Code

* (when debug macro is defined) call ShapeEditor function to on-canvas edit point...
[inkscape.git] / src / live_effects / parameter / path.h
index 8ee7950a3a860ef94e3c1756f92794a151116778..0f125cbb511e3186f363c8dfd8d283691fbf8c40 100644 (file)
@@ -42,8 +42,8 @@ public:
     void param_set_and_write_default();
     void param_set_and_write_new_value (Geom::Piecewise<Geom::D2<Geom::SBasis> > newpath);
 
-    void param_editOncanvas(SPItem * item, SPDesktop * dt);
-    void param_setup_nodepath(Inkscape::NodePath::Path *np);
+    virtual void param_editOncanvas(SPItem * item, SPDesktop * dt);
+    virtual void param_setup_nodepath(Inkscape::NodePath::Path *np);
 
     virtual void param_transform_multiply(Geom::Matrix const& /*postmul*/, bool /*set*/);