Code

Fix LPEs and break mask transform undo
[inkscape.git] / src / live_effects / lpe-gears.h
index d046c3640df9d7ab2d9b0cb99e58a02f51c4ce91..bd5e4c4f9728c465e81bc97c3be255054ce0dccb 100644 (file)
@@ -22,9 +22,7 @@ public:
     LPEGears(LivePathEffectObject *lpeobject);
     virtual ~LPEGears();
 
-    virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> & path_in);
-
-    virtual void setup_nodepath(Inkscape::NodePath::Path *np);
+    virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> const & path_in);
 
 private:
     ScalarParam teeth;