Code

* (when debug macro is defined) call ShapeEditor function to on-canvas edit point...
[inkscape.git] / src / live_effects / parameter / random.cpp
index d5efc7ce3852c31da10d134305e68304b7760335..9213a6a6bc926e3ed984589dad67277e31a6cb1a 100644 (file)
@@ -10,7 +10,7 @@
 #include "live_effects/effect.h"
 #include "svg/svg.h"
 #include "libnr/nr-values.h"
-
+#include "ui/widget/registered-widget.h"
 #include <gtkmm.h>
 #include "ui/widget/random.h"