp_node_ensure_knot_exists (SPDesktop *desktop, Inkscape::NodePath::
/**
* Ensure the given handle of the node is visible/invisible, update its screen position
*/
-static void sp_node_update_handle(Inkscape::NodePath::Node *node, gint which, bool show_handle, bool fire_move_signals)
+static void sp_node_update_handle(Inkscape::NodePath::Node *node, gint which, gboolean show_handle, bool fire_move_signals)
{
g_assert(node != NULL);
@@ -1351,7 +1351,7 @@ static void sp_node_update_handles(Inkscape::NodePath::Node *node, bool fire_mov
sp_knot_moveto(node->knot, &node->pos);
}
- bool show_handles = node->selected;
+ gboolean show_handles = node->selected;
if (node->p.other != NULL) {
if (node->p.other->selected) show_handles = TRUE;
}
@@ -1558,11 +1558,11 @@ sp_nodepath_select_segment_near_point(Inkscape::NodePath::Path *nodepath, NR::Po
//fixme: this can return NULL, so check before proceeding.
g_return_if_fail(e != NULL);
- bool force = FALSE;
+ gboolean force = FALSE;
if (!(e->selected && (!e->p.other || e->p.other->selected))) {
force = TRUE;
}
- sp_nodepath_node_select(e, (bool) toggle, force);
+ sp_nodepath_node_select(e, (gboolean) toggle, force);
if (e->p.other)
sp_nodepath_node_select(e->p.other, TRUE, force);
if (a->subpath->closed) {
- bool reversed = FALSE;
+ gboolean reversed = FALSE;
//Since we can go in a circle, we need to find the shorter distance.
// a->b or b->a
/**
* Change select status of node, update its own and neighbour handles.
*/
-static void sp_node_set_selected(Inkscape::NodePath::Node *node, bool selected)
+static void sp_node_set_selected(Inkscape::NodePath::Node *node, gboolean selected)
{
node->selected = selected;
@@ -2303,7 +2303,7 @@ static void sp_node_set_selected(Inkscape::NodePath::Node *node, bool selected)
\param incremental If true, add to selection, otherwise deselect others
\param override If true, always select this node, otherwise toggle selected status
*/
-static void sp_nodepath_node_select(Inkscape::NodePath::Node *node, bool incremental, bool override)
+static void sp_nodepath_node_select(Inkscape::NodePath::Node *node, gboolean incremental, gboolean override)
{
Inkscape::NodePath::Path *nodepath = node->subpath->nodepath;
/**
* \brief Select all nodes that are within the rectangle.
*/
-void sp_nodepath_select_rect(Inkscape::NodePath::Path *nodepath, NR::Rect const &b, bool incremental)
+void sp_nodepath_select_rect(Inkscape::NodePath::Path *nodepath, NR::Rect const &b, gboolean incremental)
{
if (!incremental) {
sp_nodepath_deselect(nodepath);
/**
* Node event callback.
*/
-static bool node_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *n)
+static gboolean node_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *n)
{
- bool ret = FALSE;
+ gboolean ret = FALSE;
switch (event->type) {
case GDK_ENTER_NOTIFY:
active_node = n;
@@ -2902,7 +2902,7 @@ static bool node_event(SPKnot *knot, GdkEvent *event, Inkscape::NodePath::Node *
/**
* Handle keypress on node; directly called.
*/
-bool node_key(GdkEvent *event)
+gboolean node_key(GdkEvent *event)
{
Inkscape::NodePath::Path *np;
* Callback for node "request" signal.
* \todo fixme: This goes to "moved" event? (lauris)
*/
-static bool
+static gboolean
node_request(SPKnot *knot, NR::Point *p, guint state, gpointer data)
{
double yn, xn, yp, xp;
double an, ap, na, pa;
double d_an, d_ap, d_na, d_pa;
- bool collinear = FALSE;
+ gboolean collinear = FALSE;
NR::Point c;
NR::Point pr;
/**
* Node handle "request" signal callback.
*/
-static bool node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpointer data)
+static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpointer data)
{
Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data;
@@ -3424,9 +3424,9 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer
/**
* Node handle event callback.
*/
-static bool node_handle_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePath::Node *n)
+static gboolean node_handle_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePath::Node *n)
{
- bool ret = FALSE;
+ gboolean ret = FALSE;
switch (event->type) {
case GDK_KEY_PRESS:
switch (get_group0_keyval (&event->key)) {
@@ -3449,7 +3449,7 @@ static bool node_handle_event(SPKnot *knot, GdkEvent *event,Inkscape::NodePath::
}
static void node_rotate_one_internal(Inkscape::NodePath::Node const &n, gdouble const angle,
- Radial &rme, Radial &rother, bool const both)
+ Radial &rme, Radial &rother, gboolean const both)
{
rme.a += angle;
if ( both
@@ -3461,7 +3461,7 @@ static void node_rotate_one_internal(Inkscape::NodePath::Node const &n, gdouble
}
static void node_rotate_one_internal_screen(Inkscape::NodePath::Node const &n, gdouble const angle,
- Radial &rme, Radial &rother, bool const both)
+ Radial &rme, Radial &rother, gboolean const both)
{
gdouble const norm_angle = angle / n.subpath->nodepath->desktop->current_zoom();
@@ -3492,7 +3492,7 @@ static void node_rotate_one_internal_screen(Inkscape::NodePath::Node const &n, g
/**
* Rotate one node.
*/
-static void node_rotate_one (Inkscape::NodePath::Node *n, gdouble angle, int which, bool screen)
+static void node_rotate_one (Inkscape::NodePath::Node *n, gdouble angle, int which, gboolean screen)
{
Inkscape::NodePath::NodeSide *me, *other;
bool both = false;