index 8a532663886c7478ec659cc6b497220f51b699ee..e448682909149d022d4385141fb7ba8fccf54f36 100644 (file)
#define INKSCAPE_LPE_VONKOCH_CPP
/*
- * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ * Copyright (C) JF Barraud 2007 <jf.barraud@gmail.com>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
+#include <cstdio>
+
#include "live_effects/lpe-vonkoch.h"
-#include "sp-shape.h"
-#include "sp-item.h"
-#include "sp-path.h"
-#include "display/curve.h"
-#include <libnr/n-art-bpath.h>
-#include <libnr/nr-matrix-fns.h>
-#include "live_effects/n-art-bpath-2geom.h"
#include "svg/svg.h"
#include "ui/widget/scalar.h"
+#include "nodepath.h"
#include <2geom/sbasis.h>
#include <2geom/sbasis-geometric.h>
namespace Inkscape {
namespace LivePathEffect {
+VonKochPathParam::~VonKochPathParam()
+{
+}
+
+void
+VonKochPathParam::param_setup_nodepath(Inkscape::NodePath::Path *np)
+{
+ PathParam::param_setup_nodepath(np);
+ sp_nodepath_make_straight_path(np);
+}
+
+static const Util::EnumData<VonKochRefType> VonKochRefTypeData[VKREF_END] = {
+ {VKREF_BBOX, N_("Bounding box"), "bbox"},
+ {VKREF_SEG, N_("Last gen. segment"), "lastseg"},
+};
+static const Util::EnumDataConverter<VonKochRefType> VonKochRefTypeConverter(VonKochRefTypeData, VKREF_END);
+
LPEVonKoch::LPEVonKoch(LivePathEffectObject *lpeobject) :
Effect(lpeobject),
nbgenerations(_("Nb of generations"), _("Depth of the recursion --- keep low!!"), "nbgenerations", &wr, this, 1),
generator(_("Generating path"), _("Path whos segments define the fractal"), "generator", &wr, this, "M0,0 L3,0 M0,1 L1,1 M 2,1 L3,1"),
- drawall(_("Draw all generations"), _("If unchecked, draw only the last generation"), "drawall", &wr, this, false),
- vertical_pattern(_("Original path is vertical"), _("Rotates the original 90 degrees, before generating the fractal"), "vertical", &wr, this, false)
+ drawall(_("Draw all generations"), _("If unchecked, draw only the last generation"), "drawall", &wr, this, true),
+ reftype(_("Reference"), _("Generating path segments define transforms in reference to bbox or last segment"), "reftype", VonKochRefTypeConverter, &wr, this, VKREF_BBOX),
+ maxComplexity(_("Max complexity"), _("Disable effect if the output is too complex"), "maxComplexity", &wr, this, 1000)
{
registerParameter( dynamic_cast<Parameter *>(&generator) );
registerParameter( dynamic_cast<Parameter *>(&nbgenerations) );
registerParameter( dynamic_cast<Parameter *>(&drawall) );
- registerParameter( dynamic_cast<Parameter *>(&vertical_pattern) );
+ registerParameter( dynamic_cast<Parameter *>(&reftype) );
+ registerParameter( dynamic_cast<Parameter *>(&maxComplexity) );
nbgenerations.param_make_integer();
nbgenerations.param_set_range(0, NR_HUGE);
+ maxComplexity.param_make_integer();
+ maxComplexity.param_set_range(0, NR_HUGE);
}
LPEVonKoch::~LPEVonKoch()
}
-
std::vector<Geom::Path>
-LPEVonKoch::doEffect_path (std::vector<Geom::Path> & path_in)
+LPEVonKoch::doEffect_path (std::vector<Geom::Path> const & path_in)
{
using namespace Geom;
- std::vector<Geom::Path> generating_path = path_from_piecewise(generator,.01);//TODO what should that tolerance be?
- Point p = generating_path[0].pointAt(0.001);
- Point u = generating_path[0].pointAt(0.999)-generating_path[0].pointAt(0.001);
- Matrix m0 = Matrix(u[X], u[Y],-u[Y], u[X], p[X], p[Y]);
+ std::vector<Geom::Path> generating_path = path_from_piecewise(generator.get_pwd2(),.01);//TODO what should that tolerance be?
+
+ //Collect transform matrices.
+ //FIXME: fusing/cutting nodes mix up component order in the path. This is why the last segment is used.
+ Matrix m0;
+ VonKochRefType type = reftype.get_value();
+ if (type==VKREF_BBOX){
+ Rect bbox = path_in[0].boundsExact();
+ for(unsigned i=1; i < path_in.size(); i++){
+ bbox.unionWith(path_in[i].boundsExact());
+ }
+ m0 = Matrix(bbox[X].extent(),0,0,bbox[X].extent(), bbox.min()[X], (bbox.min()[Y]+bbox.max()[Y])/2);
+ }else{
+ if (generating_path.size()==0) return path_in;
+ Point p = generating_path.back().back().pointAt(0);
+ Point u = generating_path.back().back().pointAt(0.999)-p;
+ m0 = Matrix(u[X], u[Y],-u[Y], u[X], p[X], p[Y]);
+ }
m0 = m0.inverse();
std::vector<Matrix> transforms;
for (unsigned i=0; i<generating_path.size(); i++){
- for (unsigned j = (i==0)?1:0; j<generating_path[i].size(); j++){
- p = generating_path[i].pointAt(j);
- u = generating_path[i].pointAt(j+0.999)-generating_path[i].pointAt(j+0.001);
+ unsigned end = generating_path[i].size();
+ if(type==VKREF_SEG && i==generating_path.size()-1) end-=1;
+ for (unsigned j=0; j<end; j++){
+ Point p = generating_path[i].pointAt(j);
+ Point u = generating_path[i].pointAt(j+0.999)-generating_path[i].pointAt(j+0.001);
Matrix m = Matrix(u[X], u[Y],-u[Y], u[X], p[X], p[Y]);
m = m0*m;
transforms.push_back(m);
}
}
-/*
- assert(generating_path.size()>0);
+ if (transforms.size()==0) return path_in;
+
+ //Do nothing if the output is too complex...
+ int path_in_complexity = 0;
+ for (unsigned k = 0; k < path_in.size(); k++){
+ path_in_complexity+=path_in[k].size();
+ }
+ double complexity = pow(transforms.size(),nbgenerations)*path_in_complexity;
+ if (drawall.get_value()){
+ int k = transforms.size();
+ if(k>1){
+ complexity = (pow(k,nbgenerations+1)-1)/(k-1)*path_in_complexity;
+ }else{
+ complexity = nbgenerations*k*path_in_complexity;
+ }
+ }else{
+ complexity = pow(transforms.size(),nbgenerations)*path_in_complexity;
+ }
+ if (complexity > double(maxComplexity)){
+ return path_in;
+ }
- std::vector<Matrix> transforms;
- transforms.push_back(Matrix(.5, 0., 0., .5, 0.,50.));
- transforms.push_back(Matrix(.5, 0., 0., .5, 100., 0.));
-*/
-
+ //Generate path:
std::vector<Geom::Path> pathi = path_in;
std::vector<Geom::Path> path_out = path_in;
-
+
for (unsigned i = 0; i<nbgenerations; i++){
- path_out = (drawall.get_value())? path_in : std::vector<Geom::Path>();
+ if (drawall.get_value()){
+ path_out = path_in;
+ complexity = path_in_complexity;
+ }else{
+ path_out = std::vector<Geom::Path>();
+ complexity = 0;
+ }
for (unsigned j = 0; j<transforms.size(); j++){
- for (unsigned k = 0; k<pathi.size(); k++){
+ for (unsigned k = 0; k<pathi.size() && complexity < maxComplexity; k++){
path_out.push_back(pathi[k]*transforms[j]);
+ complexity+=pathi[k].size();
}
}
pathi = path_out;
// set the bend path to run horizontally in the middle of the bounding box of the original path
Piecewise<D2<SBasis> > pwd2;
- std::vector<Geom::Path> temppath = SVGD_to_2GeomPath( SP_OBJECT_REPR(item)->attribute("inkscape:original-d"));
+ std::vector<Geom::Path> temppath = sp_svg_read_pathv( SP_OBJECT_REPR(item)->attribute("inkscape:original-d"));
for (unsigned int i=0; i < temppath.size(); i++) {
pwd2.concat( temppath[i].toPwSb() );
}
- D2<Piecewise<SBasis> > d2pw = make_cuts_independant(pwd2);
+ D2<Piecewise<SBasis> > d2pw = make_cuts_independent(pwd2);
Interval bndsX = bounds_exact(d2pw[0]);
Interval bndsY = bounds_exact(d2pw[1]);
Point start(bndsX.min(), (bndsY.max()+bndsY.min())/2);
path = Geom::Path();
path.start( start );
path.appendNew<Geom::LineSegment>( end );
- paths.push_back(path);
paths.push_back(path * Matrix(1./3,0,0,1./3,start[X]*2./3,start[Y]*2./3 + bndsY.extent()/2));
paths.push_back(path * Matrix(1./3,0,0,1./3, end[X]*2./3, end[Y]*2./3 + bndsY.extent()/2));
+ paths.push_back(path);
//generator.param_set_and_write_new_value( path.toPwSb() );
generator.param_set_and_write_new_value( paths_to_pw(paths) );
+
+
// Piecewise<D2<SBasis> > default_gen;
// default_gen.concat(Piecewise<D2<SBasis> >(D2<SBasis>(Linear(bndsX.min(),bndsX.max()),Linear((bndsY.min()+bndsY.max())/2))));