Code

A little bit of refactoring of constrained object snapping
[inkscape.git] / src / node-context.h
index a885a063aa1af70a520475e43039fe66b78171f7..3e42b74b931bff515fdb791cf4d04734ae91346a 100644 (file)
@@ -59,6 +59,7 @@ struct SPNodeContext {
  
     SPItem * flashed_item;
     Inkscape::Display::TemporaryItem * flash_tempitem;
+    int remove_flash_counter;
 };
 
 struct SPNodeContextClass {