Code

LPE knotholder refactoring: PointParams are not knotholder entities any more; instead...
[inkscape.git] / src / live_effects / effect.cpp
index db395c81b51c6b7684f49d965cffa99d21f13396..c4bbc31e10d57198c30bfed72b856171908a3257 100644 (file)
 #include "document-private.h"
 #include "xml/document.h"
 #include <glibmm/i18n.h>
+#include "pen-context.h"
+#include "tools-switch.h"
+#include "message-stack.h"
+#include "desktop.h"
+#include "nodepath.h"
 
 #include "live_effects/lpeobject.h"
 #include "live_effects/parameter/parameter.h"
 #include "live_effects/lpe-constructgrid.h"
 #include "live_effects/lpe-perp_bisector.h"
 #include "live_effects/lpe-tangent_to_curve.h"
+#include "live_effects/lpe-mirror_symmetry.h"
+#include "live_effects/lpe-circle_3pts.h"
+#include "live_effects/lpe-angle_bisector.h"
+#include "live_effects/lpe-parallel.h"
+#include "live_effects/lpe-copy_rotate.h"
+#include "live_effects/lpe-offset.h"
+#include "live_effects/lpe-ruler.h"
+#include "live_effects/lpe-boolops.h"
+#include "live_effects/lpe-interpolate.h"
 // end of includes
 
-#include "nodepath.h"
-
 namespace Inkscape {
 
 namespace LivePathEffect {
 
-const Util::EnumData<EffectType> LPETypeData[INVALID_LPE] = {
+const Util::EnumData<EffectType> LPETypeData[] = {
     // {constant defined in effect.h, N_("name of your effect"), "name of your effect in SVG"}
-    {BEND_PATH,             N_("Bend"),                  "bend_path"},
-    {PATTERN_ALONG_PATH,    N_("Pattern Along Path"),    "skeletal"},   // for historic reasons, this effect is called skeletal(strokes) in Inkscape:SVG
-    {SKETCH,                N_("Sketch"),                "sketch"},
-    {VONKOCH,               N_("VonKoch"),               "vonkoch"},
-    {KNOT,                  N_("Knot"),                  "knot"},
+    {ANGLE_BISECTOR,        N_("Angle bisector"),          "angle_bisector"},
+    {BEND_PATH,             N_("Bend"),                     "bend_path"},
+    {BOOLOPS,               N_("Boolops"),                 "boolops"},
+    {CIRCLE_WITH_RADIUS,    N_("Circle (center+radius)"),   "circle_with_radius"},
+    {CIRCLE_3PTS,           N_("Circle through 3 points"), "circle_3pts"},
+    {CONSTRUCT_GRID,        N_("Construct grid"),          "construct_grid"},
 #ifdef LPE_ENABLE_TEST_EFFECTS
-    {DOEFFECTSTACK_TEST,    N_("doEffect stack test"),   "doeffectstacktest"},
+    {DOEFFECTSTACK_TEST,    N_("doEffect stack test"),     "doeffectstacktest"},
 #endif
-    {GEARS,                 N_("Gears"),                 "gears"},
-    {CURVE_STITCH,          N_("Stitch Sub-Paths"),       "curvestitching"},
-    {CIRCLE_WITH_RADIUS,    N_("Circle (center+radius)"), "circle_with_radius"},
-    {PERSPECTIVE_PATH,      N_("Perspective path"),      "perspective_path"},
-    {SPIRO,      N_("Spiro spline"),      "spiro"},
-    {LATTICE,               N_("Lattice Deformation"),   "lattice"},
-    {ENVELOPE,              N_("Envelope Deformation"),  "envelope"},
-    {CONSTRUCT_GRID,        N_("Construct grid"),        "construct_grid"},
-    {PERP_BISECTOR, N_("Perpendicular bisector"), "perp_bisector"},
-    {TANGENT_TO_CURVE, N_("Tangent to curve"), "tangent_to_curve"}
+    {ENVELOPE,              N_("Envelope Deformation"),    "envelope"},
+    {FREEHAND_SHAPE,        N_("Freehand Shape"),          "freehand_shape"}, // this is actually a special type of PatternAlongPath, used to paste shapes in pen/pencil tool
+    {GEARS,                 N_("Gears"),                   "gears"},
+    {INTERPOLATE,           N_("Interpolate Sub-Paths"),   "interpolate"},
+    {KNOT,                  N_("Knot"),                    "knot"},
+    {LATTICE,               N_("Lattice Deformation"),     "lattice"},
+    {MIRROR_SYMMETRY,       N_("Mirror symmetry"),         "mirror_symmetry"},
+    {OFFSET,                N_("Offset"),                  "offset"},
+    {PARALLEL,              N_("Parallel"),                "parallel"},
+    {PATTERN_ALONG_PATH,    N_("Pattern Along Path"),      "skeletal"},   // for historic reasons, this effect is called skeletal(strokes) in Inkscape:SVG
+    {PERP_BISECTOR,         N_("Perpendicular bisector"),  "perp_bisector"},
+    {PERSPECTIVE_PATH,      N_("Perspective path"),        "perspective_path"},
+    {COPY_ROTATE,           N_("Rotate copies"),           "copy_rotate"},
+    {RULER,                 N_("Ruler"),                   "ruler"},
+    {SKETCH,                N_("Sketch"),                  "sketch"},
+    {SPIRO,                 N_("Spiro spline"),            "spiro"},
+    {CURVE_STITCH,          N_("Stitch Sub-Paths"),        "curvestitching"},
+    {TANGENT_TO_CURVE,      N_("Tangent to curve"),        "tangent_to_curve"},
+    {VONKOCH,               N_("VonKoch"),                 "vonkoch"},
 };
-const Util::EnumDataConverter<EffectType> LPETypeConverter(LPETypeData, INVALID_LPE);
+const Util::EnumDataConverter<EffectType> LPETypeConverter(LPETypeData, sizeof(LPETypeData)/sizeof(*LPETypeData));
 
 Effect*
 Effect::New(EffectType lpenr, LivePathEffectObject *lpeobj)
@@ -89,6 +111,9 @@ Effect::New(EffectType lpenr, LivePathEffectObject *lpeobj)
         case PATTERN_ALONG_PATH:
             neweffect = static_cast<Effect*> ( new LPEPatternAlongPath(lpeobj) );
             break;
+        case FREEHAND_SHAPE:
+            neweffect = static_cast<Effect*> ( new LPEFreehandShape(lpeobj) );
+            break;
         case BEND_PATH:
             neweffect = static_cast<Effect*> ( new LPEBendPath(lpeobj) );
             break;
@@ -136,6 +161,33 @@ Effect::New(EffectType lpenr, LivePathEffectObject *lpeobj)
         case TANGENT_TO_CURVE:
             neweffect = static_cast<Effect*> ( new LPETangentToCurve(lpeobj) );
             break;
+        case MIRROR_SYMMETRY:
+            neweffect = static_cast<Effect*> ( new LPEMirrorSymmetry(lpeobj) );
+            break;
+        case CIRCLE_3PTS:
+            neweffect = static_cast<Effect*> ( new LPECircle3Pts(lpeobj) );
+            break;
+        case ANGLE_BISECTOR:
+            neweffect = static_cast<Effect*> ( new LPEAngleBisector(lpeobj) );
+            break;
+        case PARALLEL:
+            neweffect = static_cast<Effect*> ( new LPEParallel(lpeobj) );
+            break;
+        case COPY_ROTATE:
+            neweffect = static_cast<Effect*> ( new LPECopyRotate(lpeobj) );
+            break;
+        case OFFSET:
+            neweffect = static_cast<Effect*> ( new LPEOffset(lpeobj) );
+            break;
+        case RULER:
+            neweffect = static_cast<Effect*> ( new LPERuler(lpeobj) );
+            break;
+        case BOOLOPS:
+            neweffect = static_cast<Effect*> ( new LPEBoolops(lpeobj) );
+            break;
+        case INTERPOLATE:
+            neweffect = static_cast<Effect*> ( new LPEInterpolate(lpeobj) );
+            break;
         default:
             g_warning("LivePathEffect::Effect::New   called with invalid patheffect type (%d)", lpenr);
             neweffect = NULL;
@@ -164,9 +216,6 @@ Effect::createAndApply(const char* name, SPDocument *doc, SPItem *item)
     gchar *href = g_strdup_printf("#%s", repr_id);
     sp_lpe_item_add_path_effect(SP_LPE_ITEM(item), href, true);
     g_free(href);
-
-    sp_document_done(doc, SP_VERB_DIALOG_LIVE_PATH_EFFECT, 
-                     _("Create and apply path effect"));
 }
 
 void
@@ -178,8 +227,11 @@ Effect::createAndApply(EffectType type, SPDocument *doc, SPItem *item)
 Effect::Effect(LivePathEffectObject *lpeobject)
     : oncanvasedit_it(0),
       is_visible(_("Is visible?"), _("If unchecked, the effect remains applied to the object but is temporarily disabled on canvas"), "is_visible", &wr, this, true),
+      done_pathparam_set(false),
+      show_orig_path(false),
       lpeobj(lpeobject),
-      concatenate_before_pwd2(false)
+      concatenate_before_pwd2(false),
+      provides_own_flash_paths(true) // is automatically set to false if providesOwnFlashPaths() is not overridden
 {
     registerParameter( dynamic_cast<Parameter *>(&is_visible) );
 }
@@ -191,7 +243,7 @@ Effect::~Effect()
 Glib::ustring
 Effect::getName()
 {
-    if (lpeobj->effecttype_set && lpeobj->effecttype < INVALID_LPE)
+    if (lpeobj->effecttype_set && LPETypeConverter.is_valid_id(lpeobj->effecttype) )
         return Glib::ustring( _(LPETypeConverter.get_label(lpeobj->effecttype).c_str()) );
     else
         return Glib::ustring( _("No effect") );
@@ -202,18 +254,66 @@ Effect::effectType() {
     return lpeobj->effecttype;
 }
 
+/**
+ * Is performed a single time when the effect is freshly applied to a path
+ */
 void
 Effect::doOnApply (SPLPEItem */*lpeitem*/)
 {
-    // This is performed once when the effect is freshly applied to a path
 }
 
+/**
+ * Is performed each time before the effect is updated.
+ */
 void
 Effect::doBeforeEffect (SPLPEItem */*lpeitem*/)
 {
     //Do nothing for simple effects
 }
 
+/**
+ * Effects can have a parameter path set before they are applied by accepting a nonzero number of
+ * mouse clicks. This method activates the pen context, which waits for the specified number of
+ * clicks. Override Effect::acceptsNumParams() to return the number of expected mouse clicks.
+ */
+void
+Effect::doAcceptPathPreparations(SPLPEItem *lpeitem)
+{
+    // switch to pen context
+    SPDesktop *desktop = inkscape_active_desktop(); // TODO: Is there a better method to find the item's desktop?
+    if (!tools_isactive(desktop, TOOLS_FREEHAND_PEN)) {
+        tools_switch(desktop, TOOLS_FREEHAND_PEN);
+    }
+
+    SPEventContext *ec = desktop->event_context;
+    SPPenContext *pc = SP_PEN_CONTEXT(ec);
+    pc->expecting_clicks_for_LPE = this->acceptsNumParams();
+    pc->waiting_LPE = this;
+    pc->waiting_item = lpeitem;
+    pc->polylines_only = true;
+
+    ec->desktop->messageStack()->flash(Inkscape::INFORMATION_MESSAGE,
+        g_strdup_printf(_("Please specify a parameter path for the LPE '%s' with %d mouse clicks"),
+                        getName().c_str(), acceptsNumParams()));
+}
+
+void
+Effect::writeParamsToSVG() {
+    std::vector<Inkscape::LivePathEffect::Parameter *>::iterator p;
+    for (p = param_vector.begin(); p != param_vector.end(); ++p) {
+        (*p)->write_to_SVG();
+    }
+}
+
+/**
+ * If the effect expects a path parameter (specified by a number of mouse clicks) before it is
+ * applied, this is the method that processes the resulting path. Override it to customize it for
+ * your LPE. But don't forget to call the parent method so that done_pathparam_set is set to true!
+ */
+void
+Effect::acceptParamPath (SPPath */*param_path*/) {
+    done_pathparam_set = true;
+}
 
 /*
  *  Here be the doEffect function chain:
@@ -221,22 +321,11 @@ Effect::doBeforeEffect (SPLPEItem */*lpeitem*/)
 void
 Effect::doEffect (SPCurve * curve)
 {
-    NArtBpath const *bpath_in = curve->get_bpath();
+    std::vector<Geom::Path> orig_pathv = curve->get_pathvector();
 
-    std::vector<Geom::Path> result_pathv;
+    std::vector<Geom::Path> result_pathv = doEffect_path(orig_pathv);
 
-    try {
-        std::vector<Geom::Path> orig_pathv = BPath_to_2GeomPath(bpath_in);
-
-        result_pathv = doEffect_path(orig_pathv);
-    }
-    catch (std::exception & e) {
-        g_warning("Exception during LPE %s execution. \n %s", getName().c_str(), e.what());
-        SP_ACTIVE_DESKTOP->messageStack()->flash( Inkscape::WARNING_MESSAGE,
-            _("An exception occurred during execution of the Path Effect.") );
-    }
-
-    curve->set_pathv(result_pathv);
+    curve->set_pathvector(result_pathv);
 }
 
 std::vector<Geom::Path>
@@ -321,37 +410,70 @@ Effect::registerParameter(Parameter * param)
     param_vector.push_back(param);
 }
 
-// TODO: Does it still make sense to use this? E.g., should we keep a list of knotholder entities
-//       in the effect itself and add them here in a semi-automatic manner (similarly to how it is
-//       done with parameters) instead of adding each one separately in the overloaded function
-//       addKnotHolderHandles()?
+// TODO: should we provide a way to alter the handle's appearance?
 void
-Effect::registerKnotHolderHandle(SPKnotHolderSetFunc set_func, SPKnotHolderGetFunc get_func)
+Effect::registerKnotHolderHandle(KnotHolderEntity* entity, const char* descr)
 {
-    //knotholder_func_vector.push_back(std::make_pair(set_func, get_func));
+    kh_entity_vector.push_back(std::make_pair(entity, descr));
 }
 
+/**
+ * Add all registered LPE knotholder handles to the knotholder
+ */
 void
-Effect::addPointParamHandles(KnotHolder *knotholder, SPDesktop *desktop, SPItem *item) {
-    using namespace std;
+Effect::addHandles(KnotHolder *knotholder, SPDesktop *desktop, SPItem *item) {
+    using namespace Inkscape::LivePathEffect;
+
+    // add handles provided by the effect itself
+    std::vector<std::pair<KnotHolderEntity*, const char*> >::iterator i;
+    for (i = kh_entity_vector.begin(); i != kh_entity_vector.end(); ++i) {
+        KnotHolderEntity *entity = i->first;
+        const char *descr = i->second;
+
+        entity->create(desktop, item, knotholder, descr);
+        knotholder->add(entity);
+    }
+
+    // add handles provided by the effect's parameters (if any)
     for (std::vector<Parameter *>::iterator p = param_vector.begin(); p != param_vector.end(); ++p) {
-        if ((*p)->paramType() == Inkscape::LivePathEffect::POINT_PARAM) {
-            g_print ("Parameter is of type PointParam\n");
-            KnotHolderEntity *e = dynamic_cast<KnotHolderEntity *>(*p);
-            e->create(desktop, item, knotholder);
-            knotholder->add(e);
-        } else {
-            g_print ("Parameter is *not* of type PointParam\n");
+        (*p)->addKnotHolderEntities(knotholder, desktop, item);
+    }
+}
+
+void
+Effect::addHelperPaths(SPLPEItem *lpeitem, SPDesktop *desktop)
+{
+    g_return_if_fail(desktop);
+    g_return_if_fail(SP_IS_PATH(lpeitem));
+
+    if (providesKnotholder() && showOrigPath()) {
+        // TODO: we assume that if the LPE provides its own knotholder, there is no nodepath so we
+        // must create the helper curve for the original path manually; once we allow nodepaths and
+        // knotholders alongside each other, this needs to be rethought!
+        SPCanvasItem *canvasitem = sp_nodepath_generate_helperpath(desktop, SP_PATH(lpeitem));
+        Inkscape::Display::TemporaryItem* tmpitem = desktop->add_temporary_canvasitem (canvasitem, 0);
+        lpeitem->lpe_helperpaths.push_back(tmpitem);
+    }
+
+    for (std::vector<Parameter *>::iterator p = param_vector.begin(); p != param_vector.end(); ++p) {
+        if ( Inkscape::LivePathEffect::PathParam *pathparam = dynamic_cast<Inkscape::LivePathEffect::PathParam*>(*p) ) {
+            SPCurve *c = new SPCurve(pathparam->get_pathvector());
+
+            // TODO: factor this out (also the copied code above); see also lpe-lattice.cpp
+            SPCanvasItem *canvasitem = sp_nodepath_generate_helperpath(desktop, c, SP_ITEM(lpeitem), 0x009000ff);
+            Inkscape::Display::TemporaryItem* tmpitem = desktop->add_temporary_canvasitem (canvasitem, 0);
+            lpeitem->lpe_helperpaths.push_back(tmpitem);
         }
     }
+
+    addHelperPathsImpl(lpeitem, desktop);
 }
 
-/**
- * Virtual method to add knotholder handles for LPE items
- */
 void
-Effect::addKnotHolderHandles(KnotHolder *knotholder, SPDesktop *desktop, SPItem *item)
+Effect::addHelperPathsImpl(SPLPEItem */*lpeitem*/, SPDesktop */*desktop*/)
 {
+    // if this method is overloaded in derived classes, provides_own_flash_paths will be true
+    provides_own_flash_paths = false;
 }
 
 /**
@@ -485,6 +607,24 @@ Effect::transform_multiply(Geom::Matrix const& postmul, bool set)
     }
 }
 
+// TODO: take _all_ parameters into account, not only PointParams
+bool
+Effect::providesKnotholder()
+{
+    // does the effect actively provide any knotholder entities of its own?
+    if (kh_entity_vector.size() > 0)
+        return true;
+
+    // otherwise: are there any PointParams?
+    for (std::vector<Parameter *>::iterator p = param_vector.begin(); p != param_vector.end(); ++p) {
+        if ( Inkscape::LivePathEffect::PointParam *pointparam = dynamic_cast<Inkscape::LivePathEffect::PointParam*>(*p) ) {
+            return true;
+        }
+    }
+
+    return false;
+}
+
 } /* namespace LivePathEffect */
 
 } /* namespace Inkscape */